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Ddestinations description Robijnvogel

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Jan 18th, 2018
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  1. LinkDestination
  2. When linked
  3. teleport entity to destination rift
  4. When unlinked
  5. link to new rift following some linking rules
  6. teleport entity to destination rift
  7. RandomRiftDestination
  8. Teleport entity to random other rift that is "accessible" (so no personal dimdoors)
  9. PersonalDestination
  10. Teleport player to their personal pocket
  11. ReturnDestination
  12. Teleport player to the DimDoor that they originally entered the pocket-chain from.
  13. EscapeDestination
  14. Teleport player to the pocket's "virtual location" in the dimensions that they originally entered from
  15. WeightedRandomDestination
  16. Choose a random destination from the list and follow the rules of that destination.
  17.  
  18. Iron Dimdoors, Gold Dimdoors, Transient Doors and Warp Doors all have a LinkDestination by default, however with different linking rules.
  19. Chaos Doors use the RandomRiftDestination
  20. Personal DimDoors use the PersonalDestination
  21. Warp Doors on sandstone have a ReturnDestination
  22. Limbo and Transdimensional Trapdoors use the EscapeDestination
  23.  
  24. WeightedRandomDestination is for future implementations
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