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- Acupressurist
- [Class][+1 Any][+1 Any]
- Prerequisites: Novice Education Medicine and Novice Intuition
- Static
- Learn the Move Accupressure. Learn two Jyusho, Massages or combination thereof.
- Qi
- An Acupressurist has a number of daily uses of Qi equal to half of their combined Education Medicine and Intuition ranks plus half their Trainer Level (minimum 1 and maximum 6) up to a maximum of 12 daily uses (13 or 14 with Virtuoso).
- An Acupressurist can use their Qi to apply Massages, Prepare the Blood or apply various effects on creatures. Each spends 1 Qi individually.
- Applying a Massage or Preparing the Blood of a creature requires the Acupressurist and target(s) to share the same Extended Rest. The Acupressurist cannot both perform a Massage and Prepare the Blood in the same Extended Rest. However, an Acupressurist can apply a Massage or Prepare the Blood of a number of targets at once equal to half their Intuition rank.
- An Acupressurist cannot apply Massages to themselves but can Prepare their Blood or use Jyusho's no themselves.
- Prepare the Blood
- Any creature that have had their blood prepared gain the status Prepared until the end of the day or until the Acupressurist applies an effect that removes it.
- All In The Wrist
- [Ranked 4][+1 Any][+1 Any]
- Rank 1 Prerequisites: Acupressurist
- Rank 2 Prerequisites: Acupressurist, Adept in either Education Medicine or Intuition
- Rank 3 Prerequisites: Acupressurist, Expert in either Education Medicine or Intuition
- Rank 4 Prerequisites: Acupressurist, Master in either Education Medicine or Intuition
- Each rank, learn two Jyusho, Massages or combination thereof.
- Activating the Blood
- [+1 Any][+1 Any]
- Prerequisites: Acupressurist
- Static
- Any creatures granted the Prepared status by the user recovers 50% more Hit Points from food items, herbs (including revival herbs), poultices and spells.
- Regulating the Blood
- [+1 Any][+1 Any]
- Prerequisites: Acupressurist, Activating the Blood, Rank 3 All In The Wrist
- Static
- A battle item (such as X-Attack, Dire Hit, etc.) can be applied to a creature when a Massage or Prepared status is granted to a creature by the user. The battle item activates at the start of the next combat scene. If no combat scene occurs before the end of the day, the effect is lost. Additionally, Jyusho that would remove the Prepared status no longer does.
- Massages
- All Massages grant temporary Hit Points equal to the users Max Qi. Massage effects last until the end of the day. Massages consume 1 Qi to apply to each target.
- An Mo
- Select a Combat Stage. The targets selected default Combat Stage is increased by 1.
- Tui Na
- Remove 1 injury from the target. Tui Na can only target the same creature once a day. This injury healing does not count toward the targets max injuries healed per day.
- Dian Xue
- Remove up to 3 persistent status conditions from the target.
- Wai Qi Liao Fa
- Increase the targets max AP or MP by 2.
- Zhi Ya
- The target ignores the Combat Stage penalties of injuries and gain a +2 bonus to Save checks.
- Jyusho
- Unlike Massages, Jyusho can be applied quickly and readily though some require targets to be Prepared. Jyusho consume 1 Qi to apply to each target.
- Prepared Jyusho
- This Jyusho requires the target to have the Prepared status and for the user to be in melee range o fthe target and be able to physically touch them, suffering whatever bonuses or penalties that come with it. A Prepared Jyusho can only target the same target once a day.
- Non-Prepared Jyusho
- This Jyusho applies its effects through an unarmed attack. The unarmed attack, if it hits, deals unarmed damage then applies the effect of the Jyusho. These Jyusho can only target the same target once a day.
- Dokko
- The target becomes Paralyzed.
- Hichu
- The target becomes Flinched.
- Simiao
- The target becomes Poisoned.
- Ichi Kuro Bushi
- The target becomes Slowed.
- Chumo Siwang
- The target begins Bleeding.
- Jiuming
- Requires Prepared status
- The target recovers Hit Points equal to 25% of their Max Hit Points.
- Huifu
- Requires Prepared status
- The target recovers 1 spent AP or MP or 1 drained AP or MP becomes spent.
- Jiankang
- Requires Prepared status
- The target gains temporary Hit Points equal to the uses max Qi.
- Yiguan
- Requires Prepared status
- The target recovers from one persistent condition.
- Linshi
- Requires Prepared status
- The target recovers from up to two volatile conditions.
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