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nutter666

Fishi 3 Concept Doc

Jul 2nd, 2014
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  1. Fishi 3
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  3. Game runs on a tick system which influences most parts of the game, fish use a hybrid tick and enter frame system (ticks for hunger/growth etc, e-frame for movement)
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  6. Fish
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  9. Fish have 3 growth stages now, are randomly assigned a gender and can breed and also have different hunger levels (each breed has an average hunger level with each generated fish having a slightly randomised hunger.
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  11. Egg - Doesn't eat, worth 25% of adult fish's value. Grows into a Juvenile fish after a specific number of ticks
  12. Juvenile - Eats, worth 60% of adult fish's value, Grows into an adult Fish after a specific number of ticks
  13. Adult - Eats, has a chance to breed when sharing a tank with a fish of the same breed and opposite gender.
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  16. Feeders
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  18. Automated Feeders now run on timers rather than detecting hunger levels, the player can toggle between different values to control food distribution.
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  20. -1 "Off" - The Feeder will not drop any food ever.
  21. 6 - The Feeder drops food every 6 seconds (1 tick = 1 second)
  22. 15 - The Feeder will drop food every 15 seconds
  23. 30 - The Feeder will drop food every 30 seconds
  24. 60 - The Feeder will drop food every 60 seconds.
  25. 120 - The Feeder will drop food every 2 minutes
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