Metarkrai

Coding errors for IV determination in Battle Factory

Jul 2nd, 2017
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  1. ---~~~ Pokemon Emerald : Coding errors for IV determination in Battle Factory ~~~---
  2.  
  3. Initial pastebin : https://pastebin.com/fwwf6csX (by Werster)
  4.  
  5. List of Battle Frontier trainers : http://upcarchive.playker.info/0/upokecenter/content/pokemon-emerald-battle-frontier-trainers.html
  6. List of Battle Frontier Pokémon :http://upcarchive.playker.info/0/upokecenter/content/pokemon-emerald-battle-frontier-pokemon.html
  7.  
  8. I) Opponent Trainers
  9. Trainers are generated after each battle, and follow the same table as Battle Tower.
  10. The table can be found here : http://upcarchive.playker.info/0/upokecenter/content/pokemon-emerald-battle-tower.html
  11.  
  12. II) Opponent Pokémon
  13. II.1) Species
  14. See here : http://upcarchive.playker.info/0/upokecenter/content/pokemon-emerald-battle-factory.html
  15.  
  16. II.2) IVs
  17. There is a coding error here.
  18. The game uses the current consecutive wins at Battle Tower Solo Lv 50 to determine the IVs of the opponent's Pokémon instead of the current consecutive wins at the Battle Factory category you are running in.
  19.  
  20. Consecutive wins (Tower, Solo, Lv50) | Trainer 1-6 | Trainer 7 |
  21. 00-06 | 03 IVs | 06 IVs |
  22. 07-13 | 06 IVs | 09 IVs |
  23. 14-20 | 09 IVs | 12 IVs |
  24. 21-27 | 12 IVs | 15 IVs |
  25. 28-34 | 15 IVs | 18 IVs |
  26. 35-41 | 21 IVs | 31 IVs |
  27. 42-61 | 31 IVs | 31 IVs |
  28. 56-62 | Random IVs | 00 IVs |
  29. 63-.. | 31 IVs | 31 IVs |
  30.  
  31.  
  32.  
  33. III) Rental Pokémon
  34. III.1) Species
  35. The six rental Pokémon are chosen from the same lists as the Opposing Trainer's Pokémon, who depend on your consecutive wins.
  36.  
  37. III.2) IVs
  38. For IV determination, the game uses two "groups".
  39. Depending on the amount of swaps the player made during his current Battle Factory streak, the game puts a certain amount of Pokémon in Group A, and the rest in Group B. (random uniform choice)
  40. Number of Swaps | Poké in Group A | Poké in Group B |
  41. 01-14 | 6 | 0 |
  42. 15-21 | 5 | 1 |
  43. 22-28 | 4 | 2 |
  44. 29-35 | 3 | 3 |
  45. 36-42 | 2 | 4 |
  46. 43-.. | 1 | 5 |
  47.  
  48. The IVs of Pokémon from Group A and Group B follow the same table as the Opponent's Pokémon IVs.
  49. However, the IVs are correctly determined with the current consecutive wins in the Factory category you are running.
  50.  
  51. Consecutive wins | Group A | Group B |
  52. 00-06 | 03 IVs | 06 IVs |
  53. 07-13 | 06 IVs | 09 IVs |
  54. 14-20 | 09 IVs | 12 IVs |
  55. 21-27 | 12 IVs | 15 IVs |
  56. 28-34 | 15 IVs | 18 IVs |
  57. 35-41 | 21 IVs | 31 IVs |
  58. 42-61 | 31 IVs | 31 IVs |
  59. 56-62 | Random IVs | 00 IVs |
  60. 63-.. | 31 IVs | 31 IVs |
  61.  
  62. Most of the information in upokecenter regarding Battle Frontier facilities is true, except the coding error related to Opponent's Pokémon IVs in Factory and except the IV tables. (It is the first time that I see two mistakes on these pages)
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