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- GameView Start
- Possible achievement: Base_RedirectMany
- GameController puts Geb into play.
- GameController puts Shu into play.
- GameController puts Atum into play.
- GameController puts Osiris into play.
- GameController puts Nuit into play.
- GameController moves 4 cards to the top of The Ennead's UnderCard.
- The Ennead shuffles their under The Shrine of the Ennead.
- Went to The Ennead's Start phase.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Sun's Fury.
- Geb initiates 3 Fire damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
- Geb deals Ra: Horus of Two Horizons 4 Fire damage.
- Ra: Horus of Two Horizons is now at 25 HP.
- Geb initiates 3 Fire damage to Dr. Medico.
- Geb deals Dr. Medico 3 Fire damage.
- Dr. Medico is now at 10 HP.
- Geb initiates 3 Fire damage to Mainstay.
- Geb deals Mainstay 3 Fire damage.
- Mainstay is now at 11 HP.
- Geb initiates 3 Fire damage to The Idealist.
- Geb deals The Idealist 3 Fire damage.
- The Idealist is now at 8 HP.
- Geb initiates 3 Fire damage to Writhe.
- Geb deals Writhe 3 Fire damage.
- Writhe is now at 11 HP.
- Geb initiates 3 Fire damage to Prime Wardens Argent Adept.
- Geb deals Prime Wardens Argent Adept 3 Fire damage.
- Prime Wardens Argent Adept is now at 22 HP.
- Geb initiates 3 Fire damage to Tempest.
- Geb deals Tempest 3 Fire damage.
- Tempest is now at 23 HP.
- Geb initiates 3 Fire damage to America's Greatest Legacy.
- Geb deals America's Greatest Legacy 3 Fire damage.
- America's Greatest Legacy is now at 27 HP.
- GameController moved Sun's Fury to the villain trash.
- Nuit tried to increase Nuit's HP, but they are already at their maximum HP.
- Shu tried to increase Atum's HP, but they are already at their maximum HP.
- Shu tried to increase Geb's HP, but they are already at their maximum HP.
- Shu tried to increase Nuit's HP, but they are already at their maximum HP.
- Shu tried to increase Osiris's HP, but they are already at their maximum HP.
- Shu tried to increase Shu's HP, but they are already at their maximum HP.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Flesh of the Sun God.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Ra: Horus of Two Horizons.
- Ra draws Living Conflagration.
- Ra draws Summon Staff.
- Ra draws The Staff of Ra.
- Ra discards Drawn to the Flame.
- Ra: Horus of Two Horizons moved Drawn to the Flame from Ra's hand to Ra's trash.
- Ra discards Living Conflagration.
- Ra: Horus of Two Horizons moved Living Conflagration from Ra's hand to Ra's trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Drawn to the Flame.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Team Communication.
- The Sentinels draws Fling Into Darkness.
- The Sentinels draws Good Hero - Bad Hero.
- The Sentinels draws Horrifying Dichotomy.
- The Sentinels draws Telekinetic Wallop.
- Team Communication plays Good Hero - Bad Hero.
- Good Hero - Bad Hero caused The Idealist to regain 3 HP, up to their maximum HP. HP is now 11.
- Mainstay initiates 3 Melee damage to Geb.
- Nuit reduces the damage dealt to Geb by Mainstay by 1.
- Mainstay deals Geb 2 Melee damage.
- Geb is now at 30 HP.
- GameController moved Good Hero - Bad Hero to The Sentinels' trash.
- GameController moved Team Communication to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Dr. Medico to regain 3 HP, up to their maximum HP. HP is now 13.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Dark Delusions.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Telamon's Lyra into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Silver Shadow.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
- Revealed card: Alacritous Subdominant
- Revealed card: Cedistic Dissonant
- Revealed card: Syncopated Onslaught
- Revealed card: Arcane Cadence
- Revealed card: Vernal Sonata
- Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Syncopated Onslaught.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- The Argent Adept activates the text on Syncopated Onslaught.
- Prime Wardens Argent Adept initiates 1 Sonic damage to Shu.
- Nuit reduces the damage dealt to Shu by Prime Wardens Argent Adept by 1.
- Damage amount was 0, so no damage was dealt.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Gene-Bound Shackles.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Atum.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Nuit reduces the damage dealt to Atum by Tempest by 1.
- Tempest deals Atum 2 Projectile damage.
- Atum is now at 28 HP.
- Tempest initiates 1 Projectile damage to Nuit.
- Tempest deals Nuit 1 Projectile damage.
- Nuit is now at 27 HP.
- Tempest initiates 1 Projectile damage to Geb.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Nuit reduces the damage dealt to Geb by Tempest by 1.
- Tempest deals Geb 2 Projectile damage.
- Geb is now at 28 HP.
- Tempest initiates 1 Projectile damage to Osiris.
- Nuit reduces the damage dealt to Osiris by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Shu.
- Shu made Shu immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Shielding Winds.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Fortitude.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 26.
- Ra uses the power on Ra: Horus of Two Horizons.
- Ra draws Excavation.
- ***** LOADED UNDO FILE: undo-26-Legacy-UsePower *****
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_DefeatNemeses, progress: 210
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2945.5
- Possible achievement: Base_WinGame
- Possible achievement: Base_RedirectMany
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 26.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Nomti.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Nomti initiates 4 Melee damage to Atum.
- Nuit reduces the damage dealt to Atum by Nomti by 1.
- Nomti deals Atum 3 Melee damage.
- Atum is now at 25 HP.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Elemental Storm.
- Shu initiates 1 Lightning damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Shu. Damage dealt increased by 1.
- Shu deals Ra: Horus of Two Horizons 2 Lightning damage.
- Ra: Horus of Two Horizons is now at 24 HP.
- Shu initiates 1 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Shu. Damage dealt increased by 1.
- Shu deals Ra: Horus of Two Horizons 2 Cold damage.
- Ra: Horus of Two Horizons is now at 22 HP.
- Shu initiates 1 Lightning damage to Dr. Medico.
- Shu deals Dr. Medico 1 Lightning damage.
- Dr. Medico is now at 12 HP.
- Shu initiates 1 Fire damage to Dr. Medico.
- Flesh of the Sun God made Dr. Medico immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Dr. Medico.
- Shu deals Dr. Medico 1 Cold damage.
- Dr. Medico is now at 11 HP.
- Shu initiates 1 Lightning damage to Mainstay.
- Shu deals Mainstay 1 Lightning damage.
- Mainstay is now at 10 HP.
- Shu initiates 1 Fire damage to Mainstay.
- Flesh of the Sun God made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Mainstay.
- Shu deals Mainstay 1 Cold damage.
- Mainstay is now at 9 HP.
- Shu initiates 1 Lightning damage to The Idealist.
- Shu deals The Idealist 1 Lightning damage.
- The Idealist is now at 10 HP.
- Shu initiates 1 Fire damage to The Idealist.
