Hugo1234cool

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Mar 4th, 2019
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  1.  
  2. local num = 0
  3. local p =owner
  4. local char = p.Character
  5. local rad = math.rad
  6. local hum = char.Humanoid
  7. ---------------------------------------------------
  8. local LeftUpperArm = char.LeftUpperArm
  9. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  10. local LeftLowerArm = char.LeftLowerArm
  11. local LeftElbow = char.LeftLowerArm.LeftElbow
  12. --------------------------------------------------------
  13. local LeftUpperLeg = char.LeftUpperLeg
  14. local LeftHip = char.LeftUpperLeg.LeftHip
  15. local LeftLowerLeg = char.LeftLowerLeg
  16. local LeftKnee = char.LeftLowerLeg.LeftKnee
  17. ----------------------------------------------------------
  18. local RightUpperArm = char.RightUpperArm
  19. local RightShoulder = char.RightUpperArm.RightShoulder
  20. local RightLowerArm = char.RightLowerArm
  21. local RightElbow = char.RightLowerArm.RightElbow
  22. ----------------------------------------------------------
  23. local RightUpperLeg = char.RightUpperLeg
  24. local RightHip = char.RightUpperLeg.RightHip
  25. local RightLowerLeg = char.RightLowerLeg
  26. local RightKnee = char.RightLowerLeg.RightKnee
  27. ----------------------------------------------------------
  28. local UpperTorso = char.UpperTorso
  29. local LowerTorso = char.LowerTorso
  30. local Root = char.LowerTorso.Root
  31. --------------------------------------------
  32. local Head = char.Head
  33. local Neck = char.Head.Neck
  34. local RootPart = char.HumanoidRootPart
  35. local LeftHand = char.LeftHand
  36. local RightHand = char.RightHand
  37. local LeftFoot = char.LeftFoot
  38. local RightFoot = char.RightFoot
  39. ---------------------------------------------
  40. hum.BodyDepthScale.Value = 0.8
  41. hum.BodyHeightScale.Value = 1.2
  42. hum.BodyWidthScale.Value = 0.8
  43. hum.HeadScale.Value = 1
  44. local v3 = Vector3.new
  45. local ns = NumberSequence.new
  46. local new = Instance.new
  47. local nr = NumberRange.new
  48. local mouse = p:GetMouse()
  49. local bc =BrickColor.new
  50. local UpperTorso = char.UpperTorso
  51. local Waist = char.UpperTorso.Waist
  52. char:FindFirstChild'Animate':Destroy()
  53. hum.Animator.Parent = nil
  54. hum.WalkSpeed = 30
  55. hum.MaxHealth = 200
  56. hum.Health = 200
  57.  
  58. new("ForceField",char).Visible = false
  59. hum:SetStateEnabled("Dead",false)
  60. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  61. idle = true
  62. walk = true
  63. walk1 = true
  64. walkon = true
  65. walkon1 = false
  66. Sprint = false
  67. --https://github.com/Mokiros/roblox-FE-compatibility
  68. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  69. local Player,game,owner = owner,game
  70. local RealPlayer = Player
  71. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  72. local debounce = true
  73. game:service'RunService'.RenderStepped:connect(function()
  74.  
  75. if hum.MoveDirection.x == 0 and idle == true then
  76.  
  77. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  78. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  79. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  80. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  81. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  82. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  83. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  84. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  85. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  86. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  87. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  88. end
  89. if hum.MoveDirection.x == 0 and Sprint == true then
  90.  
  91. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  92. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  93. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  94. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  95. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  96. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  97. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  98. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  99. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  100. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  101. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  102. end
  103. if RootPart.Velocity.y > 1 and hitfloor==nil then
  104.  
  105. if Sprint == true then
  106. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  107. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  108. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  109. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  110. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  111. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  112. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  113. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  114. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  115. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  116. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  117.  
  118.  
  119. end
  120.  
  121. end
  122.  
  123.  
  124.  
  125. if walkon1 == true then
  126.  
  127. walkon1 = false
  128. for i = 1,4 do
  129. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  130. wait()
  131. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  132. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  133. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  134. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  135. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  136. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  137. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  138. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  139. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  140. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  141. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  142. end
  143. end
  144. for i = 1,4 do
  145. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  146. wait()
  147. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  148. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  149. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  150. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  151. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  152. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  153. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  154. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  155. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  156. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  157. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  158. end
  159. end
  160. walkon1 = true
  161. end
  162. if walkon == true then
  163.  
  164. walkon = false
  165. for i = 1,10 do
  166. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  167.  
