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stupidfathobbit

SovGenDelve

Dec 7th, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 12/6/18 ♦ Betrayal League ♦ 3.4.3 - GENERAL VERSION
  2. #Update Notes: Delve 3.4.3
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56.  
  57. #############################################################################################
  58. ############################## --- Table of Contents --- ####################################
  59. #############################################################################################
  60. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  61. #Options and Customization Blocks:
  62. #Section 0 - Racing Options & Overrides
  63. #Section 1 - Chance Items, Priority Highlight, Link Options
  64. #High Priority Blocks:
  65. #Section 2 - League & Zone Specific
  66. #Section 3 - Maps
  67. #Section 4 - Currency
  68. #Section 5 - Jewels
  69. #Section 6 - Shaper/Elder
  70. #Section 7 - Sockets
  71. #Section 8 - Uniques
  72. #Section 9 - Divination Cards
  73. #Basetype Highlighting Blocks:
  74. #Section 10 - Top Tier Craft
  75. #Section 11 - Rare Highlighting
  76. #Section 12 - Miscellaneous
  77. #Levelling Blocks:
  78. #Section 13 - Global Levelling
  79. #Section 14 - Caster Weapons
  80. #Section 15 - Melee Weapons
  81. #Section 16 - Ranged Weapons
  82. #Section 17 - Armour
  83. #Section 18 - Flasks
  84. #Other Blocks:
  85. #Section 19 - Gems
  86. #Section 20 - Safety Nets & Catch-Alls
  87. #Section 21 - Animate Weapon
  88. #Section 22 - Global Hide
  89.  
  90. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  91. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  92. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  93. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  94. #Step 4 - Save As a different filter
  95.  
  96. ##################################################
  97. ########## Section 0A - Race Overrides ###########
  98. ##################################################
  99. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  100. #Show
  101. # BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  102. # Class Currency
  103. # SetTextColor 0 0 0
  104. # SetBackgroundColor 0 200 0
  105. # SetBorderColor 0 0 0
  106. # SetFontSize 45
  107. # PlayAlertSound 3 50
  108. # MinimapIcon 2 Green Circle
  109. #Show
  110. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  111. # Class Currency
  112. # SetTextColor 0 0 0
  113. # SetBackgroundColor 0 225 225
  114. # SetBorderColor 0 0 0
  115. # PlayAlertSound 2 100
  116. # SetFontSize 45
  117. # MinimapIcon 2 Green Circle
  118. #Show
  119. # BaseType "Scroll of Wisdom"
  120. # SetFontSize 45
  121. #Show
  122. # BaseType "Portal Scroll"
  123. # SetFontSize 45
  124. # SetTextColor 100 150 200
  125. #Show
  126. # BaseType "Essence"
  127. # Class Currency
  128. # SetBorderColor 0 0 0
  129. # SetTextColor 0 250 250
  130. # SetBackgroundColor 0 75 75
  131. # SetFontSize 45
  132. # MinimapIcon 2 Green Circle
  133. #Show
  134. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  135. # SetFontSize 40
  136. #Show
  137. # Class "Gem"
  138. #Hide
  139. # BaseType "Silver Coin"
  140. # Class Currency
  141. # DisableDropSound
  142.  
  143. ##################################################
  144. ########## Section 0B - SSF Overrides ############
  145. ##################################################
  146. #Show
  147. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  148. # Class Currency
  149. # SetTextColor 0 0 0
  150. # SetBackgroundColor 0 200 0
  151. # SetBorderColor 0 0 0
  152. # SetFontSize 45
  153. # PlayAlertSound 3 100
  154. #Show
  155. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  156. # Class Currency
  157. # SetBackgroundColor 170 158 130
  158. # SetTextColor 0 0 0
  159. # SetBorderColor 0 0 0
  160. # SetFontSize 40
  161. #Show
  162. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  163. # Class Currency
  164. # SetFontSize 40
  165. #Show
  166. # BaseType "Portal Scroll"
  167. # SetFontSize 40
  168. # SetTextColor 100 150 200
  169. #Show
  170. # BaseType "Scroll of Wisdom"
  171. # SetFontSize 40
  172. #Show
  173. # BaseType "Bone Spirit Shield"
  174. # Rarity Normal Magic Rare
  175. # SetFontSize 34
  176. # SetBackgroundColor 200 200 200
  177. # SetTextColor 0 0 0
  178. # SetBorderColor 255 0 0
  179. # ItemLevel <= 67
  180.  
  181. ##################################################################
  182. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  183. ##################################################################
  184. #Set your preferred chance basetype(s) here.
  185. Show
  186. BaseType "Occultist's Vestment"
  187. Rarity Normal
  188. ShaperItem False
  189. ElderItem False
  190. Corrupted False
  191. Sockets < 6
  192. # SetBorderColor 255 100 0
  193. SetBorderColor 200 80 0
  194. ItemLevel >= 33
  195. SetFontSize 36
  196.  
  197. #Priority Highlight Blocks
  198. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  199. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  200. #Show
  201. # BaseType "Rubber Ducky"
  202. # SetTextColor 0 0 0
  203. # SetBorderColor 0 0 0
  204. # SetBackgroundColor 255 255 255
  205. # Rarity Normal Magic Rare
  206. # ShaperItem False
  207. # ElderItem False
  208. # Corrupted False
  209. # Sockets < 6
  210. # PlayAlertSound 1 150
  211. # ItemLevel >= 1
  212. #Show
  213. # BaseType "Crude Bow"
  214. # SetTextColor 0 0 0
  215. # SetBorderColor 255 0 0
  216. # SetBackgroundColor 255 255 255
  217. # Rarity Normal Magic Rare
  218. # ShaperItem False
  219. # ElderItem False
  220. # Corrupted False
  221. # Sockets < 6
  222. # ItemLevel >= 50
  223. # PlayAlertSound 1 150
  224.  
  225. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  226. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  227.  
  228. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  229. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  230. Show
  231. Class "Gloves" "Helm" "Boots" "Body Armour"
  232. ItemLevel <= 47
  233. LinkedSockets = 4
  234. Sockets < 6
  235. Rarity Normal Magic Rare
  236. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  237. SetBorderColor 0 250 250
  238. SetBackgroundColor 0 65 65
  239. SetFontSize 45
  240. PlayAlertSound 1 100
  241.  
  242. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  243. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  244. Show
  245. Class "Gloves" "Helm" "Boots" "Body Armour"
  246. ItemLevel <= 25
  247. LinkedSockets = 3
  248. Rarity Normal Magic Rare
  249. SocketGroup GGG GGR BBG BGG RRG
  250. SetBorderColor 0 200 0
  251. SetBackgroundColor 0 35 0
  252. SetFontSize 45
  253. PlayAlertSound 1 100
  254. Show
  255. Class "Gloves" "Helm"
  256. ItemLevel <= 47
  257. LinkedSockets = 3
  258. Rarity Normal Magic Rare
  259. SocketGroup GGG GGR BBG BGG RRG
  260. SetBorderColor 0 200 0
  261. SetBackgroundColor 0 35 0
  262. SetFontSize 45
  263.  
  264. #2L colors go here
  265. #note: melee RG RR, caster BB BG GG, ranger GG RG
  266. Show
  267. Class "Gloves" "Helm" "Boots"
  268. ItemLevel <= 25
  269. LinkedSockets = 2
  270. Rarity Normal Magic Rare
  271. SocketGroup BB RG GG RR BG
  272. SetBorderColor 75 75 250
  273. SetBackgroundColor 0 0 75
  274. SetFontSize 45
  275.  
  276. #Archetype-specific blocks
  277. #Caster Links
  278. Show
  279. Class "Wand" "Sceptre"
  280. ItemLevel <= 25
  281. LinkedSockets = 3
  282. SocketGroup BBB BBG BGG
  283. SetBorderColor 150 200 250
  284. SetBackgroundColor 40 50 60
  285. SetFontSize 45
  286. PlayAlertSound 1 100
  287. #offhand weapon links for sunder racing meta
  288. Show
  289. Class "One Hand" "Claw" "Dagger"
  290. SocketGroup RRG
  291. LinkedSockets >= 3
  292. SetBorderColor 100 0 0
  293. SetBackgroundColor 40 0 0
  294. SetFontSize 38
  295. ItemLevel <= 25
  296.  
  297. #Safety Blocks (Don't need to modify these for normal use)
  298. Show
  299. Class "Gloves" "Helm" "Boots" "Body Armour"
  300. ItemLevel <= 67
  301. LinkedSockets = 4
  302. Sockets < 6
  303. Rarity Normal Magic Rare
  304. SetBorderColor 0 250 250
  305. SetBackgroundColor 0 65 65
  306. SetFontSize 36
  307. Show
  308. Class "Gloves" "Helm" "Boots"
  309. ItemLevel <= 15
  310. LinkedSockets = 3
  311. Rarity Magic Rare
  312. SetBorderColor 0 200 0
  313. SetBackgroundColor 0 35 0
  314. SetFontSize 45
  315. Show
  316. Class "Gloves" "Helm" "Boots"
  317. ItemLevel <= 25
  318. LinkedSockets = 3
  319. Rarity Normal Magic Rare
  320. SetBorderColor 0 200 0
  321. SetBackgroundColor 0 35 0
  322. SetFontSize 40
  323. Show
  324. Class "Gloves" "Helm"
  325. ItemLevel <= 47
  326. LinkedSockets = 3
  327. Rarity Normal Magic Rare
  328. SetBorderColor 0 200 0
  329. SetBackgroundColor 0 35 0
  330. SetFontSize 34
  331.  
  332. ##################################################
  333. ####### Section 2 - League & Zone Specific #######
  334. ##################################################
  335. #Note:(White Text/Border, Solid Color Backgrounds)
  336. #Talisman - Maroon
  337. Show
  338. BaseType "Talisman"
  339. Class Amulet
  340. Rarity Unique
  341. SetBackgroundColor 100 0 0
  342. SetBorderColor 225 100 0
  343. SetTextColor 225 100 0
  344. SetFontSize 45
  345. PlayAlertSound 4 100
  346. MinimapIcon 1 Yellow Star
  347. PlayEffect Yellow
  348. Show
  349. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  350. Class Amulet
  351. SetBackgroundColor 150 0 0
  352. SetBorderColor 250 250 250
  353. SetFontSize 45
  354. Show
  355. BaseType "Talisman"
  356. Class Amulet
  357. SetBackgroundColor 100 0 0
  358. SetBorderColor 200 200 200
  359. #Perandus - Orange
  360. Show
  361. BaseType "Perandus Coin"
  362. StackSize >= 10
  363. Class Currency
  364. SetTextColor 200 200 200
  365. SetBorderColor 200 200 200
  366. SetBackgroundColor 200 75 0
  367. SetFontSize 45
  368. PlayEffect Yellow Temp
  369. Show
  370. BaseType "Perandus Coin"
  371. Class Currency
  372. StackSize >= 5
  373. SetTextColor 200 200 200
  374. SetBorderColor 200 200 200
  375. SetBackgroundColor 175 65 0
  376. SetFontSize 42
  377. PlayEffect Brown Temp
  378. Show
  379. BaseType "Perandus Coin"
  380. Class Currency
  381. StackSize >= 2
  382. SetTextColor 200 200 200
  383. SetBorderColor 200 200 200
  384. SetBackgroundColor 150 50 0
  385. SetFontSize 40
  386. Show
  387. BaseType "Perandus Coin"
  388. Class Currency
  389. SetTextColor 200 200 200
  390. SetBorderColor 200 200 200
  391. SetBackgroundColor 125 40 0
  392. SetFontSize 38
  393. #Prophecy - Purple
  394. Show
  395. BaseType "Prophecy"
  396. Class Currency
  397. SetTextColor 250 250 250
  398. SetBorderColor 250 250 250
  399. SetBackgroundColor 100 0 150
  400. SetFontSize 45
  401. PlayAlertSound 3 150
  402. MinimapIcon 1 Blue Triangle
  403. PlayEffect Blue
  404. Show
  405. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  406. SetTextColor 250 250 250
  407. SetBorderColor 250 250 250
  408. SetBackgroundColor 100 0 150
  409. SetFontSize 45
  410. PlayAlertSound 3 150
  411. MinimapIcon 1 Blue Triangle
  412. PlayEffect Blue
  413. Show
  414. BaseType "Silver Coin"
  415. Class Currency
  416. SetTextColor 200 200 200
  417. SetBorderColor 200 200 200
  418. SetBackgroundColor 75 0 125
  419. SetFontSize 40
  420. #Essence - Raised Colors (Green, Teal, Red)
  421. Show
  422. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  423. Class Currency
  424. SetTextColor 250 0 125
  425. SetBackgroundColor 80 0 40
  426. SetBorderColor 250 250 250
  427. SetFontSize 45
  428. PlayAlertSound 10 250
  429. MinimapIcon 0 Red Circle
  430. PlayEffect Red
  431. Show
  432. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  433. Class Currency
  434. SetTextColor 250 0 125
  435. SetBackgroundColor 80 0 40
  436. SetBorderColor 0 0 0
  437. SetFontSize 45
  438. PlayAlertSound 2 200
  439. MinimapIcon 1 Red Circle
  440. PlayEffect Red Temp
  441. Show
  442. BaseType "Screaming Essence"
  443. Class Currency
  444. SetBorderColor 0 0 0
  445. SetTextColor 0 250 250
  446. SetBackgroundColor 0 75 75
  447. SetFontSize 40
  448. PlayAlertSound 3 200
  449. MinimapIcon 1 Green Circle
  450. PlayEffect Green Temp
  451. Show
  452. BaseType "Wailing Essence"
  453. Class Currency
  454. SetBorderColor 0 0 0
  455. # SetTextColor 0 250 0
  456. SetTextColor 0 250 175
  457. SetBackgroundColor 0 75 50
  458. # SetBackgroundColor 0 75 0
  459. SetFontSize 38
  460. Show
  461. BaseType "Essence"
  462. Class Currency
  463. SetBorderColor 0 0 0
  464. SetTextColor 0 250 0
  465. SetBackgroundColor 0 75 0
  466. SetFontSize 34
  467. #Breach - Bright text on darker background, colored by breach type
  468. Show
  469. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  470. SetBorderColor 250 250 250
  471. SetTextColor 200 100 250
  472. SetBackgroundColor 40 0 80
  473. SetFontSize 45
  474. PlayAlertSound 6 200
  475. MinimapIcon 0 Red Triangle
  476. PlayEffect Red
  477. Show
  478. BaseType "Splinter of Chayula"
  479. SetBorderColor 0 0 0
  480. SetTextColor 200 100 250
  481. SetBackgroundColor 40 0 80
  482. SetFontSize 45
  483. MinimapIcon 2 Red Triangle
  484. PlayEffect Blue Temp
  485. Show
  486. BaseType "Blessing of Esh" "Esh's Breachstone"
  487. SetBorderColor 250 250 250
  488. SetTextColor 175 225 250
  489. SetBackgroundColor 40 40 80
  490. SetFontSize 45
  491. PlayAlertSound 2 200
  492. MinimapIcon 0 Blue Triangle
  493. PlayEffect Blue
  494. Show
  495. BaseType "Splinter of Esh"
  496. # SetTextColor 150 200 250
  497. SetTextColor 175 225 250
  498. SetBackgroundColor 40 40 80
  499. SetFontSize 40
  500. MinimapIcon 2 Blue Triangle
  501. Show
  502. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  503. SetBorderColor 250 250 250
  504. SetTextColor 225 0 0
  505. SetBackgroundColor 40 0 0
  506. SetFontSize 45
  507. PlayAlertSound 2 200
  508. MinimapIcon 0 Red Triangle
  509. PlayEffect Red
  510. Show
  511. BaseType "Splinter of Xoph"
  512. SetTextColor 225 0 0
  513. SetBackgroundColor 40 0 0
  514. SetFontSize 40
  515. MinimapIcon 2 Red Triangle
  516. Show
  517. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  518. SetBorderColor 250 250 250
  519. SetTextColor 225 225 225
  520. SetBackgroundColor 40 40 40
  521. SetFontSize 45
  522. PlayAlertSound 2 200
  523. MinimapIcon 0 Blue Triangle
  524. PlayEffect Blue
  525. Show
  526. BaseType "Splinter of Uul-Netol"
  527. SetTextColor 225 225 225
  528. SetBackgroundColor 40 40 40
  529. SetFontSize 40
  530. MinimapIcon 2 Blue Triangle
  531. Show
  532. BaseType "Blessing of Tul" "Tul's Breachstone"
  533. SetBorderColor 250 250 250
  534. SetTextColor 50 175 250
  535. SetBackgroundColor 0 0 75
  536. SetFontSize 45
  537. PlayAlertSound 2 200
  538. MinimapIcon 0 Blue Triangle
  539. PlayEffect Blue
  540. Show
  541. BaseType "Splinter of Tul"
  542. # SetTextColor 0 150 250
  543. SetTextColor 50 175 250
