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  1. [SMAPI] SMAPI 3.12.2 with Stardew Valley 1.5.4 on Microsoft Windows 10 Pro
  2. [SMAPI] Mods go here: E:\Games\Stardew Valley\Mods
  3. [SMAPI] Starting game...
  4. [SMAPI] Loaded 37 mods:
  5. [SMAPI] AntiSocial NPCs 1.0.2 by Super Aardvark | Allows modders to create NPCs that the player can't befriend.
  6. [SMAPI] AutomaticGates 2.5.2 by Rakiin aKa ScheKaa | Opens and closes gates automatically
  7. [SMAPI] BedEnergyRegain 1.1.0 by LakeMonster_ | This mod will allow the player to regain energy when they are in their bed.
  8. [SMAPI] Better Fruit Trees 2.6.1-unofficial.4-strobe by Cat | Fruit trees can be placed and will grow even if there is something in the 3x3 area surrounding them. Also, Junimo Huts will harvest fruit trees.
  9. [SMAPI] CatsAndDogsMod 1.1.1 by DelphinWave | Allows you to adopt cats and dogs to your farm
  10. [SMAPI] Console Commands 3.12.2 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  11. [SMAPI] Content Patcher 1.23.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
  12. [SMAPI] Content Patcher Animations 1.1.11 by spacechase0 | Lets Content Patcher packs animate textures.
  13. [SMAPI] Custom Companions 1.6.3 by PeacefulEnd | Framework for creating custom entities that can be spawned on maps or follow you around in Stardew Valley.
  14. [SMAPI] Custom Furniture 0.12.0 by Platonymous | Helper Mod for Custom Furniture creation.
  15. [SMAPI] Custom NPC Exclusions 1.3.0 by Esca | Allows modders to exclude custom NPCs from quests and events via Content Patcher.
  16. [SMAPI] Custom NPC Fixes 1.2.3 by spacechase0 | Fixes NPC spawning in custom locations, pathing to custom locations, and schedules for new NPCs.
  17. [SMAPI] CustomMusic 1.8.1 by Platonymous | Changes the games music
  18. [SMAPI] Error Handler 3.12.2 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game.
  19. [SMAPI] Event Repeater 6.3.0 by MissCoriel | Adds Repeating capability to Content Patcher.
  20. [SMAPI] Expanded Preconditions Utility 1.0.1 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
  21. [SMAPI] Farm Type Manager 1.14.0 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
  22. [SMAPI] Friends Forever 1.2.3 by Isaac S. | Makes it so friendship levels never decay!
  23. [SMAPI] Generic Mod Config Menu 1.4.1 by spacechase0 | Adds an in-game UI to edit other mods' config options (for mods which support it).
  24. [SMAPI] Harvest With Scythe 5.1.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
  25. [SMAPI] HeartBeat 1.1.0 by themattfiles | Adds a beating heart sound once player gets below a certain health percent.
  26. [SMAPI] Json Assets 1.8.3 by spacechase0 | Lets content packs add custom content to the game.
  27. [SMAPI] No Fence Decay 1.5.0 by Cat | Makes all fences and gates last forever.
  28. [SMAPI] NPC Map Locations 2.6.4 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.
  29. [SMAPI] Pet Spawn Location 1.8.0 by Shaklin | Your pets will spawn around your house.
  30. [SMAPI] PyTK 1.22.8 by Platonymous | Platonymous Toolkit
  31. [SMAPI] Quest Framework 1.3.4 by PurrplingCat | Add, edit and manage your own quests and create new quest types.
  32. [SMAPI] Ridgeside Village SMAPI 1.2.13 by Rafseazz | Ridgeside Village SMAPI and Harmony Component
  33. [SMAPI] Save Backup 3.12.2 by SMAPI | Automatically backs up all your saves once per day into its folder.
  34. [SMAPI] Shop Tile Framework 1.0.9 by Cherry | Define new shops as custom tile properties
  35. [SMAPI] SkullCavernElevator 1.4.0 by lestoph | Elevator for the Skull Cavern
  36. [SMAPI] SpaceCore 1.5.10 by spacechase0 | A framework mod used by some of my other mods.
  37. [SMAPI] Stardew Valley Expanded 1.13.10 by FlashShifter, Esca, and super-aardvark | Adds coded elements to the game
  38. [SMAPI] StardewHack 5.1.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
  39. [SMAPI] TMXL Map Toolkit 1.22.1 by Platonymous | Load TMX Maps into the Game
  40. [SMAPI] UI Info Suite 2.0.0 by Cdaragorn | Adds a lot of useful information to the user interface. This is based on Demiacle's excellent UIModSuite.
  41. [SMAPI] Winter Grass 2.0.3 by Cat | Grass will stay around in winter.
  42.  
  43. [SMAPI] Loaded 47 content packs:
  44. [SMAPI] Abigail Lewd Dialogue 1.0.0 by supervortex2004 | for Content Patcher | Turn Abigail into the hot, uninhibited, punk girl we all want.
