SheeityArtist

Fireseal (Public Release)

Apr 29th, 2017
2,255
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 63.45 KB | None | 0 0
  1. ------------------
  2. --Fireseal Sword--
  3. ------------------
  4. --By     --
  5. --CKbackup-
  6. -----------
  7.  
  8. player = game.Players.LocalPlayer
  9. chara = player.Character
  10. debby = game.Debris
  11. Mouse = player:GetMouse()
  12. chara.Humanoid.WalkSpeed = 32
  13. atkd = false
  14. targetted = nil
  15. colorss = {"Deep orange","New Yeller","Bright yellow","Neon orange"}
  16.  
  17. --Outfit--
  18. New = function(Object, Parent, Name, Data)
  19.     local Object = Instance.new(Object)
  20.     for Index, Value in pairs(Data or {}) do
  21.         Object[Index] = Value
  22.     end
  23.     Object.Parent = Parent
  24.     Object.Name = Name
  25.     return Object
  26. end
  27.  
  28. Fireseal = New("Model",chara,"Fireseal",{})
  29. Handle = New("Part",Fireseal,"Handle",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 9.89996243, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  30. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  31. Weld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-7.62939453e-006, -1.00000215, -3.71932983e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  32. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 10.8999958, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  33. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 2),MeshType = Enum.MeshType.Torso,})
  34. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 1.00003338, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  35. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Deep orange"),Material = Enum.Material.Neon,Size = Vector3.new(0.800000131, 3.5999999, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 12.8000183, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,Color = Color3.new(1, 0.686275, 0),})
  36. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.10000002, 0.5),})
  37. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 2.90005589, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  38. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Deep orange"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.399999768, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 11.8000154, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,Color = Color3.new(1, 0.686275, 0),})
  39. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.600000024, 0.600000024, 1.20000005),MeshType = Enum.MeshType.Sphere,})
  40. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 1.90005302, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  41. Hitbox = New("Part",Fireseal,"Hitbox",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.800000131, 3.5999999, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 12.8000183, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,})
  42. Mesh = New("BlockMesh",Hitbox,"Mesh",{})
  43. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 2.90005589, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  44. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Deep orange"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.799999774, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 11.4000149, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,Color = Color3.new(1, 0.686275, 0),})
  45. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),})
  46. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 1.50005245, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  47. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 9.89996243, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  48. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 0.800000012, 1.5),})
  49. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  50. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 9.29996109, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  51. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  52. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.600001335, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  53. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 10.2999611, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  54. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 0.800000012, 1.5),})
  55. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 0.399998665, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  56. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 10.0999622, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  57. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 0.800000012, 1.5),})
  58. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 0.199999809, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  59. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 10.4999733, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  60. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  61. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 0.600010872, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  62. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 9.49996281, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  63. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 0.800000012, 1.5),})
  64. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.399999619, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  65. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark orange"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 9.69996643, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Color = Color3.new(0.627451, 0.372549, 0.207843),})
  66. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 0.800000012, 1.5),})
  67. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.199995995, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  68. Part = New("Part",Fireseal,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(-25.9000072, 1.40001106, 10.6999722, 0, 0, -1, 1, 0, 0, 0, -1, 0),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  69. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 2),MeshType = Enum.MeshType.Torso,})
  70. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(0, 0.800009727, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),})
  71.  
  72. RightArm = New("Model",chara,"RightArm",{})
  73. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  74. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  75. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  76. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  77. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  78. LeftArm = New("Model",chara,"LeftArm",{})
  79. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  80. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  81. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  82. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  83. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  84.  
  85. lach = LeftArm:GetChildren()
  86. rach = RightArm:GetChildren()
  87. ch = chara:GetChildren()
  88.  
  89. ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{})
  90. Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(1,1,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true})
  91. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Fireseal Sword",TextColor3 = Color3.new(1,1,0)})
  92. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(1,1,0)})
  93. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch/Push Orb",TextColor3 = Color3.new(1,1,0)})
  94. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(1,1,0)})
  95. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Sweep Kick",TextColor3 = Color3.new(1,1,0)})
  96. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(1,1,0)})
  97. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SDQ - Gun Flame",TextColor3 = Color3.new(1,1,0)})
  98. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASQ - Fireball",TextColor3 = Color3.new(1,1,0)})
  99. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "WWSQ - Rapid Stomp",TextColor3 = Color3.new(1,1,0)})
  100. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ADDQ - Tyrant Grounder",TextColor3 = Color3.new(1,1,0)})
  101. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSQ - Summon Orb",TextColor3 = Color3.new(1,1,0)})
  102. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - Hellfire Riposte",TextColor3 = Color3.new(1,1,0)})
  103. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(1,1,0)})
  104. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Phoenix Downer",TextColor3 = Color3.new(1,1,0)})
  105. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DWC - Skyrocket Kick",TextColor3 = Color3.new(1,1,0)})
  106. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWC - Orb Lock On",TextColor3 = Color3.new(1,1,0)})
  107. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,320),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "(Requires Target)",TextColor3 = Color3.new(1,1,0)})
  108. TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,340),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Storm Viper",TextColor3 = Color3.new(1,1,0)})
  109. OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(1,1,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(1,1,0),TextXAlignment = "Left"})
  110.  
  111. OpenButton.MouseButton1Click:connect(function()
  112. if Frame.Visible == true then
  113. Frame.Visible = false
  114. OpenButton.Text = "Open"
  115. elseif Frame.Visible == false then
  116. Frame.Visible = true
  117. OpenButton.Text = "Close"
  118. end
  119. end)
  120.  
  121. crosshair = Instance.new("BillboardGui",chara)
  122. crosshair.Size = UDim2.new(10,0,10,0)
  123. crosshair.Enabled = false
  124. imgl = Instance.new("ImageLabel",crosshair)
  125. imgl.Position = UDim2.new(0,0,0,0)
  126. imgl.Size = UDim2.new(1,0,1,0)
  127. imgl.Image = "rbxassetid://233522684"
  128. imgl.BackgroundTransparency = 1
  129. imgl.ImageColor3 = Color3.new(1,1,0)
  130.  