- Flesh of the Sun God made The Idealist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to The Idealist.
- Shu deals The Idealist 1 Cold damage.
- The Idealist is now at 9 HP.
- Shu initiates 1 Lightning damage to Writhe.
- Shu deals Writhe 1 Lightning damage.
- Writhe is now at 10 HP.
- Shu initiates 1 Fire damage to Writhe.
- Flesh of the Sun God made Writhe immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Writhe.
- Shu deals Writhe 1 Cold damage.
- Writhe is now at 9 HP.
- Shu initiates 1 Lightning damage to Prime Wardens Argent Adept.
- Shu deals Prime Wardens Argent Adept 1 Lightning damage.
- Prime Wardens Argent Adept is now at 21 HP.
- Shu initiates 1 Fire damage to Prime Wardens Argent Adept.
- Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Prime Wardens Argent Adept.
- Shu deals Prime Wardens Argent Adept 1 Cold damage.
- Prime Wardens Argent Adept is now at 20 HP.
- Shu initiates 1 Lightning damage to Tempest.
- Shu deals Tempest 1 Lightning damage.
- Tempest is now at 22 HP.
- Shu initiates 1 Fire damage to Tempest.
- Flesh of the Sun God made Tempest immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to Tempest.
- Shu deals Tempest 1 Cold damage.
- Tempest is now at 21 HP.
- Shu initiates 1 Lightning damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Shu by 1.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Fire damage to America's Greatest Legacy.
- Flesh of the Sun God made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Shu initiates 1 Cold damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Shu by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Elemental Storm to the villain trash.
- Geb initiates 2 Melee damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
- Geb deals Ra: Horus of Two Horizons 3 Melee damage.
- Ra: Horus of Two Horizons is now at 19 HP.
- Geb initiates 2 Melee damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
- Geb deals America's Greatest Legacy 1 Melee damage.
- America's Greatest Legacy is now at 26 HP.
- Shu caused Atum to regain 1 HP. HP is now 26.
- Shu caused Geb to regain 1 HP. HP is now 29.
- Shu caused Nuit to regain 1 HP, up to their maximum HP. HP is now 28.
- Shu tried to increase Osiris's HP, but they are already at their maximum HP.
- Shu tried to increase Shu's HP, but they are already at their maximum HP.
- Shu tried to increase Nomti's HP, but they are already at their maximum HP.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Summon Staff.
- Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
- Ra shuffles their Ra's deck.
- Ra draws Excavation.
- Summon Staff plays Flame Spike.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Nuit.
- Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nuit 2 Fire damage.
- Nuit is now at 26 HP.
- Applying ongoing effect: Ra may use an extra power this turn.
- GameController moved Flame Spike to Ra's trash.
- GameController moved Summon Staff to Ra's trash.
- Flame Spike increased the action count of UsePower by 1.
- Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Ra uses the power on Ra: Horus of Two Horizons.
- Ra draws Inferno.
- Ra draws Excavation.
- Ra draws Flame Barrier.
- Ra discards Excavation.
- Ra: Horus of Two Horizons moved Excavation from Ra's hand to Ra's trash.
- Ra discards Excavation.
- Ra: Horus of Two Horizons moved Excavation from Ra's hand to Ra's trash.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Solar Flare.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Dark Delusions.
- Writhe initiates 2 Infernal damage to Nuit.
- Writhe deals Nuit 2 Infernal damage.
- Nuit is now at 24 HP.
- Writhe initiates 2 Infernal damage to Atum.
- Nuit reduces the damage dealt to Atum by Writhe by 1.
- Writhe deals Atum 1 Infernal damage.
- Atum is now at 25 HP.
- Writhe initiates 2 Infernal damage to Geb.
- Nuit reduces the damage dealt to Geb by Writhe by 1.
- Writhe deals Geb 1 Infernal damage.
- Geb is now at 28 HP.
- Writhe initiates 2 Infernal damage to Osiris.
- Nuit reduces the damage dealt to Osiris by Writhe by 1.
- Writhe deals Osiris 1 Infernal damage.
- Osiris is now at 26 HP.
- Writhe initiates 2 Infernal damage to Shu.
- Nuit reduces the damage dealt to Shu by Writhe by 1.
- Writhe deals Shu 1 Infernal damage.
- Shu is now at 23 HP.
- The Idealist initiates 3 Psychic damage to Nuit.
- The Idealist deals Nuit 3 Psychic damage.
- Nuit is now at 21 HP.
- GameController moved Dark Delusions to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Nuit.
- The Idealist deals Nuit 2 Psychic damage.
- Nuit is now at 19 HP.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Coordinated Assault.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Alacritous Subdominant.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Vernal Sonata into play.
- Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 20.
- Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 12.
- Vernal Sonata caused Mainstay to regain 1 HP. HP is now 10.
- Vernal Sonata caused The Idealist to regain 1 HP. HP is now 10.
- Vernal Sonata caused Writhe to regain 1 HP. HP is now 10.
- Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 21.
- Vernal Sonata caused Tempest to regain 1 HP. HP is now 22.
- Vernal Sonata caused America's Greatest Legacy to regain 1 HP. HP is now 27.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- The Argent Adept activates the text on Syncopated Onslaught.
- Prime Wardens Argent Adept initiates 1 Sonic damage to Nuit.
- Prime Wardens Argent Adept deals Nuit 1 Sonic damage.
- Nuit is now at 18 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Polyphoric Flare.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Electrical Storm.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Atum.
- Nuit reduces the damage dealt to Atum by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Geb.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Nuit reduces the damage dealt to Geb by Tempest by 1.
- Tempest deals Geb 2 Projectile damage.
- Geb is now at 26 HP.
- Tempest initiates 1 Projectile damage to Nuit.
- Tempest deals Nuit 1 Projectile damage.
- Nuit is now at 17 HP.
- Tempest initiates 1 Projectile damage to Osiris.
- ***** LOADED UNDO FILE: undo-52-Tempest-UsePower *****
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_DefeatNemeses, progress: 210
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2950
- Possible achievement: Base_WinGame
- Possible achievement: Base_RedirectMany
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Geb.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Nuit reduces the damage dealt to Geb by Tempest by 1.
- Tempest deals Geb 2 Projectile damage.
- Geb is now at 26 HP.
- Tempest initiates 1 Projectile damage to Osiris.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Nuit reduces the damage dealt to Osiris by Tempest by 1.
- Tempest deals Osiris 2 Projectile damage.
- Osiris is now at 24 HP.
- Tempest initiates 1 Projectile damage to Atum.
- Nuit reduces the damage dealt to Atum by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Nuit.
- Tempest deals Nuit 1 Projectile damage.
- Nuit is now at 17 HP.
- Tempest initiates 1 Projectile damage to Nomti.
- Tempest deals Nomti 1 Projectile damage.
- Nomti is now at 8 HP.
- Tempest initiates 1 Projectile damage to Shu.
