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- Compiling with Crowbar 0.42.0.0: "C:\Users\Gebruiker\Documents\SkyrimMap\props\smaingate\models\smaingate.qc" ...
- Compiling ".\smaingate.qc" ...
- qdir: "c:\users\gebruiker\documents\skyrimmap\props\smaingate\models\"
- gamedir: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\"
- g_path: "smaingate.qc"
- Building binary model files...
- Working on "smaingate.qc"
- SMD MODEL smaingate.smd
- SMD MODEL collision.smd
- WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
- WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
- WARNING: COSTLY COLLISION MODEL!!!! (51 parts - 40 allowed)
- WARNING: Error with convex elements of collision.smd, building single convex!!!!
- Model has 50 convex sub-parts
- Collision model completed.
- ---------------------
- writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\models/props\solitude\smaingate.mdl:
- bones 964 bytes (1)
- animation x y ips angle
- @idle 0.00 0.00 : 1.#J ( 90.00) 0.0
- animations 124 bytes (1 anims) (1 frames) [0:00]
- sequences 220 bytes (1 seq)
- ik/pose 164 bytes
- eyeballs 0 bytes (0 eyeballs)
- flexes 0 bytes (0 flexes)
- textures 600 bytes
- keyvalues 0 bytes
- bone transforms 0 bytes
- bone flex driver 0 bytes
- Collision model volume 973644864.00 in^3
- collision 0 bytes
- total 3288
- ---------------------
- writing C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\models/props\solitude\smaingate.vvd:
- vertices 501360 bytes (10445 vertices)
- tangents 167120 bytes (10445 vertices)
- total 668544 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\models/props\solitude\smaingate.sw.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 81 bytes
- strip groups: 225 bytes
- strips: 243 bytes
- verts: 94005 bytes
- indices: 49626 bytes
- bone changes: 8 bytes
- everything: 144252 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\models/props\solitude\smaingate.dx80.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 81 bytes
- strip groups: 225 bytes
- strips: 243 bytes
- verts: 94005 bytes
- indices: 49614 bytes
- bone changes: 80 bytes
- everything: 144312 bytes
- ---------------------
- Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\models/props\solitude\smaingate.dx90.vtx":
- body parts: 8 bytes
- models: 20 bytes
- model LODs: 12 bytes
- meshes: 81 bytes
- strip groups: 225 bytes
- strips: 243 bytes
- verts: 94005 bytes
- indices: 49614 bytes
- bone changes: 80 bytes
- everything: 144312 bytes
- Completed "smaingate.qc"
- ... Compiling ".\smaingate.qc" finished. Check above for any errors.
- ... Compiling with Crowbar 0.42.0.0: "C:\Users\Gebruiker\Documents\SkyrimMap\props\smaingate\models\smaingate.qc" finished.
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