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- /// <summary>
- /// This class is used to store common funcions across the game
- /// </summary>
- public static class Helper
- {
- /// <summary>
- /// Returns a list of positions
- /// </summary>
- /// <param name="radius">Radius of the circle</param>
- /// <param name="nPositions">Number of positions to calculate</param>
- /// <returns></returns>
- public static List<Vector2> GetCirclePositions(float radius, float nPositions)
- {
- float degrees = 0;
- float radian = 0f;
- float x;
- float y;
- List<Vector2> result = new List<Vector2>();
- for (int i = 0; i < nPositions; i++)
- {
- degrees = i * (360 / nPositions);
- radian = (degrees * ((float)Math.PI / 180));
- x = radius * (float)Math.Sin(radian);
- y= radius * (float)Math.Cos(radian);
- result.Add(new Vector2(x, y));
- }
- return result;
- }
- }
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