  45. [SMAPI] Animated Clothes 1.2.0 by Gervig91 | for Content Patcher | Animates clothes
  46. [SMAPI] Animated Fish 1.2.0 by Gervig91 | for Content Patcher | Animates fish and fishing related items
  47. [SMAPI] Animated Fish SVE 1.5.0 by Gervig91 | for Content Patcher | Animates the fish in Stardew Valley Expanded
  48. [SMAPI] Animated Food and Drinks 3.4.1 by Gervig91 | for Content Patcher | Animates food and drinks
  49. [SMAPI] Animated Furniture and Stuff 1.1.0 by Gervig91 | for Content Patcher | Animated Furniture and Stuff
  50. [SMAPI] AnimatedGemstones 1.1.6 by Undare | for Content Patcher | Make Gemstones sharp and shiny 41 in total and the rest of the minerals as static
  51. [SMAPI] Beach Music 1.0.0 by ExnoticE | for CustomMusic | Calming Music for the beach.
  52. [SMAPI] Cuter, Fatter Pigs for Content Patcher 1.1.0 by BeneathThePlass | for Content Patcher | Cuter, Fatter Pigs, made to match Identitypollution's Cuter, Fatter Cows!
  53. [SMAPI] Doki Doki Dialogue - Elliott 3.1.0 by alistairweekend | for Content Patcher | 15 new lines of romance dialogue for Elliott. Includes English, German, and Portuguese translations.
  54. [SMAPI] Elle's Cat Replacements 1.1.0 by Elle/Junimods | for Content Patcher | A CP replacement for your pet cat!
  55. [SMAPI] Elle's Dog Replacements 1.1.1 by Elle/Junimods | for Content Patcher | A CP replacement for your pet dog!
  56. [SMAPI] Elle's New Horses 1.1.5 by Elle/Junimods | for Content Patcher | A CP replacement for your horse!
  57. [SMAPI] Gervig91's Furniture 1.11.0 by Gervig91 | for Custom Furniture | Gervig91's Furniture
  58. [SMAPI] Grandpa's Farm 1.13.7 by FlashShifter | for Content Patcher | A small immersive farm map meant for single player gameplay.
  59. [SMAPI] Grandpa's Farm Forage Locations 1.13.7 by FlashShifter | for Farm Type Manager | A farm map for Stardew Valley Expanded.
  60. [SMAPI] Guinea Pig 1.1.0 by TheFloweulb | for Custom Furniture | Abigail's guinea pig cage now as furniture
  61. [SMAPI] Hamster 1.1.0 by TheFloweulb | for Custom Furniture | Abigail's hamster cage now as furniture
  62. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  63. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  64. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  65. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  66. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  67. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  68. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  69. [SMAPI] Minakie's Custom Furniture 1.1.0 by Minakie | for Custom Furniture | A CF pack containing Minakie's furniture
  70. [SMAPI] Mioudew's Elegant Victorian Furniture for Custom Furniture 1.0.0 by Mioudew and Froststar11 | for Custom Furniture | A CF pack containing Mioudew's Elegant Victorian furniture, converted by Froststar11
  71. [SMAPI] Misc Furniture 1.0.0 by Spotteddotted | for Custom Furniture | Adds new furniture to game
  72. [SMAPI] New Objects for Stardew Valley Expanded 1.13.10 by FlashShifter | for Json Assets | Adds new fish, objects, weapons, and crops
  73. [SMAPI] Piano 1.1.0 by Jokerine (Original assets) + Yuugen.KyungMi (conversion CF) | for Custom Furniture | Adds a piano from Robin, CF version by Yuugen.KyungMi
  74. [SMAPI] Pride Flags 1.0.9 by eorrl | for Custom Furniture | Adds 22 different pride flags using custom furniture. Includes the original 1978 rainbow flag, the Philadelphia pride flag, the Progress pride flag, the labrys lesbian flag, and the standard flags for trans, lesbian, gay men, bisexual, pansexual, genderqueer, nonbinary, genderfluid, genderfae, quoigender, demiboy, demigirl, demigender, asexual, demisexual, aromantic, cupioromantic and polyamory pride.
  75. [SMAPI] PufferChick 1.0.0 by Moragaine | for Custom Furniture | PufferChick Plushie
  76. [SMAPI] Ridgeside Village 1.2.13 by Rafseazz | for Content Patcher | Adds Ridgeside Village to the game. A Stardew Valley Expansion mod.
  77. [SMAPI] Ridgeside Village - CC Pack 1.2.13 by Rafseazz | for Custom Companions | Custom Companions pack for Ridgeside Village.
