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  1. skyrimprefs.ini
  2.  
  3. [General]
  4. fBrightLightColorB=1.0000
  5. fBrightLightColorG=1.0000
  6. fBrightLightColorR=1.0000
  7. iStoryManagerLoggingEvent=-1
  8. bEnableStoryManagerLogging=0
  9. [Imagespace]
  10. bDoDepthOfField=1
  11. iRadialBlurLevel=1
  12. [Display]
  13. iBlurDeferredShadowMask=3
  14. fInteriorShadowDistance=3000.0000
  15. fShadowDistance=4000.0000
  16. iShadowMapResolutionSecondary=1024
  17. iShadowMapResolutionPrimary=2048
  18. iShadowSplitCount=2
  19. iMaxAnisotropy=8
  20. fLeafAnimDampenDistEnd=4600.0000
  21. fLeafAnimDampenDistStart=3600.0000
  22. fTreesMidLODSwitchDist=5000.0000
  23. fGamma=1.0400
  24. fDecalLOD2=1500.0000
  25. fDecalLOD1=1000.0000
  26. fSpecularLODStartFade=1000.0000
  27. fShadowLODStartFade=200.0000
  28. fLightLODStartFade=2500.0000
  29. iTexMipMapMinimum=0
  30. iTexMipMapSkip=0
  31. iWaterMultiSamples=0
  32. iMultiSample=8
  33. iShadowMode=3
  34. bTreesReceiveShadows=0
  35. bDrawLandShadows=0
  36. bFull Screen=1
  37. iSize H=1080
  38. iSize W=1920
  39. fMeshLODFadePercentDefault=1.2000
  40. fMeshLODFadeBoundDefault=256.0000
  41. fMeshLODLevel2FadeTreeDistance=2048.0000
  42. fMeshLODLevel1FadeTreeDistance=2844.0000
  43. fMeshLODLevel2FadeDist=10000000.0000
  44. fMeshLODLevel1FadeDist=10000000.0000
  45. iScreenShotIndex=2
  46. bShadowMaskZPrepass=0
  47. bMainZPrepass=0
  48. iMaxSkinDecalsPerFrame=10
  49. iMaxDecalsPerFrame=30
  50. bFloatPointRenderTarget=0
  51. sD3DDevice="Radeon RX 580 Series"
  52. bFXAAEnabled=0
  53. iShadowMapResolution=2048
  54. fShadowBiasScale=0.2500
  55. iShadowMaskQuarter=4
  56. iAdapter=0
  57. iPresentInterval=1
  58. iShadowFilter=3
  59. bShadowsOnGrass=1
  60. bTransparencyMultisampling=0
  61. bDeferredShadows=1
  62. bDrawShadows=1
  63. [Grass]
  64. b30GrassVS=1
  65. fGrassStartFadeDistance=5000.0000
  66. fGrassMaxStartFadeDistance=7000.0000
  67. fGrassMinStartFadeDistance=0.0000
  68. [MAIN]
  69. bGamepadEnable=0
  70. bCrosshairEnabled=1
  71. fHUDOpacity=1.0000
  72. bSaveOnPause=1
  73. bSaveOnTravel=1
  74. bSaveOnWait=1
  75. bSaveOnRest=1
  76. fSkyCellRefFadeDistance=150000.0000
  77. [GamePlay]
  78. bShowFloatingQuestMarkers=1
  79. bShowQuestMarkers=1
  80. iDifficulty=3
  81. [Interface]
  82. bDialogueSubtitles=1
  83. bGeneralSubtitles=1
  84. fMouseCursorSpeed=1.0000
  85. bShowCompass=1
  86. [Controls]
  87. fGamepadHeadingSensitivity=1.0000
  88. fMouseHeadingSensitivity=0.0180
  89. bAlwaysRunByDefault=1
  90. bInvertYValues=0
  91. bGamePadRumble=0
  92. bMouseAcceleration=1
  93. bUseKinect=0
  94. [Particles]
  95. iMaxDesired=750
  96. [SaveGame]
  97. fAutosaveEveryXMins=5.0000
  98. [AudioMenu]
  99. fAudioMasterVolume=0.7500
  100. fVal7=1.0000
  101. uID7=0
  102. fVal6=1.0000
  103. uID6=0
  104. fVal5=1.0000
  105. uID5=0
  106. fVal4=1.0000
  107. uID4=0
  108. fVal3=1.0000
  109. uID3=94881
  110. fVal2=0.4000
  111. uID2=466532
  112. fVal1=1.0000
  113. uID1=554685
  114. fVal0=0.8000
  115. uID0=1007612
  116. [Clouds]
  117. fCloudLevel2Distance=262144.0000
  118. fCloudLevel1Distance=32768.0000
  119. fCloudLevel0Distance=16384.0000
  120. fCloudNearFadeDistance=9000.0000
  121. [TerrainManager]
  122. fTreeLoadDistance=40000.0000
  123. fBlockMaximumDistance=150000.0000
  124. fBlockLevel1Distance=40000.0000
  125. fBlockLevel0Distance=25000.0000
  126. fSplitDistanceMult=1.1000
  127. bShowLODInEditor=0
  128. [NavMesh]
  129. fObstacleAlpha=0.5000
  130. fCoverSideHighAlpha=0.8000
  131. fCoverSideLowAlpha=0.6500
  132. fEdgeFullAlpha=1.0000
  133. fEdgeHighAlpha=0.7500
  134. fEdgeLowAlpha=0.5000
  135. fTriangleFullAlpha=0.7000
  136. fTriangleHighAlpha=0.3500
  137. fTriangleLowAlpha=0.2000
  138. fLedgeBoxHalfHeight=25.0000
  139. fEdgeDistFromVert=10.0000
  140. fEdgeThickness=10.0000
  141. fPointSize=2.5000
  142. [Trees]
  143. bRenderSkinnedTrees=1
  144. uiMaxSkinnedTreesToRender=20
  145. [Decals]
  146. uMaxDecals=250
  147. bDecals=1
  148. bSkinnedDecals=1
  149. uMaxSkinDecals=50
  150. uMaxSkinDecalsPerActor=40
  151. [LOD]
  152. fLODFadeOutMultObjects=7.5000
  153. fLODFadeOutMultItems=4.5000
  154. fLODFadeOutMultActors=6.0000
  155. fLODFadeOutMultSkyCell=1.0000
  156. [Launcher]
  157. bEnableFileSelection=1
  158. bShowAllResolutions=1
  159. uLastAspectRatio=3
  160. [BlurShaderHDR]
  161. bDoHighDynamicRange=1
  162. [BlurShader]
  163. bUseBlurShader=0
  164. [Water]
  165. iWaterReflectHeight=512
  166. iWaterReflectWidth=512
  167. bUseWaterDisplacements=1
  168. bUseWaterRefractions=1
  169. bUseWaterReflections=1
  170. bUseWaterDepth=1
  171.  
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