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- -- Script simplifié pour Jujutsu Tycoon
- function Jujutsu()
- function Game_Content()
- local PLAYERS = {}
- for i, v in pairs(game.Players:GetChildren()) do
- table.insert(PLAYERS, v.Name)
- end
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({
- Name = "Jujutsu Tycoon | Neko X Hub",
- HidePremium = false,
- SaveConfig = true,
- ConfigFolder = "@&YH7Y8AY*@&"
- })
- local Tab1 = Window:MakeTab({
- Name = "Farms",
- Icon = "rbxassetid://6026568198",
- PremiumOnly = false
- })
- local Tab = Window:MakeTab({
- Name = "Kill Players [FE]",
- Icon = "rbxassetid://6034503364",
- PremiumOnly = false
- })
- local Tab2 = Window:MakeTab({
- Name = "⚙️ | Settings",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab2:AddToggle({
- Name = "ANTI - AFK",
- Default = true,
- Callback = function(Value)
- if Value then
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame)
- end)
- end
- end
- })
- Tab:AddDropdown({
- Name = "Select Player",
- Default = "1",
- Options = PLAYERS,
- Callback = function(Value)
- _G.P = Value
- end
- })
- Tab:AddButton({
- Name = "Kill Player",
- Callback = function()
- local A_1 = game:GetService("Workspace").Characters[_G.P].Humanoid
- local A_2 = 100
- local Event = game:GetService("ReplicatedStorage").DamagePlayer
- Event:FireServer(A_1, A_2)
- end
- })
- Tab:AddButton({
- Name = "Kill All Player",
- Callback = function()
- for i, v in pairs(game:GetService("Players"):GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- game:GetService("ReplicatedStorage").DamagePlayer:FireServer(v.Character.Humanoid, 1000)
- end
- end
- end
- })
- Tab:AddToggle({
- Name = "Auto Kill All Players",
- Default = false,
- Callback = function(Value)
- _G.Auto_Kill_All_Players = Value
- end
- })
- Tab1:AddToggle({
- Name = "Auto Farm",
- Default = false,
- Callback = function(Value)
- _G.Auto_Farm = Value
- end
- })
- while wait() do
- pcall(function()
- if _G.Auto_Farm then
- for i, v in pairs(workspace.Characters:GetChildren()) do
- if v.Name == "Student" then
- game:GetService("ReplicatedStorage").DamagePlayer:FireServer(v.Humanoid, 1000)
- end
- end
- for i, v in pairs(workspace:GetChildren()) do
- if v.Name == "BasicLoot" or v.Name == "NpcBossLoot" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- fireproximityprompt(v.ProximityPrompt)
- end
- end
- end
- if _G.Auto_Kill_All_Players then
- for i, v in pairs(game:GetService("Players"):GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- game:GetService("ReplicatedStorage").DamagePlayer:FireServer(v.Character.Humanoid, 1000)
- end
- end
- end
- end)
- end
- end
- if game.PlaceId == 8739839954 then
- Game_Content()
- end
- end
- -- Exécute la fonction Jujutsu
- Jujutsu()
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