  131. --Sounds--
  132. function LoadSnd(id,loop,vol,pit)
  133. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  134. return snd
  135. end
  136. Music = LoadSnd(248249480,true,1,1)
  137. StartUpSnd = LoadSnd(98333808,false,1,1)
  138. SwingSnd = LoadSnd(200633108,false,1,1)
  139. Swing2Snd = LoadSnd(200633148,false,1,1)
  140. HitSnd = LoadSnd(566593606,false,1,1)
  141. HitPunchSnd = LoadSnd(386946017,false,1,1)
  142. DodgeSnd = LoadSnd(232210079,false,1,1)
  143. ExpSnd = LoadSnd(142070127,false,1,1)
  144. FlySnd = LoadSnd(169445602,false,1,1)
  145. BExpSnd = LoadSnd(258057783,false,5,1)
  146. ClawDashSnd = LoadSnd(62339698,false,1,.5)
  147. deathmus = LoadSnd(395580552,true,5,1)
  148. deathex = LoadSnd(258057783,false,5,1)
  149. --Grunt1Snd = LoadSnd(159882486,false,1,1.1)
  150. --Grunt2Snd = LoadSnd(159882466,false,1,1.1)
  151. --Grunt3Snd = LoadSnd(159972643,false,1,1.1)
  152. --Grunt4Snd = LoadSnd(159882584,false,1,1.1)
  153. --YouIdiotSnd = LoadSnd(160212768,false,1,1.1)
  154. --DieSnd = LoadSnd(159882598,false,1,1.1)
  155. --Laugh1Snd = LoadSnd(160212549,false,1,1.1)
  156. --Laugh2Snd = LoadSnd(159882561,false,1,1.1)
  157. --Laugh3Snd = LoadSnd(160212812,false,1,1.1)
  158. ChargeSnd = LoadSnd(137463716,false,1,1)
  159. LasSnd = LoadSnd(162246701,false,1,1)
  160. LasLoopSnd = LoadSnd(162246683,true,1,1)
  161. ChatSnd = LoadSnd(565939471,false,1,1)
  162. RStompSnd = LoadSnd(2760979,false,1,1)
  163. SuperSnd = LoadSnd(178452241,false,1,1)
  164. GunFlameSnd = LoadSnd(48618802,false,1,1.5)
  165. OrbSnd = LoadSnd(233091161,false,1,1)
  166. ElectricSnd = LoadSnd(231917975,false,1,1)
  167. LightsOutSnd = LoadSnd(231917794,false,1,1)
  168. SkyKickSnd = LoadSnd(12222208,false,1,.5)
  169. SkyBeamSnd = LoadSnd(183763487,false,1,1)
  170. TargetSnd = LoadSnd(613361563,false,1,1)
  171. SV1Snd = LoadSnd(28144425,false,1,.265)
  172. SV2Snd = LoadSnd(2697431,false,1,.3)
  173. SVHitSnd = LoadSnd(62339698,false,1,.3)
  174.  
  175. --Play Sound in Part--
  176. function PlaySnd(snd,part)
  177. local sound = snd:Clone()
  178. sound.PlayOnRemove = true
  179. sound.Parent = part
  180. sound:Destroy()
  181. end
  182.  
  183. --Target Select--
  184. function TargetSelect(person)
  185. local dd=coroutine.wrap(function()
  186. if targetted ~= person then
  187. targetted = person
  188. for i = 0,30,10 do
  189. wait(.05)
  190. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  191. end
  192. end
  193. end)
  194. dd()
  195. end
  196.  
  197. --Damage Function--
  198. function dealdmg(dude,damage,env,toim)
  199. hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
  200. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  201. TargetSelect(dude)
  202. dude.Humanoid.MaxHealth = 100
  203. finaldmg = damage + math.random(-env,env)
  204. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  205. local vall = Instance.new("ObjectValue",dude)
  206. vall.Name = "IsHit"
  207. debby:AddItem(vall,toim)
  208. local naeeym2 = Instance.new("BillboardGui",dude)
  209. naeeym2.Size = UDim2.new(0,100,0,40)
  210. naeeym2.StudsOffset = Vector3.new(0,3,0)
  211. naeeym2.Adornee = dude.Head
  212. naeeym2.Name = "TalkingBillBoard"
  213. local tecks2 = Instance.new("TextLabel",naeeym2)
  214. tecks2.BackgroundTransparency = 1
  215. tecks2.BorderSizePixel = 0
  216. tecks2.Text = "-"..finaldmg
  217. tecks2.Font = "SciFi"
  218. tecks2.FontSize = "Size24"
  219. tecks2.TextStrokeTransparency = 0
  220. tecks2.TextColor3 = Color3.new(1,0.6,0)
  221. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  222. tecks2.Size = UDim2.new(1,0,0.5,0)
  223. for i = 1, 5 do
  224. wait(.1)
  225. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  226. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  227. tecks2.TextTransparency = tecks2.TextTransparency + .2
  228. end
  229. naeeym2:Destroy()
  230. end
  231. end)
  232. hurt(dude,damage,env,toim)
  233. end
  234.  
  235. --Explode Hitbox--
  236. function ExHitbox(rad,pos,damage,env,toim)
  237. local E = Instance.new("Explosion")
  238. E.Position = pos
  239. E.Parent = game.Workspace
  240. E.BlastRadius = rad
  241. E.BlastPressure = 0
  242. E.Visible = false
  243. E.Hit:connect(function(hit)
  244. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  245. dealdmg(hit.Parent,damage,env,toim)
  246. end
  247. end)
  248. end
  249.  
  250. --Chat Function--
  251. function chatfunc(text)
  252. local chat = coroutine.wrap(function()
  253. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  254. chara:FindFirstChild("TalkingBillBoard"):destroy()
  255. end
  256. local naeeym2 = Instance.new("BillboardGui",chara)
  257. naeeym2.Size = UDim2.new(0,100,0,40)
  258. naeeym2.StudsOffset = Vector3.new(0,3,0)
  259. naeeym2.Adornee = chara.Head
  260. naeeym2.Name = "TalkingBillBoard"
  261. local tecks2 = Instance.new("TextLabel",naeeym2)
  262. tecks2.BackgroundTransparency = 1
  263. tecks2.BorderSizePixel = 0
  264. tecks2.Text = ""
  265. tecks2.Font = "Fantasy"
  266. tecks2.FontSize = "Size24"
  267. tecks2.TextStrokeTransparency = 0
  268. tecks2.TextColor3 = Color3.new(1,1,1)
  269. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  270. tecks2.Size = UDim2.new(1,0,0.5,0)
  271. for i = 1,string.len(text),1 do
  272. PlaySnd(ChatSnd,chara)
  273. tecks2.Text = string.sub(text,1,i)
  274. wait(0.01)
  275. end
  276. wait(1)
  277. for i = 1, 5 do
  278. wait(.01)
  279. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  280. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  281. tecks2.TextTransparency = tecks2.TextTransparency + .2
  282. end
  283. naeeym2:Destroy()
  284. end)
  285. chat()
  286. end
  287.  
  288. function onChatted(msg)
  289. chatfunc(msg)
  290. end
  291. player.Chatted:connect(onChatted)
  292.  
  293. --Punch Hit Effect--
  294. function PunchEff(pos)
  295. local p = Instance.new("Part",game.Workspace)
  296. p.Size = Vector3.new(0,0,0)
  297. p.BrickColor = BrickColor.new("White")
  298. p.Material = "Neon"
  299. p.Anchored = true
  300. p.CanCollide = false
  301. p.CFrame = pos
  302. local pm = Instance.new("SpecialMesh",p)
  303. pm.MeshType = "Sphere"
  304. local disp = coroutine.wrap(function()
  305. for i = 1, 4 do
  306. wait(.01)
  307. p.Transparency = p.Transparency + .2
  308. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  309. end
  310. wait(.01)
  311. p:Destroy()
  312. end)
  313. disp()
  314. end
  315.  
