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- -- Hello if u wanna skid u can idc but pls use the loadstring to get all the updates
- -- the loadstring is : loadstring(game:HttpGet(('https://pastebin.com/raw/UG8Hizr9'),true))()
- -- Credits
- game.StarterGui:SetCore("SendNotification", {
- Title = "By Max / SWATClTY";
- Text = "dollhouse admin V3";
- --Icon = "rbxassetid://1748020105";
- Duration = 5;
- })
- -- CMDS F9 to see ingame
- print("!briefcase")
- print("!backbox")
- print("!headbox")
- print("!showbox")
- print("!mute")
- print("!loopmute")
- print("!unloop")
- print("/e on")
- print("/e off")
- print("!rejoin")
- print("!r15")
- print("/e logga")
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "/e on") then
- _G.On = true
- while _G.On==true do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- for _,val in pairs(game.Workspace[v.Name]:GetDescendants()) do
- if val:IsA("Sound") then
- val.Playing = false
- end
- end
- end
- end
- end
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "/e off") then
- _G.On = false
- while _G.On==true do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- for _,val in pairs(game.Workspace[v.Name]:GetDescendants()) do
- if val:IsA("Sound") then
- val.Playing = false
- end
- end
- end
- end
- end
- end
- end)
- -- headbox
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!headbox") then
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(0, 0, -1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(1.5, -1.25, -1.150)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(1, 0, 0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(0, 1, 0)
- wait(0.2)
- game.Players.LocalPlayer:findFirstChildOfClass('Backpack')['BoomBox'].Parent = game.Players.LocalPlayer.Character
- end
- end)
- -- showbox
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!showbox") then
- -- Created By SWATClTY --
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.walk:GetChildren()) do
- v.AnimationId = 'rbxassetid://185824714'
- end
- for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- v.AnimationId = 'rbxassetid://185824714'
- end
- wait(0.2)
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(0, 0, -1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(1.5, 0.139, 0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(1, 0, 0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(0, 1, 0)
- wait(0.2)
- game.Players.LocalPlayer:findFirstChildOfClass('Backpack')['BoomBox'].Parent = game.Players.LocalPlayer.Character
- end
- end)
- --R15 gui
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "/e logga") then
- loadstring(game:HttpGet(('https://pastebin.com/raw/JUQT12Lr'),true))()
- end
- end)
- loadstring(game:HttpGet(('https://pastebin.com/raw/WiTc20g3'),true))()
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!backbox") then
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(0, 0, 1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-1.5, 0.139, 2.4)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-1, 0, 0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(0, 1, 0)
- wait(0.2)
- game.Players.LocalPlayer:findFirstChildOfClass('Backpack')['BoomBox'].Parent = game.Players.LocalPlayer.Character
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!briefcase") then
- game.Players.LocalPlayer.Backpack.BoomBox.GripForward = Vector3.new(-0, -1, 0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-0.064, 0.835, -0)
- game.Players.LocalPlayer.Backpack.BoomBox.GripRight = Vector3.new(-0, -0, -1)
- game.Players.LocalPlayer.Backpack.BoomBox.GripUp = Vector3.new(-1, 0, 0)
- wait(0.2)
- game.Players.LocalPlayer:findFirstChildOfClass('Backpack')['BoomBox'].Parent = game.Players.LocalPlayer.Character
- wait(0.2)
- h = game.Players.LocalPlayer.Character.Humanoid
- tracks = h:GetPlayingAnimationTracks()
- for _,x in pairs(tracks)
- do x:Stop()
- end
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!mute") then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- for _,val in pairs(game.Workspace[v.Name]:GetDescendants()) do
- if val:IsA("Sound") then
- val.Playing = false
- end
- end
- end
- end
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!loopmute") then
- _G.On = true
- while _G.On==true do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- for _,val in pairs(game.Workspace[v.Name]:GetDescendants()) do
- if val:IsA("Sound") then
- val.Playing = false
- end
- end
- end
- end
- end
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!unloop") then
- _G.On = false
- while _G.On==true do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- for _,val in pairs(game.Workspace[v.Name]:GetDescendants()) do
- if val:IsA("Sound") then
- val.Playing = false
- end
- end
- end
- end
- end
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(msg)
- if (string.lower(msg) == "!rejoin") then
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end
- end)
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local context = game:GetService("ContextActionService")
- local sound = false
- player.CharacterAdded:connect(function()
- Speed()
- end)
- local s = Instance.new("ScreenGui", game.CoreGui)
- s.Name = "Music"
- local b = Instance.new("TextBox", s)
- b.Size = UDim2.new(0.07, 0, 0.03, 0)
- b.Position = UDim2.new(0.905, 0, 0.96, 0)
- b.BackgroundColor3 = Color3.new(0, 0, 0)
- b.BackgroundTransparency = 0.5
- b.Text = "VERSION ID Here"
- b.TextColor3 = Color3.new(1, 1, 1)
- b.Font = "Code"
- b.FontSize = "Size14"
- b.BorderSizePixel = 0
- --b.ClearTextOnFocus = false
- local t = Instance.new("TextButton", s)
- t.Size = UDim2.new(0.02, 0, 0.03, 0)
- t.Position = UDim2.new(0.975, 0, 0.96, 0)
- t.BackgroundColor3 = Color3.new(0, 0, 0)
- t.BackgroundTransparency = 0.5
- t.Text = "Play"
- t.TextColor3 = Color3.new(1, 1, 1)
- t.Font = "Code"
- t.FontSize = "Size14"
- t.BorderSizePixel = 0
- t.MouseButton1Click:connect(function()
- if player.Character:FindFirstChild("BoomBox") ~= nil then
- player.Character.BoomBox.Remote:FireServer("PlaySong", b.Text)
- else
- b.Text = "boombox not found"
- end
- end)
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