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- Snow trail doesn't do much of anything
- "Tinting" only seems to turn you red, green, or yellow. I thought the color modifier might have an effect on this, but I might be wrong.
- Might I suggest having two mutandis recipes, one with reak of misfortune and one with hint of rebirth for slightly more mutandis
- Prune leaves- waystone ritual- expand from center doesn't seem to work
- Tinting three drink only gives tinting two.
- Pure milk can remove warp caused potion effect(Flux flu, sun scorch, Unnatural hunger, ext).
- Witchery plants don't seem to have thaumcraft aspects. Mobs and other blocks have aspects, just not plants...
- Might want to make demonic nightmares a bit clearer that it has triggered. Moon color, nightmare color or shape, something to let the player know it has in fact worked.
- I'd consider adding some way to make nightmares stay away a bit longer.
- I'd also consider swapping flowing spirit for hollow tear's in demonic nightmare triggering.
- Grue's prey can't actually hurt the player. It plays the hurt sound and animation but you don't lose HP.
- I'd buff the duration or damage of undead's curse. As it stands, it is a minor annoyance that doesn't do anything.
- Undead's curse can't be extended.
- Extinguish fires doesn't work with waystone rituals
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