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- See the end of this message for details on invoking
- just-in-time (JIT) debugging instead of this dialog box.
- ************** Exception Text **************
- System.NullReferenceException: Object reference not set to an instance of an object.
- at SM64DSe.ModelImporter.ModelImporter_Load(Object sender, EventArgs e) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ModelImporter.cs:line 681
- at System.Windows.Forms.Form.OnLoad(EventArgs e)
- at System.Windows.Forms.Form.OnCreateControl()
- at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
- at System.Windows.Forms.Control.CreateControl()
- at System.Windows.Forms.Control.WmShowWindow(Message& m)
- at System.Windows.Forms.Control.WndProc(Message& m)
- at System.Windows.Forms.Form.WmShowWindow(Message& m)
- at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
- ************** Loaded Assemblies **************
- mscorlib
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
- ----------------------------------------
- SM64DSe
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Writ-App/Game%20Editing%20Tools/Nintendo%20-%20Nintendo%20DS/Super%20Mario%2064%20DS/sm64dse/SM64DSe.exe
- ----------------------------------------
- System.Windows.Forms
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
- ----------------------------------------
- System
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
- ----------------------------------------
- System.Drawing
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
- ----------------------------------------
- OpenTK
- Assembly Version: 1.1.0.0
- Win32 Version: 1.1.1536.5788
- CodeBase: file:///C:/Writ-App/Game%20Editing%20Tools/Nintendo%20-%20Nintendo%20DS/Super%20Mario%2064%20DS/sm64dse/OpenTK.DLL
- ----------------------------------------
- System.Configuration
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
- ----------------------------------------
- System.Core
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
- ----------------------------------------
- System.Xml
- Assembly Version: 4.0.0.0
- Win32 Version: 4.6.1087.0 built by: NETFXREL4STAGE
- CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
- ----------------------------------------
- OpenTK.GLControl
- Assembly Version: 1.1.0.0
- Win32 Version: 1.1.1536.5788
- CodeBase: file:///C:/Writ-App/Game%20Editing%20Tools/Nintendo%20-%20Nintendo%20DS/Super%20Mario%2064%20DS/sm64dse/OpenTK.GLControl.DLL
- ----------------------------------------
- ************** JIT Debugging **************
- To enable just-in-time (JIT) debugging, the .config file for this
- application or computer (machine.config) must have the
- jitDebugging value set in the system.windows.forms section.
- The application must also be compiled with debugging
- enabled.
- For example:
- <configuration>
- <system.windows.forms jitDebugging="true" />
- </configuration>
- When JIT debugging is enabled, any unhandled exception
- will be sent to the JIT debugger registered on the computer
- rather than be handled by this dialog box.
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