  316. --Super Pause--
  317. function SuperPause()
  318. SuperSnd:Play()
  319. local p = Instance.new("Part",game.Workspace)
  320. p.Size = Vector3.new(0,0,0)
  321. p.BrickColor = BrickColor.new("White")
  322. p.Material = "Neon"
  323. p.Anchored = true
  324. p.CanCollide = false
  325. p.CFrame = chara.Torso.CFrame
  326. local pm = Instance.new("SpecialMesh",p)
  327. pm.MeshType = "Sphere"
  328. local disp = coroutine.wrap(function()
  329. for i = 1, 4 do
  330. wait(.01)
  331. p.Transparency = p.Transparency + .2
  332. pm.Scale = pm.Scale + Vector3.new(20,20,20)
  333. end
  334. wait(.01)
  335. p:Destroy()
  336. end)
  337. disp()
  338. end
  339.  
  340. --Punch Touch--
  341. dela = .5
  342. punchactive = false
  343. function punchhit(hit)
  344. if punchactive == true then
  345. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  346. dealdmg(hit.Parent,15,2,dela)
  347. PlaySnd(HitPunchSnd,hit.Parent.Head)
  348. PunchEff(Emit2Part.CFrame)
  349. end
  350. end
  351. end
  352. Emit2Part.Touched:connect(punchhit)
  353. EmitPart.Touched:connect(punchhit)
  354.  
  355. --Kick Touch--
  356. kickactive = false
  357. dkickactive = false
  358. skickactive = false
  359. didskick = false
  360. lkickactive = false
  361. function kickhit(hit)
  362. if kickactive == true then
  363. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  364. dealdmg(hit.Parent,15,2,dela)
  365. PlaySnd(HitPunchSnd,hit.Parent.Head)
  366. PunchEff(hit.CFrame)
  367. if dkickactive == true then
  368. hit.Parent.Humanoid.PlatformStand = true
  369. hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  370. wait(3)
  371. hit.Parent.Humanoid.PlatformStand = false
  372. end
  373. if skickactive == true then
  374. local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
  375. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  376. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
  377. debby:AddItem(bodpf,3.5)
  378. didskick = true
  379. end
  380. if lkickactive == true then
  381. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  382. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  383. end
  384. local bfos = Instance.new("BodyVelocity",hit.Parent.Head)
  385. bfos.P = 20000
  386. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  387. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0)
  388. debby:AddItem(bfos,.3)
  389. end
  390. end
  391. end
  392. end
  393. chara["Left Leg"].Touched:connect(kickhit)
  394. chara["Right Leg"].Touched:connect(kickhit)
  395.  
  396. --Material Return--
  397. gprop = {}
  398. function materialhit(hit)
  399. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  400. gprop = {hit.BrickColor,hit.Material}
  401. end
  402. end
  403. chara["Left Leg"].Touched:connect(materialhit)
  404. chara["Right Leg"].Touched:connect(materialhit)
  405.  
  406. --Clerp Animations--
  407. TC = chara.HumanoidRootPart.RootJoint
  408. HC = chara.Torso.Neck
  409. RAC = chara.Torso["Right Shoulder"]
  410. LAC = chara.Torso["Left Shoulder"]
  411. RLC = chara.Torso["Right Hip"]
  412. LLC = chara.Torso["Left Hip"]
  413. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  414. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  415. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  416. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  417. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  418. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  419. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  420. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  421. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  422. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  423. RW = Instance.new("Weld",HC.Parent)
  424. RW.Part1 = HC.Parent
  425. RW.Part0 = chara["Right Arm"]
  426. RW.C0 = RWF
  427. LW = Instance.new("Weld",HC.Parent)
  428. LW.Part1 = HC.Parent
  429. LW.Part0 = chara["Left Arm"]
  430. LW.C0 = LWF
  431. RLW = nil
  432. LLW = nil
  433.  
  434. function AddLegWelds()
  435. RLW = Instance.new("Weld",chara["Right Leg"])
  436. RLW.Part1 = HC.Parent
  437. RLW.Part0 = chara["Right Leg"]
  438. RLW.C0 = RLWF
  439. LLW = Instance.new("Weld",chara["Left Leg"])
  440. LLW.Part1 = HC.Parent
  441. LLW.Part0 = chara["Left Leg"]
  442. LLW.C0 = LLWF
  443. end
  444.  
  445. function DestroyLegWelds()
  446. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  447. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  448. RLW:Destroy()
  449. LLW:Destroy()
  450. end
  451.  
  452. function clerp(a,b,c)
  453. return a:lerp(b,c)
  454. end
  455.  
  456. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  457. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  458. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  459. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  460.  
  461. TC.C0 = TCF
  462. HC.C0 = HCF
  463. RW.C0 = RWF
  464. LW.C0 = LWF
  465.  
  466. --Idle Clerp--
  467. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  468. IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  469. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2))
  470. ILWF = (LWF + Vector3.new(-.2,-.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20))
  471.  
  472. TC.C0 = ITCF
  473. HC.C0 = IHCF
  474. RW.C0 = IRWF
  475. LW.C0 = ILWF
  476.  
  477.  
  478. --Punch--
  479. function Punch()
  480. del = true
  481. atkd = true
  482. chara.Humanoid.WalkSpeed = 0
  483. punchactive = true
  484. wait(.01)
  485. for i = 0,.6,.2 do
  486. wait(.01)
  487. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  488. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  489. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  490. end
  491. for i = 0,.6,.2 do
  492. wait(.01)
  493. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  494. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  495. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  496. end
  497. chara.Humanoid.WalkSpeed = 32
  498. punchactive = false
  499. del = false
  500. end
  501.  
  502. --Kick Atk--
  503. function KickAtk()
  504. del = true
  505. atkd = true
  506. chara.Humanoid.WalkSpeed = 0
  507. kickactive = true
  508. AddLegWelds()
  509. for i = 0,.6,.2 do
  510. wait(.05)
  511. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  512. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  513. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  514. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  515. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  516. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  517. end
  518. for i = 0,.6,.2 do
  519. wait(.05)
  520. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  521. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  522. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  523. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  524. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  525. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  526. end
  527. DestroyLegWelds()
  528. kickactive = false
  529. chara.Humanoid.WalkSpeed = 32
  530. del = false
  531. end
  532.  