  168. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  169. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  170. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  171. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  172. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  173. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  174. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  175. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  176. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  177. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  178. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  179. wait()
  180.  
  181.  
  182. end
  183. end
  184.  
  185.  
  186. for i = 1,10 do
  187. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  188.  
  189. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  190. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  191. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  192. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  193. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  194. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  195. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  196. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  197. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  198. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  199. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  200. wait()
  201.  
  202.  
  203. end
  204.  
  205. end
  206. walkon = true
  207. end
  208. end)
  209. slash1 = false
  210. slash2 = false
  211. debounce = true
  212. function slashes()
  213. if debounce == true then
  214. debounce = false
  215. idle = false
  216. walk = false
  217. walk1 = false
  218. for i = 1,5 do
  219. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  220. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  221. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  222. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  223. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  224. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  225. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  226. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  227. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  228. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  229. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  230. wait()
  231. end
  232. for i = 1,5 do
  233. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  234. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  235. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  236. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  237. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  238. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  239. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  240. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  241. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  242. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  243. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  244. wait()
  245. end
  246.  
  247. local slashpart1 = Instance.new("Part",workspace)
  248. slashpart1.Size = v3(9,0,9)
  249. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  250. slashpart1.Anchored = false
  251. slashpart1.Name = "Slash"
  252. slashpart1.CanCollide = false
  253. slashpart1.BrickColor = BrickColor.new("Really black")
  254. slashpart1.Transparency = 0.9
  255. slashpart1.Material = "Neon"
  256. game:GetService("Debris"):AddItem(slashpart1, 2)
  257. local zxc = Instance.new("SpecialMesh",slashpart1)
  258. zxc.MeshType = "FileMesh"
  259. zxc.Scale = Vector3.new(9,0.3,9)
  260. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  261. local gyro = Instance.new("BodyGyro",slashpart1)
  262. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  263. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  264. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  265. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  266. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  267.  
  268. slashpart1.Touched:connect(function(hit)
  269.  
  270.  
  271. if hit.Parent == char then return end
  272. for i,v in pairs(hit.Parent:GetChildren()) do
  273. if v:IsA("Humanoid") then
  274. if debounce == true then
  275. debounce = false
  276. v.Health = v.Health - 3
  277.  
  278. end
  279. end
  280. wait(0.1)
  281. debounce = true
  282.  
  283. end
  284. end)
  285.  
  286. idle = true
  287. walk = true
  288. walk1 = true
  289. slash1 = true
  290. wait(1)
  291. debounce = true
  292. end
  293. end
  294. function slashes2()
  295.  
  296. if slash1 == true then
  297.  
  298. debounce = false
  299. idle = false
  300. walk = false
  301. walk1 = false
  302. slash2 = true
  303. for i = 1,5 do
  304. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  305. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  306. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  307. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  308. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  309. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  310. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  311. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  312. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  313. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  314. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  315. wait()
  316. end
  317. for i = 1,5 do
  318. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  319. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  320. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  321. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  322. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  323. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  324. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  325. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  326. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  327. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  328. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  329. wait()
  330. end
  331. local slashpart1 = Instance.new("Part",workspace)
  332. slashpart1.Size = v3(9,0,9)
  333. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  334. slashpart1.Anchored = false
  335. slashpart1.CanCollide = false
  336. slashpart1.BrickColor = BrickColor.new("Really black")
  337. slashpart1.Material = "Neon"
  338. slashpart1.Transparency = 0.9
  339. game:GetService("Debris"):AddItem(slashpart1, 1)
  340. slashpart1.Name = "Slash"
  341. local zxc = Instance.new("SpecialMesh",slashpart1)
  342. zxc.MeshType = "FileMesh"
  343. zxc.Scale = Vector3.new(9,0.3,9)
  344. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  345.  
  346. local gyro = Instance.new("BodyGyro",slashpart1)
  347. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  348. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  349. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  350. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  351. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  352. slashpart1.Touched:connect(function(hit)
  353.  
  354.  
  355. if hit.Parent == char then return end
  356. for i,v in pairs(hit.Parent:GetChildren()) do
  357. if v:IsA("Humanoid") then
  358. if debounce == true then
  359. debounce = false
  360. v.Health = v.Health - 3
  361.  
  362. end
  363. end
  364. wait(0.1)
  365. debounce = true
  366.  
