Guest User

Untitled

a guest
May 2nd, 2025
127
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.65 KB | None | 0 0
  1. [May 2, 2025 4:06:52 PM] ------------ BEGIN log session -------------
  2. [4:06:52 PM] OpenGL provider: dx8wrap.dll
  3. [4:06:53 PM] OpenGL library:
  4. [4:06:53 PM] Vendor: 1C.Multimedia.Dev/Maddox.
  5. [4:06:53 PM] Render: DirectX8.
  6. [4:06:53 PM] Version: 1.1
  7. [4:06:53 PM] Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
  8. [4:06:53 PM] Size: 1366x768
  9. [4:06:53 PM] ColorBits: 32
  10. [4:06:53 PM] DepthBits: 24
  11. [4:06:53 PM] StencilBits: 8
  12. [4:06:53 PM] isDoubleBuffered: true
  13. [4:06:53 PM] DirectX Joystick NOT created: DirectX joystick driver: device not attached
  14. [4:06:53 PM]
  15. [4:06:53 PM] *** Looking for Advanced CPU Instructions...
  16. [4:06:53 PM] [x] PentiumPro
  17. [4:06:53 PM] [x] Multimedia (MMX)
  18. [4:06:53 PM] [x] 3D (SSE2)
  19. [4:06:53 PM] [x] 3D (SSE2)
  20. [4:06:53 PM] [-] 3D (3DNow)
  21. [4:06:53 PM] ColourBits 32, ABits 0, ZBits 24
  22. [4:06:53 PM]
  23. [4:06:53 PM] *** Looking for Render API Extensions ...
  24. [4:06:53 PM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
  25. [4:06:53 PM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
  26. [4:06:53 PM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
  27. [4:06:53 PM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
  28. [4:06:53 PM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
  29. [4:06:53 PM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
  30. [4:06:53 PM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
  31. [4:06:53 PM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
  32. [4:06:53 PM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
  33. [4:06:53 PM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
  34. [4:06:53 PM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
  35. [4:06:53 PM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
  36. [4:06:53 PM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
  37. [4:06:53 PM]
  38. [4:06:53 PM] Maximum texture size : 8192
  39. [4:06:53 PM] Maximum simultaneous textures :8
  40. [4:06:53 PM] MaxAnisotropic (1.0 = none) : 1.000000
  41. [4:06:53 PM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
  42. [4:06:53 PM] WARNING: 'Perfect' Mode required pixels shaders
  43. [4:06:53 PM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
  44. [4:06:53 PM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
  45. [4:06:53 PM] 15 Splashscreens available.
  46. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
  47. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  48. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  49. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  50. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  51. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  52. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  53. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  54. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  55. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  56. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  57. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  58. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  59. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  60. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
  61. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  62. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  63. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  64. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 32 (delta = -468) to Range 0..32
  65. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
  66. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
  67. [4:06:54 PM] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
  68. [4:06:54 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
  69. [4:06:55 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
  70. [4:06:55 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
  71. [4:06:55 PM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
  72. [4:06:55 PM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
  73. [4:06:55 PM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
  74. [4:06:55 PM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
  75. [4:06:55 PM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
  76. [4:06:55 PM] WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
  77. [4:06:56 PM] *** IL-2 Selector N/A loaded ***
  78. [4:06:56 PM] SAS Common Utils Game Version = 4.122
  79. [4:07:07 PM] Initializing DirectSound playback device...
  80. [4:07:07 PM] Primary buffer created.
  81. [4:07:07 PM] Playback format is set : sampling rate = 44100, num channels = 2.
  82. [4:07:07 PM] Not enought hardware buffers (0), hardware disabled
  83. [4:07:07 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
  84. [4:07:07 PM] Default speaker config is : 1310724.
