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- OG Ungrateful Patch Notes
- These contain slight spoilers.
- -Fixed the creep room bucket bug
- -Fixed Mewgenta and Lisa being unkillable
- -Fixed a bug in the Marshlands where Dire can get stuck by jumping inside the floor
- -Fixed a bug where leaving a cave teleports you to the wrong location in the Red Woods
- -Fixed a bug where the player could move horizontally on a rope and move out of bounds
- -Fixed a graphical bug in 'Ryder's Threat' animation
- -Fixed Gun manuals not being usable
- -Certain elements were obscured to protect later story developments.
- -Fixed Dire running slowly after reaching the Data Halls.
- -Outside of a few minor typos, no dialouge was changed.
- -Removed the Eliza phantom
- Quality - of - Life
- -Made Timed Shot a starting skill to make Dire's SP gauge visible on the battle screen
- -Guard now restores +8 SP per use. (Safety measure incase Ryder dies and Dire has no TP to reload.)
- -Dosed state can no longer be removed by taking damage.
- Balance-
- - These changes were made for playability sake; not to make the game easier.
- -Wallace Radical now heals only 250 HP instead of fully recovering during his second phase.
- -Fixed Penetrating shot damage formula
- -Sleep Dart previously ignored whether or not you hit the QTE in regards to inflicting +Sleep, this is now fixed.
- -Vampiric Blade now heals 200.
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