  367. end
  368. end)
  369. idle = true
  370. walk = true
  371. walk1 = true
  372. slash1 = false
  373. slash2 = false
  374. debounce = true
  375. end
  376. end
  377. function Slam()
  378. if debounce == true then
  379. debounce = false
  380. idle = false
  381. walk = false
  382. walk1 = false
  383. for i = 1,20 do
  384. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  385. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  386. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  387. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  388. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  389. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  390. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  391. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  392. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  393. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  394. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  395. wait()
  396. end
  397. local rng = Instance.new("Part", char)
  398. rng.Anchored = true
  399. rng.BrickColor = BrickColor.new("White")
  400. rng.CanCollide = false
  401. rng.FormFactor = 3
  402. rng.Name = "Ring"
  403. rng.Size = Vector3.new(1, 1, 1)
  404. rng.Transparency = 0.35
  405. rng.TopSurface = 0
  406. rng.BottomSurface = 0
  407. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  408. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  409. local rngm = Instance.new("SpecialMesh", rng)
  410. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  411. rngm.Scale = Vector3.new(3,3,3)
  412. local rng2 = Instance.new("Part", char)
  413. rng2.Anchored = true
  414. rng2.BrickColor = BrickColor.new("White")
  415. rng2.CanCollide = false
  416. rng2.FormFactor = 3
  417. rng2.Name = "Ring2"
  418. rng2.Size = Vector3.new(1, 1, 1)
  419. rng2.Transparency = 0.35
  420. rng2.TopSurface = 0
  421. rng2.BottomSurface = 0
  422. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  423. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  424. local rngm2 = Instance.new("SpecialMesh", rng2)
  425. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  426. rngm2.Scale = Vector3.new(6,6,6)
  427. local rng3 = Instance.new("Part", char)
  428. rng3.Anchored = true
  429. rng3.BrickColor = BrickColor.new("White")
  430. rng3.CanCollide = false
  431. rng3.FormFactor = 3
  432. rng3.Name = "Ring2"
  433. rng3.Size = Vector3.new(1, 1, 1)
  434. rng3.Transparency = 0.35
  435. rng3.TopSurface = 0
  436. rng3.BottomSurface = 0
  437. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  438. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  439. local rngm3 = Instance.new("SpecialMesh", rng3)
  440. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  441. rngm2.Scale = Vector3.new(1,1,1)
  442. idle = true
  443. walk = true
  444. walk1 = true
  445. debounce = true
  446. for i = 1, 60, 2 do
  447. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  448. rng.Transparency = i/60
  449. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  450. rng2.Transparency = i/60
  451. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  452. rng3.Transparency = i/60
  453. wait()
  454. end
  455.  
  456. rng:destroy()
  457. rng2:destroy()
  458. rng3:destroy()
  459. end
  460. end
  461. local sit = false
  462.  
  463. mouse.KeyDown:connect(function(k)
  464. if k == "e" then
  465. slashes()
  466.  
  467. end
  468. end)
  469.  
  470. mouse.KeyDown:connect(function(k)
  471. if k == "q" then
  472. slashes2()
  473.  
  474. end
  475. end)
  476. mouse.KeyDown:connect(function(k)
  477. if k == "f" then
  478. Slam()
  479.  
  480. end
  481. end)
  482. mouse.KeyDown:connect(function(k)
  483. if k == "g" then
  484. if debounce == true then
  485. if sit == false then
  486.  
  487. for i,v in pairs(char:GetChildren()) do
  488. if v:IsA("BasePart") then
  489. v.Anchored = false
  490. end
  491. end
  492. idle = false
  493. walk = false
  494. walk1 = false
  495. Sit = true
  496. for i = 1,20 do
  497. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  498. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  499. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  500. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  501. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  502. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  503. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  504. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  505. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  506. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  507. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  508. wait()
  509. end
  510. else
  511. sit = false
  512. idle = true
  513. walk = true
  514. walk1 = true
  515. debounce = true
  516. end
  517. end
  518.  
  519.  
  520. end
  521. end)
  522. function combo1()
  523. if debounce == true then
  524. debounce = false
  525. idle = false
  526. walk = false
  527. walk1 = false
  528. for i = 1,5 do
  529. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  530. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  531.  
  532. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  533. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  534. wait()
  535. end
  536. local slashpart12 = Instance.new("Part",workspace)
  537. slashpart12.Size = v3(9,0,9)
  538. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  539. slashpart12.Anchored = false
  540. slashpart12.CanCollide = false
  541. slashpart12.BrickColor = BrickColor.new("Really red")
  542. slashpart12.Material = "Neon"
  543. slashpart12.Transparency = 0.9
  544. game:GetService("Debris"):AddItem(slashpart12, 1)
  545. slashpart12.Name = "Slash"
  546. local zxc = Instance.new("SpecialMesh",slashpart12)
  547. zxc.MeshType = "FileMesh"
  548. zxc.Scale = Vector3.new(9,0.3,9)
  549. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  550.  
