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- Begin Map
- Begin Level
- Begin Actor Class=PostProcessVolume Name=PostProcessVolume1 Archetype=PostProcessVolume'/Script/Engine.Default__PostProcessVolume'
- Begin Object Class=BrushComponent Name="BrushComponent0" Archetype=BrushComponent'/Script/Engine.Default__PostProcessVolume:BrushComponent0'
- Begin Object Class=BodySetup Name="BodySetup_2"
- End Object
- End Object
- Begin Object Class=CubeBuilder Name="CubeBuilder_5"
- End Object
- Begin Object Name="BrushComponent0"
- Begin Object Name="BodySetup_2"
- AggGeom=(ConvexElems=((VertexData=((X=-1000.000000,Y=1000.000000,Z=-100.000000),(X=-1000.000000,Y=1000.000000,Z=100.000000),(X=-1000.000000,Y=-1000.000000,Z=100.000000),(X=-1000.000000,Y=-1000.000000,Z=-100.000000),(X=1000.000000,Y=1000.000000,Z=-100.000000),(X=1000.000000,Y=1000.000000,Z=100.000000),(X=1000.000000,Y=-1000.000000,Z=-100.000000),(X=1000.000000,Y=-1000.000000,Z=100.000000)),ElemBox=(Min=(X=-1000.000000,Y=-1000.000000,Z=-100.000000),Max=(X=1000.000000,Y=1000.000000,Z=100.000000),IsValid=1))))
- bGenerateMirroredCollision=False
- CollisionTraceFlag=CTF_UseSimpleAsComplex
- End Object
- Brush=Model'Model_15'
- BrushBodySetup=BodySetup'BodySetup_2'
- BodyInstance=(MaxAngularVelocity=399.999939)
- RelativeLocation=(X=28313.462891,Y=16466.458984,Z=-4903.598633)
- End Object
- Begin Object Name="CubeBuilder_5"
- Vertices(0)=(X=-1000.000000,Y=-1000.000000,Z=-100.000000)
- Vertices(1)=(X=-1000.000000,Y=-1000.000000,Z=100.000000)
- Vertices(2)=(X=-1000.000000,Y=1000.000000,Z=-100.000000)
- Vertices(3)=(X=-1000.000000,Y=1000.000000,Z=100.000000)
- Vertices(4)=(X=1000.000000,Y=-1000.000000,Z=-100.000000)
- Vertices(5)=(X=1000.000000,Y=-1000.000000,Z=100.000000)
- Vertices(6)=(X=1000.000000,Y=1000.000000,Z=-100.000000)
- Vertices(7)=(X=1000.000000,Y=1000.000000,Z=100.000000)
- Polys(0)=(VertexIndices=(0,1,3,2),Direction=1)
- Polys(1)=(VertexIndices=(2,3,7,6),Direction=1)
- Polys(2)=(VertexIndices=(6,7,5,4),Direction=1)
- Polys(3)=(VertexIndices=(4,5,1,0),Direction=1)
- Polys(4)=(VertexIndices=(3,1,5,7),Direction=1)
- Polys(5)=(VertexIndices=(0,2,6,4),Direction=1)
- Layer="Cube"
- End Object
- Settings=(bOverride_BloomIntensity=True,bOverride_AutoExposureMinBrightness=True,bOverride_AutoExposureMaxBrightness=True,bOverride_AutoExposureBias=True,bOverride_LensFlareIntensity=True,bOverride_VignetteIntensity=True,bOverride_IndirectLightingColor=True,bOverride_DepthOfFieldNearBlurSize=True,bOverride_DepthOfFieldFarBlurSize=True,bOverride_DepthOfFieldMethod=True,bOverride_MotionBlurAmount=True,bOverride_MotionBlurMax=True,FilmWhitePoint=(R=1.000000,G=1.000000,B=1.250000,A=1.000000),BloomIntensity=1.500000,AutoExposureMinBrightness=1.000000,AutoExposureMaxBrightness=1.000000,VignetteIntensity=0.500000,DepthOfFieldNearBlurSize=0.000000,DepthOfFieldFarBlurSize=0.000000,MotionBlurAmount=0.000000,MotionBlurMax=0.000000)
- bUnbound=True
- BrushType=Brush_Add
- Begin Brush Name=Model_15
- Begin PolyList
