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- clockwindow 0 //fixes random player freeze after loading a game
- cl_bob 0 //disables weapon bobbing
- room_off 1 //turns off echos and other effects on sounds
- default_fov 110 //field of view in degrees, 90-120 recommended
- fps_override 1
- net_graph 0
- cl_showfps 1
- cl_forwardspeed 10000
- cl_sidespeed 10000
- cl_backspeed 10000
- cl_upspeed 10000
- name YaLTeR
- fps_max 999.5
- unbindall
- exec defbinds.cfg
- exec movement_aliases.cfg
- exec waittable.cfg
- bind space "+bxt_tas_autojump"
- bind tab "l04d"
- bind mouse4 "+bxt_tas_ducktap"
- bind mouse5 "s4v3"
- bind F1 "dp_normal"
- bind F2 "dp_slowmo"
- bind \ "start;exec seg.cfg"
- alias l04d "bxt_timer_reset;pause1;loadgame"
- alias s4v3 "stopp;savegame"
- alias stopp "stop;bxt_timer_stop;pause1"
- alias start "pause0;bxt_timer_start;demorecord"
- alias demorecord "record 146"
- alias loadgame "load 146-2764"
- alias savegame "save 147"
- alias pause1 "setpause;sensitivity 0;bind mouse2 start"
- alias pause0 "sensitivity 1;bind mouse5 s4v3;bind mouse2 +attack2;unpause"
- // Demo Playback Control.
- alias dp_normal "host_framerate 0"
- alias dp_slowmo "host_framerate 0.0001"
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