  544. SetBackgroundColor 0 0 75
  545. SetFontSize 40
  546. MinimapIcon 2 Blue Triangle
  547. #Legacy - Lime
  548. Show
  549. Class Leaguestone
  550. SetBackgroundColor 150 250 50
  551. SetBorderColor 0 0 0
  552. SetTextColor 0 0 0
  553. PlayAlertSound 3 100
  554. SetFontSize 40
  555. MinimapIcon 2 Green Triangle
  556. PlayEffect Green Temp
  557. #Labyrinth - Green
  558. Show
  559. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  560. SetTextColor 250 250 250
  561. SetBorderColor 250 250 250
  562. SetBackgroundColor 0 80 0
  563. SetFontSize 45
  564. MinimapIcon 0 Green Triangle
  565. PlayEffect Green
  566. Show
  567. BaseType "Offering to the Goddess"
  568. SetTextColor 250 250 250
  569. SetBorderColor 250 250 250
  570. SetBackgroundColor 0 80 0
  571. SetFontSize 45
  572. MinimapIcon 0 Green Triangle
  573. PlayEffect Green
  574. #Pantheon - Raised Light Blue
  575. Show
  576. BaseType "Divine Vessel"
  577. SetBackgroundColor 50 75 100
  578. SetBorderColor 250 250 250
  579. SetTextColor 150 200 250
  580. SetFontSize 45
  581. PlayAlertSound 4 100
  582. MinimapIcon 1 Blue Triangle
  583. PlayEffect Blue Temp
  584. Show
  585. Class "Pantheon Soul"
  586. SetBackgroundColor 50 75 100
  587. SetBorderColor 250 250 250
  588. SetTextColor 150 200 250
  589. SetFontSize 45
  590. PlayAlertSound 4 100
  591. MinimapIcon 1 Blue Triangle
  592. PlayEffect Blue Temp
  593. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  594. Show
  595. Class "Piece"
  596. SetBackgroundColor 100 50 0
  597. SetBorderColor 250 250 250
  598. SetTextColor 250 150 0
  599. SetFontSize 45
  600. PlayAlertSound 4 100
  601. MinimapIcon 0 Yellow Star
  602. PlayEffect Yellow
  603. #Abyss
  604. Show
  605. BaseType "Stygian Vise"
  606. Rarity Unique
  607. SetTextColor 0 0 0
  608. SetBackgroundColor 225 100 0
  609. SetBorderColor 255 255 255
  610. SetFontSize 42
  611. PlayAlertSound 5 150
  612. Show
  613. BaseType "Stygian Vise"
  614. ItemLevel >= 86
  615. SetBackgroundColor 65 0 65
  616. SetBorderColor 250 200 150
  617. SetFontSize 45
  618. PlayAlertSound 16 200
  619. Show
  620. BaseType "Stygian Vise"
  621. ItemLevel >= 85
  622. SetBackgroundColor 65 0 65
  623. SetBorderColor 200 150 0
  624. SetFontSize 40
  625. PlayAlertSound 16 200
  626. Show
  627. BaseType "Stygian Vise"
  628. Rarity Rare
  629. SetBorderColor 225 0 225
  630. SetBackgroundColor 65 0 65
  631. SetFontSize 38
  632. # PlayAlertSound 16 200
  633. Show
  634. BaseType "Stygian Vise"
  635. Rarity Magic
  636. SetBorderColor 225 0 225
  637. SetBackgroundColor 65 0 65
  638. SetFontSize 38
  639. # PlayAlertSound 16 200
  640. Show
  641. BaseType "Stygian Vise"
  642. SetBorderColor 225 0 225
  643. SetBackgroundColor 65 0 65
  644. SetFontSize 38
  645. # PlayAlertSound 16 200
  646. #Bestiary - "Dirty" Green
  647. Show
  648. BaseType "Thaumaturgical Net" "Necromancy Net"
  649. SetTextColor 250 250 250
  650. SetBorderColor 250 250 250
  651. SetBackgroundColor 125 175 0
  652. SetFontSize 40
  653. PlayAlertSound 11 100
  654. MinimapIcon 1 Green Triangle
  655. PlayEffect Green Temp
  656. Show
  657. BaseType "Strong Steel Net"
  658. # SetTextColor 125 200 40
  659. SetTextColor 125 225 0
  660. # SetBorderColor 75 150 0
  661. SetFontSize 40
  662. DisableDropSound
  663. Show
  664. BaseType "Simple Steel Net" "Reinforced Steel Net"
  665. SetTextColor 100 200 0
  666. SetFontSize 36
  667. DisableDropSound
  668. Show
  669. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  670. SetTextColor 75 175 0
  671. SetFontSize 36
  672. DisableDropSound
  673. Show
  674. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  675. SetTextColor 50 150 0
  676. SetFontSize 34
  677. DisableDropSound
  678. Show
  679. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  680. SetTextColor 0 0 0
  681. SetBackgroundColor 175 200 0
  682. SetBorderColor 0 0 0
  683. PlayAlertSound 2 150
  684. SetFontSize 45
  685. Show
  686. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  687. SetTextColor 175 250 0
  688. SetFontSize 45
  689. MinimapIcon 1 Green Diamond
  690. PlayEffect Green
  691. #Incursion - Dark Red
  692. Show
  693. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  694. SetBackgroundColor 250 250 250
  695. SetBorderColor 0 0 0
  696. SetTextColor 200 0 0
  697. SetFontSize 45
  698. PlayAlertSound 6 250
  699. MinimapIcon 0 Red Diamond
  700. PlayEffect White
  701. Show
  702. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  703. SetBackgroundColor 200 0 0
  704. SetBorderColor 0 0 0
  705. SetTextColor 0 0 0
  706. SetFontSize 45
  707. PlayAlertSound 11 200
  708. MinimapIcon 0 Red Triangle
  709. PlayEffect Red
  710. Show
  711. BaseType "Stone of Passage" "Flashpowder Keg"
  712. SetBackgroundColor 100 0 0
  713. SetBorderColor 225 225 225
  714. SetTextColor 225 225 225
  715. SetBorderColor 225 225 225
  716. SetFontSize 45
  717. PlayAlertSound 10 150
  718. MinimapIcon 1 Red Triangle
  719. Show
  720. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  721. SetTextColor 225 0 0
  722. SetFontSize 45
  723. MinimapIcon 1 Red Diamond
  724. PlayEffect Red
  725. Show
  726. Quality >= 26
  727. Rarity Normal Magic Rare
  728. ShaperItem False
  729. ElderItem False
  730. LinkedSockets <= 6
  731. DropLevel >= 60
  732. SetBorderColor 250 250 250
  733. SetFontSize 45
  734. Show
  735. Quality >= 21
  736. Rarity Normal Magic Rare
  737. ShaperItem False
  738. ElderItem False
  739. LinkedSockets <= 6
  740. DropLevel >= 60
  741. SetBorderColor 200 200 200
  742. SetFontSize 40
  743. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  744. Show
  745. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  746. Class Currency
  747. SetTextColor 250 250 250
  748. SetBackgroundColor 125 125 125
  749. SetBorderColor 0 0 0
  750. PlayAlertSound 6 200
  751. SetFontSize 45
  752. MinimapIcon 0 White Circle
  753. PlayEffect White
  754. Show
  755. BaseType "Powerful Chaotic Resonator"
  756. Class Currency
  757. SetBorderColor 0 0 0
  758. SetTextColor 0 250 250
  759. SetBackgroundColor 0 80 80
  760. SetFontSize 45
  761. PlayAlertSound 11 200
  762. MinimapIcon 1 Green Circle
  763. PlayEffect Blue
  764. Show
  765. BaseType "Potent Chaotic Resonator"
  766. Class Currency
  767. SetBorderColor 0 0 0
  768. SetTextColor 0 220 220
  769. SetBackgroundColor 0 65 65
  770. SetFontSize 45
  771. PlayAlertSound 11 150
  772. MinimapIcon 1 Green Circle
  773. PlayEffect Blue
  774. Show
  775. BaseType "Primitive Chaotic Resonator"
  776. Class Currency
  777. SetBorderColor 0 0 0
  778. SetTextColor 0 190 190
  779. SetBackgroundColor 0 50 50
  780. SetFontSize 45
  781. PlayAlertSound 11 100
  782. MinimapIcon 1 Green Circle
  783. PlayEffect Blue
  784. Show
  785. BaseType "Powerful Alchemical Resonator"
  786. Class Currency
  787. SetBorderColor 0 0 0
  788. SetTextColor 0 250 0
  789. SetBackgroundColor 0 80 0
  790. SetFontSize 45
  791. PlayAlertSound 11 100
  792. MinimapIcon 2 Green Circle
  793. Show
  794. BaseType "Potent Alchemical Resonator"
  795. Class Currency
  796. SetBorderColor 0 0 0
  797. SetTextColor 0 220 0
  798. SetBackgroundColor 0 65 0
  799. SetFontSize 45
  800. PlayAlertSound 11 100
  801. MinimapIcon 2 Green Circle
  802. Show
  803. BaseType "Primitive Alchemical Resonator"
  804. Class Currency
  805. SetBorderColor 0 0 0
  806. SetTextColor 0 190 0
  807. SetBackgroundColor 0 50 0
  808. SetFontSize 45
  809. PlayAlertSound 11 100
  810. MinimapIcon 2 Green Circle
  811. Show
  812. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Tangled Fossil" "Bloodstained Fossil"
  813. Class Currency
  814. SetTextColor 250 250 250
  815. SetBackgroundColor 125 125 125
  816. SetBorderColor 0 0 0
  817. PlayAlertSound 6 200
  818. SetFontSize 45
  819. MinimapIcon 0 White Circle
  820. PlayEffect White
  821. Show
  822. BaseType "Shuddering Fossil" "Sanctified Fossil" "Gilded Fossil"
  823. Class Currency
  824. SetBorderColor 0 0 0
  825. SetTextColor 250 0 250
  826. SetBackgroundColor 80 0 80
  827. SetFontSize 45
  828. PlayAlertSound 10 250
  829. MinimapIcon 0 Red Circle
  830. PlayEffect Red
  831. Show
  832. BaseType "Prismatic Fossil" "Pristine Fossil" "Perfect Fossil" "Encrusted Fossil" "Aetheric Fossil" "Dense Fossil" "Lucent Fossil" "Enchanted Fossil"
  833. Class Currency
  834. SetTextColor 250 0 0
  835. SetBackgroundColor 80 0 0
  836. SetBorderColor 0 0 0
  837. SetFontSize 45
  838. PlayAlertSound 11 200
  839. MinimapIcon 1 Red Circle
  840. PlayEffect Red
  841. Show
  842. BaseType "Serrated Fossil" "Corroded Fossil" "Bound Fossil" "Jagged Fossil"
  843. Class Currency
  844. SetTextColor 250 150 0
  845. SetBackgroundColor 100 50 0
  846. SetBorderColor 0 0 0
  847. SetFontSize 45
  848. PlayAlertSound 11 200
  849. MinimapIcon 1 Yellow Circle
  850. PlayEffect Yellow
  851. Show
  852. BaseType "Fossil"
  853. Class Currency
  854. SetTextColor 225 75 0
  855. SetBackgroundColor 80 40 0
  856. SetBorderColor 0 0 0
  857. SetFontSize 45
  858. PlayAlertSound 11 200
  859. MinimapIcon 2 Brown Circle
  860. PlayEffect Brown
  861. Show
  862. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  863. SetTextColor 150 50 250
  864. SetFontSize 40
  865. Show
  866. HasExplicitMod "Subterranean" "of the Underground"
  867. SetTextColor 150 250 250
  868. SetFontSize 45
  869. PlayEffect Blue
  870. MinimapIcon 1 Blue Diamond
  871. Show
  872. BaseType "Reliquary Key"
  873. SetTextColor 0 200 0
  874. SetBackgroundColor 250 250 250
  875. SetBorderColor 0 0 0
  876. SetFontSize 45
  877. PlayAlertSound 6 250
  878. MinimapIcon 0 White Diamond
  879. PlayEffect Green
  880.  
  881. ##################################################
  882. ############### Section 3 - Maps #################
  883. ##################################################
  884. #Other Endgame
  885. Show
  886. BaseType "Fragment"
  887. Class "Map Fragments"
  888. # SetBackgroundColor 255 221 153
  889. # SetBorderColor 125 80 40
  890. # SetTextColor 125 80 40
  891. SetBackgroundColor 60 40 0
  892. SetTextColor 250 225 150
  893. SetBorderColor 250 250 250
  894. SetFontSize 42
  895. MinimapIcon 2 Brown Hexagon
  896. Show
  897. BaseType "Mortal"
  898. Class "Map Fragments"
  899. # SetBackgroundColor 255 221 153
  900. # SetBorderColor 125 80 40
  901. # SetTextColor 125 80 40
  902. SetBackgroundColor 60 40 0
  903. SetTextColor 250 225 150
  904. SetBorderColor 250 250 250
  905. SetFontSize 42
  906. MinimapIcon 2 Brown Hexagon
  907. Show
  908. Class "Map Fragments"
  909. # SetBackgroundColor 255 221 153
  910. # SetBorderColor 125 80 40
  911. # SetTextColor 125 80 40
  912. SetBackgroundColor 60 40 0
  913. SetTextColor 250 225 150
  914. SetBorderColor 0 0 0
  915. SetFontSize 40
  916. MinimapIcon 2 Brown Hexagon
  917. Show
  918. BaseType "Maze Map" "Harbinger Map" "Museum Map"
  919. Class Map
  920. Rarity Unique
  921. SetBorderColor 0 0 0
  922. SetTextColor 250 125 0
  923. SetBackgroundColor 250 250 250
  924. SetFontSize 45
  925. PlayAlertSound 6 250
  926. MinimapIcon 0 White Hexagon
  927. PlayEffect White
  928. Show
  929. Class Map
  930. Rarity Unique
  931. SetBackgroundColor 225 100 0
  932. SetBorderColor 255 221 153
  933. SetTextColor 0 0 0
  934. PlayAlertSound 7 200
  935. SetFontSize 40
  936. MinimapIcon 1 Yellow Hexagon
  937. PlayEffect Yellow
  938. #guardian and elder maps (pink)
  939. Show
  940. Class Map
  941. ElderMap True
  942. SetTextColor 240 0 240
  943. SetBorderColor 0 250 250
  944. SetBackgroundColor 255 221 153
  945. PlayAlertSound 15 200
  946. SetFontSize 45
  947. MinimapIcon 0 Red Hexagon
  948. PlayEffect Red
  949. Show
  950. Class Map
  951. MapTier >= 16
  952. SetTextColor 240 0 240
  953. SetBorderColor 255 0 255
  954. SetBackgroundColor 255 221 153
  955. PlayAlertSound 15 200
  956. SetFontSize 45
  957. MinimapIcon 0 Red Hexagon
  958. PlayEffect Red
  959. #top tier (red)
  960. Show
  961. Class Map
  962. ShapedMap True
  963. MapTier >= 11
  964. SetTextColor 240 0 0
  965. SetBorderColor 0 200 200
  966. SetBackgroundColor 255 221 153
  967. SetFontSize 40
  968. PlayAlertSound 8 150
  969. MinimapIcon 1 Red Hexagon
  970. PlayEffect Yellow
  971. Show
  972. Class Map
  973. MapTier >= 11
  974. SetTextColor 240 0 0
  975. SetBackgroundColor 255 221 153
  976. SetBorderColor 255 0 0
  977. SetFontSize 40
  978. PlayAlertSound 8 150
  979. MinimapIcon 2 Red Hexagon
  980. PlayEffect Yellow
  981. #non-top tier shaped maps (teal)
  982. Show
  983. Class Map
  984. ShapedMap True
  985. SetTextColor 0 200 200
  986. SetBackgroundColor 255 221 153
  987. SetBorderColor 0 200 200
  988. SetFontSize 38
  989. PlayAlertSound 9 150
  990. MinimapIcon 2 Green Hexagon
  991. #exception for vaal maps
  992. Show
  993. Class Map
  994. HasExplicitMod "Vaal" "Zana's"
  995. SetTextColor 175 0 0
  996. SetBackgroundColor 255 221 153
  997. SetBorderColor 175 0 0
  998. SetFontSize 38
  999. MinimapIcon 2 Red Hexagon
  1000. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1001. #Show
  1002. # Class Map
  1003. # BaseType "Volcano" "Burial Chambers"
  1004. # ItemLevel <= 73
  1005. # SetTextColor 0 180 180
  1006. # SetBackgroundColor 255 221 153
  1007. # SetBorderColor 0 150 150
  1008. # SetFontSize 38
  1009. # PlayAlertSound 9 150
  1010. # MinimapIcon 2 Green Hexagon
  1011. #mid tier (3 blue and 2 purple)
  1012. Show
  1013. Class Map
  1014. MapTier >= 9
  1015. SetTextColor 150 0 255
  1016. SetBackgroundColor 255 221 153
  1017. SetBorderColor 150 0 255
  1018. SetFontSize 38
  1019. PlayAlertSound 9 150
  1020. MinimapIcon 2 Blue Hexagon
  1021. Show
  1022. Class Map
  1023. MapTier >= 6
  1024. ItemLevel <= 79
  1025. SetTextColor 0 150 250
  1026. SetBackgroundColor 255 221 153
  1027. SetBorderColor 0 150 250
  1028. PlayAlertSound 9 125
  1029. SetFontSize 36
  1030. MinimapIcon 2 Blue Hexagon
  1031. Show
  1032. Class Map
  1033. MapTier >= 6
  1034. SetTextColor 0 150 250
  1035. SetBackgroundColor 255 221 153
  1036. SetBorderColor 0 150 250
  1037. PlayAlertSound 9 125
  1038. SetFontSize 36
  1039. MinimapIcon 2 Blue Hexagon
  1040. #bottom tier (3 black and 2 green)
  1041. Show
  1042. Class Map
  1043. MapTier >= 4
  1044. ItemLevel <= 77
  1045. SetTextColor 0 175 0
  1046. SetBackgroundColor 255 221 153
  1047. SetBorderColor 0 175 0
  1048. PlayAlertSound 9 100
  1049. SetFontSize 36
  1050. MinimapIcon 2 Blue Hexagon
  1051. Show
  1052. Class Map
  1053. MapTier >= 4
  1054. SetTextColor 0 175 0
  1055. SetBackgroundColor 255 221 153
  1056. SetBorderColor 0 175 0
  1057. SetFontSize 34
  1058. Show
  1059. Class Map
  1060. ItemLevel <= 74
  1061. SetTextColor 0 0 0
  1062. SetBackgroundColor 255 221 153
  1063. SetBorderColor 0 0 0
  1064. PlayAlertSound 9 100
  1065. SetFontSize 36
  1066. MinimapIcon 2 Blue Hexagon
  1067. Show
  1068. Class Map
  1069. SetTextColor 0 0 0
  1070. SetBackgroundColor 255 221 153
  1071. SetBorderColor 0 0 0
  1072. SetFontSize 34
  1073.  