  551. local gyro = Instance.new("BodyGyro",slashpart12)
  552. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  553. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  554. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  555. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  556. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  557. slashpart12.Touched:connect(function(hit)
  558.  
  559.  
  560. if hit.Parent == char then return end
  561. for i,v in pairs(hit.Parent:GetChildren()) do
  562.  
  563. if v:IsA("Humanoid") then
  564.  
  565. v.Health = v.Health - 7
  566. v:Destroy()
  567.  
  568. end
  569.  
  570.  
  571.  
  572. end
  573. end)
  574. for i = 1,5 do
  575. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  576. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  577. wait()
  578. end
  579. for i = 1,5 do
  580. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  581. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  582.  
  583. wait()
  584. end
  585. local slashpart12 = Instance.new("Part",workspace)
  586. slashpart12.Size = v3(9,0,9)
  587. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  588. slashpart12.Anchored = false
  589. slashpart12.CanCollide = false
  590. slashpart12.BrickColor = BrickColor.new("Really red")
  591. slashpart12.Material = "Neon"
  592. slashpart12.Transparency = 0.9
  593. game:GetService("Debris"):AddItem(slashpart12, 1)
  594. slashpart12.Name = "Slash"
  595. local zxc = Instance.new("SpecialMesh",slashpart12)
  596. zxc.MeshType = "FileMesh"
  597. zxc.Scale = Vector3.new(9,0.3,9)
  598. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  599.  
  600. local gyro = Instance.new("BodyGyro",slashpart12)
  601. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  602. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  603. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  604. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  605. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  606. slashpart12.Touched:connect(function(hit)
  607.  
  608.  
  609. if hit.Parent == char then return end
  610. for i,v in pairs(hit.Parent:GetChildren()) do
  611. if v:IsA("Humanoid") then
  612.  
  613. v.Health = v.Health - 7
  614.  
  615.  
  616. end
  617.  
  618.  
  619.  
  620. end
  621. end)
  622. for i = 1,5 do
  623. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  624. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  625. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  626.  
  627. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  628. wait()
  629. end
  630. for i = 1,10 do
  631. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  632. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  633. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  634. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  635. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  636. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  637. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  638. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  639.  
  640. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  641. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  642. wait()
  643. end
  644. idle = true
  645. walk = true
  646. walk1 = true
  647. wait(1)
  648. debounce = true
  649. end
  650. end
  651. mouse.KeyDown:connect(function(k)
  652. if k == "z" then
  653. combo1()
  654.  
  655. end
  656. end)
  657.  
  658. function climb()
  659. local climbp = new("Part",char)
  660. climbp.Size = v3(2,2,1)
  661. climbp.CanCollide = false
  662. climbp.Anchored = false
  663. climbp.Transparency = 1
  664. local climbw = new("Weld", climbp)
  665. climbw.Part0 = climbp
  666. climbw.Part1 = char.HumanoidRootPart
  667. climbp.Touched:connect(function(hit)
  668. local hang = new("Weld",char)
  669. hang.Part0 = char.HumanoidRootPart
  670. hang.Part1 = hit.Parent.HumanoidRootPart
  671. hang.C0=CFrame.new(0,-0.3,-1)
  672. hang.Name = "hang"
  673. idle = false
  674. walk = false
  675. walk1 = false
  676.  
  677.  
  678. for i = 1,20 do
  679. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  680. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  681. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  682. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  683. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  684. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  685. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  686. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  687. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  688. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  689. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  690. wait()
  691. end
  692. for i,v in pairs(char:GetChildren()) do
  693. if hit.Parent == char then return end
  694. if v:IsA("Humanoid") then
  695. char.Humanoid.PlatformStand = true
  696.  
  697.  
  698. end
  699. climbp:destroy()
  700. end
  701. end)
  702. end
  703. mouse.KeyDown:connect(function(k)
  704. if k == "h" then
  705. hum.Health = 250
  706. climb()
  707. end
  708. end)
  709. mouse.KeyDown:connect(function(k)
  710. if k == "u" then
  711. local exp = Instance.new("Explosion",char)
  712. exp.Position = char.HumanoidRootPart.Position
  713. exp.Visible = false
  714. char.Parent = workspace.Camera
  715. print("Invi")
  716. wait(1)
  717. char.Parent = workspace
  718. print("Ready")
  719. end
  720. end)
  721. local UIS = game:GetService('UserInputService')
  722. local Player = game.Players.LocalPlayer
  723. local Character = Player.Character
  724. UIS.InputBegan:connect(function(input)
  725. if input.KeyCode == Enum.KeyCode.LeftControl then
  726. Sprint = true
  727. walkon1 = true
  728. idle = false
  729. walk = false
  730. walk1 = false
  731. Character.Humanoid.WalkSpeed = 40
  732.  