- Shu made Shu immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Lightning Slash.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Motivational Charge.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Prime Wardens Argent Adept to regain 1 HP. HP is now 22.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Rhapsody of Vigor into play.
- The Argent Adept activates the text on Syncopated Onslaught.
- Prime Wardens Argent Adept initiates 1 Sonic damage to Nuit.
- Prime Wardens Argent Adept deals Nuit 1 Sonic damage.
- Nuit is now at 16 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Fortitude.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Idol of Anput.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Nomti initiates 4 Melee damage to Geb.
- Nuit reduces the damage dealt to Geb by Nomti by 1.
- Nomti deals Geb 3 Melee damage.
- Geb is now at 23 HP.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Death's Grasp.
- Nuit initiates 3 Infernal damage to Writhe.
- Nuit deals Writhe 3 Infernal damage.
- Writhe is now at 7 HP.
- GameController moved Death's Grasp to the villain trash.
- Revealed card: Taste of Immortality
- Revealed card: The Grave Beckons
- Revealed matching card: Mass Overheating
- Atum plays Mass Overheating.
- Mass Overheating will destroy 2 equipment cards.
- Mass Overheating destroys Telamon's Lyra!
- GameController moved Telamon's Lyra to The Argent Adept's trash.
- Mass Overheating destroys Gene-Bound Shackles!
- GameController moved Gene-Bound Shackles to Tempest's trash.
- Atum initiates 3 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to Dr. Medico.
- Flesh of the Sun God made Dr. Medico immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to Mainstay.
- Flesh of the Sun God made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to The Idealist.
- Flesh of the Sun God made The Idealist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to Writhe.
- Flesh of the Sun God made Writhe immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to Prime Wardens Argent Adept.
- Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to Tempest.
- Flesh of the Sun God made Tempest immune to damage.
- Damage amount was 0, so no damage was dealt.
- Atum initiates 3 Fire damage to America's Greatest Legacy.
- Flesh of the Sun God made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Mass Overheating to the villain trash.
- Shu caused Atum to regain 1 HP. HP is now 26.
- Shu caused Geb to regain 1 HP. HP is now 24.
- Shu caused Nuit to regain 1 HP. HP is now 17.
- Shu caused Osiris to regain 1 HP. HP is now 25.
- Shu caused Shu to regain 1 HP, up to their maximum HP. HP is now 24.
- Shu caused Nomti to regain 1 HP, up to their maximum HP. HP is now 9.
- Nuit caused Nuit to regain 2 HP. HP is now 19.
- Atum moves 2 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Ra discards Drawn to the Flame.
- Osiris moved Drawn to the Flame from Ra's hand to Ra's trash.
- The Sentinels discards Fling Into Darkness.
- Osiris moved Fling Into Darkness from The Sentinels' hand to The Sentinels' trash.
- The Argent Adept discards Vernal Sonata.
- Osiris moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- Tempest discards Electrical Storm.
- Osiris moved Electrical Storm from Tempest's hand to Tempest's trash.
- Legacy discards Fortitude.
- Osiris moved Fortitude from Legacy's hand to Legacy's trash.
- Ra: Horus of Two Horizons initiates 1 Psychic damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons deals Ra: Horus of Two Horizons 1 Psychic damage.
- Ra: Horus of Two Horizons is now at 19 HP.
- Dr. Medico initiates 1 Psychic damage to Dr. Medico.
- Dr. Medico deals Dr. Medico 1 Psychic damage.
- Dr. Medico is now at 11 HP.
- Mainstay initiates 1 Psychic damage to Mainstay.
- Mainstay deals Mainstay 1 Psychic damage.
- Mainstay is now at 9 HP.
- The Idealist initiates 1 Psychic damage to The Idealist.
- The Idealist deals The Idealist 1 Psychic damage.
- The Idealist is now at 9 HP.
- Writhe initiates 1 Psychic damage to Writhe.
- Writhe deals Writhe 1 Psychic damage.
- Writhe is now at 6 HP.
- Prime Wardens Argent Adept initiates 1 Psychic damage to Prime Wardens Argent Adept.
- Prime Wardens Argent Adept deals Prime Wardens Argent Adept 1 Psychic damage.
- Prime Wardens Argent Adept is now at 21 HP.
- Tempest initiates 1 Psychic damage to Tempest.
- Tempest deals Tempest 1 Psychic damage.
- Tempest is now at 21 HP.
- America's Greatest Legacy initiates 1 Psychic damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by America's Greatest Legacy by 1.
- Damage amount was 0, so no damage was dealt.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Inferno.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Nuit.
- Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nuit 4 Fire damage.
- Nuit is now at 15 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Geb.
- Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Nuit reduces the damage dealt to Geb by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Geb 1 Fire damage.
- Geb is now at 23 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Osiris.
- Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Nuit reduces the damage dealt to Osiris by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Osiris 1 Fire damage.
- Osiris is now at 24 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Atum.
- Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Nuit reduces the damage dealt to Atum by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Atum 1 Fire damage.
- Atum is now at 25 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Shu.
- Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Nuit reduces the damage dealt to Shu by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Shu 1 Fire damage.
- Shu is now at 23 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Nomti.
- Ra: Horus of Two Horizons deals Nomti 1 Fire damage.
- Nomti is now at 8 HP.
- GameController moved Inferno to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Scorched Earth.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Telekinetic Wallop.
- The Idealist initiates 1 Melee damage to Nuit.
- Telekinetic Wallop changes the damage type to Psychic.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- The Idealist deals Nuit 3 Psychic damage.
- Nuit is now at 12 HP.
- The Idealist initiates 1 Melee damage to Osiris.
- Telekinetic Wallop changes the damage type to Psychic.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- Nuit reduces the damage dealt to Osiris by The Idealist by 1.
- The Idealist deals Osiris 2 Psychic damage.
- Osiris is now at 22 HP.
- The Idealist initiates 1 Melee damage to Geb.
- Telekinetic Wallop changes the damage type to Psychic.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- Nuit reduces the damage dealt to Geb by The Idealist by 1.
- The Idealist deals Geb 2 Psychic damage.
- Geb is now at 21 HP.
- GameController moved Telekinetic Wallop to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Nuit.
- The Idealist deals Nuit 2 Psychic damage.
- Nuit is now at 10 HP.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Hippocratic Oath.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Musaragni's Harp
- Revealed card: Inspiring Supertonic
- Revealed card: Instrumental Conjuration
- Revealed card: Silver Shadow
- Revealed card: Eydisar's Horn
- Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Eydisar's Horn from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Musaragni's Harp from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Inspiring Supertonic.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Musaragni's Harp into play.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 23.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Eydisar's Horn.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Atum.
- Nuit reduces the damage dealt to Atum by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Geb.
- Nuit reduces the damage dealt to Geb by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Nuit.
- Tempest deals Nuit 1 Lightning damage.
- Nuit is now at 9 HP.
- Tempest initiates 1 Lightning damage to Osiris.