  1074. ##################################################
  1075. ############# Section 4 - Currency ###############
  1076. ##################################################
  1077. Show
  1078. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1079. SetBorderColor 0 0 0
  1080. SetBackgroundColor 250 250 250
  1081. SetTextColor 250 0 0
  1082. SetFontSize 45
  1083. PlayAlertSound 6 250
  1084. MinimapIcon 0 White Diamond
  1085. PlayEffect White
  1086. Show
  1087. BaseType "Exalted Orb"
  1088. SetBackgroundColor 250 0 125
  1089. SetTextColor 0 0 0
  1090. SetBorderColor 0 0 0
  1091. PlayAlertSound 6 250
  1092. SetFontSize 45
  1093. MinimapIcon 0 Red Circle
  1094. PlayEffect Red
  1095. Show
  1096. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1097. SetTextColor 0 0 0
  1098. SetBackgroundColor 240 0 200
  1099. SetBorderColor 0 0 0
  1100. PlayAlertSound 10 250
  1101. SetFontSize 45
  1102. MinimapIcon 1 Red Circle
  1103. PlayEffect Red
  1104. Show
  1105. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1106. SetTextColor 0 0 0
  1107. SetBackgroundColor 200 0 250
  1108. SetBorderColor 0 0 0
  1109. PlayAlertSound 2 150
  1110. SetFontSize 45
  1111. MinimapIcon 1 Brown Circle
  1112. PlayEffect Blue
  1113. Show
  1114. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1115. SetTextColor 0 0 0
  1116. SetBackgroundColor 0 200 200
  1117. SetBorderColor 0 0 0
  1118. PlayAlertSound 3 125
  1119. SetFontSize 45
  1120. MinimapIcon 1 Green Circle
  1121. Show
  1122. BaseType "Orb of Binding" "Engineer's Orb"
  1123. SetBackgroundColor 0 225 125
  1124. SetBorderColor 0 0 0
  1125. SetTextColor 0 0 0
  1126. PlayAlertSound 3 100
  1127. SetFontSize 45
  1128. MinimapIcon 2 Green Circle
  1129. PlayEffect Green Temp
  1130. Show
  1131. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1132. SetTextColor 0 0 0
  1133. SetBackgroundColor 0 175 0
  1134. SetBorderColor 0 0 0
  1135. SetFontSize 45
  1136. PlayAlertSound 3 100
  1137. MinimapIcon 2 Green Circle
  1138. #Shards
  1139. Show
  1140. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1141. SetTextColor 0 0 0
  1142. SetBackgroundColor 0 150 250
  1143. SetBorderColor 0 0 0
  1144. PlayAlertSound 3 125
  1145. SetFontSize 45
  1146. MinimapIcon 2 Blue Circle
  1147. PlayEffect Blue Temp
  1148. Show
  1149. BaseType "Chaos Shard" "Regal Shard"
  1150. SetBorderColor 0 200 200
  1151. SetFontSize 40
  1152. Show
  1153. BaseType "Binding Shard" "Engineer's Shard"
  1154. SetBorderColor 170 158 130
  1155. SetFontSize 40
  1156. #Minor Currency, Scrolls, Etc
  1157. Show
  1158. BaseType "Cartographer's Seal" "Unshaping Orb"
  1159. SetTextColor 0 0 0
  1160. SetBackgroundColor 150 0 250
  1161. SetBorderColor 0 0 0
  1162. PlayAlertSound 3 125
  1163. SetFontSize 45
  1164. Show
  1165. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  1166. SetBackgroundColor 170 158 130
  1167. SetTextColor 0 0 0
  1168. SetBorderColor 0 0 0
  1169. SetFontSize 45
  1170. Show
  1171. BaseType "Portal Scroll"
  1172. SetFontSize 40
  1173. SetTextColor 100 150 200
  1174. Show
  1175. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  1176. SetFontSize 45
  1177. Show
  1178. BaseType "Scroll of Wisdom"
  1179. SetFontSize 38
  1180.  
  1181. ##################################################
  1182. ############## Section 5 - Jewels ################
  1183. ##################################################
  1184. Show
  1185. BaseType "Prismatic Jewel"
  1186. Rarity Unique
  1187. SetBorderColor 0 0 0
  1188. SetTextColor 250 125 0
  1189. SetBackgroundColor 250 250 250
  1190. SetFontSize 45
  1191. PlayAlertSound 6 250
  1192. MinimapIcon 0 Brown Diamond
  1193. PlayEffect White
  1194. Show
  1195. BaseType "Searching Eye Jewel"
  1196. Class "Abyss Jewel"
  1197. ItemLevel >= 82
  1198. SetBackgroundColor 250 125 150
  1199. SetBorderColor 250 250 250
  1200. SetTextColor 0 0 0
  1201. SetFontSize 45
  1202. PlayAlertSound 13 250
  1203. MinimapIcon 1 Brown Triangle
  1204. PlayEffect Brown
  1205. Show
  1206. Class "Abyss Jewel"
  1207. ItemLevel >= 82
  1208. Rarity Rare
  1209. SetBackgroundColor 250 225 100
  1210. SetTextColor 0 0 0
  1211. SetBorderColor 250 250 250
  1212. SetFontSize 42
  1213. PlayAlertSound 12 200
  1214. MinimapIcon 2 Brown Triangle
  1215. PlayEffect Brown
  1216. Show
  1217. Class "Abyss Jewel"
  1218. ItemLevel >= 82
  1219. Rarity Magic
  1220. SetBackgroundColor 150 125 250
  1221. SetTextColor 0 0 0
  1222. SetBorderColor 250 250 250
  1223. SetFontSize 42
  1224. PlayAlertSound 12 200
  1225. MinimapIcon 2 Brown Triangle
  1226. PlayEffect Brown
  1227. Show
  1228. Class "Abyss Jewel"
  1229. ItemLevel >= 82
  1230. SetBackgroundColor 150 125 225
  1231. SetTextColor 0 0 0
  1232. SetBorderColor 250 250 250
  1233. SetFontSize 42
  1234. PlayAlertSound 12 200
  1235. MinimapIcon 2 Brown Triangle
  1236. PlayEffect Brown
  1237. Show
  1238. Class "Abyss Jewel"
  1239. Rarity Rare
  1240. # SetBackgroundColor 225 175 125
  1241. # SetBackgroundColor 250 200 100
  1242. # SetBackgroundColor 250 150 100
  1243. # SetBackgroundColor 250 200 0
  1244. SetBackgroundColor 250 225 100
  1245. # SetBackgroundColor 250 200 100
  1246. SetTextColor 0 0 0
  1247. SetBorderColor 0 0 0
  1248. SetFontSize 40
  1249. # PlayAlertSound 12 200
  1250. Show
  1251. Class "Abyss Jewel"
  1252. Rarity Magic
  1253. SetBackgroundColor 150 125 250
  1254. SetTextColor 0 0 0
  1255. SetBorderColor 0 0 0
  1256. SetFontSize 38
  1257. # PlayAlertSound 12 200
  1258. Show
  1259. Class "Abyss Jewel"
  1260. SetBackgroundColor 150 125 225
  1261. SetTextColor 0 0 0
  1262. SetBorderColor 0 0 0
  1263. # PlayAlertSound 12 200
  1264. Show
  1265. Class Jewel
  1266. Rarity Unique
  1267. SetTextColor 0 0 0
  1268. SetBackgroundColor 250 150 0
  1269. SetBorderColor 0 0 0
  1270. SetFontSize 40
  1271. PlayAlertSound 7 150
  1272. MinimapIcon 2 Red Star
  1273. PlayEffect Brown
  1274. Show
  1275. Class Jewel
  1276. Rarity Rare
  1277. SetTextColor 0 0 0
  1278. SetBackgroundColor 225 225 110
  1279. SetBorderColor 0 0 0
  1280. SetFontSize 40
  1281. Show
  1282. Class Jewel
  1283. Rarity Magic
  1284. SetBackgroundColor 135 135 254
  1285. SetTextColor 0 0 0
  1286. SetBorderColor 0 0 0
  1287. SetFontSize 38
  1288. Show
  1289. Class Jewel
  1290. SetBackgroundColor 135 135 254
  1291. SetTextColor 0 0 0
  1292. SetBorderColor 0 0 0
  1293.  
  1294. ##################################################
  1295. ########## Section 6 - Shaper/Elder ##############
  1296. ##################################################
  1297. Show
  1298. Rarity Unique
  1299. ElderItem True
  1300. SetTextColor 0 0 0
  1301. SetBackgroundColor 225 100 0
  1302. SetBorderColor 250 250 250
  1303. SetFontSize 42
  1304. PlayAlertSound 5 150
  1305. MinimapIcon 0 Yellow Star
  1306. PlayEffect Yellow
  1307. Show
  1308. Rarity Unique
  1309. ShaperItem True
  1310. SetTextColor 0 0 0
  1311. SetBackgroundColor 225 100 0
  1312. SetBorderColor 250 250 250
  1313. SetFontSize 42
  1314. PlayAlertSound 5 150
  1315. MinimapIcon 0 Yellow Star
  1316. PlayEffect Yellow
  1317. Show
  1318. ShaperItem True
  1319. LinkedSockets = 6
  1320. SetBackgroundColor 250 250 250
  1321. SetBorderColor 0 0 0
  1322. SetTextColor 0 200 200
  1323. SetFontSize 45
  1324. PlayAlertSound 6 200
  1325. MinimapIcon 0 Green Star
  1326. PlayEffect Green
  1327. Show
  1328. ElderItem True
  1329. LinkedSockets = 6
  1330. SetBackgroundColor 250 250 250
  1331. SetBorderColor 0 0 0
  1332. SetTextColor 0 200 200
  1333. SetFontSize 45
  1334. PlayAlertSound 6 200
  1335. MinimapIcon 0 Green Star
  1336. PlayEffect Green
  1337. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1338. Show
  1339. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1340. ShaperItem True
  1341. SetBackgroundColor 250 250 250
  1342. SetTextColor 250 0 125
  1343. SetBorderColor 0 0 0
  1344. SetFontSize 45
  1345. PlayAlertSound 6 250
  1346. MinimapIcon 0 Brown Diamond
  1347. PlayEffect White
  1348. Show
  1349. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1350. ElderItem True
  1351. SetBackgroundColor 250 250 250
  1352. SetTextColor 250 0 125
  1353. SetBorderColor 0 0 0
  1354. SetFontSize 45
  1355. PlayAlertSound 6 250
  1356. MinimapIcon 0 Brown Diamond
  1357. PlayEffect White
  1358. Show
  1359. Class Amulet
  1360. ShaperItem True
  1361. ItemLevel >= 85
  1362. SetBackgroundColor 250 250 250
  1363. SetTextColor 250 0 125
  1364. SetBorderColor 0 0 0
  1365. SetFontSize 45
  1366. PlayAlertSound 6 250
  1367. MinimapIcon 0 Brown Diamond
  1368. PlayEffect White
  1369. Show
  1370. BaseType "Leather Belt"
  1371. ElderItem True
  1372. ItemLevel >= 75
  1373. SetBackgroundColor 250 250 250
  1374. SetTextColor 250 0 125
  1375. SetBorderColor 0 0 0
  1376. SetFontSize 45
  1377. PlayAlertSound 6 250
  1378. MinimapIcon 0 Brown Diamond
  1379. PlayEffect White
  1380. Show
  1381. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1382. ShaperItem True
  1383. ItemLevel >= 80
  1384. SetBackgroundColor 250 250 250
  1385. SetTextColor 250 0 125
  1386. SetBorderColor 0 0 0
  1387. SetFontSize 45
  1388. PlayAlertSound 6 250
  1389. MinimapIcon 0 Brown Diamond
  1390. PlayEffect White
  1391. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1392. Show
  1393. BaseType "Astral Plate"
  1394. ElderItem True
  1395. ItemLevel >= 81
  1396. SetBackgroundColor 250 250 250
  1397. SetTextColor 150 100 0
  1398. SetBorderColor 0 0 0
  1399. SetFontSize 45
  1400. PlayAlertSound 6 250
  1401. MinimapIcon 1 Brown Diamond
  1402. PlayEffect White
  1403. Show
  1404. Class Quiver
  1405. ShaperItem True
  1406. ItemLevel >= 80
  1407. SetBackgroundColor 250 250 250
  1408. SetTextColor 150 100 0
  1409. SetFontSize 45
  1410. PlayAlertSound 16 250
  1411. MinimapIcon 1 Brown Diamond
  1412. PlayEffect White
  1413. Show
  1414. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1415. ShaperItem True
  1416. ItemLevel >= 83
  1417. SetBackgroundColor 250 250 250
  1418. SetTextColor 150 100 0
  1419. SetFontSize 45
  1420. PlayAlertSound 16 250
  1421. MinimapIcon 1 Brown Diamond
  1422. PlayEffect White
  1423. Show
  1424. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1425. ElderItem True
  1426. ItemLevel >= 82
  1427. SetBackgroundColor 250 250 250
  1428. SetTextColor 150 100 0
  1429. SetFontSize 45
  1430. PlayAlertSound 16 250
  1431. MinimapIcon 1 Brown Diamond
  1432. PlayEffect White
  1433. Show
  1434. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1435. ShaperItem True
  1436. ItemLevel >= 80
  1437. SetBackgroundColor 250 250 250
  1438. SetTextColor 150 100 0
  1439. SetFontSize 45
  1440. PlayAlertSound 16 250
  1441. MinimapIcon 1 Brown Diamond
  1442. PlayEffect White
  1443. Show
  1444. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1445. ElderItem True
  1446. ItemLevel >= 80
  1447. SetBackgroundColor 250 250 250
  1448. SetTextColor 150 100 0
  1449. SetFontSize 45
  1450. PlayAlertSound 16 250
  1451. MinimapIcon 2 Brown Diamond
  1452. PlayEffect Brown
  1453. #84+ Top Bases - white background, brown text
  1454. Show
  1455. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1456. ShaperItem True
  1457. ItemLevel >= 84
  1458. SetBackgroundColor 250 250 250
  1459. SetTextColor 150 100 0
  1460. SetBorderColor 0 0 0
  1461. SetFontSize 45
  1462. PlayAlertSound 6 200
  1463. MinimapIcon 2 Brown Diamond
  1464. PlayEffect Brown
  1465. Show
  1466. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1467. ElderItem True
  1468. ItemLevel >= 84
  1469. SetBackgroundColor 250 250 250
  1470. SetTextColor 150 100 0
  1471. SetBorderColor 0 0 0
  1472. SetFontSize 45
  1473. PlayAlertSound 6 200
  1474. MinimapIcon 2 Brown Diamond
  1475. PlayEffect Brown
  1476. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1477. Show
  1478. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1479. ShaperItem True
  1480. ItemLevel >= 80
  1481. SetBackgroundColor 50 0 25
  1482. SetBorderColor 250 0 250
  1483. SetFontSize 45
  1484. PlayAlertSound 16 250
  1485. ItemLevel >= 80
  1486. MinimapIcon 2 Brown Triangle
  1487. PlayEffect Brown Temp
  1488. Show
  1489. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1490. ElderItem True
  1491. ItemLevel >= 80
  1492. SetBackgroundColor 50 0 25
  1493. SetBorderColor 250 0 250
  1494. SetFontSize 45
  1495. PlayAlertSound 16 250
  1496. ItemLevel >= 80
  1497. MinimapIcon 2 Brown Triangle
  1498. PlayEffect Brown Temp
  1499. Show
  1500. Class Sceptre
  1501. ShaperItem True
  1502. ItemLevel >= 80
  1503. SetBackgroundColor 50 0 25
  1504. SetBorderColor 250 0 250
  1505. SetFontSize 45
  1506. PlayAlertSound 16 250
  1507. ItemLevel >= 80
  1508. MinimapIcon 2 Brown Triangle
  1509. Show
  1510. BaseType "Imbued Wand"
  1511. ShaperItem True
  1512. ItemLevel >= 85
  1513. SetBackgroundColor 50 0 25
  1514. SetBorderColor 250 0 250
  1515. SetFontSize 45
  1516. PlayAlertSound 16 250
  1517. ItemLevel >= 80
  1518. MinimapIcon 2 Brown Triangle
  1519. #wagglefoils
  1520. Show
  1521. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1522. ShaperItem True
  1523. SetBackgroundColor 50 0 25
  1524. SetBorderColor 250 0 250
  1525. SetFontSize 45
  1526. PlayAlertSound 16 250
  1527. ItemLevel >= 80
  1528. MinimapIcon 2 Brown Triangle
  1529. Show
  1530. BaseType "Foil" "Rapier"
  1531. Class "One Hand Sword"
  1532. ShaperItem True
  1533. SetBackgroundColor 50 0 25
  1534. SetBorderColor 250 0 250
  1535. SetFontSize 45
  1536. PlayAlertSound 16 250
  1537. ItemLevel >= 80
  1538. MinimapIcon 2 Brown Triangle
  1539. Show
  1540. BaseType "Rusted Spike" "Pecoraro"
  1541. Class "One Hand Sword"
  1542. ShaperItem True
  1543. SetBackgroundColor 50 0 25
  1544. SetBorderColor 250 0 250
  1545. SetFontSize 45
  1546. PlayAlertSound 16 250
  1547. ItemLevel >= 80
  1548. MinimapIcon 2 Brown Triangle
  1549. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1550. Show
  1551. ShaperItem True
  1552. Sockets = 6
  1553. SetBackgroundColor 0 200 200
  1554. SetBorderColor 250 0 125
  1555. SetTextColor 0 0 0
  1556. SetFontSize 40
  1557. PlayAlertSound 16 200
  1558. MinimapIcon 2 Brown Triangle
  1559. Show
  1560. ElderItem True
  1561. Sockets = 6
  1562. SetBackgroundColor 0 200 200
  1563. SetBorderColor 250 0 125
  1564. SetTextColor 0 0 0
  1565. SetFontSize 40
  1566. PlayAlertSound 16 200
  1567. MinimapIcon 2 Brown Triangle
  1568. Show
  1569. ShaperItem True
  1570. ItemLevel >= 84
  1571. SetBackgroundColor 50 0 25
  1572. SetBorderColor 250 175 0
  1573. SetFontSize 45
  1574. PlayAlertSound 16 200
  1575. MinimapIcon 2 Brown Triangle
  1576. Show
  1577. ElderItem True
  1578. ItemLevel >= 84
  1579. SetBackgroundColor 50 0 25
  1580. SetBorderColor 250 175 0
  1581. SetFontSize 45
  1582. PlayAlertSound 16 200
  1583. MinimapIcon 2 Brown Triangle
  1584. Show
  1585. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1586. ShaperItem True
  1587. SetBackgroundColor 50 0 25
  1588. SetBorderColor 250 0 250
  1589. SetFontSize 45
  1590. PlayAlertSound 16 250
  1591. MinimapIcon 2 Brown Triangle
  1592. Show
  1593. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1594. ElderItem True
  1595. SetBackgroundColor 50 0 25
  1596. SetBorderColor 250 0 250
  1597. SetFontSize 45
  1598. PlayAlertSound 16 250
  1599. MinimapIcon 2 Brown Triangle
  1600. Show
  1601. Class Sceptre
  1602. ShaperItem True
  1603. ItemLevel >= 75
  1604. SetBackgroundColor 50 0 25
  1605. SetBorderColor 250 0 250
  1606. SetFontSize 45
  1607. PlayAlertSound 16 250
  1608. MinimapIcon 2 Brown Triangle
  1609. Show
  1610. Class Ring Amulet
  1611. ShaperItem True
  1612. ItemLevel >= 75
  1613. SetBackgroundColor 50 0 25
  1614. SetBorderColor 250 0 250
  1615. SetFontSize 45
  1616. PlayAlertSound 16 250
  1617. MinimapIcon 2 Brown Triangle
  1618. Show
  1619. Class Ring Amulet
  1620. ElderItem True
  1621. ItemLevel >= 75
  1622. SetBackgroundColor 50 0 25
  1623. SetBorderColor 250 0 250
  1624. SetFontSize 45
  1625. PlayAlertSound 16 250
  1626. MinimapIcon 2 Brown Triangle
  1627. Show
  1628. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1629. ShaperItem True
  1630. SetBackgroundColor 50 0 25
  1631. SetBorderColor 0 250 250
  1632. SetFontSize 45
  1633. PlayAlertSound 16 200
  1634. MinimapIcon 2 Brown Triangle
  1635. Show
  1636. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1637. ElderItem True
  1638. SetBackgroundColor 50 0 25
  1639. SetBorderColor 0 250 250
  1640. SetFontSize 45
  1641. PlayAlertSound 16 200
  1642. MinimapIcon 2 Brown Triangle
  1643. Show
  1644. ShaperItem True
  1645. SetBackgroundColor 50 0 25
  1646. SetBorderColor 200 0 100
  1647. SetFontSize 40
  1648. DropLevel >= 60
  1649. PlayAlertSound 16 200
  1650. MinimapIcon 2 Brown Triangle
  1651. Show
  1652. ElderItem True
  1653. SetBackgroundColor 50 0 25
  1654. SetBorderColor 200 0 100
  1655. SetFontSize 40
  1656. DropLevel >= 60
  1657. PlayAlertSound 16 200
  1658. MinimapIcon 2 Brown Triangle
  1659. Show
  1660. ShaperItem True
  1661. SetBackgroundColor 50 0 25
  1662. SetBorderColor 200 0 100
  1663. SetFontSize 40
  1664. Show
  1665. ElderItem True
  1666. SetBackgroundColor 50 0 25
  1667. SetBorderColor 200 0 100
  1668. SetFontSize 40
  1669.  
