veynam

Veynam's Pakkoyan Changelog

Aug 31st, 2023 (edited)
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  1. 01/09/24 v1.3.1:
  2. Changes only to the Quest version. No changes to the Desktop version.
  3. ・Added a new Pakkoyan Quest FBX file which has only one mesh and one 4k texture atlas.
  4. ・Added blendshapes to toggle clothes
  5. ・Fixed blush transparency with a method to work around Quest's lack of transparency support
  6. ・Fixed leftover shadow texture on Pakkoyan's neck
  7.  
  8. 31/08/24 v1.3:
  9. ・Added new eye blendshapes:
  10. 瞳猫 / Pupil Cat, 小さな瞳 / Pupil Small, 大きな瞳 / Pupil Big, 隠れた瞳 / Pupil Hide
  11. ・Added gravity to the tail, poncho and side fins
  12. ・Added more polygons around the lower parts and chest area of the dress
  13. ・Improved weight-painting across most meshes
  14. ・Improved hair and body textures
  15. ・Adjusted breast, side fin, and hair bone role
  16. ・Adjusted 'blush' and 'star' eye blendshapes
  17. ・Fixed bangs clipping with the forehead
  18. ・Fixed breasts clipping with the dress
  19. ・Fixed eye clipping when using VRChat's 'Avatar Height' tool
  20. ・Fixed Unity blendshape import warnings
  21. ・Fixed minor weight-painting issues on the face
  22. ・Updated the Quest version with the latest fixes and improvements
  23.  
  24. 23/06/27 v1.2:
  25. ・Pakkoyan's ears move along with her expressions
  26. ・Gestures are now affected by gesture-weight parameter
  27. ・Improved weight-painting for ears and cloak
  28. ・Fixed wrong texture on left ear tuft
  29. Cheeks are now slightly puffier with smoother shading around the mouth along with further refinements to all of her visemes :>
  30.  
  31. 23/06/24 v1.1:
  32. ・Added Quest support
  33. ・Improved cloak weight-painting
  34. ・Improved visemes (Pakko is now a little more expressive when talking)
  35. ・Improved blinking visemes
  36. ・Fixed a rendering issue with the personal camera (Pakko will no longer become a ghost)
  37.  
  38. 23/06/22 v1.0:
  39. ・Gumroad release
  40. ・Quest port kindly provided by the Lastation Community <3
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