  533. --Sweep Kick--
  534. function SweepKick()
  535. del = true
  536. atkd = true
  537. chara.Humanoid.WalkSpeed = 0
  538. kickactive = true
  539. dkickactive = true
  540. AddLegWelds()
  541. for i = 0,.6,.2 do
  542. wait(.01)
  543. TC.C0 = clerp(ITCF,(TCF - Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(-90)),.4+i)
  544. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  545. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  546. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  547. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i)
  548. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-.5)) * CFrame.fromEulerAnglesXYZ(0,0,0),.4+i)
  549. end
  550. for i = 0,1,.25 do
  551. wait(.01)
  552. TC.C0 = clerp((TCF - Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(-90)),(TCF - Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(-180)),i)
  553. end
  554. for i = 0,1,.25 do
  555. wait(.01)
  556. TC.C0 = clerp((TCF - Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,math.rad(-180)),ITCF,i)
  557. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(180)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)),i)
  558. RW.C0 = clerp((RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),IRWF,i)
  559. LW.C0 = clerp((LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),ILWF,i)
  560. LLW.C0 = clerp((LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),LLWF,i)
  561. RLW.C0 = clerp((RLWF - Vector3.new(0,1,-.5)) * CFrame.fromEulerAnglesXYZ(0,0,0),RLWF,i)
  562. end
  563. DestroyLegWelds()
  564. dkickactive = false
  565. kickactive = false
  566. chara.Humanoid.WalkSpeed = 32
  567. del = false
  568. end
  569.  
  570. --Bandit Revolver--
  571. function BanditRevolver()
  572. del = true
  573. atkd = true
  574. chara.Humanoid.WalkSpeed = 0
  575. kickactive = true
  576. dkickactive = true
  577. chatfunc("Bandit Revolver!")
  578. AddLegWelds()
  579. local bfos = Instance.new("BodyVelocity",chara.Torso)
  580. bfos.P = 10000
  581. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  582. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50
  583. for i = 0,.6,.2 do
  584. wait(.01)
  585. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  586. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  587. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  588. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  589. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  590. end
  591. for i = 0,1,.25 do
  592. wait(.01)
  593. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  594. end
  595. for i = 0,1,.25 do
  596. wait(.01)
  597. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  598. end
  599. for i = 0,1,.25 do
  600. wait(.01)
  601. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
  602. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  603. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  604. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  605. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  606. end
  607. DestroyLegWelds()
  608. dkickactive = false
  609. kickactive = false
  610. chara.Humanoid.WalkSpeed = 32
  611. bfos:Destroy()
  612. del = false
  613. end
  614.  
  615. --Rapid Stomp--
  616. function RapidStomp()
  617. del = true
  618. atkd = true
  619. chara.Humanoid.WalkSpeed = 8
  620. dela = .01
  621. AddLegWelds()
  622. SuperPause()
  623. chatfunc("I'll crush you like a bug!")
  624. for i = 0,.6,.2 do
  625. wait(.05)
  626. TC.C0 = clerp(ITCF,TCF,.4+i)
  627. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.4+i)
  628. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  629. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  630. LLW.C0 = LLWF
  631. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,.5),.4+i)
  632. end
  633. wait(.8)
  634. kickactive = true
  635. dkickactive = true
  636. chara.Humanoid.WalkSpeed = 4
  637. for i = 1,10 do
  638. PlaySnd(RStompSnd,chara)
  639. RLW.C0 =RLWF + Vector3.new(0,-1,.5)
  640. wait(.01)
  641. RLW.C0 = RLWF + Vector3.new(0,0,.5)
  642. wait(.01)
  643. end
  644. for i = 0,.75,.25 do
  645. wait(.05)
  646. TC.C0 = clerp(ITCF,TCF,.6-i)
  647. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  648. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  649. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  650. LLW.C0 = LLWF
  651. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,.5),.6-i)
  652. end
  653. DestroyLegWelds()
  654. kickactive = false
  655. dkickactive = false
  656. dela = .5
  657. chara.Humanoid.WalkSpeed = 32
  658. del = false
  659. end
  660.  
  661. --Skyrocket Kick--
  662. function SkyKick()
  663. del = true
  664. atkd = true
  665. chara.Humanoid.WalkSpeed = 0
  666. chatfunc("Skyrocket Kick!")
  667. kickactive = true
  668. skickactive = true
  669. SkyKickSnd.Pitch = .5
  670. SkyKickSnd:Play()
  671. AddLegWelds()
  672. for i = 0,.6,.2 do
  673. wait(.01)
  674. TC.C0 = clerp(ITCF,(TCF - Vector3.new(0,.5,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-80),0,math.rad(-85)),.4+i)
  675. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  676. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  677. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  678. RLW.C0 = clerp(RLWF,(LLWF - Vector3.new(1.5,.5,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),.4+i)
  679. LLW.C0 = clerp(LLWF,(RLWF - Vector3.new(-1.5,.5,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),.4+i)
  680. end
  681. wait(1)
  682. if didskick == false then
  683. kickactive = false
  684. skickactive = false
  685. for i = 0,.6,.2 do
  686. wait(.01)
  687. TC.C0 = clerp(ITCF,(TCF - Vector3.new(0,.5,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-80),0,math.rad(-85)),.6-i)
  688. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  689. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  690. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  691. RLW.C0 = clerp(RLWF,(LLWF - Vector3.new(1.5,.5,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),.6-i)
  692. LLW.C0 = clerp(LLWF,(RLWF - Vector3.new(-1.5,.5,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),.6-i)
  693. DestroyLegWelds()
  694. chara.Humanoid.WalkSpeed = 32
  695. del = false
  696. end
  697. elseif didskick == true then
  698. kickactive = false
  699. skickactive = false
  700. local bodpf = Instance.new("BodyPosition",chara.Torso)
  701. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  702. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0)
  703. debby:AddItem(bodpf,3)
  704. DestroyLegWelds()
  705. chara.Humanoid.WalkSpeed = 32
  706. del = false
  707. end
  708. end
  709.  
  710. --Flip Down Kick--
  711. function FlipKickEffect(pos)
  712. local p = Instance.new("Part",game.Workspace)
  713. p.Size = Vector3.new(0,0,0)
  714. p.BrickColor = BrickColor.new(colorss[math.random(1,#colorss)])
  715. p.Material = "Neon"
  716. p.Anchored = true
  717. p.CanCollide = false
  718. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  719. local pm = Instance.new("BlockMesh",p)
  720. local disp = coroutine.wrap(function()
  721. for i = 1, 4 do
  722. wait(.01)
  723. p.Transparency = p.Transparency + .2
  724. pm.Scale = pm.Scale + Vector3.new(2,2,2)
  725. end
  726. wait(.01)
  727. p:Destroy()
  728. end)
  729. disp()
  730. end
  731. function FlipKick()
  732. del = true
  733. atkd = true
  734. chatfunc("Pheonix Downer!")
  735. SkyKickSnd.Pitch = 1.5
  736. AddLegWelds()
  737. kickactive = true
  738. lkickactive = true
  739. local bfos = Instance.new("BodyVelocity",chara.Torso)
  740. bfos.P = 10000
  741. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  742. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20
  743. for i = 0,.6,.2 do
  744. wait(.001)
  745. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  746. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  747. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  748. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  749. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  750. end
  751. SkyKickSnd:Play()
  752. for i = 0,1,.25 do
  753. wait(.001)
  754. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  755. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  756. end
  757. for i = 0,1,.25 do
  758. wait(.001)
  759. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  760. FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5)
  761. end
  762. for i = 0,1,.25 do
  763. wait(.001)
  764. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i)
  765. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  766. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  767. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  768. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  769. end
  770. bfos:Destroy()
  771. DestroyLegWelds()
  772. kickactive = false
  773. lkickactive = false
  774. del = false
  775. end
  776.  