  1670. ##################################################
  1671. ############# Section 7 - Sockets ################
  1672. ##################################################
  1673. #tabula exception so it doesn't show with white bg and top sound
  1674. Show
  1675. LinkedSockets = 6
  1676. Rarity Unique
  1677. BaseType "Simple Robe"
  1678. SetTextColor 0 0 0
  1679. SetBackgroundColor 190 0 240
  1680. SetBorderColor 250 250 250
  1681. PlayAlertSound 10 250
  1682. SetFontSize 45
  1683. MinimapIcon 1 Green Star
  1684. PlayEffect Green Temp
  1685. Show
  1686. LinkedSockets = 6
  1687. Rarity Unique
  1688. SetBorderColor 0 0 0
  1689. SetTextColor 250 125 0
  1690. SetBackgroundColor 250 250 250
  1691. PlayAlertSound 6 250
  1692. SetFontSize 45
  1693. MinimapIcon 0 Green Star
  1694. PlayEffect Green
  1695. Show
  1696. LinkedSockets = 6
  1697. Class "Body Armour"
  1698. DropLevel >= 50
  1699. Corrupted False
  1700. SetTextColor 0 200 200
  1701. SetBackgroundColor 250 250 250
  1702. SetBorderColor 0 0 0
  1703. PlayAlertSound 6 250
  1704. SetFontSize 45
  1705. MinimapIcon 0 Green Star
  1706. PlayEffect Green
  1707. Show
  1708. LinkedSockets = 6
  1709. Class "Bow"
  1710. ItemLevel >= 64
  1711. Corrupted False
  1712. SetTextColor 0 200 200
  1713. SetBackgroundColor 250 250 250
  1714. SetBorderColor 0 0 0
  1715. PlayAlertSound 6 250
  1716. SetFontSize 45
  1717. MinimapIcon 0 Green Star
  1718. PlayEffect Green
  1719. Show
  1720. LinkedSockets = 6
  1721. SetTextColor 0 0 0
  1722. SetBackgroundColor 190 0 240
  1723. SetBorderColor 250 250 250
  1724. PlayAlertSound 10 250
  1725. SetFontSize 45
  1726. MinimapIcon 1 Green Star
  1727. PlayEffect Green
  1728. Show
  1729. LinkedSockets >= 5
  1730. Rarity Unique
  1731. SetBackgroundColor 0 255 255
  1732. SetBorderColor 255 255 255
  1733. SetTextColor 225 100 0
  1734. PlayAlertSound 5 150
  1735. SetFontSize 45
  1736. MinimapIcon 0 Blue Star
  1737. PlayEffect Blue
  1738. Show
  1739. Sockets = 6
  1740. Rarity Unique
  1741. SetBackgroundColor 0 150 150
  1742. SetTextColor 225 100 0
  1743. SetBorderColor 225 100 0
  1744. PlayAlertSound 5 150
  1745. SetFontSize 45
  1746. MinimapIcon 0 Green Star
  1747. PlayEffect Green
  1748. Show
  1749. LinkedSockets >= 5
  1750. BaseType "Astral Plate" "Vaal Regalia"
  1751. ItemLevel >= 84
  1752. SetBorderColor 255 255 255
  1753. SetBackgroundColor 0 255 255
  1754. SetTextColor 150 100 0
  1755. PlayAlertSound 1 200
  1756. SetFontSize 45
  1757. MinimapIcon 1 Blue Star
  1758. PlayEffect Blue
  1759. Show
  1760. Sockets = 6
  1761. BaseType "Astral Plate" "Vaal Regalia"
  1762. ItemLevel >= 84
  1763. SetBorderColor 255 255 255
  1764. SetBackgroundColor 0 255 255
  1765. SetTextColor 150 100 0
  1766. PlayAlertSound 3 80
  1767. SetFontSize 45
  1768. MinimapIcon 1 Green Circle
  1769. Show
  1770. Rarity Normal Magic Rare
  1771. Class "Body Armour"
  1772. DropLevel >= 60
  1773. Sockets = 5
  1774. LinkedSockets = 5
  1775. SetBorderColor 0 250 250
  1776. SetBackgroundColor 0 150 150
  1777. PlayAlertSound 1 100
  1778. SetFontSize 45
  1779. Show
  1780. Rarity Normal Magic Rare
  1781. Class "Staves"
  1782. ItemLevel >= 55
  1783. Sockets = 5
  1784. LinkedSockets = 5
  1785. SetBorderColor 0 250 250
  1786. SetBackgroundColor 0 150 150
  1787. PlayAlertSound 1 100
  1788. SetFontSize 45
  1789. Show
  1790. Rarity Normal Magic Rare
  1791. Sockets = 5
  1792. LinkedSockets = 5
  1793. SetBorderColor 0 250 250
  1794. SetBackgroundColor 0 150 150
  1795. PlayAlertSound 1 100
  1796. SetFontSize 45
  1797. Show
  1798. Sockets = 6
  1799. SetTextColor 0 0 0
  1800. SetBackgroundColor 0 200 200
  1801. SetBorderColor 0 0 0
  1802. SetFontSize 38
  1803. PlayAlertSound 3 65
  1804. SetFontSize 45
  1805. MinimapIcon 1 Green Circle
  1806.  
  1807. ##################################################
  1808. ############## Section 8 - Uniques ###############
  1809. ##################################################
  1810. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now). Also handles Dying Sun b/c flasks can't be influenced
  1811. #disabled b/c I'm fucking tired of seeing big highlight sapphire ring uniques in elder maps
  1812. #Show
  1813. # BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1814. # Rarity Unique
  1815. # ItemLevel >= 85
  1816. # SetTextColor 0 0 0
  1817. # SetBackgroundColor 225 100 0
  1818. # SetBorderColor 255 255 255
  1819. # SetFontSize 42
  1820. # PlayAlertSound 5 150
  1821. # MinimapIcon 0 White Star
  1822. # PlayEffect White
  1823. #Prophecy valuable uniques
  1824. Show
  1825. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1826. Rarity Unique
  1827. SetTextColor 0 0 0
  1828. SetBackgroundColor 225 100 0
  1829. SetBorderColor 255 255 255
  1830. SetFontSize 42
  1831. PlayAlertSound 5 150
  1832. MinimapIcon 0 White Star
  1833. PlayEffect White
  1834. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1835. Show
  1836. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves"
  1837. Rarity Unique
  1838. SetBorderColor 0 0 0
  1839. SetTextColor 250 125 0
  1840. SetBackgroundColor 250 250 250
  1841. SetFontSize 45
  1842. PlayAlertSound 6 250
  1843. MinimapIcon 0 White Star
  1844. PlayEffect White
  1845. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  1846. Show
  1847. BaseType "Citrine Amulet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Rawhide Boots" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Necromancer Silks" "Rawhide Tower Shield" "Destiny Leather" "Penetrating Arrow Quiver" "Corrugated Buckler" "Blood Sceptre" "Magistrate Crown"
  1848. Rarity Unique
  1849. SetTextColor 0 0 0
  1850. SetBackgroundColor 225 100 0
  1851. SetBorderColor 255 255 255
  1852. SetFontSize 42
  1853. PlayAlertSound 5 150
  1854. MinimapIcon 0 Yellow Star
  1855. PlayEffect Yellow
  1856. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  1857. Show
  1858. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Imperial Skean" "Goathide Boots" "Gavel" "Sorcerer Boots"
  1859. Rarity Unique
  1860. SetTextColor 0 0 0
  1861. SetBorderColor 0 250 250
  1862. SetBackgroundColor 225 100 0
  1863. SetFontSize 40
  1864. PlayAlertSound 4 100
  1865. MinimapIcon 1 Yellow Star
  1866. PlayEffect Yellow Temp
  1867. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  1868. Show
  1869. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "Serpentscale Gauntlets" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Auric Mace" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Titanium Spirit Shield" "Ruby Flask" "Desert Brigandine" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Steel Gauntlets" "Hubris Circlet" "Stealth Boots" "Large Hybrid Flask" "Sabre" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Goathide Gloves" "Amethyst Flask"
  1870. Rarity Unique
  1871. SetTextColor 0 0 0
  1872. SetBorderColor 0 0 0
  1873. SetBackgroundColor 225 100 0
  1874. SetFontSize 38
  1875. PlayAlertSound 4 100
  1876. MinimapIcon 1 Yellow Star
  1877. PlayEffect Brown
  1878. #CONDITIONAL SV - BETRAYAL ECONOMY PREDICTIONS
  1879. Show
  1880. BaseType "Zodiac Leather" "Vaal Gauntlets" "Mind Cage" "Iron Sceptre" "Full Dragonscale" "Vaal Rapier"
  1881. Rarity Unique
  1882. SetTextColor 0 0 0
  1883. SetBorderColor 0 0 0
  1884. SetBackgroundColor 225 100 0
  1885. SetFontSize 38
  1886. PlayAlertSound 4 100
  1887. MinimapIcon 1 Yellow Star
  1888. PlayEffect Brown
  1889. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. corrupt block first
  1890. Show
  1891. Class Ring
  1892. Rarity Unique
  1893. BaseType "Iron Ring" "Paua Ring" "Amethyst Ring"
  1894. SetTextColor 0 0 0
  1895. SetBackgroundColor 225 100 0
  1896. SetBorderColor 250 0 0
  1897. SetFontSize 40
  1898. PlayAlertSound 4 100
  1899. MinimapIcon 1 Yellow Star
  1900. PlayEffect Brown
  1901. Show
  1902. Class Ring
  1903. Rarity Unique
  1904. ItemLevel >= 85
  1905. SetTextColor 0 0 0
  1906. SetBackgroundColor 225 100 0
  1907. SetBorderColor 250 0 0
  1908. SetFontSize 40
  1909. PlayAlertSound 4 100
  1910. MinimapIcon 1 Yellow Star
  1911. PlayEffect Brown
  1912. Show
  1913. Class Ring
  1914. Rarity Unique
  1915. SetTextColor 0 0 0
  1916. # SetBorderColor 100 175 255
  1917. # SetBorderColor 75 150 255
  1918. SetBackgroundColor 225 100 0
  1919. SetBorderColor 0 0 0
  1920. SetFontSize 40
  1921. PlayAlertSound 4 100
  1922. MinimapIcon 1 Yellow Star
  1923. PlayEffect Brown
  1924. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  1925. Show
  1926. BaseType "Steelscale Gauntlets" "Praetor Crown" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Sage Wand" "Imperial Claw" "Eternal Sword" "Assassin Bow" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre" "Fiend Dagger" "Ezomyte Staff"
  1927. Rarity Unique
  1928. SetTextColor 0 0 0
  1929. SetBorderColor 0 0 0
  1930. SetBackgroundColor 225 100 0
  1931. SetFontSize 38
  1932. PlayAlertSound 4 100
  1933. MinimapIcon 2 Yellow Star
  1934. PlayEffect Brown Temp
  1935. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1936. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1937. Show
  1938. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  1939. Rarity Unique
  1940. SetTextColor 75 75 75
  1941. SetBorderColor 100 100 100
  1942. SetBackgroundColor 225 100 0
  1943. SetFontSize 38
  1944. PlayAlertSound 4 100
  1945. MinimapIcon 2 Brown Star
  1946. PlayEffect Brown Temp
  1947. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1948. Show
  1949. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1950. Rarity Unique
  1951. SetTextColor 75 75 75
  1952. SetBorderColor 100 100 100
  1953. SetBackgroundColor 225 100 0
  1954. SetFontSize 36
  1955. #All other league-specific uniques
  1956. Show
  1957. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  1958. Rarity Unique
  1959. SetTextColor 75 75 75
  1960. SetBorderColor 100 100 100
  1961. SetBackgroundColor 225 100 0
  1962. SetFontSize 38
  1963. PlayAlertSound 4 100
  1964. MinimapIcon 2 Brown Star
  1965. PlayEffect Brown Temp
  1966. Show
  1967. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1968. Rarity Unique
  1969. SetTextColor 75 75 75
  1970. SetBorderColor 100 100 100
  1971. SetBackgroundColor 225 100 0
  1972. SetFontSize 38
  1973. PlayAlertSound 4 100
  1974. MinimapIcon 2 Brown Star
  1975. PlayEffect Brown Temp
  1976. #Maelstrom staves are fun (Taryn's)
  1977. Show
  1978. BaseType Staff
  1979. Rarity Unique
  1980. DropLevel = 64
  1981. SetTextColor 0 0 0
  1982. SetBorderColor 0 0 0
  1983. SetBackgroundColor 225 100 0
  1984. SetFontSize 38
  1985. PlayAlertSound 4 100
  1986. MinimapIcon 2 Yellow Star
  1987. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1988. Show
  1989. Rarity Unique
  1990. ItemLevel <= 67
  1991. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  1992. SetTextColor 0 0 0
  1993. SetBorderColor 0 0 0
  1994. SetBackgroundColor 225 100 0
  1995. SetFontSize 38
  1996. PlayAlertSound 4 80
  1997. MinimapIcon 2 Yellow Star
  1998. #"Corrupt This" block - uniques that are very low value but are good targets for corruptions especially with new implicits post-incursion. red borders
  1999. Show
  2000. BaseType "Basket Rapier" "Goathide Gloves" "Coral Amulet" "Paua Amulet"
  2001. Rarity Unique
  2002. SetTextColor 0 0 0
  2003. SetBorderColor 250 0 0
  2004. # SetBorderColor 150 0 250
  2005. SetBackgroundColor 200 75 0
  2006. SetFontSize 36
  2007. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2008. Show
  2009. Rarity Unique
  2010. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2011. SetTextColor 0 0 0
  2012. SetBorderColor 0 0 0
  2013. SetBorderColor 150 0 250
  2014. SetBackgroundColor 200 75 0
  2015. SetFontSize 36
  2016. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2017. Show
  2018. Rarity Unique
  2019. SetTextColor 0 0 0
  2020. SetBorderColor 0 0 0
  2021. SetBackgroundColor 200 75 0
  2022. SetFontSize 36
  2023.  