  733. end
  734. end)
  735. UIS.InputEnded:connect(function(input)
  736. if input.KeyCode == Enum.KeyCode.LeftControl then
  737. Character.Humanoid.WalkSpeed = 16
  738. Sprint = false
  739. walkon1 = false
  740. idle = true
  741. walk = true
  742. walk1 = true
  743. end
  744. end)
  745.  
  746.  
  747. d = {}
  748. function iteffect()
  749.  
  750. coroutine.resume(coroutine.create(function()
  751.  
  752. for i = 1, 10 do
  753. effect = Instance.new("Part", workspace)
  754. effect.Anchored = true
  755. effect.CanCollide = false
  756. effect.Size = Vector3.new(0.2, 3, 0.2)
  757. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  758. effect.Transparency = 0
  759. effect.Material = "Neon"
  760. effect.BrickColor = BrickColor.new("White")
  761. table.insert(d, effect)
  762. game:GetService("Debris"):AddItem(effect, 0.3)
  763. end
  764.  
  765. coroutine.resume(coroutine.create(function()
  766. for i = 1, 10 do
  767. for i,e in pairs(d) do
  768. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  769. e.Transparency = e.Transparency + 0.1
  770. end
  771. wait(0.01)
  772. end
  773.  
  774. end))
  775. end))
  776.  
  777.  
  778. end
  779. mouse.KeyDown:connect(function(k)
  780. if k == "r" and mouse.Target then
  781. oldpos = char.HumanoidRootPart.Position
  782. iteffect()
  783. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  784. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  785. iteffect()
  786.  
  787. local tele = Instance.new("Sound",char)
  788. tele.SoundId = "rbxassetid://153613030"
  789. tele.Volume = 3
  790. tele:Play()
  791. wait(0.1)
  792. d = {}
  793. end
  794. end)
  795.  
  796.  
  797. local Parasyte2 = false
  798. local Parasyte = false
  799. mouse.KeyDown:connect(function(k)
  800. if k == "v" then
  801. if Parasyte == false then
  802. if Parasyte2 == false then
  803. Parasyte = true
  804. local naeeym = Instance.new("BillboardGui",char)
  805. naeeym.Size = UDim2.new(0,100,0,40)
  806. naeeym.StudsOffset = Vector3.new(0,2,0)
  807. naeeym.Adornee = char.Head
  808. local tecks = Instance.new("TextLabel",naeeym)
  809. tecks.BackgroundTransparency = 1
  810. tecks.BorderSizePixel = 0
  811. tecks.Text = "Parasite"
  812. tecks.Font = "Fantasy"
  813. tecks.FontSize = "Size36"
  814. tecks.TextStrokeTransparency = 0.5
  815. tecks.TextColor3 = Color3.new(1,1,1)
  816. rrer = BrickColor.new("White")
  817. tecks.TextStrokeColor3 = rrer.Color
  818. tecks.Size = UDim2.new(1,0,0.5,0)
  819. game.workspace.Base.BrickColor = BrickColor.new("White")
  820. game.workspace.Base.Material = "SmoothPlastic"
  821. local l = game.Lighting
  822. local sky = Instance.new("Sky",l)
  823. sky.CelestialBodiesShown = false
  824. sky.SkyboxBk = "http://www.roblox.com/asset/?id=149677023"
  825. sky.SkyboxDn = "http://www.roblox.com/asset/?id=149677032"
  826. sky.SkyboxFt = "http://www.roblox.com/asset/?id=149677047"
  827. sky.SkyboxLf = "http://www.roblox.com/asset/?id=149677062"
  828. sky.SkyboxRt = "http://www.roblox.com/asset/?id=149677070"
  829. sky.SkyboxUp = "http://www.roblox.com/asset/?id=149677086"
  830. sky.StarCount = 50
  831. sky.Name = "GreenSpace"
  832.  
  833.  
  834.  
  835.  
  836.  
  837.  
  838.  
