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- Focusing on the manipulation of time, those who follow the Chronomancy Tradition learn to alter the pace of reality to their liking. They bend time like a musician plays an instrument, lending theirselves and their allies advantage in the blink of an eye.
- **Chronal Shift**
- *2nd level*
- Magically assert limited control of time around a creature. As a reaction either you or a seen creature within 30 feet is forced to reroll an attack, ability check, or save. The target must use the new roll.
- This is used twice per long rest.
- **Temporal Awareness**
- *2*
- Add Int to initiative.
- **Momentary Stasis**
- *6th*
- As an action force a large or smaller creature within sight and 60 feet of you to make a cons save against your spell save dc. Upon failure the creature is encased in a magic field until the end of your next turn or until it takes damage. While like this the creature is incapacitated and has a speed of 0.
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