  777. --Psychic Pillars--
  778. function PsychicPillars()
  779. del = true
  780. atkd = true
  781. --Grunt2Snd:Play()
  782. chatfunc("Gun Flame!")
  783. for i = 0,.6,.2 do
  784. wait(.01)
  785. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  786. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  787. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i)
  788. end
  789. local num = 10
  790. local oopos = chara.HumanoidRootPart.CFrame
  791. for i = 1,5 do
  792. local cpos = oopos+(oopos.lookVector*num)
  793. wait(.1)
  794. local beam = Instance.new("Part",game.Workspace)
  795. beam.Size = Vector3.new(0,0,0)
  796. beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  797. beam.CanCollide = false
  798. beam.Anchored = true
  799. beam.BrickColor = BrickColor.new("Deep orange")
  800. beam.Material = "Neon"
  801. local mehs = Instance.new("SpecialMesh",beam)
  802. mehs.MeshType = "Sphere"
  803. mehs.Scale = Vector3.new(1,10,1)
  804. local trace = Instance.new("Part",game.Workspace)
  805. trace.Size = Vector3.new(0,0,0)
  806. trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  807. trace.CanCollide = false
  808. trace.Anchored = true
  809. local tmesh2 = Instance.new("SpecialMesh",trace)
  810. tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  811. tmesh2.Scale = Vector3.new(1,1,1)
  812. tmesh2.Offset = Vector3.new(0,0,-.125)
  813. PlaySnd(GunFlameSnd,beam)
  814. ExHitbox(10,beam.Position,20,2,.5)
  815. tracegrow = coroutine.wrap(function()
  816. for i = 1, 9 do
  817. wait(.01)
  818. beam.Transparency = beam.Transparency + .1
  819. mehs.Scale = mehs.Scale + Vector3.new(1,20,1)
  820. trace.Transparency = trace.Transparency + .1
  821. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,0.1,1)
  822. end
  823. beam:Destroy()
  824. trace:Destroy()
  825. end)
  826. tracegrow()
  827. num = num + 10
  828. end
  829. wait(.1)
  830. for i = 0,.6,.2 do
  831. wait(.01)
  832. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  833. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  834. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i)
  835. end
  836. del = false
  837. end
  838.  
  839. --Psychic Pound--
  840. grabactive = false
  841. didgrab = false
  842. function PsychicGround(hit)
  843. if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
  844. grabactive = false
  845. didgrab = true
  846. chara.Humanoid.WalkSpeed = 0
  847. --YouIdiotSnd:Play()
  848. chatfunc("Gotcha!")
  849. hit.Parent.Humanoid.PlatformStand = true
  850. local grabweld = Instance.new("Weld",hit.Parent.Head)
  851. grabweld.Part0 = hit.Parent.Head
  852. grabweld.Part1 = chara["Right Arm"]
  853. --grabweld.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(90),0,0)
  854. wait(1)
  855. for i = 0,.6,.2 do
  856. wait(.01)
  857. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,.4+i)
  858. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
  859. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),.4+i)
  860. end
  861. local jtrace = Instance.new("Part",game.Workspace)
  862. jtrace.Name = "Trace"
  863. jtrace.Size = Vector3.new(0,0,0)
  864. jtrace.Position = chara.Torso.Position
  865. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  866. jtrace.Anchored = true
  867. jtrace.BrickColor = BrickColor.new("Neon orange")
  868. FlySnd:Play()
  869. --Grunt1Snd:Play()
  870. local tmesh = Instance.new("SpecialMesh",jtrace)
  871. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  872. tmesh.Scale = Vector3.new(0,0,0)
  873. local origpos = chara.Torso.Position
  874. local bdf = Instance.new("BodyPosition",chara.Torso)
  875. bdf.MaxForce = Vector3.new(10000,10000,10000)
  876. bdf.Position = origpos + Vector3.new(0,200,0)
  877. for i = 1, 10 do
  878. wait(.01)
  879. jtrace.Transparency = jtrace.Transparency + .1
  880. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  881. end
  882. jtrace:Destroy()
  883. chatfunc("TYRANT...")
  884. wait(1)
  885. for i = 0,.6,.2 do
  886. wait(.01)
  887. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  888. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
  889. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  890. end
  891. --DieSnd:Play()
  892. bdf.Position = origpos
  893. bdf.D = 100
  894. chatfunc("..GROUNDER!")
  895. wait(1)
  896. bdf:Destroy()
  897. for i = 1, 10 do
  898. local gtrace = Instance.new("Part",game.Workspace)
  899. gtrace.BrickColor = gprop[1]
  900. gtrace.Material = gprop[2]
  901. gtrace.Size = Vector3.new(3,3,3)
  902. gtrace.Anchored = true
  903. gtrace.CFrame = (CFrame.new(origpos.x,origpos.y,origpos.z) + Vector3.new(math.random(-10,10),-3,math.random(-10,10))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  904. local gdisp = coroutine.wrap(function()
  905. for i = 1, 9 do
  906. wait(.1)
  907. gtrace.Transparency = gtrace.Transparency + .1
  908. end
  909. gtrace:Destroy()
  910. end)
  911. gdisp()
  912. end
  913. local trace = Instance.new("Part",game.Workspace)
  914. trace.Size = Vector3.new(0,0,0)
  915. trace.CFrame = hit.Parent.Head.CFrame
  916. trace.CanCollide = false
  917. trace.Anchored = true
  918. trace.Material = "Neon"
  919. trace.BrickColor = BrickColor.new("Deep orange")
  920. local tmesh2 = Instance.new("SpecialMesh",trace)
  921. tmesh2.MeshType = "Sphere"
  922. BExpSnd:Play()
  923. tracegrow = coroutine.wrap(function()
  924. for i = 1, 9 do
  925. wait(.01)
  926. trace.Transparency = trace.Transparency + .1
  927. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  928. end
  929. trace:Destroy()
  930. end)
  931. tracegrow()
  932. for i = 0,.6,.2 do
  933. wait(.01)
  934. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),ITCF,.4+i)
  935. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),IHCF,.4+i)
  936. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),IRWF,.4+i)
  937. end
  938. grabweld:Destroy()
  939. dealdmg(hit.Parent,70,3,1)
  940. wait(1)
  941. hit.Parent.Humanoid.PlatformStand = false
  942. chara.Humanoid.WalkSpeed = 32
  943. --Laugh2Snd:Play()
  944. del = false
  945. end
  946. end
  947. chara["Right Arm"].Touched:connect(PsychicGround)
  948.  