  85. [4:07:07 PM] Direct sound audio device initialized successfully :
  86. [4:07:07 PM] DX Version : 7
  87. [4:07:07 PM] Hardware - disabled [buffers : 0]
  88. [4:07:07 PM] Extensions - enabled :
  89. [4:07:07 PM] EAX ver. 1 [ ] - disabled
  90. [4:07:07 PM] EAX ver. 2 [ ] - disabled
  91. [4:07:07 PM] EAX ver. 3 [ ] - disabled
  92. [4:07:07 PM] I3D ver. 2 [ ] - disabled
  93. [4:07:07 PM] ZoomFX [ ] - disabled
  94. [4:07:07 PM] MacroFX [ ] - disabled
  95. [4:07:07 PM] SIMD render [X]
  96. [4:07:07 PM] num channels 16
  97. [4:07:07 PM]
  98. [4:07:08 PM] Loading mission Records/Intro 04 Ed.trk...
  99. [4:07:08 PM] Y=1940 / M=7 / H= 6 , Temperature - 0m = 16.0 .
  100. [4:07:08 PM] Loading map.ini defined airfields:
  101. [4:07:09 PM] Load bridges
  102. [4:07:09 PM] Load static objects
  103. [4:07:14 PM] warning: no files : music/crash
  104. [4:09:49 PM] Loading mission Quick/CoralSeaOnline/CoralSeaOnlineRedNoneA00.mis...
  105. [4:09:49 PM] Y=1940 / M=7 / H= 12 , Temperature - 0m = 24.0 .
  106. [4:09:49 PM] Loading map.ini defined airfields:
  107. [4:09:50 PM] Load bridges
  108. [4:09:50 PM] Load static objects
  109. [4:09:50 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC21_D0'
  110. [4:09:50 PM] INTERNAL ERROR: Can't open file '3DO/Cockpit/TU95-Bombardier/BombardierTU95.him'
  111. [4:09:50 PM] WARNING: object '3DO/Cockpit/TU95-Bombardier/BombardierTU95.him' of class 'HIM' not loaded
  112. [4:09:50 PM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/TU95-Bombardier/BombardierTU95.him
  113. [4:09:50 PM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/TU95-Bombardier/BombardierTU95.him
  114. [4:09:50 PM]
  115. [4:09:50 PM] java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Cockpit/TU95-Bombardier/BombardierTU95.him
  116. [4:09:50 PM]
  117. [4:09:50 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
  118. [4:09:50 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
  119. [4:09:50 PM] at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:751)
  120. [4:09:50 PM] at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
  121. [4:09:50 PM] at com.maddox.il2.objects.air.CockpitTU_22_Bombardier.<init>(CockpitTU_22_Bombardier.java:209)
  122. [4:09:50 PM] at java.lang.Class.newInstance0(Native Method)
  123. [4:09:50 PM] at java.lang.Class.newInstance(Unknown Source)
  124. [4:09:50 PM] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2638)
  125. [4:09:50 PM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2141)
  126. [4:09:50 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1290)
  127. [4:09:50 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
  128. [4:09:50 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1080)
  129. [4:09:50 PM] at com.maddox.il2.game.Mission._load(Mission.java:655)
  130. [4:09:50 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:123)
  131. [4:09:50 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
  132. [4:09:50 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
  133. [4:09:50 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
  134. [4:09:50 PM] at com.maddox.il2.game.Main.exec(Main.java:422)
  135. [4:09:50 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
  136. [4:09:52 PM] 1>mp_dotrange FRIENDLY DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  137. [4:09:52 PM] 1>mp_dotrange FOE DOT 14.000001 COLOR 6.0000005 RANGE 6.0000005 TYPE 6.0000005 ID 6.0000005 NAME 6.0000005 ALTICON 0.1 ALTSYMBOL + ALTCOLOR 0
  138. [4:09:52 PM] Mission: Quick/CoralSeaOnline/CoralSeaOnlineRedNoneA00.mis is Playing
  139. [4:09:53 PM] warning: no files : music/inflight
  140. [May 2, 2025 4:10:11 PM] -------------- END log session -------------
  141.  
Advertisement
Add Comment
Please, Sign In to add comment