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- Byleth Combo Tree
- Up throw
- -not sure but maybe
- Down throw
- -nair 0%~ (dash nair)
- Up tilt (back hit)
- -nair 0%~
- -up b 0-20%~ (di mixup)
- -up air 0-50%~ (full hop +2%~)
- Down tilt (close)
- -up tilt 0-35%~
- -SH nair 0-20%~
- -FH nair 20-55%~
- -SH up air 15-85%~
- -FH up air 55-105%~ (kills)
- Down tilt (spaced)
- -f tilt 0-5%~
- -up b 55-65%~ (di=smaller range)
- -SH up air 50-85%~
- -FH up air 75-105%~ (kills)
- Nair (dragdown)
- -d tilt 0-45%~ (forward drag)
- -d tilt 0-35%~ (backward drag)
- -f tilt 5-35%~ (forward drag)
- -f tilt 1-10%~ (backward drag)
- -jab 0-999% (air drag)
- -up tilt 0-999% (air drag not true)
- -grab 0-999% (air drag not true)
- Fair (weak)
- -f tilt 0%~
- -d tilt 0%~
- -dash attack 0-30%~ (instant DA)
- -fair 10-25%~
- -fair 25%-40%~ (dash fair)
- -grab 0-15%~ (dash grab)
- -jab 0-15%~ (dash > jab)
- Fair (strong)
- -dash attack 0-5%~ (instant DA)
- Bair (weak linger)
- -f tilt 0-4%~
- -dash attack 0-45%~ (instant DA)
- Bair (weak)
- -side b 0-10%~ (heavy side b)
- -dash attack 0-15%~ (instant DA)
- -fair 0% (maybe but it’s really hard)
- Up air
- -literally just another up air if you catch someone while landing.
- Up b (pre spike)
- -side b
- -(DJnair is a 0 to death loop on DK)
- Up b (spike)
- -spike is untechable so around 130-150 you can land any aerial
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