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  1. // ProffieOS7 Config File
  2. #ifdef CONFIG_TOP
  3. #include "proffieboard_v2_config.h"
  4. #define NUM_BLADES 3
  5. #define NUM_BUTTONS 2
  6. const unsigned int maxLedsPerStrip = 146;
  7. #define EXTRA_COLOR_BUFFER_SPACE 70
  8. #define VOLUME 1500
  9. #define BOOT_VOLUME 50
  10. #define CLASH_THRESHOLD_G 4
  11. #define ENABLE_AUDIO
  12. #define ENABLE_MOTION
  13. #define ENABLE_WS2811
  14. #define ENABLE_SD
  15. #define KILL_OLD_PLAYERS
  16. #define FILTER_CUTOFF_FREQUENCY 100
  17. #define FILTER_ORDER 8
  18. #define MOTION_TIMEOUT 60 * 3 * 1000
  19. #define IDLE_OFF_TIME 60 * 30 * 1000
  20. #define DISABLE_BASIC_PARSER_STYLES
  21. #define DISABLE_DIAGNOSTIC_COMMANDS
  22. #define ENABLE_ALL_EDIT_OPTIONS
  23. //#define SAVE_PRESET
  24. #define NO_REPEAT_RANDOM
  25. #define COLOR_CHANGE_DIRECT
  26. #define FETT263_EDIT_SETTINGS_MENU
  27. #define FETT263_SPECIAL_ABILITIES
  28. //#define FETT263_SAY_COLOR_LIST
  29. //#define FETT263_SAY_COLOR_LIST_CC
  30. #define FETT263_SAY_BATTERY_PERCENT
  31. #define FETT263_DISABLE_COPY_PRESET
  32. #define FETT263_LOCKUP_DELAY 200
  33. #define FETT263_BM_CLASH_DETECT 6
  34. #define FETT263_SWING_ON_SPEED 400
  35. #define FETT263_SWING_ON
  36. #define FETT263_SWING_ON_NO_BM
  37. #define FETT263_TWIST_ON_PREON
  38. #define FETT263_TWIST_ON_NO_BM
  39. #define FETT263_TWIST_OFF
  40. #define FETT263_FORCE_PUSH_ALWAYS_ON
  41. #define FETT263_FORCE_PUSH_LENGTH 5
  42. #define FETT263_MOTION_WAKE_POWER_BUTTON
  43. #endif
  44.  
  45. #ifdef CONFIG_PROP
  46. #include "../props/saber_fett263_buttons.h"
  47. #endif
  48.  
  49.  
  50. #ifdef CONFIG_PRESETS
  51.  
  52. Preset presets[] = {
  53. { "Induction;common", "Dmaul/tracks/track.wav",
  54. StylePtr<CrystalFallenOrderCalKestisSilver>(
  55. "~ " // BASE_COLOR_ARG = 1, // Primary Base Color
  56. "~ " //ALT_COLOR_ARG = 2, // Alternate or Force Color (free-use)
  57. "~ " //STYLE_OPTION_ARG = 3, // Style Option
  58. "~ " //IGNITION_OPTION_ARG = 4, // Ignition Options
  59. "~ " //IGNITION_TIME_ARG = 5, // used in IgnitionTime alias
  60. "~ " //IGNITION_DELAY_ARG = 6, // Ignition Delay Time
  61. "~ " //IGNITION_COLOR_ARG = 7, // Ignition "Power Up" Color
  62. "~ " //IGNITION_POWER_UP_ARG = 8, // Ignition "Power Up" Options
  63. "~ " //BLAST_COLOR_ARG = 9, // Blast Color
  64. "~ " //CLASH_COLOR_ARG = 10, // Clash Color
  65. "~ " //LOCKUP_COLOR_ARG = 11, // Lockup Color
  66. ),
  67. StylePtr<MainFallenOrderCalKestisDodgerBlue>(),
  68. StylePtr<MainFallenOrderCalKestisDodgerBlue>(),
  69.  
  70. "preset0"
  71. },
  72.  
  73. };
  74.  
  75. BladeConfig blades[] = {
  76. { 0,
  77. // 2 pixel CC, NPXL PCB & Main Blade in Series, as 3 sub blades.
  78. SubBlade (0, 1, WS281XBladePtr<146, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >() ),
  79. SubBlade (2, 17, NULL),
  80. SubBlade (16, 145, NULL),
  81. CONFIGARRAY(presets),
  82. },
  83. };
  84. #endif
  85.  
  86. #ifdef CONFIG_BUTTONS
  87. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  88. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  89. #endif
  90. #ifdef CONFIG_STYLES
  91.  
  92. /*--------------------------------- CrystalHyperResponsiveRotoscopeOriginalTrilogyDodgerBlue---------------------------------*/
  93. using CrystalHyperResponsiveRotoscopeOriginalTrilogyDodgerBlue =
  94. /*copyright Fett263 Rotoscope (Crystal Chamber) OS6 Style
  95. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  96. OS6.7 v4.021
  97. Single Style
  98. Base Style: Hyper Responsive Rotoscope (Original Trilogy)
  99.  
  100. Off Behavior: Slow Pulse Dim-On
  101.  
  102.  