  2024. ##################################################
  2025. ######### Section 9 - Divination Cards ###########
  2026. ##################################################
  2027. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2028. #Note: All div cards make sounds by default. There are 3 categories.
  2029. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2030. Show
  2031. BaseType "The Wolf's Shadow"
  2032. Class "Divination Card"
  2033. SetTextColor 0 0 0
  2034. SetBorderColor 0 0 0
  2035. SetBackgroundColor 110 160 210
  2036. SetFontSize 36
  2037. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2038. Show
  2039. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2040. SetBorderColor 0 0 0
  2041. SetTextColor 240 0 240
  2042. SetBackgroundColor 250 250 250
  2043. SetFontSize 45
  2044. PlayAlertSound 6 250
  2045. MinimapIcon 0 White Square
  2046. PlayEffect White
  2047. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2048. Show
  2049. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Soul" "The Porcupine" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart"
  2050. Class "Divination Card"
  2051. SetTextColor 0 0 0
  2052. SetBorderColor 0 0 0
  2053. SetBackgroundColor 250 100 200
  2054. PlayAlertSound 6 200
  2055. SetFontSize 45
  2056. MinimapIcon 0 Red Square
  2057. PlayEffect Red
  2058. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2059. Show
  2060. BaseType "The Devastator" "The Ethereal" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Risk" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist"
  2061. Class "Divination Card"
  2062. SetTextColor 0 0 0
  2063. SetBorderColor 0 0 0
  2064. SetBackgroundColor 200 150 250
  2065. PlayAlertSound 2 125
  2066. SetFontSize 45
  2067. MinimapIcon 1 Blue Square
  2068. PlayEffect Blue
  2069. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2070. Show
  2071. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher"
  2072. Class "Divination Card"
  2073. SetTextColor 0 0 0
  2074. SetBorderColor 0 0 0
  2075. # SetBackgroundColor 150 200 250
  2076. # SetBackgroundColor 125 175 225
  2077. SetBackgroundColor 110 160 210
  2078. SetFontSize 36
  2079. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2080. Hide
  2081. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2082. Class "Divination Card"
  2083. SetTextColor 0 0 0
  2084. SetBorderColor 0 0 0
  2085. # SetBackgroundColor 150 200 250
  2086. # SetBackgroundColor 125 175 225
  2087. SetBackgroundColor 110 160 210
  2088. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2089. Show
  2090. Class "Divination Card"
  2091. SetTextColor 0 0 0
  2092. SetBorderColor 0 0 0
  2093. SetBackgroundColor 150 200 250
  2094. PlayAlertSound 3 125
  2095. SetFontSize 40
  2096. MinimapIcon 2 Blue Square
  2097. PlayEffect Blue Temp
  2098.  
  2099. ##################################################
  2100. ####### Section 10 - Basetypes & Crafting ########
  2101. ##################################################
  2102. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2103. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2104. Show
  2105. BaseType "Lion Pelt"
  2106. ItemLevel >= 84
  2107. SetBorderColor 150 100 0
  2108. SetBackgroundColor 75 50 0
  2109. SetFontSize 40
  2110.  
  2111. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2112. Show
  2113. BaseType "Bone Helmet"
  2114. ItemLevel >= 86
  2115. SetBackgroundColor 250 250 250
  2116. SetTextColor 150 100 0
  2117. SetBorderColor 0 0 0
  2118. SetFontSize 45
  2119. PlayAlertSound 6 200
  2120. MinimapIcon 1 Brown Diamond
  2121. PlayEffect White
  2122.  
  2123. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2124. Show
  2125. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2126. SetTextColor 200 0 250
  2127. SetFontSize 40
  2128. MinimapIcon 1 Red Diamond
  2129. PlayEffect Red
  2130.  
  2131. #ID'd craft with good mods
  2132. Show
  2133. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2134. HasExplicitMod "Tyrannical" "Merciless"
  2135. SetTextColor 150 50 250
  2136. SetFontSize 36
  2137. Show
  2138. BaseType "Jewelled Foil" "Spiraled Foil"
  2139. HasExplicitMod "Electrocuting"
  2140. SetTextColor 150 50 250
  2141. SetFontSize 36
  2142. Show
  2143. BaseType "Void Sceptre" "Opal Sceptre"
  2144. HasExplicitMod "Glyphic" "Runic"
  2145. SetTextColor 150 50 250
  2146. SetFontSize 36
  2147. Show
  2148. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2149. HasExplicitMod "of Unmaking" "of Ruin"
  2150. SetTextColor 150 50 250
  2151. SetFontSize 36
  2152. Show
  2153. BaseType "Vaal Regalia"
  2154. HasExplicitMod "Resplendent"
  2155. SetTextColor 150 50 250
  2156. SetFontSize 36
  2157. Show
  2158. BaseType "Titanium Spirit Shield"
  2159. HasExplicitMod "Incandescent"
  2160. SetTextColor 150 50 250
  2161. SetFontSize 36
  2162. Show
  2163. BaseType "Astral Plate"
  2164. HasExplicitMod "Rapturous" "Prime"
  2165. SetTextColor 150 50 250
  2166. SetFontSize 36
  2167. Show
  2168. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2169. HasExplicitMod "Vigorous"
  2170. SetTextColor 150 50 250
  2171. SetFontSize 36
  2172. Show
  2173. BaseType "Leather Belt" "Heavy Belt"
  2174. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2175. SetTextColor 150 50 250
  2176. SetFontSize 36
  2177. Show
  2178. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring"
  2179. HasExplicitMod "Virile" "Rotund" "Athlete's" "Resplendent" "Incandescent" "Dazzling" "Overpowering" "Devastating"
  2180. SetTextColor 150 50 250
  2181. SetFontSize 36
  2182. Show
  2183. Class Jewel
  2184. HasExplicitMod "Vivid"
  2185. SetBorderColor 250 175 0
  2186. SetTextColor 150 50 250
  2187. SetFontSize 36
  2188. Show
  2189. BaseType "Breach Ring"
  2190. HasExplicitMod "of Exile" "of Bameth"
  2191. SetTextColor 150 50 250
  2192. SetBorderColor 75 150 255
  2193. SetBackgroundColor 0 50 100
  2194. SetFontSize 36
  2195. Show
  2196. BaseType "Unset Ring"
  2197. HasExplicitMod "Flawless"
  2198. SetTextColor 150 50 250
  2199. SetBorderColor 75 150 255
  2200. SetBackgroundColor 0 50 100
  2201. SetFontSize 36
  2202. Show
  2203. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2204. HasExplicitMod "Chemist's"
  2205. Corrupted False
  2206. SetTextColor 200 150 250
  2207. SetFontSize 36
  2208. #disabled for now until I decide what to do with this
  2209. #Show
  2210. # Class "Gloves" "Boots" "Helm"
  2211. # HasExplicitMod "Athlete's" "Fecund"
  2212. # SetTextColor 150 50 250
  2213. # SetFontSize 36
  2214. #Show
  2215. # Class "Boots"
  2216. # HasExplicitMod "Hellion's" "Cheetah's"
  2217. # SetTextColor 150 50 250
  2218. # SetFontSize 36
  2219.  
  2220. #i86 Highlight Blocks
  2221. #Rare i86 Jewellery - Bright Tan Border, brown background
  2222. Show
  2223. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2224. Rarity Rare
  2225. ItemLevel >= 86
  2226. SetBorderColor 175 75 255
  2227. SetBackgroundColor 50 0 100
  2228. SetBorderColor 250 200 175
  2229. SetFontSize 42
  2230. Show
  2231. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2232. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2233. Height = 1
  2234. Rarity Rare
  2235. ItemLevel >= 86
  2236. SetBorderColor 75 150 255
  2237. SetBackgroundColor 0 50 100
  2238. SetBorderColor 250 200 175
  2239. SetFontSize 40
  2240. DisableDropSound
  2241. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2242. Show
  2243. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2244. Rarity Rare
  2245. ItemLevel >= 86
  2246. SetBorderColor 250 200 150
  2247. SetFontSize 40
  2248. Show
  2249. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2250. Rarity Rare
  2251. ItemLevel >= 86
  2252. SetBorderColor 250 200 150
  2253. SetFontSize 40
  2254. #All the rest - Bright Tan Border, large font
  2255. Show
  2256. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2257. ItemLevel >= 86
  2258. SetBorderColor 250 200 150
  2259. SetFontSize 40
  2260. Show
  2261. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2262. ItemLevel >= 86
  2263. SetBorderColor 250 200 150
  2264. SetFontSize 40
  2265. Show
  2266. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2267. ItemLevel >= 86
  2268. SetBorderColor 250 200 150
  2269. SetFontSize 40
  2270. Show
  2271. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2272. ItemLevel >= 86
  2273. SetBorderColor 250 200 150
  2274. SetFontSize 40
  2275. Show
  2276. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2277. ItemLevel >= 86
  2278. SetBorderColor 250 200 150
  2279. SetFontSize 40
  2280. Show
  2281. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2282. ItemLevel >= 86
  2283. SetBorderColor 250 200 150
  2284. SetFontSize 40
  2285. #awkward items (maelstrom staff, sai)
  2286. Show
  2287. BaseType Staff
  2288. DropLevel = 64
  2289. ItemLevel >= 86
  2290. SetBorderColor 250 200 150
  2291. SetFontSize 40
  2292. Show
  2293. BaseType "Sai"
  2294. Class Dagger
  2295. ItemLevel >= 86
  2296. SetBorderColor 250 200 150
  2297. SetFontSize 40
  2298.  
  2299. #i85 Highlight Blocks
  2300. #Rare Top level Jewellery - Bright brown border, brown background
  2301. Show
  2302. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2303. Rarity Rare
  2304. ItemLevel >= 85
  2305. SetBorderColor 175 75 255
  2306. SetBackgroundColor 50 0 100
  2307. SetBorderColor 250 175 0
  2308. SetFontSize 40
  2309. Show
  2310. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2311. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2312. Height = 1
  2313. Rarity Rare
  2314. ItemLevel >= 85
  2315. SetBorderColor 75 150 255
  2316. SetBackgroundColor 0 50 100
  2317. SetBorderColor 250 175 0
  2318. SetFontSize 38
  2319. DisableDropSound
  2320. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2321. Show
  2322. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2323. Rarity Rare
  2324. ItemLevel >= 85
  2325. SetBorderColor 200 150 0
  2326. SetFontSize 38
  2327. Show
  2328. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2329. Rarity Rare
  2330. ItemLevel >= 85
  2331. SetBorderColor 200 150 0
  2332. SetFontSize 36
  2333. #All the rest - Bright Brown Border, slightly larger font
  2334. Show
  2335. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2336. ItemLevel >= 85
  2337. SetBorderColor 200 150 0
  2338. SetFontSize 36
  2339. Show
  2340. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2341. ItemLevel >= 85
  2342. SetBorderColor 200 150 0
  2343. SetFontSize 36
  2344. Show
  2345. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2346. ItemLevel >= 85
  2347. SetBorderColor 200 150 0
  2348. SetFontSize 36
  2349. Show
  2350. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2351. ItemLevel >= 85
  2352. SetBorderColor 200 150 0
  2353. SetFontSize 36
  2354. Show
  2355. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2356. ItemLevel >= 85
  2357. SetBorderColor 200 150 0
  2358. SetFontSize 36
  2359. Show
  2360. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2361. ItemLevel >= 85
  2362. SetBorderColor 200 150 0
  2363. SetFontSize 36
  2364. #awkward items (maelstrom staff, sai)
  2365. Show
  2366. BaseType Staff
  2367. DropLevel = 64
  2368. ItemLevel >= 85
  2369. SetBorderColor 200 150 0
  2370. SetFontSize 36
  2371. Show
  2372. BaseType "Sai"
  2373. Class Dagger
  2374. ItemLevel >= 85
  2375. SetBorderColor 200 150 0
  2376. SetFontSize 36
  2377.  
  2378. #i84 Highlight Blocks
  2379. #Rare Top level Jewellery - Bright brown border, brown background
  2380. Show
  2381. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2382. Rarity Rare
  2383. ItemLevel >= 84
  2384. SetBorderColor 175 75 255
  2385. SetBackgroundColor 50 0 100
  2386. SetBorderColor 200 135 0
  2387. SetFontSize 38
  2388. Show
  2389. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2390. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2391. Height = 1
  2392. Rarity Rare
  2393. ItemLevel >= 84
  2394. SetBorderColor 75 150 255
  2395. SetBackgroundColor 0 50 100
  2396. SetBorderColor 200 135 0
  2397. SetFontSize 36
  2398. DisableDropSound
  2399. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2400. Show
  2401. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2402. Rarity Rare
  2403. ItemLevel >= 84
  2404. SetBorderColor 150 100 0
  2405. SetFontSize 36
  2406. Show
  2407. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2408. Rarity Rare
  2409. ItemLevel >= 84
  2410. SetBorderColor 150 100 0
  2411. #All the rest - Dim Brown Border
  2412. Show
  2413. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2414. ItemLevel >= 84
  2415. SetBorderColor 150 100 0
  2416. Show
  2417. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2418. ItemLevel >= 84
  2419. SetBorderColor 150 100 0
  2420. Show
  2421. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2422. ItemLevel >= 84
  2423. SetBorderColor 150 100 0
  2424. Show
  2425. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2426. ItemLevel >= 84
  2427. SetBorderColor 150 100 0
  2428. Show
  2429. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2430. ItemLevel >= 84
  2431. SetBorderColor 150 100 0
  2432. Show
  2433. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2434. ItemLevel >= 84
  2435. SetBorderColor 150 100 0
  2436. #awkward items (maelstrom staff, sai)
  2437. Show
  2438. BaseType Staff
  2439. DropLevel = 64
  2440. ItemLevel >= 84
  2441. SetBorderColor 150 100 0
  2442. Show
  2443. BaseType "Sai"
  2444. Class Dagger
  2445. ItemLevel >= 84
  2446. SetBorderColor 150 100 0
  2447.  
  2448. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2449. Show
  2450. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  2451. SetBorderColor 225 0 225
  2452. SetBackgroundColor 65 0 65
  2453. SetFontSize 40
  2454. SetTextColor 0 255 255
  2455. PlayAlertSound 13 250
  2456. MinimapIcon 1 Blue Diamond
  2457. PlayEffect Blue
  2458. Show
  2459. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2460. ItemLevel >= 84
  2461. SetBorderColor 200 0 200
  2462. SetBackgroundColor 75 0 75
  2463. SetFontSize 40
  2464. PlayAlertSound 13 250
  2465. MinimapIcon 2 Blue Diamond
  2466. PlayEffect Blue
  2467. Show
  2468. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2469. ItemLevel >= 84
  2470. SetBorderColor 200 0 200
  2471. SetBackgroundColor 75 0 75
  2472. SetFontSize 40
  2473. PlayAlertSound 13 250
  2474. MinimapIcon 2 Blue Diamond
  2475. PlayEffect Blue
  2476.  
