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- public static bool TownSpawn() {
- for(int i = 0; i < Main.player.Length; i++){
- for(int j = 0; j < Main.player[i].inventory.Length; j++){
- if (Main.player[i].inventory[j].name=="Itemname"){
- return true;
- }
- }
- }
- return false;
- }
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