  839. function sandbox(var,func)
  840. local env = getfenv(func)
  841. local newenv = setmetatable({},{
  842. __index = function(self,k)
  843. if k=="script" then
  844. return var
  845. else
  846. return env[k]
  847. end
  848. end,
  849. })
  850. setfenv(func,newenv)
  851. return func
  852. end
  853. cors = {}
  854. mas = Instance.new("Model",game:GetService("Lighting"))
  855. Part0 = Instance.new("Part")
  856. SpecialMesh1 = Instance.new("SpecialMesh")
  857.  
  858. Part3 = Instance.new("Part")
  859. CylinderMesh4 = Instance.new("CylinderMesh")
  860.  
  861. Part6 = Instance.new("Part")
  862. SpecialMesh7 = Instance.new("SpecialMesh")
  863.  
  864. Part9 = Instance.new("Part")
  865. CylinderMesh10 = Instance.new("CylinderMesh")
  866.  
  867. Part12 = Instance.new("Part")
  868. CylinderMesh13 = Instance.new("CylinderMesh")
  869.  
  870. Part15 = Instance.new("Part")
  871. CylinderMesh16 = Instance.new("CylinderMesh")
  872.  
  873. Part18 = Instance.new("Part")
  874. CylinderMesh19 = Instance.new("CylinderMesh")
  875.  
  876. Part21 = Instance.new("Part")
  877. CylinderMesh22 = Instance.new("CylinderMesh")
  878.  
  879. Part24 = Instance.new("Part")
  880. CylinderMesh25 = Instance.new("CylinderMesh")
  881.  
  882. Part27 = Instance.new("Part")
  883. CylinderMesh28 = Instance.new("CylinderMesh")
  884.  
  885. Part30 = Instance.new("Part")
  886. SpecialMesh31 = Instance.new("SpecialMesh")
  887.  
  888. Part33 = Instance.new("Part")
  889. CylinderMesh34 = Instance.new("CylinderMesh")
  890.  
  891. Part36 = Instance.new("Part")
  892. CylinderMesh37 = Instance.new("CylinderMesh")
  893.  
  894. Part39 = Instance.new("Part")
  895. CylinderMesh40 = Instance.new("CylinderMesh")
  896.  
  897. Part42 = Instance.new("Part")
  898. CylinderMesh43 = Instance.new("CylinderMesh")
  899.  
  900. Part45 = Instance.new("Part")
  901. CylinderMesh46 = Instance.new("CylinderMesh")
  902.  
  903. Part48 = Instance.new("Part")
  904. SpecialMesh49 = Instance.new("SpecialMesh")
  905.  
  906. Part51 = Instance.new("Part")
  907. SpecialMesh52 = Instance.new("SpecialMesh")
  908. Weld53 = Instance.new("Weld")
  909. Weld54 = Instance.new("Weld")
  910. Weld55 = Instance.new("Weld")
  911. Weld56 = Instance.new("Weld")
  912. Weld57 = Instance.new("Weld")
  913. Weld58 = Instance.new("Weld")
  914. Weld59 = Instance.new("Weld")
  915. Weld60 = Instance.new("Weld")
  916. Weld61 = Instance.new("Weld")
  917. Weld62 = Instance.new("Weld")
  918. Weld63 = Instance.new("Weld")
  919. Weld64 = Instance.new("Weld")
  920. Weld65 = Instance.new("Weld")
  921. Weld66 = Instance.new("Weld")
  922. Weld67 = Instance.new("Weld")
  923. Weld68 = Instance.new("Weld")
  924. Weld69 = Instance.new("Weld")
  925. Part0.Parent = mas
  926. Part0.BrickColor = BrickColor.new("Really black")
  927. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  928. Part0.CanCollide = false
  929. Part0.FormFactor = Enum.FormFactor.Plate
  930. Part0.Size = Vector3.new(1, 0.400000006, 1)
  931. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  932. Part0.BottomSurface = Enum.SurfaceType.Smooth
  933. Part0.TopSurface = Enum.SurfaceType.Smooth
  934. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  935. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  936. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  937. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  938. SpecialMesh1.Parent = Part0
  939. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  940. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  941. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  942. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  943.  
  944. Part3.Parent = mas
  945. Part3.BrickColor = BrickColor.new("Really black")
  946. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  947. Part3.CanCollide = false
  948. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  949. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  950. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  951. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  952. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  953. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  954. CylinderMesh4.Parent = Part3
  955.  
  956. Part6.Parent = mas
  957. Part6.BrickColor = BrickColor.new("Really black")
  958. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  959. Part6.CanCollide = false
  960. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  961. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  962. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  963. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  964. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  965. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  966. SpecialMesh7.Parent = Part6
  967. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  968. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  969. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  970. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  971. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  972.  
