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- Initialize engine version: 5.4.0f3 (923eaec5d9ec)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/GameAnalytics.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/GameAnalytics.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/DynamicText.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/DynamicText.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/mcs.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/mcs.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/System.Threading.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/System.Threading.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/RakNetSwig.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/RakNetSwig.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Open.Nat.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Open.Nat.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/NATTraversalForUNET.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/NATTraversalForUNET.dll into Unity Child Domain
- Platform assembly: F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Mono.Cecil.dll (this message is harmless)
- Loading F:/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Mono.Cecil.dll into Unity Child Domain
- - Completed reload, in 0.535 seconds
- Platform assembly: F:\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.dll (this message is harmless)
- Platform assembly: F:\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- Platform assembly: F:\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Configuration.dll (this message is harmless)
- WARNING: Shader Unsupported: 'LoadingSkin' - Pass '' has no vertex shader
- UnloadTime: 64.136284 ms
- Using startup arguments: F:\Steam\steamapps\common\Besiege\Besiege.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Platform assembly: F:\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Currently running version is 0.70-8993
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [BlockSkinLoader] Found new skin packs: 'Black', 'Gold', 'Red', 'Soviet', 'Steering 5', 'White'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [BlockSkinLoader] Found new skin packs: 'Cockpit Pack', 'CollidersFlatWhite', 'Simple gray wood', '101 Wood Pack', 'Cubic Blocks Pack', 'The Portal-Pack', 'Sterling Silver', 'Al-Shadow', 'Al-Grey', 'Plain white', 'Al-Black'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.555523 ms
- Non platform assembly: F:\Steam\steamapps\workshop\content\346010\1475193159\VelocityMeter\VelocityCounter.dll (this message is harmless)
- Non platform assembly: F:\Steam\steamapps\workshop\content\346010\1473122210\NoBounds\NoBounds.dll (this message is harmless)
- Unloading 3436 unused Assets to reduce memory usage. Loaded Objects now: 31058.
- Total: 51.257248 ms (FindLiveObjects: 2.036723 ms CreateObjectMapping: 1.243999 ms MarkObjects: 44.752117 ms DeleteObjects: 3.223899 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.279081 ms
- Non platform assembly: F:\Steam\steamapps\workshop\content\346010\1477701362\AdditiveLoading\AdditiveLoading.dll (this message is harmless)
- Non platform assembly: F:\Steam\steamapps\workshop\content\346010\1471611249\EasyScale\EasyScale.dll (this message is harmless)
- Non platform assembly: F:\Steam\steamapps\workshop\content\346010\1473777050\ExplosionOnClickMod\ClickOnExplosion.dll (this message is harmless)
- Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 46277.
- Total: 34.247177 ms (FindLiveObjects: 2.616169 ms CreateObjectMapping: 1.117866 ms MarkObjects: 23.929783 ms DeleteObjects: 6.582595 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__1 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.ApplyValue () [0x00000] in <filename unknown>:0
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__0 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.DeSerialize (.XData raw) [0x00000] in <filename unknown>:0
- at SaveableDataHolder.LoadMapperValues (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BlockBehaviour.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at GenericDraggedBlock.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BraceCode.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at Machine.PostAddBlock (.BlockBehaviour blockClone, .BlockInfo blockInfo, .XDataHolder xdataholder) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, Boolean tryAgain, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at UndoActionRemove.Undo () [0x00000] in <filename unknown>:0
- at UndoSystem.Undo () [0x00000] in <filename unknown>:0
- at AddPiece.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__1 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.ApplyValue () [0x00000] in <filename unknown>:0
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__0 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.DeSerialize (.XData raw) [0x00000] in <filename unknown>:0
- at SaveableDataHolder.LoadMapperValues (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BlockBehaviour.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at GenericDraggedBlock.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BraceCode.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at Machine.PostAddBlock (.BlockBehaviour blockClone, .BlockInfo blockInfo, .XDataHolder xdataholder) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, Boolean tryAgain, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at UndoActionRemove.Undo () [0x00000] in <filename unknown>:0
- at UndoSystem.Undo () [0x00000] in <filename unknown>:0
- at AddPiece.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__1 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.ApplyValue () [0x00000] in <filename unknown>:0
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__0 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.DeSerialize (.XData raw) [0x00000] in <filename unknown>:0
- at SaveableDataHolder.LoadMapperValues (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BlockBehaviour.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at GenericDraggedBlock.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BraceCode.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at Machine.PostAddBlock (.BlockBehaviour blockClone, .BlockInfo blockInfo, .XDataHolder xdataholder) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, Boolean tryAgain, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at UndoActionRemove.Undo () [0x00000] in <filename unknown>:0
- at UndoSystem.Undo () [0x00000] in <filename unknown>:0
- at AddPiece.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__1 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.ApplyValue () [0x00000] in <filename unknown>:0
- at EasyScale.EasyScale+<>c__DisplayClass9_0.<AddSliders>b__0 (Single value) [0x00000] in <filename unknown>:0
- at MSlider.InvokeValueChanged (Single value) [0x00000] in <filename unknown>:0
- at MSlider.DeSerialize (.XData raw) [0x00000] in <filename unknown>:0
- at SaveableDataHolder.LoadMapperValues (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BlockBehaviour.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at GenericDraggedBlock.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at BraceCode.OnLoad (.XDataHolder data) [0x00000] in <filename unknown>:0
- at Machine.PostAddBlock (.BlockBehaviour blockClone, .BlockInfo blockInfo, .XDataHolder xdataholder) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, Boolean tryAgain, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at Machine.AddBlock (.BlockInfo blockInfo, .BlockBehaviour& block) [0x00000] in <filename unknown>:0
- at UndoActionRemove.Undo () [0x00000] in <filename unknown>:0
- at UndoSystem.Undo () [0x00000] in <filename unknown>:0
- at AddPiece.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 18.652086 ms
- NullReferenceException: Object reference not set to an instance of an object
- at InternalModding.LevelEntities.EntityLoader.RegisterPrefab (InternalModding.LevelEntities.ModdedEntity entity) [0x00000] in <filename unknown>:0
- at InternalModding.LevelEntities.EntityLoader.RegisterPrefabs (InternalModding.Mods.ModContainer mod) [0x00000] in <filename unknown>:0
- at InternalModding.ModManager+<UpdateState>c__AnonStorey1D5.<>m__AD (IComponentProvider p) [0x00000] in <filename unknown>:0
- at InternalModding.ModManager.CallProviders (System.Action`1 call) [0x00000] in <filename unknown>:0
- at InternalModding.ModManager.UpdateState (State newState, Boolean overrideInGameDetection) [0x00000] in <filename unknown>:0
- at InternalModding.ModManager.OnSceneLoaded (Scene scene, LoadSceneMode mode) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene, UnityEngine.SceneManagement.LoadSceneMode>:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
- at UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (Scene scene, LoadSceneMode mode) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1762 unused Assets to reduce memory usage. Loaded Objects now: 31235.
- Total: 113.617226 ms (FindLiveObjects: 1.836949 ms CreateObjectMapping: 1.172396 ms MarkObjects: 21.966190 ms DeleteObjects: 88.640930 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.218293 ms
- Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 45890.
- Total: 38.013577 ms (FindLiveObjects: 2.648530 ms CreateObjectMapping: 1.110222 ms MarkObjects: 27.473219 ms DeleteObjects: 6.780840 ms)
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