- Nuit reduces the damage dealt to Osiris by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Shu.
- Nuit reduces the damage dealt to Shu by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Lightning damage to Nomti.
- Tempest deals Nomti 1 Lightning damage.
- Nomti is now at 7 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Cleansing Downpour.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Nuit.
- Tempest deals Nuit 1 Projectile damage.
- Nuit is now at 8 HP.
- Tempest initiates 1 Projectile damage to Atum.
- Nuit reduces the damage dealt to Atum by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Geb.
- Nuit reduces the damage dealt to Geb by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Osiris.
- Nuit reduces the damage dealt to Osiris by Tempest by 1.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Shu.
- Shu made Shu immune to damage.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Nomti.
- Tempest deals Nomti 1 Projectile damage.
- Nomti is now at 6 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Into the Stratosphere.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Back-Fist Strike.
- America's Greatest Legacy initiates 4 Melee damage to Nuit.
- America's Greatest Legacy deals Nuit 4 Melee damage.
- Nuit is now at 4 HP.
- GameController moved Back-Fist Strike to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Motivational Charge.
- America's Greatest Legacy initiates 2 Melee damage to Nuit.
- America's Greatest Legacy deals Nuit 2 Melee damage.
- Nuit is now at 2 HP.
- Motivational Charge caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 20.
- Motivational Charge caused Dr. Medico to regain 1 HP. HP is now 12.
- Motivational Charge caused Mainstay to regain 1 HP. HP is now 10.
- Motivational Charge caused The Idealist to regain 1 HP. HP is now 10.
- Motivational Charge caused Writhe to regain 1 HP. HP is now 7.
- Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
- Motivational Charge caused Tempest to regain 1 HP. HP is now 22.
- Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 28.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Bolster Allies.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Rod of Anubis.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Nomti initiates 4 Melee damage to Atum.
- Nuit reduces the damage dealt to Atum by Nomti by 1.
- Nomti deals Atum 3 Melee damage.
- Atum is now at 22 HP.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Elemental Storm.
- Nuit initiates 1 Lightning damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Nuit. Damage dealt increased by 1.
- Nuit deals Ra: Horus of Two Horizons 2 Lightning damage.
- Ra: Horus of Two Horizons is now at 18 HP.
- Nuit initiates 1 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Nuit. Damage dealt increased by 1.
- Nuit deals Ra: Horus of Two Horizons 2 Cold damage.
- Ra: Horus of Two Horizons is now at 16 HP.
- Nuit initiates 1 Lightning damage to Dr. Medico.
- Nuit deals Dr. Medico 1 Lightning damage.
- Dr. Medico is now at 11 HP.
- Nuit initiates 1 Fire damage to Dr. Medico.
- Flesh of the Sun God made Dr. Medico immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Dr. Medico.
- Nuit deals Dr. Medico 1 Cold damage.
- Dr. Medico is now at 10 HP.
- Nuit initiates 1 Lightning damage to Mainstay.
- Nuit deals Mainstay 1 Lightning damage.
- Mainstay is now at 9 HP.
- Nuit initiates 1 Fire damage to Mainstay.
- Flesh of the Sun God made Mainstay immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Mainstay.
- Nuit deals Mainstay 1 Cold damage.
- Mainstay is now at 8 HP.
- Nuit initiates 1 Lightning damage to The Idealist.
- Nuit deals The Idealist 1 Lightning damage.
- The Idealist is now at 9 HP.
- Nuit initiates 1 Fire damage to The Idealist.
- Flesh of the Sun God made The Idealist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to The Idealist.
- Nuit deals The Idealist 1 Cold damage.
- The Idealist is now at 8 HP.
- Nuit initiates 1 Lightning damage to Writhe.
- Nuit deals Writhe 1 Lightning damage.
- Writhe is now at 6 HP.
- Nuit initiates 1 Fire damage to Writhe.
- Flesh of the Sun God made Writhe immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Writhe.
- Nuit deals Writhe 1 Cold damage.
- Writhe is now at 5 HP.
- Nuit initiates 1 Lightning damage to Prime Wardens Argent Adept.
- Nuit deals Prime Wardens Argent Adept 1 Lightning damage.
- Prime Wardens Argent Adept is now at 23 HP.
- Nuit initiates 1 Fire damage to Prime Wardens Argent Adept.
- Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Prime Wardens Argent Adept.
- Nuit deals Prime Wardens Argent Adept 1 Cold damage.
- Prime Wardens Argent Adept is now at 22 HP.
- Nuit initiates 1 Lightning damage to Tempest.
- Nuit deals Tempest 1 Lightning damage.
- Tempest is now at 21 HP.
- Nuit initiates 1 Fire damage to Tempest.
- Flesh of the Sun God made Tempest immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to Tempest.
- Nuit deals Tempest 1 Cold damage.
- Tempest is now at 20 HP.
- Nuit initiates 1 Lightning damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nuit by 1.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Fire damage to America's Greatest Legacy.
- Flesh of the Sun God made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nuit initiates 1 Cold damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nuit by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Elemental Storm to the villain trash.
- Geb initiates 2 Melee damage to Prime Wardens Argent Adept.
- Geb deals Prime Wardens Argent Adept 2 Melee damage.
- Prime Wardens Argent Adept is now at 20 HP.
- Geb initiates 2 Melee damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
- Geb deals America's Greatest Legacy 1 Melee damage.
- America's Greatest Legacy is now at 27 HP.
- Shu caused Atum to regain 1 HP. HP is now 23.
- Shu caused Geb to regain 1 HP. HP is now 22.
- Shu caused Nuit to regain 1 HP. HP is now 3.
- Shu caused Osiris to regain 1 HP. HP is now 23.
- Shu caused Shu to regain 1 HP, up to their maximum HP. HP is now 24.
- Shu caused Nomti to regain 1 HP. HP is now 7.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Scorched Earth.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Nuit.
- Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nuit 4 Fire damage.
- Nuit is now at -1 HP.
- Nuit is no longer a target.
- Nuit was flipped to its back side.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Shu.
- Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Shu 4 Fire damage.
- Shu is now at 20 HP.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
- Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Geb 4 Fire damage.
- Geb is now at 18 HP.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
- Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
- Osiris is now at 19 HP.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Atum.
- Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Atum 4 Fire damage.
- Atum is now at 19 HP.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Nomti.
- Ra: Horus of Two Horizons deals Nomti 3 Fire damage.
- Nomti is now at 4 HP.
- GameController moved Scorched Earth to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Blazing Tornado.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Dark Delusions.
- Writhe initiates 2 Infernal damage to Shu.
- Writhe deals Shu 2 Infernal damage.
- Shu is now at 18 HP.
- Writhe initiates 2 Infernal damage to Atum.
- Writhe deals Atum 2 Infernal damage.
- Atum is now at 17 HP.
- Writhe initiates 2 Infernal damage to Geb.