  973. Part9.Parent = mas
  974. Part9.BrickColor = BrickColor.new("Really black")
  975. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  976. Part9.CanCollide = false
  977. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  978. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  979. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  980. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  981. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  982. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  983. CylinderMesh10.Parent = Part9
  984.  
  985. Part12.Parent = mas
  986. Part12.BrickColor = BrickColor.new("Really black")
  987. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  988. Part12.CanCollide = false
  989. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  990. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  991. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  992. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  993. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  994. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  995. CylinderMesh13.Parent = Part12
  996.  
  997. Part15.Parent = mas
  998. Part15.BrickColor = BrickColor.new("Really black")
  999. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1000. Part15.CanCollide = false
  1001. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1002. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1003. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1004. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1005. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1006. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1007. CylinderMesh16.Parent = Part15
  1008.  
  1009. Part18.Parent = mas
  1010. Part18.BrickColor = BrickColor.new("Really black")
  1011. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1012. Part18.CanCollide = false
  1013. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1014. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1015. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1016. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1017. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1018. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1019. CylinderMesh19.Parent = Part18
  1020.  
  1021. Part21.Parent = mas
  1022. Part21.BrickColor = BrickColor.new("Really black")
  1023. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1024. Part21.CanCollide = false
  1025. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1026. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1027. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1028. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1029. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1030. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1031. CylinderMesh22.Parent = Part21
  1032.  
  1033. Part24.Parent = mas
  1034. Part24.BrickColor = BrickColor.new("Really black")
  1035. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1036. Part24.CanCollide = false
  1037. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1038. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1039. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1040. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1041. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1042. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1043. CylinderMesh25.Parent = Part24
  1044.  
  1045. Part27.Parent = mas
  1046. Part27.BrickColor = BrickColor.new("Really black")
  1047. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1048. Part27.CanCollide = false
  1049. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1050. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1051. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1052. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1053. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1054. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1055. CylinderMesh28.Parent = Part27
  1056.  
  1057. Part30.Parent = mas
  1058. Part30.BrickColor = BrickColor.new("Really black")
  1059. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1060. Part30.CanCollide = false
  1061. Part30.FormFactor = Enum.FormFactor.Plate
  1062. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1063. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1064. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part30.TopSurface = Enum.SurfaceType.Smooth
  1066. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1067. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1068. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1069. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1070. SpecialMesh31.Parent = Part30
  1071. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1072. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1073. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1074. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1075.  
  1076. Part33.Parent = mas
  1077. Part33.BrickColor = BrickColor.new("Really black")
  1078. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1079. Part33.CanCollide = false
  1080. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1081. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1082. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1083. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1084. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1085. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1086. CylinderMesh34.Parent = Part33
  1087.  
  1088. Part36.Parent = mas
  1089. Part36.BrickColor = BrickColor.new("Really black")
  1090. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1091. Part36.CanCollide = false
  1092. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1093. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1094. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1095. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1096. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1097. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1098. CylinderMesh37.Parent = Part36
  1099.  
  1100. Part39.Parent = mas
  1101. Part39.BrickColor = BrickColor.new("Really black")
  1102. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1103. Part39.CanCollide = false
  1104. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1105. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1106. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1107. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1108. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1109. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1110. CylinderMesh40.Parent = Part39
  1111.  
  1112. Part42.Parent = mas
  1113. Part42.BrickColor = BrickColor.new("Really black")
  1114. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1115. Part42.CanCollide = false
  1116. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1117. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1118. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1119. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1120. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1121. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1122. CylinderMesh43.Parent = Part42
  1123.  
  1124. Part45.Parent = mas
  1125. Part45.BrickColor = BrickColor.new("Really black")
  1126. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1127. Part45.CanCollide = false
  1128. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1129. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1130. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1131. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1132. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1133. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1134. CylinderMesh46.Parent = Part45
  1135.  
  1136. Part48.Parent = mas
  1137. Part48.BrickColor = BrickColor.new("Really black")
  1138. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1139. Part48.CanCollide = false
  1140. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1141. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1142. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1143. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1144. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1145. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1146. SpecialMesh49.Parent = Part48
  1147. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1148. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1149. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1150. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1151. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1152.  
  1153. Part51.Name = "REF"
  1154. local rwz = new("Weld", Part51)
  1155. rwz.Part0 = Part51
  1156. rwz.Part1 = char.UpperTorso
  1157.  