  949. function AttemptGrab()
  950. del = true
  951. atkd = true
  952. grabactive = true
  953. SuperPause()
  954. for i = 0,.6,.2 do
  955. wait(.01)
  956. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  957. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  958. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  959. end
  960. wait(1)
  961. if didgrab == false then
  962. grabactive = false
  963. for i = 0,.6,.2 do
  964. wait(.01)
  965. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  966. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  967. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  968. end
  969. del = false
  970. elseif didgrab == true then
  971. end
  972. end
  973.  
  974. --Claw Dash--
  975. function ClawDash()
  976. del = true
  977. atkd = true
  978. chara.Humanoid.WalkSpeed = 0
  979. chatfunc("Without a trace...")
  980. for i = 0,.6,.2 do
  981. wait(.01)
  982. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  983. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  984. RW.C0 = clerp(IRWF,RWF,.4+i)
  985. end
  986. local hittpart = Instance.new("Part",chara)
  987. hittpart.Anchored = true
  988. hittpart.Size = Vector3.new(5,5,1)
  989. hittpart.Transparency = 1
  990. hittpart.CFrame = chara.HumanoidRootPart.CFrame + (chara.HumanoidRootPart.CFrame.lookVector * 3)
  991. local sawlookv = hittpart.CFrame.lookVector
  992. local hitm = Instance.new("BlockMesh",hittpart)
  993. hitm.Scale = Vector3.new(0,0,0)
  994. local trpart = Instance.new("Part",chara)
  995. trpart.Anchored = true
  996. trpart.Size = Vector3.new(0,0,0)
  997. trpart.CFrame = hittpart.CFrame
  998. trpart.BrickColor = BrickColor.new("Deep orange")
  999. local trmesh = Instance.new("FileMesh",trpart)
  1000. trmesh.Scale = Vector3.new(0,0,0)
  1001. trmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1002. local hdec1 = Instance.new("Decal",hittpart)
  1003. hdec1.Texture = "http://www.roblox.com/asset/?id=343750160"
  1004. hdec1.Face = "Front"
  1005. local hdec2 = hdec1:Clone()
  1006. hdec2.Parent = hittpart
  1007. hdec2.Face = "Back"
  1008. OrbSnd:Play()
  1009. ElectricSnd:Play()
  1010. for i = 1, 5 do
  1011. hitm.Scale = hitm.Scale + Vector3.new(.2,.2,0)
  1012. trmesh.Scale = trmesh.Scale + Vector3.new(1,1,.1)
  1013. wait(.01)
  1014. end
  1015. hittpart.Touched:connect(function(hit)
  1016. if hit.Parent ~= chara then
  1017. ClawDashSnd:Play()
  1018. hittpart:Destroy()
  1019. trpart:Destroy()
  1020. AddLegWelds()
  1021. chatfunc("Hellfire Riposte!")
  1022. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1023. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1024. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1025. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1026. LLW.C0 = LLWF
  1027. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1028. for i = 1, 20 do
  1029. local trace = Instance.new("Part",game.Workspace)
  1030. trace.BrickColor = BrickColor.new("New Yeller")
  1031. trace.CanCollide = false
  1032. trace.Size = Vector3.new(1,1,1)
  1033. trace.BottomSurface = 0
  1034. trace.TopSurface = 0
  1035. trace.Anchored = true
  1036. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i)) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1037. local tracem = Instance.new("SpecialMesh",trace)
  1038. tracem.MeshId = "http://www.roblox.com/asset/?id=10681506"
  1039. ExHitbox(10,trace.Position,50,5,.1)
  1040. local disp = coroutine.wrap(function()
  1041. for i = 1, 9 do
  1042. wait(.01)
  1043. trace.Transparency = trace.Transparency + .1
  1044. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  1045. end
  1046. wait(.01)
  1047. trace:Destroy()
  1048. end)
  1049. disp()
  1050. end
  1051. local trace = Instance.new("Part",game.Workspace)
  1052. trace.BrickColor = BrickColor.new("Deep orange")
  1053. trace.CanCollide = false
  1054. trace.Size = Vector3.new(1,1,1)
  1055. trace.BottomSurface = 0
  1056. trace.TopSurface = 0
  1057. trace.Anchored = true
  1058. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 50
  1059. trace.Material = "Neon"
  1060. local tracem = Instance.new("SpecialMesh",trace)
  1061. tracem.MeshType = "Sphere"
  1062. tracem.Scale = Vector3.new(1,1,100)
  1063. local disp = coroutine.wrap(function()
  1064. for i = 1, 9 do
  1065. wait(.01)
  1066. trace.Transparency = trace.Transparency + .1
  1067. end
  1068. wait(.01)
  1069. trace:Destroy()
  1070. end)
  1071. disp()
  1072. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 110
  1073. wait(1)
  1074. for i = 0,.6,.2 do
  1075. wait(.05)
  1076. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1077. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1078. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  1079. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1080. LLW.C0 = LLWF
  1081. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  1082. end
  1083. del = false
  1084. DestroyLegWelds()
  1085. chara.Humanoid.WalkSpeed = 32
  1086. end
  1087. end)
  1088. for i = 1, 60 do
  1089. wait(.01)
  1090. hittpart.CFrame=hittpart.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/64)
  1091. end
  1092. if hittpart ~= nil then
  1093. for i = 1, 5 do
  1094. hitm.Scale = hitm.Scale - Vector3.new(.2,.2,0)
  1095. trmesh.Scale = trmesh.Scale - Vector3.new(1,1,.1)
  1096. wait(.01)
  1097. end
  1098. hittpart:Destroy()
  1099. trpart:Destroy()
  1100. for i = 0,.6,.2 do
  1101. wait(.01)
  1102. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1103. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1104. RW.C0 = clerp(IRWF,RWF,.6-i)
  1105. end
  1106. del = false
  1107. chara.Humanoid.WalkSpeed = 32
  1108. end
  1109. end
  1110.  
  1111. --Blast--
  1112. function PsychoBlast()
  1113. del = true
  1114. atkd = true
  1115. chatfunc("Fireball!")