- Writhe deals Geb 2 Infernal damage.
- Geb is now at 16 HP.
- Writhe initiates 2 Infernal damage to Osiris.
- Writhe deals Osiris 2 Infernal damage.
- Osiris is now at 17 HP.
- The Idealist initiates 3 Psychic damage to Shu.
- The Idealist deals Shu 3 Psychic damage.
- Shu is now at 15 HP.
- GameController moved Dark Delusions to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Geb.
- The Idealist deals Geb 2 Psychic damage.
- Geb is now at 14 HP.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Telekinetic Wallop.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
- The Argent Adept draws Instrumental Conjuration.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Inspiring Supertonic.
- ***** LOADED UNDO FILE: undo-109-TheArgentAdept-UsePower *****
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_DefeatNemeses, progress: 210
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2956.5
- Possible achievement: Base_WinGame
- Possible achievement: Base_RedirectMany
- The Argent Adept uses the power on Musaragni's Harp.
- The Argent Adept activates the text on Alacritous Subdominant.
- Alacritous Subdominant plays Blazing Tornado.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 24.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Counterpoint Bulwark.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Atum.
- Tempest deals Atum 1 Lightning damage.
- Atum is now at 16 HP.
- Tempest initiates 1 Lightning damage to Geb.
- Tempest deals Geb 1 Lightning damage.
- Geb is now at 13 HP.
- Tempest initiates 1 Lightning damage to Osiris.
- Tempest deals Osiris 1 Lightning damage.
- Osiris is now at 16 HP.
- Tempest initiates 1 Lightning damage to Shu.
- Tempest deals Shu 1 Lightning damage.
- Shu is now at 14 HP.
- Tempest initiates 1 Lightning damage to Nomti.
- Tempest deals Nomti 1 Lightning damage.
- Nomti is now at 3 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Shielding Winds.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Atum.
- Tempest deals Atum 1 Projectile damage.
- Atum is now at 15 HP.
- Tempest initiates 1 Projectile damage to Geb.
- Tempest deals Geb 1 Projectile damage.
- Geb is now at 12 HP.
- Tempest initiates 1 Projectile damage to Osiris.
- Tempest deals Osiris 1 Projectile damage.
- Osiris is now at 15 HP.
- Tempest initiates 1 Projectile damage to Shu.
- Shu made Shu immune to damage.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Nomti.
- Tempest deals Nomti 1 Projectile damage.
- Nomti is now at 2 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Otherworldly Resilience.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Bolster Allies.
- Ra draws Inferno.
- The Sentinels draws Sentinel Tactics.
- The Argent Adept draws Arcane Cadence.
- Tempest draws Reclaim from the Deep.
- Legacy draws Flying Smash.
- GameController moved Bolster Allies to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 17.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
- Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Geb 4 Fire damage.
- Geb is now at 8 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Lead from the Front.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Anubis.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Nomti initiates 4 Melee damage to Prime Wardens Argent Adept.
- Nomti deals Prime Wardens Argent Adept 4 Melee damage.
- Prime Wardens Argent Adept is now at 20 HP.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Tomb of Anubis shuffles their the environment deck.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Ancient Magicks.
- Ancient Magicks will destroy 4 hero ongoing or equipment cards.
- Ancient Magicks destroys Musaragni's Harp!
- Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Anubis deals Prime Wardens Argent Adept 2 Infernal damage.
- Prime Wardens Argent Adept is now at 18 HP.
- GameController moved Musaragni's Harp to The Argent Adept's trash.
- Ancient Magicks destroys Syncopated Onslaught!
- GameController moved Syncopated Onslaught to The Argent Adept's trash.
- Ancient Magicks destroys Alacritous Subdominant!
- GameController moved Alacritous Subdominant to The Argent Adept's trash.
- Ancient Magicks destroys Motivational Charge!
- GameController moved Motivational Charge to Legacy's trash.
- Geb initiates 3 Infernal damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
- Geb deals Ra: Horus of Two Horizons 4 Infernal damage.
- Ra: Horus of Two Horizons is now at 13 HP.
- Geb initiates 3 Infernal damage to Prime Wardens Argent Adept.
- Geb deals Prime Wardens Argent Adept 3 Infernal damage.
- Prime Wardens Argent Adept is now at 15 HP.
- Geb initiates 3 Infernal damage to Tempest.
- Geb deals Tempest 3 Infernal damage.
- Tempest is now at 17 HP.
- Geb initiates 3 Infernal damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
- Geb deals America's Greatest Legacy 2 Infernal damage.
- America's Greatest Legacy is now at 25 HP.
- GameController moved Ancient Magicks to the villain trash.
- Geb initiates 2 Melee damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
- Geb deals America's Greatest Legacy 1 Melee damage.
- America's Greatest Legacy is now at 24 HP.
- Geb initiates 2 Melee damage to Anubis.
- Anubis is a nemesis of Geb. Damage dealt increased by 1.
- Geb deals Anubis 3 Melee damage.
- Anubis is now at 17 HP.
- Shu caused Atum to regain 1 HP. HP is now 16.
- Shu caused Geb to regain 1 HP. HP is now 9.
- Shu caused Osiris to regain 1 HP. HP is now 16.
- Shu caused Shu to regain 1 HP. HP is now 15.
- Shu caused Anubis to regain 1 HP. HP is now 18.
- Shu caused Nomti to regain 1 HP. HP is now 3.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Solar Flare.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
- Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Solar Flare increases the damage dealt by Ra: Horus of Two Horizons by 2.
- Ra: Horus of Two Horizons deals Geb 6 Fire damage.
- Geb is now at 3 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Scorched Earth.
- Went from Ra's DrawCard phase to End phase.
- Solar Flare destroys itself!
- Anubis initiates 2 Infernal damage to Tempest.
- Anubis deals Tempest 2 Infernal damage.
- Tempest is now at 15 HP.
- GameController moved Solar Flare to Ra's trash.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Sentinel Tactics.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Shu.
- The Idealist deals Shu 2 Psychic damage.
- Shu is now at 13 HP.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Writhe to regain 3 HP. HP is now 8.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Restorative Burst.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Instrumental Conjuration.
- Instrumental Conjuration puts Telamon's Lyra into play.
- The Argent Adept draws Sarabande of Destruction.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
- Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Geb 4 Fire damage.
- Geb is now at -1 HP.
- Geb is no longer a target.
- Geb was flipped to its back side.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Arcane Cadence.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Atum.
- Tempest deals Atum 1 Lightning damage.
- Atum is now at 15 HP.
- Tempest initiates 1 Lightning damage to Osiris.
- Tempest deals Osiris 1 Lightning damage.
- Osiris is now at 15 HP.
- Tempest initiates 1 Lightning damage to Shu.
- Tempest deals Shu 1 Lightning damage.
- Shu is now at 12 HP.
- Tempest initiates 1 Lightning damage to Anubis.
- Tempest deals Anubis 1 Lightning damage.