  78. [SMAPI] Ridgeside Village Custom Music 1.2.13 by Rafseazz | for CustomMusic | Adds Custom Music to Ridgeside Village
  79. [SMAPI] Ridgeside Village Farm Type Manager 1.2.13 by Rafseazz | for Farm Type Manager | Adds forage rules and monsters to Ridgeside Village
  80. [SMAPI] Ridgeside Village Items 1.2.13 by Rafseazz | for Json Assets | Adds items to Ridgeside Village
  81. [SMAPI] Ridgeside Village Spouse Rooms 1.2.13 by Rafseazz | for TMXL Map Toolkit | Adds Ridgeside Village Spouse Rooms
  82. [SMAPI] Ridgside Village Quest Framework 1.2.13 by Rafseazz | for Quest Framework | Loads Quest Framework Quests for Ridgeside Village
  83. [SMAPI] Ridgside Village Shop Tile Framework 1.2.13 by Rafseazz | for Shop Tile Framework | Adds shops to Ridgeside Village
  84. [SMAPI] Sebastian's Bong - Content Patcher 1.0.1 by caomicc | for Content Patcher | Content Patch to re-add Sebastian's bong back to the map.
  85. [SMAPI] Stardew Valley Expanded 1.13.10 by FlashShifter | for Content Patcher | A fanmade expansion for ConcernedApe's Stardew Valley. This mod adds 26 new characters, 334locations, 220 character events, 850 location messages, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, new quests, and many miscellaneous additions!
  86. [SMAPI] Stardew Valley Expanded - PyTK 1.13.10 by FlashShifter | for TMXL Map Toolkit | Adds many new areas to the game.
  87. [SMAPI] Stardew Valley Expanded Custom Music 1.13.10 by FlashShifter | for CustomMusic | Adds new original music to the game
  88. [SMAPI] Stardew Valley Expanded Forage Locations 1.13.10 by FlashShifter | for Farm Type Manager | This FTM pack is for SVE!
  89. [SMAPI] Stardew Valley Re-Orchestrated 0.1.0 by ZotteI | for CustomMusic | Stardew Valley Re-Orchestrated for use with CustomMusic by Platonymous
  90. [SMAPI] Yellog's Dark Brown and Cream Furniture 1.0.0 by yewon11 and Froststar11 | for Custom Furniture | A CF pack containing Yellog's furniture, converted by Froststar11
  91.  
  92. [SMAPI] Found 31 mods with warnings:
  93. [SMAPI] Changed save serializer
  94. [SMAPI] --------------------------------------------------
  95. [SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
  96. [SMAPI] you uninstall these mods.
  97.  
  98. [SMAPI] - PyTK
  99. [SMAPI] - SpaceCore
  100. [SMAPI] - TMXL Map Toolkit
  101.  
  102. [SMAPI] Patched game code
  103. [SMAPI] --------------------------------------------------
  104. [SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
  105. [SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
  106.  
  107. [SMAPI] - AntiSocial NPCs
  108. [SMAPI] - Better Fruit Trees
  109. [SMAPI] - Custom Companions
  110. [SMAPI] - Custom Furniture
  111. [SMAPI] - Custom NPC Exclusions
  112. [SMAPI] - CustomMusic
  113. [SMAPI] - Farm Type Manager
  114. [SMAPI] - Json Assets
  115. [SMAPI] - PyTK
  116. [SMAPI] - Quest Framework
  117. [SMAPI] - Ridgeside Village SMAPI
  118. [SMAPI] - Shop Tile Framework
  119. [SMAPI] - SpaceCore
  120. [SMAPI] - Stardew Valley Expanded
  121. [SMAPI] - StardewHack
  122. [SMAPI] - TMXL Map Toolkit
  123. [SMAPI] - Winter Grass
  124.  
  125. [SMAPI] No update keys
  126. [SMAPI] --------------------------------------------------
  127. [SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
  128. [SMAPI] mods. Consider notifying the mod authors about this problem.
  129.  
  130. [SMAPI] - BedEnergyRegain
  131. [SMAPI] - Guinea Pig
  132. [SMAPI] - Hamster
  133. [SMAPI] - Minakie's Custom Furniture
  134. [SMAPI] - Minakie's Custom Furniture
  135. [SMAPI] - Minakie's Custom Furniture
  136. [SMAPI] - Minakie's Custom Furniture
  137. [SMAPI] - Minakie's Custom Furniture
  138. [SMAPI] - Minakie's Custom Furniture
  139. [SMAPI] - Minakie's Custom Furniture
  140. [SMAPI] - Minakie's Custom Furniture
  141. [SMAPI] - PufferChick
  142. [SMAPI] - Ridgeside Village - CC Pack
  143. [SMAPI] - Ridgeside Village SMAPI
  144. [SMAPI] - Stardew Valley Re-Orchestrated
  145.  
  146. [AntiSocial NPCs] AntiSocial Mod performing stand-alone setup.
  147. [CustomMusic] Loading exnotic_enderman-beach_calm.wav ...
  148. [CustomMusic] Loading Music/AlissaConcert.ogg ...