  2477. ##################################################
  2478. ######## Section 11 - Rare Highlighting ##########
  2479. ##################################################
  2480. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  2481. Show
  2482. BaseType "Astral Plate" "Vaal Regalia"
  2483. Rarity Rare
  2484. SetBorderColor 150 0 255
  2485. SetFontSize 34
  2486. Show
  2487. BaseType "Assassin's Garb"
  2488. Rarity Rare
  2489. SetBorderColor 75 150 255
  2490. Show
  2491. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2492. Rarity Rare
  2493. SetBorderColor 150 0 255
  2494. SetFontSize 34
  2495. Show
  2496. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2497. Rarity Rare
  2498. SetBorderColor 150 0 255
  2499. SetFontSize 36
  2500. Show
  2501. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2502. Rarity Rare
  2503. SetBorderColor 200 0 200
  2504. SetFontSize 38
  2505. #light blue borders on caster weapons
  2506. #note: removed border from eclipse staff due to zero demand
  2507. Show
  2508. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2509. Rarity Rare
  2510. SetBorderColor 150 200 250
  2511. SetFontSize 36
  2512. Show
  2513. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2514. Rarity Rare
  2515. SetBorderColor 150 200 250
  2516. SetFontSize 34
  2517. #lime green on ranged weapons
  2518. Show
  2519. BaseType "Imbued Wand"
  2520. Rarity Rare
  2521. SetBorderColor 125 200 40
  2522. SetFontSize 34
  2523. Show
  2524. BaseType "Harbinger Bow" "Penetrating Arrow Quiver"
  2525. Rarity Rare
  2526. # SetBorderColor 150 250 50
  2527. SetBorderColor 125 200 40
  2528. #maroon on melee weapons
  2529. Show
  2530. BaseType "Vaal Axe"
  2531. Rarity Rare
  2532. SetBorderColor 128 0 0
  2533. SetFontSize 34
  2534. Show
  2535. BaseType "Coronal Maul"
  2536. Rarity Rare
  2537. SetBorderColor 128 0 0
  2538. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  2539. Show
  2540. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  2541. Rarity Rare
  2542. SetBorderColor 128 0 0
  2543. SetFontSize 34
  2544. Show
  2545. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  2546. Rarity Rare
  2547. SetBorderColor 128 0 0
  2548. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2549. #bigger font sizes and purple highlighting at low levels - general filter only
  2550. Show
  2551. ItemLevel <= 25
  2552. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  2553. Rarity Rare
  2554. SetBorderColor 175 75 255
  2555. SetBackgroundColor 50 0 100
  2556. SetFontSize 45
  2557. Show
  2558. ItemLevel <= 47
  2559. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  2560. Rarity Rare
  2561. SetBorderColor 175 75 255
  2562. SetBackgroundColor 50 0 100
  2563. SetFontSize 45
  2564. Show
  2565. ItemLevel <= 47
  2566. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2567. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2568. Height = 1
  2569. Rarity Rare
  2570. SetBorderColor 75 150 255
  2571. SetBackgroundColor 0 50 100
  2572. SetFontSize 40
  2573. #good basetype jewellery highlighting - purple
  2574. Show
  2575. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2576. Rarity Rare
  2577. SetBorderColor 175 75 255
  2578. SetBackgroundColor 50 0 100
  2579. SetFontSize 38
  2580. #blue highlighting for 2nd tier
  2581. Show
  2582. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2583. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2584. Height = 1
  2585. Rarity Rare
  2586. SetBorderColor 75 150 255
  2587. SetBackgroundColor 0 50 100
  2588. SetFontSize 36
  2589. Show
  2590. BaseType "Breach Ring"
  2591. SetBorderColor 75 150 255
  2592. SetBackgroundColor 0 50 100
  2593. SetFontSize 34
  2594. DisableDropSound
  2595. #Second-Tier 2x2 highlighting
  2596. #blue border exceptions (only applies in strict version)
  2597. Show
  2598. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2599. Rarity Rare
  2600. Height = 2
  2601. Width = 2
  2602. SetBorderColor 75 150 255
  2603. SetFontSize 36
  2604. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2605. Show
  2606. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2607. Rarity Rare
  2608. Height = 2
  2609. Width = 2
  2610. SetBorderColor 75 150 255
  2611. SetFontSize 36
  2612. Show
  2613. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2614. Rarity Rare
  2615. Height = 2
  2616. Width = 2
  2617. SetBorderColor 75 150 255
  2618. SetFontSize 36
  2619. Show
  2620. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2621. Rarity Rare
  2622. SetBorderColor 75 150 255
  2623. SetFontSize 36
  2624. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2625. #new: blue borders on all droplevel 60+ boots
  2626. Show
  2627. Class "Boots"
  2628. Rarity Rare
  2629. DropLevel >= 60
  2630. SetBorderColor 75 150 255
  2631. SetFontSize 36
  2632. #Show
  2633. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2634. # Class "Helm"
  2635. # Rarity Rare
  2636. # DropLevel >= 60
  2637. # SetBorderColor 75 150 255
  2638.  
  2639. ##################################################
  2640. ########## Section 12 - Miscellaneous ############
  2641. ##################################################
  2642. #Common Atlas bases (magic included due to rarity here)
  2643. Show
  2644. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2645. Rarity Normal Magic
  2646. SetBorderColor 200 0 200
  2647. Show
  2648. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2649. Rarity Normal Magic
  2650. SetBorderColor 200 0 200
  2651.  
  2652. #Oddball items & items that should never normally drop
  2653. Show
  2654. Class "Quest Items"
  2655. SetTextColor 0 250 0
  2656. SetBorderColor 0 250 0
  2657. SetFontSize 45
  2658. MinimapIcon 0 Green Triangle
  2659. PlayEffect Green
  2660. Show
  2661. Class "Amulet" "Ring"
  2662. Identified True
  2663. Corrupted True
  2664. SetBorderColor 175 0 0
  2665. Show
  2666. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2667. SetFontSize 42
  2668. SetBackgroundColor 100 66 0
  2669. SetBorderColor 0 255 255
  2670. Show
  2671. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2672. SetFontSize 42
  2673. SetBackgroundColor 100 66 0
  2674. SetBorderColor 0 255 255
  2675.  
  2676. #Lavender border around 75+ jewellery
  2677. Show
  2678. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2679. ItemLevel >= 75
  2680. Rarity Normal
  2681. SetBorderColor 150 120 255
  2682. Show
  2683. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2684. ItemLevel >= 72
  2685. Rarity Normal
  2686.  
  2687. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2688. Show
  2689. ItemLevel <= 25
  2690. Sockets >= 3
  2691. SocketGroup RGB
  2692. SetBorderColor 150 150 150
  2693. SetBackgroundColor 40 40 40
  2694. SetFontSize 40
  2695. Show
  2696. ItemLevel <= 47
  2697. Sockets >= 3
  2698. SocketGroup RGB
  2699. SetBorderColor 150 150 150
  2700. SetBackgroundColor 40 40 40
  2701. SetFontSize 36
  2702. Show
  2703. Sockets >= 3
  2704. SocketGroup RGB
  2705. Width = 2
  2706. Height = 2
  2707. SetBorderColor 150 150 150
  2708. SetBackgroundColor 40 40 40
  2709. Show
  2710. Sockets >= 3
  2711. SocketGroup RGB
  2712. Width = 1
  2713. Height = 3
  2714. SetBorderColor 150 150 150
  2715. SetBackgroundColor 40 40 40
  2716. Show
  2717. Sockets >= 3
  2718. ItemLevel <= 74
  2719. SocketGroup RGB
  2720. SetBorderColor 150 150 150
  2721. SetBackgroundColor 40 40 40
  2722.  
  2723. ##################################################
  2724. ######### Section 13 - Global Levelling ##########
  2725. ##################################################
  2726. #High priority items that affect all archetypes
  2727. #mervail
  2728. Show
  2729. BaseType "Sapphire Ring"
  2730. ItemLevel <= 14
  2731. SetBorderColor 150 120 255
  2732. SetBackgroundColor 50 40 80
  2733. SetFontSize 45
  2734. PlayAlertSound 13 150
  2735. #fidelitas
  2736. Show
  2737. BaseType "Topaz Ring"
  2738. ItemLevel <= 16
  2739. SetBorderColor 150 120 255
  2740. SetBackgroundColor 50 40 80
  2741. SetFontSize 45
  2742. PlayAlertSound 13 150
  2743. #act 3 resist ring shuffle
  2744. Show
  2745. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2746. Rarity Magic Rare
  2747. ItemLevel >= 20
  2748. ItemLevel <= 35
  2749. SetBorderColor 150 120 255
  2750. SetBackgroundColor 50 40 80
  2751. SetFontSize 45
  2752. PlayAlertSound 13 100
  2753. Show
  2754. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2755. ItemLevel >= 20
  2756. ItemLevel <= 35
  2757. SetBorderColor 150 120 255
  2758. SetBackgroundColor 50 40 80
  2759. SetFontSize 45
  2760. Show
  2761. ItemLevel <= 35
  2762. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2763. SetBorderColor 150 120 255
  2764. SetFontSize 45
  2765. Show
  2766. ItemLevel <= 47
  2767. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2768. SetBorderColor 150 120 255
  2769. SetFontSize 40
  2770. Show
  2771. ItemLevel <= 67
  2772. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2773. Rarity Magic
  2774. SetBorderColor 150 120 255
  2775. SetFontSize 40
  2776. Show
  2777. ItemLevel <= 15
  2778. BaseType "Leather Belt" "Coral Ring"
  2779. Rarity Magic
  2780. SetBorderColor 255 204 102
  2781. SetFontSize 45
  2782. Show
  2783. ItemLevel <= 35
  2784. BaseType "Leather Belt" "Coral Ring"
  2785. SetBorderColor 255 204 102
  2786. SetFontSize 45
  2787. Show
  2788. ItemLevel <= 47
  2789. BaseType "Leather Belt" "Coral Ring"
  2790. SetBorderColor 255 204 102
  2791. SetFontSize 40
  2792. Show
  2793. ItemLevel <= 15
  2794. BaseType "Rustic Sash"
  2795. SetBorderColor 200 80 0
  2796. SetFontSize 45
  2797. Show
  2798. ItemLevel <= 47
  2799. BaseType "Rustic Sash"
  2800. Rarity Magic
  2801. SetBorderColor 250 100 0
  2802. SetFontSize 45
  2803. Show
  2804. ItemLevel <= 47
  2805. BaseType "Rustic Sash"
  2806. SetBorderColor 200 80 0
  2807. SetFontSize 40
  2808. Show
  2809. ItemLevel <= 15
  2810. BaseType "Iron Ring"
  2811. SetBorderColor 200 80 0
  2812. SetFontSize 45
  2813. Show
  2814. ItemLevel <= 25
  2815. BaseType "Iron Ring"
  2816. SetBorderColor 200 80 0
  2817. SetFontSize 40
  2818. Show
  2819. ItemLevel <= 15
  2820. BaseType "Heavy Belt"
  2821. SetBorderColor 200 0 200
  2822. SetFontSize 45
  2823. Show
  2824. ItemLevel <= 25
  2825. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2826. SetBorderColor 200 0 200
  2827. SetBackgroundColor 35 0 35
  2828. SetFontSize 45
  2829. Show
  2830. ItemLevel <= 35
  2831. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2832. SetBorderColor 200 0 200
  2833. SetFontSize 40
  2834. Show
  2835. ItemLevel <= 15
  2836. BaseType "Amber Amulet"
  2837. SetBorderColor 200 0 200
  2838. SetBackgroundColor 35 0 35
  2839. SetFontSize 45
  2840. PlayAlertSound 16 150
  2841. Show
  2842. ItemLevel <= 15
  2843. BaseType "Jade Amulet" "Lapis Amulet"
  2844. SetBorderColor 200 0 200
  2845. SetBackgroundColor 35 0 35
  2846. SetFontSize 45
  2847. Show
  2848. ItemLevel <= 25
  2849. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2850. SetBorderColor 200 0 200
  2851. SetFontSize 38
  2852. Show
  2853. ItemLevel <= 69
  2854. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2855. Rarity Normal Magic
  2856. Show
  2857. ItemLevel <= 69
  2858. BaseType "Rustic Sash"
  2859. Rarity Normal Magic
  2860. Show
  2861. ItemLevel <= 47
  2862. BaseType "Heavy Belt" "Iron Ring"
  2863. Show
  2864. Class "Ring" "Amulet" "Belt"
  2865. ItemLevel <= 15
  2866. Rarity Magic
  2867. SetFontSize 45
  2868. Show
  2869. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2870. ItemLevel <= 11
  2871. SetFontSize 42
  2872.  
  2873. #tan border on magic and rare levelling boots
  2874. Show
  2875. HasExplicitMod "Runner's" "Sprinter's"
  2876. ItemLevel <= 25
  2877. SetTextColor 250 0 125
  2878. SetBorderColor 255 204 102
  2879. SetFontSize 45
  2880. Show
  2881. Class "Boots"
  2882. ItemLevel <= 25
  2883. Rarity Magic Rare
  2884. SetBorderColor 255 204 102
  2885. SetFontSize 45
  2886. Show
  2887. Class "Boots"
  2888. ItemLevel < 47
  2889. Rarity Magic
  2890. SetBorderColor 255 204 102
  2891. SetFontSize 40
  2892. Show
  2893. Class "Boots"
  2894. Rarity Rare
  2895. ItemLevel < 67
  2896. SetBorderColor 255 204 102
  2897. SetFontSize 40
  2898.  
  2899. ##################################################
  2900. ########## Section 14 - Caster Weapons ###########
  2901. ##################################################
  2902. Show
  2903. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2904. ItemLevel <= 47
  2905. LinkedSockets = 3
  2906. SetBorderColor 150 200 250
  2907. SetBackgroundColor 40 50 60
  2908. SetFontSize 40
  2909. Show
  2910. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  2911. ItemLevel <= 61
  2912. LinkedSockets = 3
  2913. SetBorderColor 150 200 250
  2914. SetBackgroundColor 40 50 60
  2915. SetFontSize 38
  2916. Show
  2917. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  2918. ItemLevel <= 69
  2919. LinkedSockets = 3
  2920. SetBorderColor 150 200 250
  2921. SetBackgroundColor 40 50 60
  2922. SetFontSize 38
  2923. Show
  2924. Class "Wand" "Sceptre" "Dagger"
  2925. Rarity Magic Rare
  2926. ItemLevel <= 15
  2927. SetBorderColor 150 200 250
  2928. SetFontSize 45
  2929. Show
  2930. Class "Wand" "Sceptre"
  2931. Rarity Rare
  2932. ItemLevel <= 47
  2933. SetBorderColor 150 200 250
  2934. SetFontSize 40
  2935. Show
  2936. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  2937. ItemLevel <= 47
  2938. SetBorderColor 100 150 200
  2939. SetFontSize 40
  2940. Show
  2941. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  2942. ItemLevel <= 59
  2943. SetBorderColor 100 150 200
  2944. SetFontSize 38
  2945. Show
  2946. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  2947. ItemLevel <= 72
  2948. SetBorderColor 100 150 200
  2949. Show
  2950. Class "Wand" "Sceptre"
  2951. ItemLevel <= 47
  2952. LinkedSockets = 3
  2953. SetBorderColor 150 200 250
  2954. Show
  2955. Class "Wand" "Sceptre"
  2956. Rarity Magic
  2957. ItemLevel <= 25
  2958. SetBorderColor 150 200 250
  2959. SetFontSize 40
  2960. Show
  2961. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2962. SetBorderColor 100 150 200
  2963. ItemLevel <= 72
  2964. Show
  2965. Class "Wand" "Sceptre" "Dagger"
  2966. ItemLevel <= 15
  2967. #Extra shields as shield charge is not going away anytime soon it seems
  2968. Show
  2969. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2970. ItemLevel <= 40
  2971. Show
  2972. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2973. ItemLevel <= 67
  2974. Show
  2975. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2976. ItemLevel <= 72
  2977.  
  2978. ##################################################
  2979. ######## Section 15.1 - 2H Melee Weapons #########
  2980. ##################################################
  2981. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2982. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2983. #favors axes, shows swords, and hides maces by end of levelling phase
  2984. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  2985. #Show
  2986. # BaseType "Corroded Blade" "Driftwood Maul"
  2987. # ItemLevel < 8
  2988. #Show
  2989. # BaseType "Stone Axe"
  2990. # ItemLevel < 9
  2991. # SetBorderColor 128 0 0
  2992. #Show
  2993. # BaseType "Longsword" "Tribal Maul"
  2994. # ItemLevel < 12
  2995. #Show
  2996. # BaseType "Jade Chopper"
  2997. # ItemLevel <= 15
  2998. # SetBorderColor 128 0 0
  2999. #Show
  3000. # BaseType "Bastard Sword" "Mallet"
  3001. # ItemLevel < 17
  3002. #Show
  3003. # BaseType "Woodsplitter"
  3004. # ItemLevel < 18
  3005. # SetBorderColor 128 0 0
  3006. #Show
  3007. # BaseType "Two-Handed Sword" "Sledgehammer"
  3008. # ItemLevel < 22
  3009. #Show
  3010. # BaseType "Poleaxe"
  3011. # ItemLevel <= 25
  3012. # SetBorderColor 128 0 0
  3013. #Show
  3014. # BaseType "Etched Greatsword" "Jagged Maul"
  3015. # ItemLevel < 27
  3016. #Show
  3017. # BaseType "Double Axe"
  3018. # ItemLevel < 28
  3019. # SetBorderColor 128 0 0
  3020. #Show
  3021. # BaseType "Gilded Axe"
  3022. # ItemLevel <= 35
  3023. # SetBorderColor 128 0 0
  3024. #Show
  3025. # BaseType "Shadow Axe"
  3026. # ItemLevel < 37
  3027. # SetBorderColor 128 0 0
  3028. #Show
  3029. # BaseType "Jasper Chopper"
  3030. # ItemLevel < 41
  3031. # SetBorderColor 128 0 0
  3032. #Show
  3033. # BaseType "Timber Axe"
  3034. # ItemLevel < 45
  3035. # SetBorderColor 128 0 0
  3036. #Show
  3037. # BaseType "Headsman Axe"
  3038. # ItemLevel < 49
  3039. # SetBorderColor 128 0 0
  3040. #Show
  3041. # BaseType "Labrys"
  3042. # ItemLevel < 53
  3043. # SetBorderColor 128 0 0
  3044. #Show
  3045. # BaseType "Noble Axe"
  3046. # ItemLevel < 57
  3047. # SetBorderColor 128 0 0
  3048. #Show
  3049. # BaseType "Abyssal Axe"
  3050. # ItemLevel < 58
  3051. # SetBorderColor 128 0 0
  3052. #Show
  3053. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  3054. # ItemLevel < 63
  3055. # SetBorderColor 128 0 0
  3056. #Show
  3057. # BaseType "Vaal Axe" "Coronal Maul"
  3058. # ItemLevel <= 72
  3059. # SetBorderColor 128 0 0
  3060.  