- Anubis is now at 17 HP.
- Tempest initiates 1 Lightning damage to Nomti.
- Tempest deals Nomti 1 Lightning damage.
- Nomti is now at 2 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Lightning Slash.
- Tempest initiates 5 Lightning damage to Shu.
- Tempest deals Shu 5 Lightning damage.
- Shu is now at 7 HP.
- GameController moved Lightning Slash to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Tempest.
- Tempest initiates 1 Projectile damage to Atum.
- Tempest deals Atum 1 Projectile damage.
- Atum is now at 14 HP.
- Tempest initiates 1 Projectile damage to Osiris.
- Tempest deals Osiris 1 Projectile damage.
- Osiris is now at 14 HP.
- Tempest initiates 1 Projectile damage to Shu.
- Shu made Shu immune to damage.
- Damage amount was 0, so no damage was dealt.
- Tempest initiates 1 Projectile damage to Anubis.
- Tempest deals Anubis 1 Projectile damage.
- Anubis is now at 16 HP.
- Tempest initiates 1 Projectile damage to Nomti.
- Tempest deals Nomti 1 Projectile damage.
- Nomti is now at 1 HP.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Vicious Cyclone.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Flying Smash.
- America's Greatest Legacy initiates 3 Melee damage to Osiris.
- America's Greatest Legacy deals Osiris 3 Melee damage.
- Osiris is now at 11 HP.
- America's Greatest Legacy initiates 3 Melee damage to Atum.
- America's Greatest Legacy deals Atum 3 Melee damage.
- Atum is now at 11 HP.
- America's Greatest Legacy initiates 3 Melee damage to Nomti.
- America's Greatest Legacy deals Nomti 3 Melee damage.
- Nomti is now at -2 HP.
- America's Greatest Legacy's Gung-Ho destroys Nomti!
- GameController moved Nomti to the environment trash.
- GameController moved Flying Smash to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 14.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Shu.
- Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Shu 4 Fire damage.
- Shu is now at 3 HP.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Motivational Charge.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Cast Into The Underworld.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Inferno from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Human Shield from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Vernal Sonata from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Reclaim from the Deep from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved Inspiring Presence from the top of Legacy's deck to the bottom of Legacy's deck.
- Nuit moves 1 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Rise to Power.
- Rise to Power puts Nephthys into play.
- Rise to Power plays Sun's Fury.
- Nephthys initiates 3 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 3 Fire damage to Dr. Medico.
- Nephthys deals Dr. Medico 3 Fire damage.
- Dr. Medico is now at 7 HP.
- Nephthys initiates 3 Fire damage to Mainstay.
- Nephthys deals Mainstay 3 Fire damage.
- Mainstay is now at 5 HP.
- Nephthys initiates 3 Fire damage to The Idealist.
- Nephthys deals The Idealist 3 Fire damage.
- The Idealist is now at 5 HP.
- Nephthys initiates 3 Fire damage to Writhe.
- Nephthys deals Writhe 3 Fire damage.
- Writhe is now at 5 HP.
- Nephthys initiates 3 Fire damage to Prime Wardens Argent Adept.
- Nephthys deals Prime Wardens Argent Adept 3 Fire damage.
- Prime Wardens Argent Adept is now at 12 HP.
- Nephthys initiates 3 Fire damage to Tempest.
- Nephthys deals Tempest 3 Fire damage.
- Tempest is now at 12 HP.
- Nephthys initiates 3 Fire damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
- Nephthys deals America's Greatest Legacy 2 Fire damage.
- America's Greatest Legacy is now at 22 HP.
- GameController moved Sun's Fury to the villain trash.
- Shu caused Atum to regain 1 HP. HP is now 12.
- Shu tried to increase Nephthys's HP, but they are already at their maximum HP.
- Shu caused Osiris to regain 1 HP. HP is now 12.
- Shu caused Shu to regain 1 HP. HP is now 4.
- Shu caused Anubis to regain 1 HP. HP is now 17.
- GameController moved Rise to Power to the villain trash.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Scorched Earth.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Shu.
- Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Shu 5 Fire damage.
- Shu is now at -1 HP.
- Shu is no longer a target.
- Shu was flipped to its back side.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Atum.
- Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Atum 5 Fire damage.
- Atum is now at 7 HP.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Osiris.
- Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Osiris 5 Fire damage.
- Osiris is now at 7 HP.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Nephthys.
- Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nephthys 5 Fire damage.
- Nephthys is now at 23 HP.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Anubis.
- Anubis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Anubis 5 Fire damage.
- Anubis is now at 12 HP.
- GameController moved Scorched Earth to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
- Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
- Osiris is now at 3 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Living Conflagration.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Coordinated Assault.
- Mainstay initiates 5 Melee damage to Atum.
- Mainstay deals Atum 5 Melee damage.
- Atum is now at 2 HP.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Nephthys.
- The Idealist deals Nephthys 2 Psychic damage.
- Nephthys is now at 21 HP.
- GameController moved Coordinated Assault to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Dr. Medico to regain 3 HP. HP is now 10.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Restorative Burst.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Silver Shadow.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
- Silver Shadow plays Counterpoint Bulwark.
- GameController moved Silver Shadow to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Atum.
- Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Atum 4 Fire damage.
- Atum is now at -2 HP.
- Atum is no longer a target.
- Atum was flipped to its back side.
- The Argent Adept activates the text on Counterpoint Bulwark.
- Ra draws Flame Spike.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Inventive Preparation.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Osiris.
- Tempest deals Osiris 1 Lightning damage.
- Osiris is now at 2 HP.
- Tempest initiates 1 Lightning damage to Nephthys.
- Tempest deals Nephthys 1 Lightning damage.
- Nephthys is now at 20 HP.
- Tempest initiates 1 Lightning damage to Anubis.
- Tempest deals Anubis 1 Lightning damage.
- Anubis is now at 11 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Otherworldly Resilience.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Ball Lightning.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Motivational Charge.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 15.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
- Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
- Osiris is now at -2 HP.
- Osiris is no longer a target.
- Osiris was flipped to its back side.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Judgement of Anubis.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Anubis initiates 2 Infernal damage to Nephthys.
- Nephthys is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Nephthys 4 Infernal damage.
- Nephthys is now at 16 HP.
- Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
- Ra: Horus of Two Horizons is now at 11 HP.
- Anubis initiates 2 Infernal damage to Dr. Medico.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Dr. Medico 3 Infernal damage.
- Dr. Medico is now at 7 HP.
- Anubis initiates 2 Infernal damage to Mainstay.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Mainstay 3 Infernal damage.
- Mainstay is now at 2 HP.
- Anubis initiates 2 Infernal damage to The Idealist.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals The Idealist 3 Infernal damage.
- The Idealist is now at 2 HP.
- Anubis initiates 2 Infernal damage to Writhe.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Writhe 3 Infernal damage.
- Writhe is now at 2 HP.
- Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Prime Wardens Argent Adept 3 Infernal damage.
