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- ** Executing...
- ** Command: Change Directory
- ** Parameters: C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\tf2
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\bin\test01.map" "C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\tf2\maps\test01.map"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
- ** Executing...
- ** Command: C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\bin\vbsp.exe
- ** Parameters: "C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\tf2\maps\test01"
- Valve Software - vbsp.exe (Oct 5 2003)
- materialPath: d:/program files (x86)/steam/steamapps/common/half-life 2/hl2/materials
- Loading C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\tf2\maps\test01.vmf
- material "concrete/concretefloor006a" not found
- Material not found!: CONCRETE/CONCRETEFLOOR006A
- Material "___error":
- No render states in shader "UnlitGeneric"
- material "brick/brickwall001a" not found
- Material not found!: BRICK/BRICKWALL001A
- material "cable/rope" not found
- Material not found!: CABLE/ROPE
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Entity info_player_start (292.16 -202.26 74.00) leaked!
- **** leaked ****
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- SplitSubdividedFaces...
- WriteBSP...
- done (0)
- Can't load skybox file sky_wasteland02 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- Bad water leaf!!
- No water physics.
- done (0) (11803 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Writing C:/Users/Arek/Downloads/TF2_PBCustom/tf2alpha/tf2/maps/test01.bsp
- 0 seconds elapsed
- ** Executing...
- ** Command: C:\Users\Arek\Downloads\TF2_PBCustom\tf2alpha\tf2.exe
- ** Parameters: +map "test01"
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