  3061. ##################################################
  3062. ######## Section 15.2 - 1H Melee Weapons #########
  3063. ##################################################
  3064. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  3065. Show
  3066. BaseType "Rusted Hatchet" "Driftwood Club"
  3067. ItemLevel <= 3
  3068. SetBorderColor 128 0 0
  3069. SetFontSize 45
  3070. Show
  3071. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  3072. ItemLevel <= 5
  3073. SetBorderColor 128 0 0
  3074. SetFontSize 40
  3075. Show
  3076. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3077. ItemLevel <= 11
  3078. Rarity Magic Rare
  3079. SetBorderColor 128 0 0
  3080. SetFontSize 45
  3081. Show
  3082. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3083. ItemLevel <= 11
  3084. SetBorderColor 128 0 0
  3085. SetFontSize 40
  3086. Show
  3087. BaseType "Jade Hatchet"
  3088. ItemLevel <= 15
  3089. SetBorderColor 128 0 0
  3090. SetFontSize 45
  3091. Show
  3092. BaseType "Sabre" "Spiked Club"
  3093. ItemLevel <= 15
  3094. Rarity Magic Rare
  3095. SetBorderColor 128 0 0
  3096. SetFontSize 45
  3097. Show
  3098. BaseType "Sabre" "Spiked Club"
  3099. ItemLevel <= 15
  3100. SetBorderColor 128 0 0
  3101. SetFontSize 40
  3102. Show
  3103. BaseType "Boarding Axe"
  3104. ItemLevel <= 17
  3105. SetBorderColor 128 0 0
  3106. SetFontSize 45
  3107. Show
  3108. BaseType "Cleaver"
  3109. ItemLevel <= 25
  3110. SetBorderColor 128 0 0
  3111. SetFontSize 45
  3112. Show
  3113. BaseType "Broad Axe"
  3114. ItemLevel <= 27
  3115. SetBorderColor 128 0 0
  3116. SetFontSize 45
  3117. Show
  3118. BaseType "Arming Axe"
  3119. ItemLevel <= 30
  3120. SetBorderColor 128 0 0
  3121. SetFontSize 40
  3122. Show
  3123. BaseType "Decorative Axe"
  3124. ItemLevel < 33
  3125. SetBorderColor 128 0 0
  3126. SetFontSize 40
  3127. Show
  3128. BaseType "Spectral Axe"
  3129. ItemLevel < 36
  3130. SetBorderColor 128 0 0
  3131. SetFontSize 40
  3132. Show
  3133. BaseType "Jasper Axe" "Etched Hatchet"
  3134. ItemLevel <= 40
  3135. SetBorderColor 128 0 0
  3136. SetFontSize 40
  3137. Show
  3138. BaseType "Tomahawk"
  3139. ItemLevel < 42
  3140. SetBorderColor 128 0 0
  3141. SetFontSize 40
  3142. Show
  3143. BaseType "Wrist Chopper"
  3144. ItemLevel <= 47
  3145. SetBorderColor 128 0 0
  3146. SetFontSize 40
  3147. Show
  3148. BaseType "War Axe"
  3149. ItemLevel <= 48
  3150. SetBorderColor 128 0 0
  3151. SetFontSize 40
  3152. Show
  3153. BaseType "Chest Splitter"
  3154. ItemLevel < 51
  3155. SetBorderColor 128 0 0
  3156. SetFontSize 38
  3157. Show
  3158. BaseType "Ceremonial Axe"
  3159. ItemLevel < 57
  3160. SetBorderColor 128 0 0
  3161. SetFontSize 38
  3162. Show
  3163. BaseType "Wraith Axe"
  3164. ItemLevel < 58
  3165. SetBorderColor 128 0 0
  3166. SetFontSize 38
  3167. Show
  3168. BaseType "Engraved Hatchet" "Karui Axe"
  3169. ItemLevel < 59
  3170. SetBorderColor 128 0 0
  3171. SetFontSize 38
  3172. Show
  3173. BaseType "Vaal Hatchet"
  3174. ItemLevel < 69
  3175. SetBorderColor 128 0 0
  3176. SetFontSize 38
  3177. Show
  3178. BaseType "Siege Axe" "Runic Hatchet"
  3179. ItemLevel <= 72
  3180. SetBorderColor 128 0 0
  3181.  
  3182. ##################################################
  3183. ########## Section 16 - Ranged Weapons ###########
  3184. ##################################################
  3185. Show
  3186. BaseType "Quiver"
  3187. Rarity Magic Rare
  3188. SetBorderColor 125 200 40
  3189. ItemLevel <= 15
  3190. SetFontSize 45
  3191. Show
  3192. BaseType "Serrated Arrow Quiver"
  3193. ItemLevel <= 15
  3194. SetBorderColor 125 200 40
  3195. SetBackgroundColor 60 100 20
  3196. SetFontSize 45
  3197. # PlayAlertSound 16 150
  3198. Show
  3199. BaseType "Serrated Arrow Quiver"
  3200. ItemLevel <= 25
  3201. SetBorderColor 125 200 40
  3202. SetFontSize 45
  3203. Show
  3204. BaseType "Broadhead Arrow Quiver"
  3205. ItemLevel <= 30
  3206. SetBorderColor 125 200 40
  3207. SetBackgroundColor 60 100 20
  3208. SetFontSize 45
  3209. # PlayAlertSound 16 150
  3210. Show
  3211. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  3212. ItemLevel <= 47
  3213. SetBorderColor 125 200 40
  3214. SetFontSize 40
  3215. Show
  3216. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  3217. ItemLevel <= 67
  3218. SetBorderColor 125 200 40
  3219. Show
  3220. BaseType "Short Bow"
  3221. ItemLevel <= 11
  3222. SetBorderColor 125 200 40
  3223. SetFontSize 45
  3224. Show
  3225. BaseType "Long Bow"
  3226. ItemLevel <= 15
  3227. SetBorderColor 125 200 40
  3228. SetFontSize 45
  3229. Show
  3230. BaseType "Composite Bow"
  3231. ItemLevel <= 25
  3232. SetBorderColor 125 200 40
  3233. SetFontSize 45
  3234. Show
  3235. BaseType "Recurve Bow"
  3236. ItemLevel <= 25
  3237. SetBorderColor 125 200 40
  3238. SetFontSize 40
  3239. Show
  3240. BaseType "Bone Bow"
  3241. ItemLevel <= 30
  3242. SetBorderColor 125 200 40
  3243. SetFontSize 45
  3244. Show
  3245. BaseType "Royal Bow"
  3246. ItemLevel < 50
  3247. SetBorderColor 125 200 40
  3248. SetFontSize 40
  3249. Show
  3250. BaseType "Death Bow"
  3251. ItemLevel <= 40
  3252. SetBorderColor 125 200 40
  3253. SetFontSize 40
  3254. Show
  3255. BaseType "Grove Bow" "Reflex Bow"
  3256. ItemLevel <= 40
  3257. SetBorderColor 125 200 40
  3258. SetFontSize 40
  3259. Show
  3260. BaseType "Decurve Bow"
  3261. ItemLevel <= 47
  3262. SetBorderColor 125 200 40
  3263. SetFontSize 40
  3264. Show
  3265. BaseType "Compound Bow"
  3266. ItemLevel < 44
  3267. SetBorderColor 125 200 40
  3268. SetFontSize 40
  3269. Show
  3270. BaseType "Sniper Bow"
  3271. ItemLevel < 47
  3272. SetBorderColor 125 200 40
  3273. SetFontSize 40
  3274. Show
  3275. BaseType "Ivory Bow"
  3276. ItemLevel < 50
  3277. SetBorderColor 125 200 40
  3278. SetFontSize 38
  3279. Show
  3280. BaseType "Highborn Bow"
  3281. ItemLevel < 65
  3282. SetBorderColor 125 200 40
  3283. SetFontSize 38
  3284. Show
  3285. BaseType "Steelwood Bow"
  3286. ItemLevel < 60
  3287. SetBorderColor 125 200 40
  3288. SetFontSize 38
  3289. Show
  3290. BaseType "Citadel Bow"
  3291. ItemLevel <= 65
  3292. SetBorderColor 125 200 40
  3293. SetFontSize 40
  3294. Show
  3295. BaseType "Assassin Bow"
  3296. ItemLevel < 67
  3297. SetBorderColor 125 200 40
  3298. Show
  3299. BaseType "Spine Bow"
  3300. ItemLevel < 67
  3301. SetBorderColor 125 200 40
  3302. SetFontSize 38
  3303. Show
  3304. BaseType "Decimation Bow"
  3305. ItemLevel < 67
  3306. SetBorderColor 125 200 40
  3307. SetFontSize 38
  3308. Show
  3309. BaseType "Thicket Bow"
  3310. ItemLevel <= 72
  3311. SetBorderColor 125 200 40
  3312. Show
  3313. BaseType "Harbinger Bow" "Imperial Bow"
  3314. ItemLevel <= 72
  3315. SetBorderColor 125 200 40
  3316.  
  3317. ##################################################
  3318. ############## Section 17 - Armour ###############
  3319. ##################################################
  3320. #effectively ends at 68 maps, other sections take over.
  3321. Show
  3322. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3323. ItemLevel <= 5
  3324. Rarity Magic Rare
  3325. SetFontSize 45
  3326. Show
  3327. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3328. ItemLevel <= 3
  3329. SetFontSize 40
  3330. Show
  3331. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3332. ItemLevel <= 11
  3333. Rarity Magic Rare
  3334. SetBorderColor 150 100 0
  3335. SetFontSize 45
  3336. Show
  3337. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3338. ItemLevel <= 11
  3339. SetBorderColor 150 100 0
  3340. SetFontSize 45
  3341. Show
  3342. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3343. Rarity Magic Rare
  3344. ItemLevel <= 15
  3345. SetBorderColor 150 100 0
  3346. SetFontSize 45
  3347. Show
  3348. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3349. ItemLevel <= 15
  3350. SetFontSize 40
  3351. #BRUTUS RACES END HERE'ish
  3352. Show
  3353. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3354. ItemLevel <= 15
  3355. SetBorderColor 150 100 0
  3356. Rarity Magic Rare
  3357. SetFontSize 45
  3358. Show
  3359. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3360. ItemLevel <= 15
  3361. SetBorderColor 150 100 0
  3362. SetFontSize 40
  3363. Show
  3364. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3365. ItemLevel <= 18
  3366. SetFontSize 36
  3367. Show
  3368. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3369. ItemLevel <= 15
  3370. SetBorderColor 150 100 0
  3371. Rarity Magic Rare
  3372. SetFontSize 45
  3373. Show
  3374. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3375. ItemLevel <= 15
  3376. SetBorderColor 150 100 0
  3377. SetFontSize 40
  3378. Show
  3379. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3380. ItemLevel <= 18
  3381. SetFontSize 36
  3382. #MERVAIL RACES END HERE
  3383. Show
  3384. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3385. ItemLevel <= 25
  3386. SetBorderColor 150 100 0
  3387. Rarity Magic Rare
  3388. SetFontSize 45
  3389. Show
  3390. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3391. ItemLevel <= 25
  3392. SetBorderColor 150 100 0
  3393. SetFontSize 40
  3394. #VAAL RACES END HERE
  3395. Show
  3396. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3397. ItemLevel <= 30
  3398. SetBorderColor 150 100 0
  3399. Rarity Rare
  3400. SetFontSize 40
  3401. Show
  3402. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3403. ItemLevel <= 30
  3404. SetBorderColor 150 100 0
  3405. SetFontSize 38
  3406. #DOMINUS/IZARO RACES GENERALLY END HERE
  3407. #note - docks/lunaris normal 29
  3408. Show
  3409. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3410. ItemLevel <= 35
  3411. SetBorderColor 150 100 0
  3412. Rarity Rare
  3413. SetFontSize 40
  3414. Show
  3415. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3416. ItemLevel <= 35
  3417. SetBorderColor 150 100 0
  3418. SetFontSize 38
  3419. Show
  3420. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3421. ItemLevel <= 37
  3422. Show
  3423. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3424. ItemLevel <= 37
  3425. SetBorderColor 150 100 0
  3426. Rarity Rare
  3427. SetFontSize 40
  3428. Show
  3429. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3430. ItemLevel <= 37
  3431. SetBorderColor 150 100 0
  3432. SetFontSize 38
  3433. Show
  3434. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3435. ItemLevel <= 39
  3436. Show
  3437. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3438. ItemLevel <= 40
  3439. SetBorderColor 150 100 0
  3440. Rarity Rare
  3441. SetFontSize 40
  3442. Show
  3443. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3444. ItemLevel <= 40
  3445. SetBorderColor 150 100 0
  3446. SetFontSize 38
  3447. Show
  3448. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3449. ItemLevel <= 42
  3450. Show
  3451. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3452. ItemLevel <= 43
  3453. SetBorderColor 150 100 0
  3454. Rarity Rare
  3455. SetFontSize 40
  3456. Show
  3457. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3458. ItemLevel <= 43
  3459. SetBorderColor 150 100 0
  3460. SetFontSize 38
  3461. Show
  3462. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3463. ItemLevel <= 45
  3464. Show
  3465. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3466. ItemLevel <= 45
  3467. SetBorderColor 150 100 0
  3468. Rarity Rare
  3469. SetFontSize 40
  3470. Show
  3471. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3472. ItemLevel <= 45
  3473. SetBorderColor 150 100 0
  3474. SetFontSize 38
  3475. Show
  3476. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3477. ItemLevel <= 47
  3478. Show
  3479. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3480. ItemLevel <= 47
  3481. SetBorderColor 150 100 0
  3482. Rarity Rare
  3483. SetFontSize 40
  3484. Show
  3485. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3486. ItemLevel <= 47
  3487. SetBorderColor 150 100 0
  3488. SetFontSize 38
  3489. Show
  3490. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3491. ItemLevel <= 50
  3492. Show
  3493. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3494. ItemLevel <= 48
  3495. SetBorderColor 150 100 0
  3496. Rarity Rare
  3497. SetFontSize 40
  3498. Show
  3499. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3500. ItemLevel <= 48
  3501. SetBorderColor 150 100 0
  3502. SetFontSize 38
  3503. Show
  3504. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3505. ItemLevel <= 51
  3506. Show
  3507. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3508. ItemLevel <= 51
  3509. SetBorderColor 150 100 0
  3510. Rarity Rare
  3511. SetFontSize 40
  3512. Show
  3513. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3514. ItemLevel <= 51
  3515. SetBorderColor 150 100 0
  3516. SetFontSize 38
  3517. Show
  3518. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3519. ItemLevel <= 53
  3520. #note: font size increases stop shortly after kitava
  3521. Show
  3522. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3523. ItemLevel <= 53
  3524. SetBorderColor 150 100 0
  3525. Show
  3526. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3527. ItemLevel <= 56
  3528. Show
  3529. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3530. ItemLevel <= 56
  3531. SetBorderColor 150 100 0
  3532. Show
  3533. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3534. ItemLevel <= 59
  3535. Show
  3536. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3537. ItemLevel <= 59
  3538. SetBorderColor 150 100 0
  3539. Show
  3540. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3541. ItemLevel <= 62
  3542. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3543. Show
  3544. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3545. ItemLevel <= 62
  3546. SetBorderColor 150 100 0
  3547. Show
  3548. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3549. ItemLevel <= 66
  3550. Show
  3551. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3552. ItemLevel <= 70
  3553. SetBorderColor 150 100 0
  3554. Show
  3555. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3556. ItemLevel <= 70
  3557. Show
  3558. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3559. ItemLevel <= 72
  3560. SetBorderColor 150 100 0
  3561. Show
  3562. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3563. ItemLevel <= 72
  3564. SetBorderColor 150 100 0
  3565. Show
  3566. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3567. Rarity Normal
  3568. ItemLevel <= 72
  3569. SetBorderColor 150 100 0
  3570.  