  149. [PyTK] get_Width()
  150. [PyTK] get_Bounds()
  151. [PyTK] get_Height()
  152. [PyTK] get_LevelCount()
  153. [PyTK] get_Format()
  154. [PyTK] get_IsDisposed()
  155. [PyTK] get_Tag()
  156. [PyTK] set_Tag(Object value)
  157. [PyTK] get_Name()
  158. [PyTK] set_Name(String value)
  159. [PyTK] get_GraphicsDevice()
  160. [PyTK] FromStream(GraphicsDevice graphicsDevice,Stream stream,Int32 width,Int32 height,Boolean zoom)
  161. [PyTK] FromStream(GraphicsDevice graphicsDevice,Stream stream)
  162. [PyTK] SaveAsJpeg(Stream stream,Int32 width,Int32 height)
  163. [PyTK] SaveAsPng(Stream stream,Int32 width,Int32 height)
  164. [PyTK] SetData(T[] data)
  165. [PyTK] SetData(T[] data,Int32 startIndex,Int32 elementCount)
  166. [PyTK] SetData(Int32 level,Nullable`1 rect,T[] data,Int32 startIndex,Int32 elementCount)
  167. [PyTK] GetData(T[] data)
  168. [PyTK] GetData(T[] data,Int32 startIndex,Int32 elementCount)
  169. [PyTK] GetData(Int32 level,Nullable`1 rect,T[] data,Int32 startIndex,Int32 elementCount)
  170. [PyTK] ToString()
  171. [PyTK] add_Disposing(EventHandler`1 value)
  172. [PyTK] remove_Disposing(EventHandler`1 value)
  173. [PyTK] Dispose()
  174. [PyTK] Equals(Object obj)
  175. [PyTK] GetHashCode()
  176. [PyTK] GetType()
  177. [PyTK] Patched: FromStream (2)
  178. [PyTK] Patched: FileStream Constructors (8)
  179. [CustomMusic] Loading Music/AlissaVocals.ogg ...
  180. [TMXL Map Toolkit] Open Buildables Menu with: F2
  181. [CustomMusic] Loading Music/AlissaWithPiano.ogg ...
  182. [StardewHack] Loaded StardewHack library v5.1.0 using Harmony v2.1.0.0.
  183. [Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
  184. [Quest Framework] Loaded 1 content packs:
  185. [Quest Framework] Ridgside Village Quest Framework 1.2.13 by Rafseazz (Rafseazz.RSVQF)
  186. [Shop Tile Framework] Adding Content Packs...
  187. [Shop Tile Framework] Loading: Ridgside Village Shop Tile Framework by Rafseazz | 1.2.13 | Adds shops to Ridgeside Village
  188. [CustomMusic] Loading Music/AlissaTheme.ogg ...
  189. [Stardew Valley Expanded] AntiSocial Mod loaded. Skipping ad hoc setup.
  190. [UI Info Suite] starting.
  191. [SMAPI] Found MSI Afterburner and RivaTuner Statistics Server installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley.
  192. [CustomMusic] Loading Music/CorineTheme.ogg ...
  193. [CustomMusic] Loading Music/FlorTheme.ogg ...
  194.  
  195. [SMAPI] You can update 1 mod:
  196. [SMAPI] Quest Framework 1.4.0-beta.2: https://www.nexusmods.com/stardewvalley/mods/6414
  197. [CustomMusic] Loading Music/IanTheme.ogg ...
  198. [CustomMusic] Loading Music/JericTheme.ogg ...
  199. [CustomMusic] Loading Music/KennethTheme.ogg ...
  200. [CustomMusic] Loading Music/MaddieTheme.ogg ...
  201. [CustomMusic] Loading Music/PhilipTheme.ogg ...
  202. [CustomMusic] Loading Music/ShiroTheme.ogg ...
  203. [CustomMusic] Loading Music/YsabelleTheme.ogg ...
  204. [CustomMusic] Loading Music/YsaDance.ogg ...
  205. [CustomMusic] Loading Music/EmberNight.ogg ...
  206. [CustomMusic] Loading Music/FallInRidgeside.ogg ...
  207. [CustomMusic] Loading Music/CaveDrip.ogg ...
  208. [CustomMusic] Loading Stardrop Saloon.ogg ...
  209. [CustomMusic] Loading AbigailFlute.ogg ...
  210. [CustomMusic] Loading AbigailFluteDuet.ogg ...
  211. [CustomMusic] Loading Grandpa's Theme.ogg ...
  212. [CustomMusic] Loading The Wind Can Be Still_calmer.ogg ...
  213. [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  214. [Quest Framework] Unable to check game patches - See log for more details. If you are not modder, you can ignore this message.
  215. [Custom Companions] Successfully hooked into spacechase0.JsonAssets.
  216. [Custom Companions] Successfully hooked into Pathoschild.ContentPatcher.
  217. [Custom Companions] Loading companions from pack: Ridgeside Village - CC Pack 1.2.13 by Rafseazz
  218. [Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
  219. [CustomMusic] Loading Leah's Theme.ogg ...
