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- -- ( TIP : TO ROTATE WHILE FLYING ENABLE SHIFT LOCK. )
- getgenv().LockOnHitboxSize = 128 -- ( Lock On Hitbox Size ( in Vector3 scaling ) )
- getgenv().M1ChargeSize = 128 -- ( Size for the m1 zoom to size ( in Vector3 scaling ) + ( recommend to not go above 128. ) )
- getgenv().ButtonToGoSuper = true -- ( Makes it so you only go super after u press a button in the settings menu )
- getgenv().M1OnlyChargeAtLockedOn = true -- ( makes it so it only charges at the person you're locking onto (still needs to be in hitbox distance ! !) )
- -- ( SKILL NAMES [ CHANGEABLE ] )
- getgenv()["Lightning Beatdown"] = "Lightning Beatdown"
- getgenv()["Electric Orb"] = "Electric Orb"
- -- ( PC CONTROLS [ CHANGEABLE + DEFAULT ONES ARE OFFICIAL ONES ] )
- getgenv().ToggleFly = "e" -- must be lower case while rest need to be CAPITAL
- getgenv().Boost = "Q"
- getgenv().ToggleLockOn = "R"
- loadstring(game:HttpGet("https://rawscripts.net/raw/Jujutsu-Shenanigans-Super-Tze-Moveset-Fixed-fly-on-mobile-devices-39532"))()
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