  3571. ##################################################
  3572. ############## Section 18 - Flasks ###############
  3573. ##################################################
  3574. #Levelling flasks w/sounds
  3575. Show
  3576. BaseType "Quicksilver Flask" "Silver Flask"
  3577. SetTextColor 250 0 125
  3578. ItemLevel <= 67
  3579. PlayAlertSound 14 150
  3580. SetFontSize 40
  3581. Show
  3582. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask"
  3583. ItemLevel <= 67
  3584. SetTextColor 200 150 250
  3585. PlayAlertSound 14 150
  3586. SetFontSize 36
  3587. #Top Quality Flask Highlighting
  3588. Show
  3589. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3590. Quality = 20
  3591. SetTextColor 250 0 125
  3592. SetBorderColor 255 204 102
  3593. SetFontSize 34
  3594. Show
  3595. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3596. Quality >= 10
  3597. SetTextColor 200 150 250
  3598. SetBorderColor 255 204 102
  3599. SetFontSize 34
  3600. #Some specific early boss-targeted highlighting for race minmaxing
  3601. Show
  3602. BaseType "Medium Life Flask"
  3603. ItemLevel <= 8
  3604. SetBorderColor 250 0 0
  3605. SetFontSize 45
  3606. Show
  3607. BaseType "Medium Mana Flask"
  3608. ItemLevel <= 8
  3609. SetBorderColor 75 150 255
  3610. SetFontSize 45
  3611. Show
  3612. BaseType "Large Life Flask"
  3613. ItemLevel <= 15
  3614. SetBorderColor 250 0 0
  3615. SetFontSize 45
  3616. Show
  3617. BaseType "Large Mana Flask"
  3618. ItemLevel <= 20
  3619. SetBorderColor 75 150 255
  3620. SetFontSize 45
  3621. Show
  3622. BaseType "Greater Life Flask"
  3623. ItemLevel <= 25
  3624. SetBorderColor 250 0 0
  3625. SetFontSize 45
  3626. Show
  3627. BaseType "Grand Mana Flask"
  3628. ItemLevel <= 30
  3629. SetBorderColor 75 150 255
  3630. SetFontSize 45
  3631. Show
  3632. BaseType "Colossal Mana Flask"
  3633. ItemLevel <= 30
  3634. SetBorderColor 75 150 255
  3635. SetFontSize 40
  3636. Show
  3637. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3638. ItemLevel <= 67
  3639. SetBorderColor 250 0 0
  3640. SetFontSize 40
  3641. #Rest of quality flask highlighting
  3642. Show
  3643. Class Flask
  3644. ItemLevel >= 78
  3645. Quality >= 10
  3646. SetBorderColor 100 100 100
  3647. Show
  3648. Class Flask
  3649. ItemLevel >= 43
  3650. ItemLevel <= 77
  3651. Quality >= 7
  3652. SetBorderColor 100 100 100
  3653. Show
  3654. ItemLevel <= 42
  3655. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3656. SetTextColor 200 150 250
  3657. Show
  3658. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3659. ItemLevel <= 77
  3660. SetTextColor 200 150 250
  3661. Show
  3662. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  3663. ItemLevel <= 77
  3664. Show
  3665. BaseType "Bismuth Flask" "Aquamarine Flask"
  3666. ItemLevel < 72
  3667. #Level-Based Flask Highlighting
  3668. Show
  3669. Class "Life Flasks"
  3670. DropLevel >= 0
  3671. ItemLevel <= 5
  3672. SetBorderColor 200 0 0
  3673. SetFontSize 38
  3674. Show
  3675. Class "Mana Flasks"
  3676. DropLevel >= 0
  3677. ItemLevel <= 5
  3678. SetBorderColor 75 150 255
  3679. SetFontSize 36
  3680. Show
  3681. Class "Life Flasks"
  3682. DropLevel >= 3
  3683. ItemLevel <= 12
  3684. SetBorderColor 200 0 0
  3685. SetFontSize 38
  3686. Show
  3687. Class "Mana Flasks"
  3688. DropLevel >= 3
  3689. ItemLevel <= 12
  3690. SetBorderColor 75 150 255
  3691. SetFontSize 36
  3692. Show
  3693. Class "Life Flasks"
  3694. DropLevel >= 6
  3695. ItemLevel <= 18
  3696. SetBorderColor 200 0 0
  3697. SetFontSize 38
  3698. Show
  3699. Class "Mana Flasks"
  3700. DropLevel >= 6
  3701. ItemLevel <= 18
  3702. SetBorderColor 75 150 255
  3703. SetFontSize 36
  3704. Show
  3705. Class "Life Flasks"
  3706. DropLevel >= 12
  3707. ItemLevel <= 24
  3708. SetBorderColor 200 0 0
  3709. SetFontSize 38
  3710. Show
  3711. Class "Mana Flasks"
  3712. DropLevel >= 12
  3713. ItemLevel <= 24
  3714. SetBorderColor 75 150 255
  3715. SetFontSize 36
  3716. Show
  3717. Class "Life Flasks"
  3718. DropLevel >= 18
  3719. ItemLevel <= 30
  3720. SetBorderColor 200 0 0
  3721. SetFontSize 38
  3722. Show
  3723. Class "Mana Flasks"
  3724. DropLevel >= 18
  3725. ItemLevel <= 30
  3726. SetBorderColor 75 150 255
  3727. SetFontSize 36
  3728. Show
  3729. Class "Life Flasks"
  3730. DropLevel >= 24
  3731. ItemLevel <= 36
  3732. SetBorderColor 200 0 0
  3733. SetFontSize 38
  3734. Show
  3735. Class "Mana Flasks"
  3736. DropLevel >= 24
  3737. ItemLevel <= 36
  3738. SetBorderColor 75 150 255
  3739. SetFontSize 36
  3740. Show
  3741. Class "Life Flasks"
  3742. DropLevel >= 30
  3743. ItemLevel <= 42
  3744. SetBorderColor 200 0 0
  3745. SetFontSize 38
  3746. Show
  3747. Class "Mana Flasks"
  3748. DropLevel >= 30
  3749. ItemLevel <= 42
  3750. SetBorderColor 75 150 255
  3751. SetFontSize 36
  3752. Show
  3753. Class "Life Flasks"
  3754. DropLevel >= 36
  3755. ItemLevel <= 50
  3756. Show
  3757. Class "Mana Flasks"
  3758. DropLevel >= 36
  3759. ItemLevel <= 50
  3760. Show
  3761. Class "Life Flasks" "Mana Flasks"
  3762. DropLevel >= 42
  3763. ItemLevel <= 66
  3764. Show
  3765. ItemLevel < 75
  3766. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3767. Show
  3768. ItemLevel <= 77
  3769. Rarity Magic
  3770. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3771. #racing vendor recipe safety net
  3772. Show
  3773. Class Flask
  3774. ItemLevel <= 11
  3775.  
  3776. ##################################################
  3777. ############### Section 19 - Gems ################
  3778. ##################################################
  3779. #top and rare gems
  3780. Show
  3781. BaseType "Item Quantity"
  3782. SetTextColor 27 162 155
  3783. SetBackgroundColor 250 250 250
  3784. SetBorderColor 0 0 0
  3785. SetFontSize 45
  3786. PlayAlertSound 6 250
  3787. MinimapIcon 0 Green Diamond
  3788. PlayEffect Green
  3789. Show
  3790. BaseType "Empower" "Enlighten" "Enhance"
  3791. Class Gem
  3792. GemLevel >= 2
  3793. SetBackgroundColor 250 250 250
  3794. SetBorderColor 0 0 0
  3795. SetFontSize 45
  3796. PlayAlertSound 6 250
  3797. MinimapIcon 0 Green Diamond
  3798. PlayEffect Green
  3799. Show
  3800. BaseType "Empower" "Enlighten" "Vaal Breach"
  3801. Class Gem
  3802. Quality >= 5
  3803. SetBackgroundColor 27 162 155
  3804. SetTextColor 250 250 250
  3805. SetBorderColor 250 250 250
  3806. SetFontSize 45
  3807. PlayAlertSound 12 200
  3808. MinimapIcon 1 Green Square
  3809. PlayEffect Green
  3810. Show
  3811. BaseType "Empower" "Enlighten" "Vaal Breach"
  3812. Class Gem
  3813. SetBackgroundColor 27 162 155
  3814. SetTextColor 250 250 250
  3815. SetBorderColor 0 0 0
  3816. SetFontSize 45
  3817. PlayAlertSound 12 200
  3818. MinimapIcon 2 Green Square
  3819. PlayEffect Green
  3820. Show
  3821. BaseType "Portal" "Detonate Mines" "Enhance"
  3822. Quality >= 5
  3823. Class Gem
  3824. SetTextColor 75 255 250
  3825. SetBorderColor 255 204 102
  3826. SetFontSize 40
  3827. PlayAlertSound 12 200
  3828. MinimapIcon 2 Green Square
  3829. PlayEffect Green Temp
  3830. Show
  3831. BaseType "Portal" "Detonate Mines" "Enhance" "Added Chaos"
  3832. Class Gem
  3833. SetTextColor 0 200 200
  3834. SetFontSize 40
  3835. PlayAlertSound 12 200
  3836. MinimapIcon 2 Green Square
  3837. Show
  3838. Class Gem
  3839. GemLevel >= 21
  3840. SetTextColor 27 162 155
  3841. SetBackgroundColor 250 250 250
  3842. SetBorderColor 0 0 0
  3843. SetFontSize 45
  3844. PlayAlertSound 6 200
  3845. MinimapIcon 1 Green Diamond
  3846. PlayEffect Green
  3847. #vaal gems
  3848. Show
  3849. Class Gem
  3850. Quality >= 20
  3851. GemLevel >= 20
  3852. BaseType "Vaal"
  3853. Corrupted True
  3854. SetTextColor 27 162 155
  3855. SetBackgroundColor 250 250 250
  3856. SetBorderColor 0 0 0
  3857. SetFontSize 45
  3858. PlayAlertSound 6 200
  3859. MinimapIcon 1 Green Diamond
  3860. PlayEffect Green
  3861. Show
  3862. Class Gem
  3863. Quality >= 14
  3864. GemLevel >= 19
  3865. BaseType "Vaal"
  3866. Corrupted True
  3867. SetTextColor 0 200 200
  3868. SetBorderColor 250 125 125
  3869. SetBackgroundColor 50 0 0
  3870. SetFontSize 42
  3871. PlayAlertSound 12 200
  3872. MinimapIcon 1 Green Square
  3873. Show
  3874. Class Gem
  3875. Quality >= 10
  3876. GemLevel >= 19
  3877. BaseType "Vaal"
  3878. Corrupted True
  3879. SetTextColor 0 200 200
  3880. SetBorderColor 200 100 100
  3881. SetBackgroundColor 50 0 0
  3882. SetFontSize 40
  3883. PlayAlertSound 12 200
  3884. MinimapIcon 2 Green Square
  3885. Show
  3886. Class Gem
  3887. Quality >= 14
  3888. BaseType "Vaal"
  3889. Corrupted True
  3890. SetBorderColor 250 125 125
  3891. SetBackgroundColor 50 0 0
  3892. SetFontSize 42
  3893. PlayAlertSound 12 200
  3894. MinimapIcon 1 Green Square
  3895. Show
  3896. Class Gem
  3897. GemLevel >= 20
  3898. BaseType "Vaal"
  3899. Corrupted True
  3900. SetTextColor 75 255 250
  3901. SetBackgroundColor 50 0 0
  3902. SetFontSize 42
  3903. PlayAlertSound 12 200
  3904. MinimapIcon 2 Green Square
  3905. Show
  3906. Class Gem
  3907. GemLevel >= 19
  3908. BaseType "Vaal"
  3909. Corrupted True
  3910. SetTextColor 0 200 200
  3911. SetBackgroundColor 50 0 0
  3912. SetFontSize 38
  3913. Show
  3914. Class Gem
  3915. Quality >= 7
  3916. BaseType "Vaal"
  3917. Corrupted True
  3918. SetBorderColor 200 100 100
  3919. SetBackgroundColor 50 0 0
  3920. SetFontSize 38
  3921. #nonvaal gem highlighting
  3922. Show
  3923. Class Gem
  3924. Quality >= 20
  3925. GemLevel >= 20
  3926. SetTextColor 75 255 250
  3927. SetBorderColor 250 250 250
  3928. SetFontSize 45
  3929. PlayAlertSound 12 200
  3930. MinimapIcon 1 Green Diamond
  3931. PlayEffect Green
  3932. Show
  3933. Class Gem
  3934. Quality >= 14
  3935. GemLevel >= 19
  3936. SetTextColor 0 200 200
  3937. SetBorderColor 255 204 102
  3938. SetFontSize 40
  3939. PlayAlertSound 12 200
  3940. MinimapIcon 2 Green Square
  3941. Show
  3942. Class Gem
  3943. Quality >= 10
  3944. GemLevel >= 19
  3945. SetTextColor 0 200 200
  3946. SetBorderColor 200 160 80
  3947. SetFontSize 40
  3948. PlayAlertSound 12 200
  3949. MinimapIcon 2 Green Square
  3950. Show
  3951. Class Gem
  3952. Quality >= 20
  3953. SetBorderColor 250 250 250
  3954. SetFontSize 42
  3955. PlayAlertSound 12 200
  3956. MinimapIcon 2 Green Square
  3957. Show
  3958. Class Gem
  3959. GemLevel >= 20
  3960. SetTextColor 75 255 250
  3961. SetFontSize 42
  3962. PlayAlertSound 12 200
  3963. MinimapIcon 2 Green Square
  3964. Show
  3965. Class Gem
  3966. Quality >= 14
  3967. SetBorderColor 255 204 102
  3968. SetFontSize 40
  3969. PlayAlertSound 12 200
  3970. MinimapIcon 2 Green Square
  3971. Show
  3972. Class Gem
  3973. GemLevel >= 19
  3974. SetTextColor 0 200 200
  3975. SetFontSize 36
  3976. Show
  3977. Class Gem
  3978. Quality >= 10
  3979. SetBorderColor 200 160 80
  3980. SetFontSize 38
  3981. Show
  3982. Class Gem
  3983. Quality >= 7
  3984. SetBorderColor 150 120 60
  3985. SetFontSize 36
  3986. #other miscellaneous gems
  3987. Show
  3988. Class Gem
  3989. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  3990. Corrupted True
  3991. SetBackgroundColor 50 0 0
  3992. SetFontSize 36
  3993. Class Gem
  3994. Show
  3995. Class Gem
  3996. BaseType "Vaal"
  3997. Corrupted True
  3998. SetBackgroundColor 50 0 0
  3999. Show
  4000. Class Gem
  4001.  
  4002. ###################################################
  4003. ###### Section 20 - Safety Nets & Catch-Alls ######
  4004. ###################################################
  4005. #Race Worst Case Scenario Insurance
  4006. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  4007. Show
  4008. Class "Gloves" "Helm" "Boots"
  4009. Rarity Rare
  4010. ItemLevel <= 25
  4011. SetBorderColor 100 100 50
  4012. SetFontSize 45
  4013. Show
  4014. Class "Gloves" "Helm" "Boots"
  4015. Rarity Rare
  4016. ItemLevel <= 47
  4017. # SetBorderColor 150 150 75
  4018. SetBorderColor 100 100 50
  4019. SetFontSize 38
  4020. Show
  4021. Rarity Rare
  4022. ItemLevel <= 25
  4023. SetFontSize 45
  4024. Show
  4025. Rarity Rare
  4026. ItemLevel <= 47
  4027. SetFontSize 36
  4028. Show
  4029. ItemLevel <= 15
  4030. Rarity Magic
  4031. SetFontSize 42
  4032. Show
  4033. ItemLevel <= 25
  4034. Class Ring Amulet Belt
  4035. Rarity Magic
  4036. SetFontSize 45
  4037. Show
  4038. ItemLevel <= 25
  4039. Rarity Magic
  4040. SetFontSize 40
  4041. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4042. Show
  4043. Rarity Normal
  4044. ItemLevel = 1
  4045. Sockets = 3
  4046. SetFontSize 45
  4047. Show
  4048. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4049. Rarity Normal
  4050. ItemLevel = 1
  4051. SetFontSize 45
  4052. LinkedSockets = 2
  4053. Show
  4054. Class "Gloves" "Boots" "Helm"
  4055. ItemLevel <= 5
  4056. SetFontSize 40
  4057. Show
  4058. Class "Gloves" "Boots" "Helm"
  4059. ItemLevel <= 10
  4060. SetFontSize 36
  4061. Show
  4062. Class "Gloves" "Boots" "Helm"
  4063. ItemLevel <= 25
  4064. Show
  4065. ItemLevel <= 3
  4066. SetFontSize 36
  4067. Show
  4068. ItemLevel <= 5
  4069. Show
  4070. Class Shield
  4071. ItemLevel <= 11
  4072. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4073. Show
  4074. Class "Gloves" "Helm"
  4075. ItemLevel <= 69
  4076. LinkedSockets = 4
  4077. Show
  4078. Class "Gloves" "Helm"
  4079. ItemLevel <= 59
  4080. LinkedSockets >= 3
  4081. #note: disabling to reduce clutter, really doesn't feel necessary
  4082. #Show
  4083. # Class "Gloves" "Helm"
  4084. # ItemLevel <= 33
  4085. # LinkedSockets >= 2
  4086. Show
  4087. Class "Gloves" "Helm"
  4088. ItemLevel <= 59
  4089. Sockets = 4
  4090. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4091. Show
  4092. Class "Gloves" "Helm"
  4093. ItemLevel <= 25
  4094. Sockets >= 3
  4095. Show
  4096. Class "Body Armour"
  4097. LinkedSockets >= 3
  4098. ItemLevel <= 36
  4099. Show
  4100. Class "Body Armour" "Boots"
  4101. LinkedSockets = 4
  4102. ItemLevel <= 67
  4103.  
  4104. #Race Whetstone Recipe Toggle - On by default.
  4105. Show
  4106. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4107. ItemLevel <= 46
  4108. Quality >= 10
  4109. SetBorderColor 100 100 100
  4110. Show
  4111. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4112. ItemLevel <= 46
  4113. Quality > 7
  4114. Show
  4115. ItemLevel <= 35
  4116. Rarity Magic
  4117. Show
  4118. ItemLevel <= 47
  4119. Rarity Magic
  4120. Height <= 3
  4121. Width <= 2
  4122. Show
  4123. ItemLevel <= 66
  4124. Rarity Magic
  4125. Height 1
  4126. Width 1
  4127. Show
  4128. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4129. Height = 1
  4130. Rarity Magic
  4131. ItemLevel <= 66
  4132.  
  4133. Hide
  4134. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4135. Show
  4136. Class Currency
  4137. #Chisel recipe - off by default
  4138. Hide
  4139. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4140. ItemLevel > 66
  4141. Rarity Normal
  4142. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4143. Show
  4144. Class "Gloves" "Helm" "Boots"
  4145. Rarity Rare
  4146. SetBorderColor 150 150 75
  4147. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4148. #Hide
  4149. # Rarity Rare
  4150. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4151. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4152. Show
  4153. Rarity Rare
  4154. ItemLevel >= 68
  4155. DropLevel <= 60
  4156. SetTextColor 255 255 119 185
  4157. SetBackgroundColor 0 0 0 185
  4158. Show
  4159. Rarity Rare
  4160. #Show
  4161. # Class "Hideout Doodads" "Microtransactions"
  4162.  
  4163. ##################################################
  4164. ########## Section 21 - Animate Weapon ###########
  4165. ##################################################
  4166. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4167. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4168. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4169. #Hide
  4170. # Class "Wands"
  4171. # Rarity Normal
  4172. # SetFontSize 32
  4173. # SetBorderColor 100 100 100
  4174. # SetBackgroundColor 50 0 0
  4175. #Hide
  4176. # Height >= 3
  4177. # Width = 1
  4178. # Rarity Normal
  4179. # SetFontSize 30
  4180. # SetBorderColor 100 100 100
  4181. # SetBackgroundColor 50 0 0
  4182. #Hide
  4183. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4184. # Rarity Normal
  4185. # SetFontSize 34
  4186. # SetBorderColor 100 100 100
  4187. # SetBackgroundColor 50 0 0
  4188.  
  4189. ##################################################
  4190. ########### Section 22 - Global Hide #############
  4191. ##################################################
  4192. #Global Hide Block
  4193. Hide
  4194. Rarity Normal Magic
  4195. SetFontSize 25
  4196. SetBackgroundColor 0 0 0 200
  4197. Hide
  4198. ##################################################
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