  220. [CustomMusic] Loading CrimsonSands.wav ...
  221. [CustomMusic] Loading OminousCavern.wav ...
  222. [CustomMusic] Loading EnchantedWaltz.wav ...
  223. [CustomMusic] Loading SDV_Fireplace.wav ...
  224. [CustomMusic] Loading CamillasTower.wav ...
  225. [CustomMusic] Loading Lament.wav ...
  226. [CustomMusic] Loading HaruhiViolinSolo.wav ...
  227. [CustomMusic] Loading NewMagicLearned.wav ...
  228. [CustomMusic] Loading Nexus.wav ...
  229. [CustomMusic] Loading CastleVillageOutpostAmbience.wav ...
  230. [CustomMusic] Loading GrenvilleFalls.wav ...
  231. [CustomMusic] Loading Atlantis.wav ...
  232. [CustomMusic] Added Custom Music Config to GMCM
  233. [Json Assets] Loading content packs...
  234. [Json Assets] Ridgeside Village Items 1.2.13 by Rafseazz - Adds items to Ridgeside Village
  235. [Json Assets] New Objects for Stardew Valley Expanded 1.13.10 by FlashShifter - Adds new fish, objects, weapons, and crops
  236. [Custom Furniture] Furniture Pack 1.11.0 by Gervig91
  237. [Custom Furniture] Furniture Pack 1.1.0 by TheFloweulb
  238. [Custom Furniture] Furniture Pack 1.1.0 by TheFloweulb
  239. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  240. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  241. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  242. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  243. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  244. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  245. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  246. [Custom Furniture] Furniture Pack 1.1.0 by Minakie
  247. [Custom Furniture] Furniture Pack 1.0.0 by Mioudew and Froststar11
  248. [Custom Furniture] Furniture Pack 1.0.0 by Spotteddotted
  249. [Custom Furniture] Furniture Pack 1.1.0 by Jokerine (Original assets) + Yuugen.KyungMi (conversion CF)
  250. [Custom Furniture] Furniture Pack 1.0.9 by eorrl
  251. [Custom Furniture] Furniture Pack 1.0.0 by Moragaine
  252. [Custom Furniture] Furniture Pack 1.0.0 by yewon11 and Froststar11
  253. [Json Assets] Loading stuff early (really super early)
  254. [Json Assets] Fixing IDs
  255. [Json Assets] Adding default/leveled recipes
  256. [Quest Framework] Unable to check game patches - See log for more details. If you are not modder, you can ignore this message.
  257. [Quest Framework] Quest framework sucessfully initialized all stuff for this loaded save game and it's ready!
  258. [NPC Map Locations] Using maps\_default\summer_map.png.
  259. [NPC Map Locations] Unknown locations:.
  260. [Custom Companions] Loading companions from pack: Ridgeside Village - CC Pack 1.2.13 by Rafseazz
  261. [Shop Tile Framework] Refreshing stock for all custom shops...
  262. [Shop Tile Framework] Generating stock for RSVJericShop
  263. [Shop Tile Framework] Generating stock for RSVPikaShop
  264. [Shop Tile Framework] Generating stock for RSVLolaShop
  265. [Shop Tile Framework] Generating stock for RSVMysticFalls1
  266. [Shop Tile Framework] Generating stock for RSVMysticFalls2
  267. [Shop Tile Framework] Generating stock for RSVMysticFalls3
  268. [Shop Tile Framework] Generating stock for RSVFestPika
  269. [Shop Tile Framework] Generating stock for RSVFestGirls
  270. [Shop Tile Framework] Generating stock for RSVFestBoys
  271. [Shop Tile Framework] Generating stock for RSVJioShop
  272. [game] An error occurred in the base update loop: System.IndexOutOfRangeException: The specified wave index is invalid.