- Begin Polygon Link=0
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- Normal -00001.000000,+00000.000000,+00000.000000
- TextureU +00000.000000,+00001.000000,+00000.000000
- TextureV +00000.000000,+00000.000000,-00001.000000
- Vertex -01000.000000,-01000.000000,-00100.000000
- Vertex -01000.000000,-01000.000000,+00100.000000
- Vertex -01000.000000,+01000.000000,+00100.000000
- Vertex -01000.000000,+01000.000000,-00100.000000
- End Polygon
- Begin Polygon Link=1
- Origin -01000.000000,+01000.000000,-00100.000000
- Normal +00000.000000,+00001.000000,+00000.000000
- TextureU +00001.000000,-00000.000000,+00000.000000
- TextureV +00000.000000,+00000.000000,-00001.000000
- Vertex -01000.000000,+01000.000000,-00100.000000
- Vertex -01000.000000,+01000.000000,+00100.000000
- Vertex +01000.000000,+01000.000000,+00100.000000
- Vertex +01000.000000,+01000.000000,-00100.000000
- End Polygon
- Begin Polygon Link=2
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- Normal +00001.000000,+00000.000000,+00000.000000
- TextureU +00000.000000,-00001.000000,+00000.000000
- TextureV +00000.000000,+00000.000000,-00001.000000
- Vertex +01000.000000,+01000.000000,-00100.000000
- Vertex +01000.000000,+01000.000000,+00100.000000
- Vertex +01000.000000,-01000.000000,+00100.000000
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- End Polygon
- Begin Polygon Link=3
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- TextureU -00001.000000,-00000.000000,-00000.000000
- TextureV +00000.000000,+00000.000000,-00001.000000
- Vertex +01000.000000,-01000.000000,-00100.000000
- Vertex +01000.000000,-01000.000000,+00100.000000
- Vertex -01000.000000,-01000.000000,+00100.000000
- Vertex -01000.000000,-01000.000000,-00100.000000
- End Polygon
- Begin Polygon Link=4
- Origin -01000.000000,+01000.000000,+00100.000000
- Normal +00000.000000,+00000.000000,+00001.000000
- TextureU +00001.000000,+00000.000000,+00000.000000
- TextureV +00000.000000,+00001.000000,+00000.000000
- Vertex -01000.000000,+01000.000000,+00100.000000
- Vertex -01000.000000,-01000.000000,+00100.000000
- Vertex +01000.000000,-01000.000000,+00100.000000
- Vertex +01000.000000,+01000.000000,+00100.000000
- End Polygon
- Begin Polygon Link=5
- Origin -01000.000000,-01000.000000,-00100.000000
- Normal +00000.000000,+00000.000000,-00001.000000
- TextureU +00001.000000,+00000.000000,+00000.000000
- TextureV +00000.000000,-00001.000000,+00000.000000
- Vertex -01000.000000,-01000.000000,-00100.000000
- Vertex -01000.000000,+01000.000000,-00100.000000
- Vertex +01000.000000,+01000.000000,-00100.000000
- Vertex +01000.000000,-01000.000000,-00100.000000
- End Polygon
- End PolyList
- End Brush
- Brush=Model'Model_15'
- BrushComponent=BrushComponent0
- BrushBuilder=CubeBuilder'CubeBuilder_5'
- bHidden=False
- RootComponent=BrushComponent0
- Layers(0)="Cube"
- ActorLabel="PostProcessVolume1"
- End Actor
- End Level
- Begin Surface
- End Surface
- End Map
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