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- --[[ Config ]]--
- Prometheus.WebsiteEnabled = true -- If true, the chat command will be enabled (Opens menu)
- Prometheus.WebsiteCmd = "!donate" -- Command they need to type in chat to open your website
- Prometheus.CanCheckRankCmd = true -- Can people re-check their ranks?
- Prometheus.CheckRankCmd = "!checkrank" -- Command they can type in chat to force a re-check on their rank which will assign them the latest rank that they have bought(Can happen in all kinds of cases, admin mod messes up, rank files are lost etc)
- Prometheus.SeperateForSite = false -- Set to true if you want to use seperate chat commands for opening donation page and opening menu
- Prometheus.OpenDonationCmd = "!donatesite" -- Used only if Prometheus.SeperateForSite is set to true, keep in mind to not have both be same command
- Prometheus.DropPermaWeaponOnDeath = false -- Should a permanent weapon given by Prometheus drop when a person dies
- Prometheus.CanDropPermaWeapon = false -- Can a perma weapon be dropped? If set to false weapon will be destroyed when dropped(Except on DarkRP where it simply cannot be dropped).
- Prometheus.Access.AdminMenu = {"owner"} -- Groups that can access the admin menu. Examples: {"admin"} {"admin", "superadmin", "owner"} For AssMod use the number of the rank like: {1, 2}
- Prometheus.NotifyEveryone = true -- If true, it will send a notification to everyone that a person on server has gotten a package
- Prometheus.RefreshTime = 120 -- How often should it check for new actions (In seconds)
- Prometheus.PlayerPackageCooldown = 15 -- How many seconds a person needs to wait before they can refresh their active packages(In menu)
- Prometheus.ServerID = 1 -- ID of this server, will be given to you when you create it on your web side of prometheus
- Prometheus.DebugInfo = false -- If enabled, will show debug info of actions, actions and other things in server console
- Prometheus.LoadSettingsFromDB = true -- If false, will always use the FallBackSettings, useful if you want different servers to have different text in the notifications(Different language servers)
- Prometheus.Mysql.Host = "titanroleplay.org.mysql"
- Prometheus.Mysql.Port = "3306"
- Prometheus.Mysql.Username = "titanroleplay_org"
- Prometheus.Mysql.Password = "pMXMXMyf"
- Prometheus.Mysql.DBName = "titanroleplay_org"
- --[[ End of Config ]]--
- --[[ Fallback Config ]]-- No need to edit! In here are settings that are set up using the web interface, but in case of a failed connection, these will be used.
- Prometheus.FallbackSettings.message_receiverPerma = "You have received a donator package. {package}. This package is permanent and does not expire." -- Message that will show up to the package reciever. {name} gets replaced by persons name, {package} gets replaced by packages name.
- Prometheus.FallbackSettings.message_receiverNonPerma = "You have received a donator package. {package}. This package is not permanent and expires {expire}." -- Message that will show up to everyone else(If enabled). {name} gets replaced by persons name, {package} gets replaced by packages name, {expire} gets replaced by date on which package expires (YYYY-MM-DD).
- Prometheus.FallbackSettings.message_receiverRevoke = "Your package, {package} has been revoked. If you believe this is unjustified, please contact an administrator." -- Message that will show up to the package reciever if their package gets revoked. {name} gets replaced by persons name, {package} gets replaced by packages name.
- Prometheus.FallbackSettings.message_receiverExpire = "Your package, {package} has expired." -- Message that will show up to the package reciever when their package expires. {name} gets replaced by persons name, {package} gets replaced by packages name.
- Prometheus.FallbackSettings.message_othersCredits = "{name} has donated and received {amount} credit(s)" -- Message that will show up to everyone when someone buys a credit package. {name} gets replaced by persons name, {amount} gets replaced by the amount of credits they receive.
- Prometheus.FallbackSettings.message_receiverCredits = "You have received {amount} credit(s)" -- Message that will show up to the person when they buy a credit package. {amount} gets replaced by the amount of credits they receive.
- Prometheus.FallbackSettings.message_others = "{name} has received their package, {package} for donating!" -- Message that will show up to everyone else when receiver gets their package. Works if Prometheus.NotifyEveryone is true. {name} gets replaced by persons name, {package} gets replaced by packages name, {expire} gets replaced by date on which package expires (YYYY-MM-DD).
- --[[ End of Fallback Config ]]--
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