  103. --Effects Included--
  104. Preon Effect: Overload (PreOn Color)
  105. Ignition Effect: Standard Ignition
  106. Retraction Effect: Standard Retraction
  107. Lockup Effect: Intensity Lockup Up V1
  108. LightningBlock Effect: Full Blade Lightning
  109. Blast Effect: Blast Wave Up (Sound Based)
  110. Clash Effect: Flash on Clash (Full Blade)
  111. Swing Effect: Bright Swing (Scaled Full Blade)
  112. */
  113. Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,AlphaL<RgbArg<SWING_COLOR_ARG,Rgb<255,255,0>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<ClashImpactF<>,Int<-4000>>>,TrFadeX<Scale<ClashImpactF<>,Int<100>,Int<300>>>>,EFFECT_LOCKUP_BEGIN>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Int<0>>,TrSparkX<Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<0>>>>,EFFECT_LOCKUP_END>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrWipeX<IgnitionTime<0>>,TrWipeInX<RetractionTime<0>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<OFF_COLOR_ARG,Rgb<2,72,255>>,8000>>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>>;
  114. /*
  115. add to preset as StylePtr<CrystalHyperResponsiveRotoscopeOriginalTrilogyDodgerBlue>()
  116. */
  117.  
  118. /*--------------------------------- CrystalHyperResponsiveRotoscopeSequelsBlue -------------------------
  119. copyright Fett263 Rotoscope (Crystal Chamber) OS6 Style
  120. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  121. OS6.7 v4.021
  122. Single Style
  123. Base Style: Hyper Responsive Rotoscope (Sequels)
  124.  
  125. Off Behavior: Slow Pulse Off-On
  126.  
  127.  
  128. --Effects Included--
  129. Ignition Effect: SparkTip Ignition
  130. Retraction Effect: SparkTip Retraction
  131. Lockup Effect: Full Blade Lockup (Dissipate)
  132. LightningBlock Effect: Full Blade Lightning
  133. Blast Effect: Full Blade Blast Fade
  134. Clash Effect: Flash on Clash (Full Blade)
  135. */
  136. using CrystalHyperResponsiveRotoscopeSequelsBlue = Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<14000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-4000>,Int<-400>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,Pulsing<Rgb<5,10,10>,RgbArg<OFF_COLOR_ARG,Rgb<75,150,150>>,8000>>>;
  137. /*
  138. Add to preset as StylePtr<CrystalHyperResponsiveRotoscopeSequelsBlue>()
  139. --------------------------------------------------------------------------*/
  140.  
  141. /*--------------------------------- MainFallenOrderCalKestisDodgerBlue -------------------------
  142. copyright Fett263 FallenOrder (Primary Blade) OS6 Style
  143. https://fett263.com/fett263-proffieOS6-style-library.html#FallenOrder
  144. OS6.7 v4.021
  145. This Style Contains 36 Unique Combinations
  146. Style Options:
  147. Default (0): Fallen Order Cal Kestis
  148. 1: Fallen Order Second Sister
  149. 2: Fallen Order Ninth Sister
  150.  
  151.  
  152. --Effects Included--
  153. Preon Effect: Faulty Ignition (PreOn Color)
  154. Ignition Effect: SparkTip Ignition
  155. PowerUp Effect Options: Default (0): Disable, 1: Rey TROS Spark, 2: Power Surge (Unstable V2)
  156. Retraction Effect Options: Default (0): SparkTip Retraction, 1: Glitch Off
  157. PostOff Effect Options: Default (0): Emitter Cool Off (Emitter Size), 1: Disable
  158. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  159. LightningBlock Effect: Responsive Lightning Block
  160. Drag Effect: Intensity Sparking Drag
  161. Melt Effect: Intensity Melt
  162. Blast Effect: Blast Wave (Random)
  163. Clash Effect: Real Clash V1
  164. */
  165. using MainFallenOrderCalKestisDodgerBlue = Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,Stripes<18000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Stripes<9000,-900,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrInstant,TrConcat<TrJoin<TrDelay<200>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,TrConcat<TrInstant,HumpFlickerL<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,40>,TrFade<1200>>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<300>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInSparkTipX<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RetractionTime<0>>,TrConcat<TrJoin<TrDelayX<Mult<RetractionTime<0>,Int<16384>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,TrInstant>,EFFECT_POSTOFF>>;
  166. /*
  167. Add to preset as StylePtr<MainFallenOrderCalKestisDodgerBlue>()
  168. --------------------------------------------------------------------------*/
  169.  
  170. /*--------------------------------- CrystalFallenOrderCalKestisSilver -------------------------
  171. copyright Fett263 FallenOrder (Crystal Chamber) OS6 Style
  172. https://fett263.com/fett263-proffieOS6-style-library.html#FallenOrder
  173. OS6.7 v4.021
  174. Single Style
  175. Base Style: Fallen Order Cal Kestis
  176.  
  177. Off Behavior: Pulsing Flicker (Two Color)
  178.  
  179.  
  180. --Effects Included--
  181. Ignition Effect: Instant
  182. Retraction Effect: Instant
  183. */
  184. using CrystalFallenOrderCalKestisSilver = Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,AudioFlicker<Pulsing<Rgb<0,66,170>,Mix<Int<16384>,Black,Rgb<0,66,170>>,3000>,RgbArg<ALT_COLOR_ARG,Rgb<50,50,75>>>>>;
  185. /*
  186. Add to preset as StylePtr<CrystalFallenOrderCalKestisSilver>()
  187. --------------------------------------------------------------------------*/
  188.  
  189. #endif
  190.  
  191.  
  192.  
  193. /* Generated with Fett263 Config Helper v2.0 */
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