DigitalAmber

Chronomancer

Apr 25th, 2020
62
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.91 KB | None | 0 0
  1. Focusing on the manipulation of time, those who follow the Chronomancy Tradition learn to alter the pace of reality to their liking. They bend time like a musician plays an instrument, lending theirselves and their allies advantage in the blink of an eye.
  2.  
  3. **Chronal Shift**
  4. *2nd level*
  5. Magically assert limited control of time around a creature. As a reaction either you or a seen creature within 30 feet is forced to reroll an attack, ability check, or save. The target must use the new roll.
  6.  
  7. This is used twice per long rest.
  8.  
  9. **Temporal Awareness**
  10. *2*
  11. Add Int to initiative.
  12.  
  13. **Momentary Stasis**
  14. *6th*
  15. As an action force a large or smaller creature within sight and 60 feet of you to make a cons save against your spell save dc. Upon failure the creature is encased in a magic field until the end of your next turn or until it takes damage. While like this the creature is incapacitated and has a speed of 0.
Advertisement
Add Comment
Please, Sign In to add comment