Mrvideogame

WA BR

Dec 4th, 2014
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  1. Snow trail doesn't do much of anything
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  3. "Tinting" only seems to turn you red, green, or yellow. I thought the color modifier might have an effect on this, but I might be wrong.
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  5. Might I suggest having two mutandis recipes, one with reak of misfortune and one with hint of rebirth for slightly more mutandis
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  7. Prune leaves- waystone ritual- expand from center doesn't seem to work
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  9. Tinting three drink only gives tinting two.
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  11. Pure milk can remove warp caused potion effect(Flux flu, sun scorch, Unnatural hunger, ext).
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  13. Witchery plants don't seem to have thaumcraft aspects. Mobs and other blocks have aspects, just not plants...
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  15. Might want to make demonic nightmares a bit clearer that it has triggered. Moon color, nightmare color or shape, something to let the player know it has in fact worked.
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  17. I'd consider adding some way to make nightmares stay away a bit longer.
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  19. I'd also consider swapping flowing spirit for hollow tear's in demonic nightmare triggering.
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  21. Grue's prey can't actually hurt the player. It plays the hurt sound and animation but you don't lose HP.
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  23. I'd buff the duration or damage of undead's curse. As it stands, it is a minor annoyance that doesn't do anything.
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  25. Undead's curse can't be extended.
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  27. Extinguish fires doesn't work with waystone rituals
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