  1158. Part51.Parent = mas
  1159. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1160. Part51.CanCollide = false
  1161. Part51.FormFactor = Enum.FormFactor.Symmetric
  1162. Part51.Size = Vector3.new(2, 2, 1)
  1163. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1164. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1165. Part51.TopSurface = Enum.SurfaceType.Smooth
  1166. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1167. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1168. Part51.Transparency = 1
  1169. SpecialMesh52.Parent = Part51
  1170. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1171. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1172. Weld53.Name = "BTWeld"
  1173. Weld53.Parent = Part51
  1174. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1175. Weld53.Part0 = Part51
  1176. Weld53.Part1 = Part0
  1177. Weld54.Name = "BTWeld"
  1178. Weld54.Parent = Part51
  1179. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1180. Weld54.Part0 = Part51
  1181. Weld54.Part1 = Part3
  1182. Weld55.Name = "BTWeld"
  1183. Weld55.Parent = Part51
  1184. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1185. Weld55.Part0 = Part51
  1186. Weld55.Part1 = Part6
  1187. Weld56.Name = "BTWeld"
  1188. Weld56.Parent = Part51
  1189. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1190. Weld56.Part0 = Part51
  1191. Weld56.Part1 = Part9
  1192. Weld57.Name = "BTWeld"
  1193. Weld57.Parent = Part51
  1194. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1195. Weld57.Part0 = Part51
  1196. Weld57.Part1 = Part12
  1197. Weld58.Name = "BTWeld"
  1198. Weld58.Parent = Part51
  1199. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1200. Weld58.Part0 = Part51
  1201. Weld58.Part1 = Part15
  1202. Weld59.Name = "BTWeld"
  1203. Weld59.Parent = Part51
  1204. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1205. Weld59.Part0 = Part51
  1206. Weld59.Part1 = Part18
  1207. Weld60.Name = "BTWeld"
  1208. Weld60.Parent = Part51
  1209. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1210. Weld60.Part0 = Part51
  1211. Weld60.Part1 = Part21
  1212. Weld61.Name = "BTWeld"
  1213. Weld61.Parent = Part51
  1214. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1215. Weld61.Part0 = Part51
  1216. Weld61.Part1 = Part24
  1217. Weld62.Name = "BTWeld"
  1218. Weld62.Parent = Part51
  1219. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1220. Weld62.Part0 = Part51
  1221. Weld62.Part1 = Part27
  1222. Weld63.Name = "BTWeld"
  1223. Weld63.Parent = Part51
  1224. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1225. Weld63.Part0 = Part51
  1226. Weld63.Part1 = Part30
  1227. Weld64.Name = "BTWeld"
  1228. Weld64.Parent = Part51
  1229. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1230. Weld64.Part0 = Part51
  1231. Weld64.Part1 = Part33
  1232. Weld65.Name = "BTWeld"
  1233. Weld65.Parent = Part51
  1234. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1235. Weld65.Part0 = Part51
  1236. Weld65.Part1 = Part36
  1237. Weld66.Name = "BTWeld"
  1238. Weld66.Parent = Part51
  1239. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1240. Weld66.Part0 = Part51
  1241. Weld66.Part1 = Part39
  1242. Weld67.Name = "BTWeld"
  1243. Weld67.Parent = Part51
  1244. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1245. Weld67.Part0 = Part51
  1246. Weld67.Part1 = Part42
  1247. Weld68.Name = "BTWeld"
  1248. Weld68.Parent = Part51
  1249. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1250. Weld68.Part0 = Part51
  1251. Weld68.Part1 = Part45
  1252. Weld69.Name = "BTWeld"
  1253. Weld69.Parent = Part51
  1254. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1255. Weld69.Part0 = Part51
  1256. Weld69.Part1 = Part48
  1257. for i,v in pairs(mas:GetChildren()) do
  1258. v.Parent = game:GetService("Players").LocalPlayer.Character
  1259. pcall(function() v:MakeJoints() end)
  1260. end
  1261. mas:Destroy()
  1262. for i,v in pairs(cors) do
  1263. spawn(function()
  1264. pcall(v)
  1265. end)
  1266. end
  1267.  
  1268.  
  1269. plr =owner
  1270.  
  1271. part = nil
  1272. bp = nil
  1273. particles = nil
  1274.  
  1275.  
  1276.  
  1277.  
  1278.  
  1279.  
  1280. end
  1281. end
  1282. elseif parasyte == true then
  1283.  
  1284. Parasyte = false
  1285. print("work")
  1286.  
  1287. end
  1288. end)
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