  273. at Microsoft.Xna.Framework.Audio.SoundBank.GetCue_PatchedBy<Platonymous.CustomMusic>(SoundBank this, String name)
  274. at StardewValley.SoundBankWrapper.GetCue(String name) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\SoundBankWrapper.cs:line 31
  275. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7721
  276. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  277. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  278. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  279. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  280. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  281. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  282. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  283. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  284. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  285. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  286. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  287. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  288. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  289. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  290. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  291. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  292. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  293. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  294. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  295. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  296. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  297. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  298. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  299. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  300. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  301. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  302. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  303. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  304. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  305. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  306. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  307. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  308. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  309. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  310. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  311. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  312. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  313. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  314. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  315. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  316. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  317. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  318. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  319. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  320. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  321. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  322. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  323. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  324. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  325. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  326. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  327. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  328. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  329. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  330. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  331. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  332. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  333. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  334. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  335. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  336. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  337. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  338. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  339. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  340. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  341. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  342. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  343. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  344. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  345. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  346. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  347. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  348. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  349. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  350. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  351. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  352. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  353. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  354. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  355. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  356. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  357. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  358. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  359. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  360. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  361. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  362. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  363. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  364. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  365. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  366. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  367. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  368. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  369. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  370. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  371. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  372. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  373. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  374. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  375. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  376. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  377. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  378. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  379. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  380. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  381. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  382. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  383. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  384. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  385. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  386. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  387. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  388. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  389. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  390. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  391. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  392. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  393. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  394. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  395. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  396. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  397. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  398. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  399. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  400. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  401. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  402. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  403. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  404. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  405. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  406. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  407. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  408. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  409. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  410. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  411. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  412. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  413. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  414. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  415. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  416. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  417. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  418. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  419. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  420. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  421. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  422. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  423. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  424. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  425. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  426. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  427. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  428. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  429. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  430. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  431. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  432. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  433. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  434. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  435. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  436. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  437. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  438. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  439. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  440. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  441. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  442. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  443. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  444. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  445. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  446. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  447. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  448. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  449. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  450. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  451. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  452. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  453. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  454. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  455. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  456. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  457. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  458. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  459. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  460. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  461. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  462. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  463. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  464. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  465. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  466. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  467. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  468. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  469. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  470. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  471. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  472. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  473. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  474. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  475. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  476. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  477. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  478. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  479. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  480. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  481. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  482. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  483. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  484. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  485. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  486. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  487. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  488. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  489. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  490. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  491. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  492. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  493. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  494. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  495. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  496. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  497. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  498. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  499. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  500. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  501. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  502. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  503. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  504. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  505. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  506. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  507. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  508. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  509. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  510. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  511. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  512. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  513. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  514. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  515. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  516. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  517. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  518. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  519. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  520. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  521. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  522. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  523. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  524. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  525. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  526. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  527. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  528. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  529. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  530. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  531. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  532. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  533. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  534. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  535. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  536. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  537. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  538. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  539. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  540. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  541. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  542. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  543. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  544. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  545. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  546. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  547. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  548. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  549. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  550. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  551. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  552. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  553. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  554. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  555. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  556. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  557. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  558. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  559. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  560. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  561. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  562. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  563. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  564. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  565. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  566. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  567. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  568. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  569. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  570. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  571. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  572. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  573. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  574. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  575. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  576. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  577. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  578. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  579. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  580. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  581. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  582. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  583. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  584. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  585. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  586. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  587. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  588. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  589. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  590. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  591. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  592. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  593. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  594. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  595. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  596. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  597. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  598. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  599. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  600. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  601. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  602. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  603. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  604. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  605. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  606. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  607. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  608. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  609. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  610. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  611. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  612. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  613. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  614. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  615. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  616. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  617. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  618. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  619. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  620. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  621. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  622. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  623. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  624. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  625. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  626. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  627. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  628. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  629. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  630. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  631. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  632. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  633. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  634. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  635. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  636. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  637. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  638. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  639. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  640. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  641. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  642. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  643. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  644. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  645. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  646. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  647. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  648. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  649. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  650. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  651. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  652. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  653. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  654. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  655. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  656. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  657. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  658. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  659. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  660. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  661. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  662. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  663. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  664. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  665. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  666. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  667. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  668. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  669. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  670. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  671. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  672. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  673. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  674. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  675. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  676. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  677. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  678. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  679. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  680. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  681. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  682. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  683. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  684. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  685. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  686. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  687. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  688. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  689. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  690. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  691. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  692. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  693. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  694. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  695. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  696. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  697. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  698. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  699. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  700. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  701. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  702. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  703. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  704. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  705. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  706. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  707. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  708. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  709. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  710. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  711. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  712. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  713. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  714. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  715. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  716. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  717. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  718. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  719. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  720. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  721. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  722. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  723. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  724. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  725. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  726. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  727. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  728. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  729. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  730. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  731. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  732. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  733. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  734. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  735. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  736. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  737. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  738. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  739. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  740. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  741. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  742. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  743. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  744. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  745. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  746. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  747. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  748. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  749. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  750. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  751. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  752. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  753. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  754. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  755. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  756. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  757. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  758. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  759. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  760. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  761. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  762. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  763. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  764. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  765. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  766. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  767. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  768. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  769. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  770. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  771. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  772. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  773. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  774. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  775. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  776. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  777. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  778. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  779. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  780. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  781. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  782. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  783. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  784. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  785. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  786. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  787. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  788. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  789. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  790. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  791. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  792. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  793. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  794. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  795. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  796. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  797. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  798. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  799. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  800. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  801. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  802. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  803. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  804. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  805. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  806. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  807. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  808. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  809. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  810. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  811. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  812. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  813. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  814. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  815. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  816. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  817. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  818. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  819. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  820. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  821. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  822. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  823. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  824. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  825. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  826. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  827. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  828. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  829. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  830. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  831. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  832. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  833. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  834. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  835. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  836. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  837. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  838. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  839. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  840. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  841. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  842. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  843. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  844. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  845. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  846. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  847. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  848. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  849. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  850. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  851. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  852. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  853. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  854. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  855. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  856. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  857. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  858. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  859. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  860. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  861. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  862. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  863. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  864. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  865. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  866. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  867. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  868. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  869. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  870. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  871. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  872. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  873. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  874. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  875. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  876. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  877. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  878. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  879. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  880. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  881. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  882. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  883. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  884. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  885. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  886. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  887. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  888. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  889. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  890. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  891. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  892. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  893. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  894. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  895. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  896. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  897. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  898. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  899. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  900. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  901. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  902. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  903. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  904. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  905. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  906. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  907. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  908. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  909. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  910. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  911. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  912. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  913. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  914. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  915. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  916. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  917. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  918. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  919. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  920. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  921. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  922. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  923. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  924. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  925. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  926. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  927. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  928. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  929. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  930. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  931. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  932. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  933. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  934. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  935. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  936. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  937. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  938. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  939. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  940. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  941. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  942. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  943. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  944. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  945. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  946. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  947. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  948. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  949. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  950. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  951. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  952. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  953. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  954. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  955. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  956. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  957. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  958. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  959. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  960. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  961. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  962. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  963. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  964. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  965. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  966. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  967. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  968. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  969. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  970. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  971. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  972. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  973. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  974. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  975. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  976. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  977. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  978. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  979. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  980. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  981. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  982. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  983. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  984. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  985. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  986. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  987. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  988. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  989. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  990. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  991. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  992. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  993. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  994. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  995. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  996. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  997. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  998. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  999. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1000. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1001. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1002. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1003. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1004. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1005. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1006. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1007. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1008. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1009. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1010. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1011. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1012. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1013. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1014. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1015. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1016. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1017. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1018. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1019. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1020. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1021. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1022. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1023. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1024. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1025. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1026. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1027. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1028. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1029. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1030. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1031. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1032. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1033. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1034. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1035. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1036. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1037. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1038. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1039. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1040. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1041. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1042. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1043. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1044. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1045. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1046. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1047. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1048. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1049. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1050. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1051. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1052. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1053. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1054. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1055. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1056. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1057. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1058. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1059. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1060. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1061. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1062. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1063. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1064. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1065. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1066. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1067. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1068. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1069. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1070. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1071. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1072. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1073. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1074. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1075. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1076. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1077. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1078. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1079. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1080. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1081. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1082. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1083. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1084. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1085. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1086. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1087. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1088. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1089. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1090. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1091. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1092. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1093. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1094. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1095. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1096. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1097. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1098. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1099. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1100. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1101. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1102. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1103. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1104. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1105. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1106. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1107. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1108. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1109. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1110. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1111. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1112. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1113. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1114. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1115. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1116. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1117. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1118. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1119. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1120. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1121. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1122. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1123. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1124. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1125. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1126. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1127. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1128. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1129. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1130. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1131. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1132. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1133. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1134. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1135. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1136. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1137. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1138. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1139. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1140. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1141. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1142. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1143. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1144. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1145. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1146. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1147. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1148. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1149. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1150. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1151. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1152. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1153. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1154. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1155. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1156. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1157. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1158. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1159. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1160. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1161. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1162. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1163. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1164. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1165. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1166. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1167. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1168. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1169. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1170. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1171. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1172. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1173. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1174. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1175. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1176. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1177. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1178. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1179. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1180. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1181. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1182. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1183. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1184. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1185. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1186. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1187. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1188. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1189. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1190. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1191. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1192. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1193. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1194. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1195. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1196. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1197. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1198. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1199. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1200. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1201. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1202. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1203. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1204. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1205. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1206. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1207. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1208. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1209. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1210. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1211. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1212. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1213. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1214. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1215. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1216. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1217. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1218. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1219. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1220. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1221. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1222. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1223. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1224. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1225. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1226. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1227. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1228. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1229. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1230. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1231. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1232. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1233. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1234. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1235. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1236. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1237. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1238. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1239. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1240. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1241. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1242. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1243. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1244. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1245. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1246. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1247. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1248. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1249. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1250. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1251. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1252. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1253. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1254. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1255. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1256. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1257. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1258. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1259. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1260. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1261. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1262. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1263. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1264. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1265. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1266. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1267. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1268. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1269. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1270. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1271. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1272. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1273. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1274. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1275. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1276. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1277. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1278. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1279. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1280. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1281. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1282. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1283. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1284. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1285. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1286. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1287. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1288. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1289. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1290. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1291. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1292. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1293. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1294. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1295. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1296. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1297. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1298. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1299. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1300. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1301. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1302. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1303. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1304. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1305. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1306. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1307. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1308. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1309. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1310. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1311. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1312. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1313. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1314. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1315. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1316. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1317. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1318. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1319. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1320. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1321. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1322. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1323. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1324. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1325. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1326. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1327. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1328. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1329. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1330. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1331. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1332. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1333. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1334. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1335. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1336. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1337. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1338. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1339. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1340. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1341. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1342. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1343. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1344. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1345. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1346. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1347. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1348. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1349. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1350. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1351. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1352. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1353. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1354. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1355. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1356. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1357. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1358. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1359. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1360. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1361. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1362. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1363. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1364. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1365. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1366. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1367. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1368. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1369. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1370. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1371. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1372. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1373. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1374. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1375. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1376. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1377. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1378. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1379. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1380. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1381. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1382. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1383. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1384. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1385. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1386. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1387. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1388. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1389. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1390. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1391. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1392. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1393. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1394. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1395. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1396. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1397. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1398. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1399. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1400. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1401. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1402. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1403. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1404. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1405. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1406. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1407. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1408. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1409. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1410. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1411. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1412. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1413. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1414. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1415. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1416. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1417. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1418. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1419. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1420. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1421. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1422. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1423. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1424. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1425. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1426. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1427. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1428. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1429. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1430. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1431. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1432. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1433. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1434. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1435. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1436. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1437. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1438. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1439. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1440. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1441. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1442. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1443. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1444. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1445. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1446. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1447. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1448. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1449. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1450. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1451. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1452. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1453. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1454. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1455. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1456. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1457. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1458. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1459. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1460. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1461. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1462. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1463. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1464. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1465. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1466. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1467. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1468. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1469. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1470. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1471. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1472. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1473. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1474. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1475. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1476. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1477. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1478. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1479. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1480. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1481. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1482. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1483. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1484. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1485. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1486. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1487. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1488. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1489. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1490. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1491. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1492. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1493. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1494. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1495. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1496. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1497. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1498. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1499. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1500. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1501. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1502. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1503. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1504. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1505. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1506. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1507. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1508. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1509. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1510. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1511. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1512. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1513. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1514. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1515. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1516. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1517. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1518. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1519. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1520. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1521. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1522. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1523. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1524. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1525. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1526. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1527. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1528. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1529. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1530. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1531. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1532. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1533. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1534. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1535. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1536. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1537. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1538. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1539. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1540. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1541. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1542. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1543. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1544. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1545. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1546. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1547. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1548. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1549. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1550. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1551. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1552. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1553. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1554. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1555. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1556. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1557. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1558. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1559. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1560. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1561. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1562. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1563. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1564. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1565. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1566. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1567. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1568. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1569. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1570. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1571. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1572. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1573. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1574. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1575. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1576. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1577. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1578. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1579. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1580. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1581. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1582. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1583. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1584. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1585. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1586. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1587. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1588. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1589. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1590. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1591. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1592. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1593. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1594. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1595. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1596. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1597. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1598. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1599. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1600. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1601. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1602. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1603. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1604. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1605. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1606. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1607. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1608. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1609. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1610. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1611. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1612. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1613. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1614. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1615. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1616. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1617. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1618. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1619. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1620. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1621. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1622. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1623. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1624. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1625. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1626. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1627. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1628. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1629. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1630. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1631. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1632. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1633. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1634. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1635. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1636. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1637. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1638. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1639. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1640. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1641. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1642. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1643. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1644. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1645. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1646. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1647. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1648. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1649. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1650. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1651. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1652. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1653. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1654. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1655. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1656. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1657. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1658. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1659. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1660. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1661. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1662. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1663. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1664. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1665. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1666. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1667. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1668. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1669. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1670. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1671. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1672. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1673. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1674. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1675. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1676. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1677. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1678. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1679. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1680. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1681. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1682. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1683. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1684. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1685. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1686. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1687. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1688. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1689. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1690. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1691. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1692. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1693. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1694. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1695. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1696. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1697. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1698. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1699. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1700. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1701. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1702. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1703. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1704. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1705. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1706. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1707. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1708. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1709. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1710. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1711. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1712. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1713. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1714. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1715. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1716. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1717. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1718. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1719. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1720. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1721. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1722. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1723. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1724. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1725. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1726. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1727. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1728. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1729. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1730. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1731. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1732. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1733. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1734. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1735. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1736. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1737. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1738. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1739. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1740. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1741. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1742. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1743. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1744. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1745. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1746. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1747. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1748. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1749. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1750. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1751. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1752. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1753. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1754. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1755. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1756. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1757. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1758. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1759. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1760. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1761. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1762. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1763. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1764. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1765. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1766. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1767. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1768. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1769. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1770. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1771. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1772. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1773. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1774. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1775. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1776. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1777. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1778. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1779. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1780. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1781. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1782. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1783. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1784. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1785. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1786. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1787. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1788. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1789. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1790. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1791. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1792. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1793. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1794. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1795. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1796. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1797. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1798. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1799. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1800. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1801. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7713
  1802. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4292
  1803. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3872
  1804. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass40_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 186
  1805. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1020
  1806.  
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