  1116. for i = 0,.6,.2 do
  1117. wait(.01)
  1118. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1119. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1120. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1121. end
  1122. SkyBeamSnd:Play()
  1123. for i = -50,50,50 do
  1124.     local missile = Instance.new("Part",game.Workspace)
  1125.     missile.Material = "Neon"
  1126.     missile.Size = Vector3.new(1,1,1)
  1127.     missile.BrickColor = BrickColor.new("Neon orange")
  1128.     missile.Shape = 1
  1129.     missile.Name = "Blast" 
  1130.     missile.CanCollide = false
  1131.     missile.TopSurface = 0
  1132.     missile.BottomSurface = 0
  1133.     missile.Position = chara["Right Arm"].Position
  1134.     missile.CFrame = chara["Right Arm"].CFrame
  1135.     missile.Velocity = (chara.HumanoidRootPart.CFrame.lookVector*70)+(chara.HumanoidRootPart.CFrame.rightVector*i)
  1136.     local p1mit = Instance.new("ParticleEmitter",missile)
  1137.     p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1138.     p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new("Deep orange").Color),ColorSequenceKeypoint.new(1,BrickColor.new("New Yeller").Color)})
  1139.     p1mit.LightEmission = 1
  1140.     p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  1141.     p1mit.Lifetime = NumberRange.new(1)
  1142.     p1mit.Rate = 100
  1143.     p1mit.Rotation = NumberRange.new(0,359)
  1144.     p1mit.RotSpeed = NumberRange.new(100)
  1145.     p1mit.Speed = NumberRange.new(0)   
  1146.     local mesh1 = Instance.new("SpecialMesh",missile)
  1147.     mesh1.MeshType = "Sphere"
  1148.     local force = Instance.new("BodyForce")
  1149.     force.force = Vector3.new(0,missile:GetMass()*game.Workspace.Gravity,0)
  1150.     force.Parent = missile
  1151. --  local bfo = Instance.new("BodyVelocity",missile)
  1152. --  bfo.P = 100000
  1153. --  bfo.MaxForce = Vector3.new(bfo.P,bfo.P,bfo.P)
  1154. --  bfo.Velocity = (chara.HumanoidRootPart.CFrame.lookVector*100)+(chara.HumanoidRootPart.CFrame.rightVector*i)
  1155. --  debby:AddItem(bfo,1)
  1156.     missile.Touched:connect(function(hit)
  1157.     if (hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Name ~= "Blast" and missile.Anchored == false) then
  1158.     missile.Anchored = true
  1159.     ExHitbox(3,missile.Position,12,1,.5)
  1160.     wait(0.1)
  1161.     missile.Transparency = .25
  1162.     missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  1163.     wait(0.1)
  1164.     missile.Transparency = .5
  1165.     missile.Mesh.Scale = Vector3.new(2,2,2)
  1166.     wait(0.1)
  1167.     missile.Transparency = .75
  1168.     missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  1169.     wait(0.1)
  1170.     missile:Destroy()
  1171.     end
  1172.     end)
  1173.     debby:AddItem(missile,10)
  1174. end
  1175. for i = 0,.6,.2 do
  1176. wait(.01)
  1177. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1178. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1179. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1180. end
  1181. del = false
  1182. end
  1183.  
  1184. --Orebu--
  1185. function Orebu()
  1186. del = true
  1187. atkd = true
  1188. chatfunc("Summon.")
  1189. for i = 0,.6,.2 do
  1190. wait(.01)
  1191. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1192. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1193. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1194. end
  1195. OrbSnd:Play()
  1196. local missile = Instance.new("Part",chara)
  1197.     missile.Material = "Neon"
  1198.     missile.Size = Vector3.new(3,3,3)
  1199.     missile.BrickColor = BrickColor.new("New Yeller")
  1200.     missile.Shape = 1
  1201.     missile.Name = "Orebu" 
  1202.     missile.CanCollide = false
  1203.     missile.TopSurface = 0
  1204.     missile.BottomSurface = 0
  1205.     missile.Position = chara["Right Arm"].Position
  1206.     missile.CFrame = chara["Right Arm"].CFrame
  1207.     local mesh1 = Instance.new("SpecialMesh",missile)
  1208.     mesh1.MeshType = "Sphere"
  1209.     local bfo = Instance.new("BodyPosition",missile)
  1210.     bfo.Position = missile.Position
  1211.     bfo.MaxForce = Vector3.new(10000,10000,10000)
  1212.     local valuu = Instance.new("BoolValue",missile)
  1213.     valuu.Name = "ExVal"
  1214.     missile.Touched:connect(function(hit)
  1215.     if hit.Parent == chara and punchactive == true and valuu.Value == false then
  1216.     valuu.Value = true
  1217.     GunFlameSnd:Play()
  1218.     bfo.Position = missile.Position + chara.HumanoidRootPart.CFrame.lookVector*30
  1219.     wait(3)
  1220.     valuu.Value = false
  1221.     elseif hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Blast" and hit.Name ~= "Trace" and valuu.Value == true then
  1222.     missile.Anchored = true
  1223.     PlaySnd(ExpSnd,missile)
  1224.     PlaySnd(ElectricSnd,missile)
  1225.     ExHitbox(3,missile.Position,35,3,.5)
  1226.     wait(0.1)
  1227.     missile.Transparency = .25
  1228.     missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  1229.     wait(0.1)
  1230.     missile.Transparency = .5
  1231.     missile.Mesh.Scale = Vector3.new(2,2,2)
  1232.     wait(0.1)
  1233.     missile.Transparency = .75
  1234.     missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  1235.     wait(0.1)
  1236.     missile:Destroy()
  1237.     end
  1238.     end)
  1239.     tracer = coroutine.wrap(function()
  1240.     while missile.Anchored == false do
  1241.     wait(.01)
  1242.     missile.BrickColor = BrickColor.new("New Yeller")
  1243.     local trace = coroutine.wrap(function()
  1244.     local tr = Instance.new("Part",game.Workspace)
  1245.     tr.Name = "Trace"
  1246.     tr.Size = Vector3.new(4,4,4)
  1247.     tr.Transparency = .5
  1248.     tr.CanCollide = false
  1249.     tr.Material = "Neon"
  1250.     tr.Anchored = true
  1251.     tr.BrickColor = BrickColor.new("Deep orange")
  1252.     tr.CFrame = missile.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359)))
  1253.     for i = 1, 4 do
  1254.     wait(.01)
  1255.     tr.Transparency = tr.Transparency + .1
  1256.     end
  1257.     tr:Destroy()
  1258.     end)
  1259.     trace()
  1260.     end
  1261.     end)
  1262.     tracer()
  1263. for i = 0,.6,.2 do
  1264. wait(.01)
  1265. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1266. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1267. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1268. end
  1269. del = false
  1270. end
  1271.  
  1272.  
  1273. --Orb Lock On--
  1274. function OrbLockOn()
  1275. del = true
  1276. atkd = true
  1277. SuperPause()
  1278. chatfunc("This is your end!")
  1279. chara.Humanoid.WalkSpeed = 0
  1280. for i = 0,.6,.2 do
  1281. wait(.01)
  1282. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1283. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1284. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1285. end
  1286. wait(2)
  1287. ElectricSnd:Play()
  1288. local ceh = chara:GetChildren()
  1289. for i = 1, #ceh do
  1290. if ceh[i].Name == "Orebu" then
  1291. ceh[i].BodyPosition.Position = ceh[i].BodyPosition.Position + Vector3.new(0,7,0)
  1292. end
  1293. end
  1294. wait(2)
  1295. FlySnd:Play()
  1296. for i = 1, #ceh do
  1297. if ceh[i].Name == "Orebu" then
  1298. local chasee = coroutine.wrap(function()
  1299. while true do
  1300. if ceh[i] ~= nil then
  1301. ceh[i].BodyPosition.Position = targetted.Head.Position
  1302. ceh[i].BodyPosition.D = 1000
  1303. ceh[i].ExVal.Value = true
  1304. end
  1305. wait(.01)
  1306. end
  1307. end)
  1308. chasee()
  1309. end
  1310. end
  1311. wait(.5)
  1312. for i = 0,.6,.2 do
  1313. wait(.01)
  1314. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1315. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1316. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1317. end
  1318. chara.Humanoid.WalkSpeed = 32
  1319. del = false
  1320. end
  1321.  