- Prime Wardens Argent Adept is now at 11 HP.
- Anubis initiates 2 Infernal damage to Tempest.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
- Anubis deals Tempest 2 Infernal damage.
- Tempest is now at 10 HP.
- Anubis initiates 2 Infernal damage to America's Greatest Legacy.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Anubis by 1.
- Anubis deals America's Greatest Legacy 2 Infernal damage.
- America's Greatest Legacy is now at 20 HP.
- Anubis initiates 2 Infernal damage to Anubis.
- Anubis made Anubis immune to damage.
- Damage amount was 0, so no damage was dealt.
- Judgement of Anubis destroys itself!
- GameController moved Judgement of Anubis to the environment trash.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Imbued Fire from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Second Chance from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Instrumental Conjuration from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Chain Lightning from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved Heroic Interception from the top of Legacy's deck to the bottom of Legacy's deck.
- Shu plays the top card of the environment deck...
- Shu plays the top card of the environment deck.
- Shu plays The Challenge of Fire.
- Atum moves 8 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Osiris destroys Anubis!
- GameController moved Anubis to the environment trash.
- Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Elemental Storm.
- Nephthys initiates 1 Lightning damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Nephthys. Damage dealt increased by 1.
- Nephthys deals Ra: Horus of Two Horizons 2 Lightning damage.
- Ra: Horus of Two Horizons is now at 9 HP.
- Nephthys initiates 1 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Cold damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Nephthys. Damage dealt increased by 1.
- Nephthys deals Ra: Horus of Two Horizons 2 Cold damage.
- Ra: Horus of Two Horizons is now at 7 HP.
- Nephthys initiates 1 Lightning damage to Dr. Medico.
- Nephthys deals Dr. Medico 1 Lightning damage.
- Dr. Medico is now at 6 HP.
- Nephthys initiates 1 Fire damage to Dr. Medico.
- Nephthys deals Dr. Medico 1 Fire damage.
- Dr. Medico is now at 5 HP.
- Nephthys initiates 1 Cold damage to Dr. Medico.
- Nephthys deals Dr. Medico 1 Cold damage.
- Dr. Medico is now at 4 HP.
- Nephthys initiates 1 Lightning damage to Mainstay.
- Nephthys deals Mainstay 1 Lightning damage.
- Mainstay is now at 1 HP.
- Nephthys initiates 1 Fire damage to Mainstay.
- Nephthys deals Mainstay 1 Fire damage.
- Mainstay is now at 0 HP.
- Mainstay is no longer a target.
- Mainstay was flipped to its back side.
- Nephthys initiates 1 Lightning damage to The Idealist.
- Nephthys deals The Idealist 1 Lightning damage.
- The Idealist is now at 1 HP.
- Nephthys initiates 1 Fire damage to The Idealist.
- Nephthys deals The Idealist 1 Fire damage.
- The Idealist is now at 0 HP.
- The Idealist is no longer a target.
- The Idealist was flipped to its back side.
- Nephthys initiates 1 Lightning damage to Writhe.
- Nephthys deals Writhe 1 Lightning damage.
- Writhe is now at 1 HP.
- Nephthys initiates 1 Fire damage to Writhe.
- Nephthys deals Writhe 1 Fire damage.
- Writhe is now at 0 HP.
- Writhe is no longer a target.
- Writhe was flipped to its back side.
- Nephthys initiates 1 Lightning damage to Prime Wardens Argent Adept.
- Nephthys deals Prime Wardens Argent Adept 1 Lightning damage.
- Prime Wardens Argent Adept is now at 10 HP.
- Nephthys initiates 1 Fire damage to Prime Wardens Argent Adept.
- Nephthys deals Prime Wardens Argent Adept 1 Fire damage.
- Prime Wardens Argent Adept is now at 9 HP.
- Nephthys initiates 1 Cold damage to Prime Wardens Argent Adept.
- Nephthys deals Prime Wardens Argent Adept 1 Cold damage.
- Prime Wardens Argent Adept is now at 8 HP.
- Nephthys initiates 1 Lightning damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Fire damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Cold damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Lightning damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Fire damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Cold damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- GameController moved Elemental Storm to the villain trash.
- Nephthys initiates 1 Fire damage to Ra: Horus of Two Horizons.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Fire damage to Dr. Medico.
- Nephthys deals Dr. Medico 1 Fire damage.
- Dr. Medico is now at 3 HP.
- Nephthys initiates 1 Fire damage to Prime Wardens Argent Adept.
- Nephthys deals Prime Wardens Argent Adept 1 Fire damage.
- Prime Wardens Argent Adept is now at 7 HP.
- Nephthys initiates 1 Fire damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Nephthys initiates 1 Fire damage to America's Greatest Legacy.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
- Damage amount was 0, so no damage was dealt.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Flame Spike.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Nephthys.
- Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nephthys 2 Fire damage.
- Nephthys is now at 14 HP.
- Applying ongoing effect: Ra may use an extra power this turn.
- GameController moved Flame Spike to Ra's trash.
- Flame Spike increased the action count of UsePower by 1.
- Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Nephthys.
- Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Ra: Horus of Two Horizons deals Nephthys 4 Fire damage.
- Nephthys is now at 10 HP.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Imbued Fire.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Restorative Burst.
- The Idealist was flipped to its front side.
- Made The Idealist a target with 11 max HP and 3 current HP.
- Restorative Burst caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 8.
- Restorative Burst caused Dr. Medico to regain 1 HP. HP is now 4.
- Restorative Burst caused The Idealist to regain 1 HP. HP is now 4.
- Restorative Burst caused Prime Wardens Argent Adept to regain 1 HP. HP is now 8.
- Restorative Burst caused Tempest to regain 1 HP. HP is now 11.
- Restorative Burst caused America's Greatest Legacy to regain 1 HP. HP is now 21.
- GameController moved Restorative Burst to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Dr. Medico to regain 3 HP. HP is now 7.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Durasteel Chains.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Vernal Sonata.
- Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 9.
- Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 8.
- Vernal Sonata caused The Idealist to regain 1 HP. HP is now 5.
- Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 9.
- Vernal Sonata caused Tempest to regain 1 HP. HP is now 12.
- Vernal Sonata caused America's Greatest Legacy to regain 1 HP. HP is now 22.
- Vernal Sonata moved Back-Fist Strike from Legacy's trash to Legacy's deck.
- Vernal Sonata moved Scorched Earth from Ra's trash to Ra's deck.
- Vernal Sonata moved Good Hero - Bad Hero from The Sentinels' trash to The Sentinels' deck.
- Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
- Vernal Sonata moved Lightning Slash from Tempest's trash to Tempest's deck.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Instrumental Conjuration into play.
- Instrumental Conjuration puts Drake's Pipes into play.
- The Argent Adept shuffles their The Argent Adept's deck.
- The Argent Adept draws Akpunku's Drum.
- GameController moved Instrumental Conjuration to The Argent Adept's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 11.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Polyphoric Flare.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Nephthys.
- Tempest deals Nephthys 1 Lightning damage.
- Nephthys is now at 9 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Ball Lightning.
- Tempest initiates 4 Lightning damage to Ra: Horus of Two Horizons.
- Tempest deals Ra: Horus of Two Horizons 4 Lightning damage.
- Ra: Horus of Two Horizons is now at 5 HP.
- Ball Lightning will destroy 2 ongoing cards.
- GameController moved Ball Lightning to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Lightning Slash.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Back-Fist Strike.
- America's Greatest Legacy initiates 4 Melee damage to Ra: Horus of Two Horizons.
- America's Greatest Legacy deals Ra: Horus of Two Horizons 4 Melee damage.
- Ra: Horus of Two Horizons is now at 1 HP.
- GameController moved Back-Fist Strike to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP. HP is now 9.
- ***** LOADED UNDO FILE: undo-212-Legacy-UsePower *****
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_DefeatNemeses, progress: 210
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 2972
- Possible achievement: Base_WinGame
- Possible achievement: Base_RedirectMany
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP. HP is now 9.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 4.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Back-Fist Strike.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Ra discards Wrathful Gaze.
- The Challenge of Fire moved Wrathful Gaze from Ra's hand to Ra's trash.
- Ra discards Living Conflagration.
- The Challenge of Fire moved Living Conflagration from Ra's hand to Ra's trash.
- Ra discards Flame Barrier.
- The Challenge of Fire moved Flame Barrier from Ra's hand to Ra's trash.
- The Sentinels discards Human Shield.
- The Challenge of Fire moved Human Shield from The Sentinels' hand to The Sentinels' trash.
- The Sentinels discards Horrifying Dichotomy.
- The Challenge of Fire moved Horrifying Dichotomy from The Sentinels' hand to The Sentinels' trash.
- The Argent Adept discards Arcane Cadence.
- The Challenge of Fire moved Arcane Cadence from The Argent Adept's hand to The Argent Adept's trash.
- The Argent Adept discards Eydisar's Horn.
- The Challenge of Fire moved Eydisar's Horn from The Argent Adept's hand to The Argent Adept's trash.
- The Challenge of Fire destroys itself!
- Idol of Anput was moved to Ra's play area.
- Rod of Anubis was moved to Ra's play area.
- GameController moved The Challenge of Fire to the environment trash.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Akana.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Scorched Earth from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Good Hero - Bad Hero from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Silver Shadow from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Elemental Subwave Inducer from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved The Legacy Ring from the top of Legacy's deck to the bottom of Legacy's deck.
- Shu plays the top card of the environment deck...
- Shu plays the top card of the environment deck.
- Shu plays Judgement of Anubis.
- Judgement of Anubis puts Anubis into play.
- Tomb of Anubis shuffles their the environment deck.
- Atum moves 1 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Osiris destroys Akana!
- Idol of Anput was moved to Ra's play area.
- Rod of Anubis was moved to Ra's play area.
- GameController moved Akana to the environment trash.
- Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Blast of Flame.
- Nephthys initiates 4 Fire damage to America's Greatest Legacy.
- Flesh of the Sun God made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Blast of Flame to the villain trash.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays The Staff of Ra.
- The Staff of Ra caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 7.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Idol of Anput.
- Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 9.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Living Conflagration.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Restorative Burst.
- Writhe was flipped to its front side.
- Made Writhe a target with 14 max HP and 3 current HP.
- Restorative Burst caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 10.
- Restorative Burst caused Dr. Medico to regain 1 HP. HP is now 10.
- Restorative Burst caused The Idealist to regain 1 HP. HP is now 6.
- Restorative Burst caused Writhe to regain 1 HP. HP is now 4.
- Restorative Burst caused Prime Wardens Argent Adept to regain 1 HP. HP is now 12.
- Restorative Burst caused Tempest to regain 1 HP. HP is now 13.
- Restorative Burst caused America's Greatest Legacy to regain 1 HP. HP is now 23.
- GameController moved Restorative Burst to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 13.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Unique Capabilities.
- Went from The Sentinels's DrawCard phase to End phase.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Inventive Preparation.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Prime Wardens Argent Adept.
- Prime Wardens Argent Adept's Conduct puts Silver Shadow into play.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Hippocratic Oath.
- Silver Shadow plays Scherzo of Frost and Flame.
- GameController moved Silver Shadow to The Argent Adept's trash.
- The Argent Adept activates the text on Inspiring Supertonic.
- Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Sarabande of Destruction.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Nephthys.
- Tempest deals Nephthys 1 Lightning damage.
- Nephthys is now at 8 HP.
- Tempest initiates 1 Lightning damage to Anubis.
- Tempest deals Anubis 1 Lightning damage.
- Anubis is now at 19 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Reclaim from the Deep.
- Reclaim from the Deep moved Flame Spike from Ra's trash to Ra's deck.
- Reclaim from the Deep moved Restorative Burst from The Sentinels' trash to The Sentinels' deck.
- Reclaim from the Deep moved Vernal Sonata from The Argent Adept's trash to The Argent Adept's deck.
- Reclaim from the Deep moved Gene-Bound Shackles from Tempest's trash to Tempest's deck.
- Reclaim from the Deep moved Motivational Charge from Legacy's trash to Legacy's deck.
- Tempest draws Gene-Bound Shackles.
- GameController moved Reclaim from the Deep to Tempest's trash.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 15.
- Cleansing Downpour caused Dr. Medico to regain 2 HP. HP is now 12.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 8.
- Cleansing Downpour caused Writhe to regain 2 HP. HP is now 6.
- Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 16.
- Cleansing Downpour caused Tempest to regain 2 HP. HP is now 15.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 25.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Cleansing Downpour.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Danger Sense.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 18.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Motivational Charge.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Cast Into The Underworld destroys itself!
- GameController moved Cast Into The Underworld to the environment trash.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Shamise.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Anubis initiates 2 Infernal damage to Nephthys.
- Nephthys is a nemesis of Anubis. Damage dealt increased by 1.
- Anubis deals Nephthys 3 Infernal damage.
- Nephthys is now at 5 HP.
- Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
- Anubis deals Ra: Horus of Two Horizons 3 Infernal damage.
- Ra: Horus of Two Horizons is now at 15 HP.
- Anubis initiates 2 Infernal damage to Dr. Medico.
- Anubis deals Dr. Medico 2 Infernal damage.
- Dr. Medico is now at 11 HP.
- Anubis initiates 2 Infernal damage to The Idealist.
- Anubis deals The Idealist 2 Infernal damage.
- The Idealist is now at 6 HP.
- Anubis initiates 2 Infernal damage to Writhe.
- Anubis deals Writhe 2 Infernal damage.
- Writhe is now at 4 HP.
- Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Anubis deals Prime Wardens Argent Adept 2 Infernal damage.
- