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sharivan

hitgroups zmbr

Sep 10th, 2014
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  1. // ============================================================================
  2. //
  3. // ZOMBIE:RELOADED
  4. // Hitgroup configuration
  5. //
  6. // Check the hitgroup configuration section in the manual for detailed info.
  7. //
  8. // ============================================================================
  9. //
  10. // SHORT DESCRIPTIONS
  11. //
  12. // Attribute: Values: Description:
  13. // ----------------------------------------------------------------------------
  14. // index number The hitgroup index.
  15. // damage on/off Allow damage to be done on this hitgroup for zombies.
  16. // knockback decimal The knockback multiplier for this hitgroup.
  17.  
  18. "hitgroups" // Counter-Strike: Source hitgroups
  19. {
  20. "Generic"
  21. {
  22. // General
  23. "index" "0"
  24.  
  25. // Damage
  26. "damage" "on"
  27.  
  28. // Knockback
  29. "knockback" "0.5"
  30. }
  31.  
  32. "Head"
  33. {
  34. // General
  35. "index" "1"
  36.  
  37. // Damage
  38. "damage" "on"
  39.  
  40. // Knockback
  41. "knockback" "1.3"
  42. }
  43.  
  44. "Chest"
  45. {
  46. // General
  47. "index" "2"
  48.  
  49. // Damage
  50. "damage" "on"
  51.  
  52. // Knockback
  53. "knockback" "1.0"
  54. }
  55.  
  56. "Stomach"
  57. {
  58. // General
  59. "index" "3"
  60.  
  61. // Damage
  62. "damage" "on"
  63.  
  64. // Knockback
  65. "knockback" "1.1"
  66. }
  67.  
  68. "LeftArm"
  69. {
  70. // General
  71. "index" "4"
  72.  
  73. // Damage
  74. "damage" "on"
  75.  
  76. // Knockback
  77. "knockback" "0.8"
  78. }
  79.  
  80. "RightArm"
  81. {
  82. // General
  83. "index" "5"
  84.  
  85. // Damage
  86. "damage" "on"
  87.  
  88. // Knockback
  89. "knockback" "0.8"
  90. }
  91.  
  92. "LeftLeg"
  93. {
  94. // General
  95. "index" "6"
  96.  
  97. // Damage
  98. "damage" "on"
  99.  
  100. // Knockback
  101. "knockback" "0.8"
  102. }
  103.  
  104. "RightLeg"
  105. {
  106. // General
  107. "index" "7"
  108.  
  109. // Damage
  110. "damage" "on"
  111.  
  112. // Knockback
  113. "knockback" "0.8"
  114. }
  115.  
  116. "Gear"
  117. {
  118. // General
  119. "index" "8"
  120.  
  121. // Damage
  122. "damage" "on"
  123.  
  124. // Knockback
  125. "knockback" "0.5"
  126. }
  127. }
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