  1322. --Storm Viper--
  1323. stormvipactive = false
  1324. function StormViper()
  1325. del = true
  1326. atkd = true
  1327. chatfunc("Storm Viper!")
  1328. chara.Humanoid.WalkSpeed = 0
  1329. for i = 0,.6,.2 do
  1330. wait(.01)
  1331. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(90)),.4+i)
  1332. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1333. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
  1334. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
  1335. end
  1336. local bf = Instance.new("BodyVelocity",chara.Torso)
  1337. bf.P = 10000
  1338. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1339. bf.Velocity = Vector3.new(0,100,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  1340. SV1Snd:Play()
  1341. SV2Snd:Play()
  1342. stormvipactive = true
  1343. for i = 1, 10 do
  1344. wait(.01)
  1345. local p = Instance.new("Part",game.Workspace)
  1346. p.Size = Vector3.new(0,0,0)
  1347. p.BrickColor = BrickColor.new(colorss[math.random(1,#colorss)])
  1348. p.Material = "Neon"
  1349. p.Anchored = true
  1350. p.CanCollide = false
  1351. p.CFrame = Hitbox.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1352. local pm = Instance.new("BlockMesh",p)
  1353. pm.Scale = Vector3.new(40,40,40)
  1354. local disp = coroutine.wrap(function()
  1355. for i = 1, 4 do
  1356. wait(.01)
  1357. p.Transparency = p.Transparency + .2
  1358. end
  1359. wait(.01)
  1360. p:Destroy()
  1361. end)
  1362. disp()
  1363. end
  1364. stormvipactive = false
  1365. bf:Destroy()
  1366. for i = 0,.6,.2 do
  1367. wait(.01)
  1368. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(90)),.6-i)
  1369. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1370. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
  1371. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
  1372. end
  1373. chara.Humanoid.WalkSpeed = 32
  1374. del = false
  1375. end
  1376. function bladehit(hit)
  1377. if stormvipactive == true then
  1378. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1379. dealdmg(hit.Parent,35,4,.5)
  1380. SVHitSnd:Play()
  1381. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  1382. bf.P = 10000
  1383. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1384. bf.Velocity = Vector3.new(0,100,0)
  1385. debby:AddItem(bf,1)
  1386. end
  1387. end
  1388. end
  1389. Hitbox.Touched:connect(bladehit)
  1390.  
  1391. --Lock On--
  1392. function LockOn()
  1393. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1394. TargetSelect(Mouse.Target.Parent)
  1395. TargetSnd:Play()
  1396. wait(.05)
  1397. TargetSnd:Play()
  1398. else end
  1399. end
  1400.  
  1401. --Mouse Functions--
  1402. orbpushactive = false
  1403. del = false
  1404. input = ""
  1405. letterd = 0
  1406. ltoim = 0
  1407. function onKeyDown(key)
  1408. if del == false then
  1409. if key == "q" then
  1410. if input == "sd" then
  1411. PsychicPillars()
  1412. elseif input == "as" then
  1413. PsychoBlast()
  1414. elseif input == "wws" then
  1415. RapidStomp()
  1416. elseif input == "add" then
  1417. AttemptGrab()
  1418. elseif input == "ss" then
  1419. Orebu()
  1420. elseif input == "aad" then
  1421. ClawDash()
  1422. else LockOn() end
  1423. input = ""
  1424. letterd = 0
  1425. ltoim = 0
  1426. elseif key == "z" then
  1427. Punch()
  1428. input = ""
  1429. letterd = 0
  1430. ltoim = 0
  1431. elseif key == "x" then
  1432. if input == "sa" then
  1433. BanditRevolver()
  1434. elseif input == "ss" then
  1435. FlipKick()
  1436. else KickAtk() end
  1437. input = ""
  1438. letterd = 0
  1439. ltoim = 0
  1440. elseif key == "c" then
  1441. if input == "dw" then
  1442. SkyKick()
  1443. elseif input == "asdw" and targetted ~= nil and chara:FindFirstChild("Orebu") ~= nil then
  1444. OrbLockOn()
  1445. elseif input == "dds" then
  1446. StormViper()
  1447. else SweepKick() end
  1448. input = ""
  1449. letterd = 0
  1450. ltoim = 0
  1451. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  1452. input=input..key
  1453. print(input)
  1454. letterd = letterd + 1
  1455. ltoim = ltoim + 10
  1456. if letterd > 5 then
  1457. input = ""
  1458. letterd = 0
  1459. ltoim = 0
  1460. end
  1461. elseif key == "m" then
  1462. if Music.IsPlaying == true then
  1463. Music:Stop()
  1464. elseif Music.IsPlaying == false then
  1465. Music:Play()
  1466. end
  1467. end
  1468. end
  1469. end
  1470. combo = 0
  1471.  
  1472. --Mouse Activation--
  1473. if Mouse then
  1474. Mouse.KeyDown:connect(onKeyDown)
  1475. end
  1476.  
  1477. --Loop Function--
  1478. walking = false
  1479. toim = 0
  1480. while true do
  1481. wait()
  1482. toim = toim + .1
  1483. ltoim = ltoim - 1
  1484. if ltoim < 1 then
  1485. input = ""
  1486. end
  1487. if atkd == true then
  1488. TC.C0 = TCF
  1489. HC.C0 = HCF
  1490. RW.C0 = RWF
  1491. LW.C0 = LWF
  1492. atkd = false
  1493. end
  1494. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1495. if torvel < 1 and walking == true and del == false and atkd == false then
  1496. for i = 0,1,.5 do
  1497. wait(.001)
  1498. if del == false then
  1499. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),i)
  1500. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),i)
  1501. RW.C0 = clerp((RWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2)),i)
  1502. LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),(LWF + Vector3.new(-.2,-.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)),i)
  1503. end
  1504. end
  1505. walking = false
  1506. elseif torvel > 1 and walking == false and del == false and atkd == false then
  1507. for i = 0,1,.5 do
  1508. wait(.001)
  1509. if del == false then
  1510. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i)
  1511. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),i)
  1512. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2)),(RWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)),i)
  1513. LW.C0 = clerp((LWF + Vector3.new(-.2,-.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)),(LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),i)
  1514. end
  1515. end
  1516. walking = true
  1517. else
  1518. end
  1519. imgl.Rotation = imgl.Rotation + 3
  1520. if targetted ~= nil then
  1521. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1522. crosshair.Enabled = true
  1523. elseif targetted == nil then
  1524. crosshair.Adornee = nil
  1525. crosshair.Enabled = false
  1526. end
  1527. end
Add Comment
Please, Sign In to add comment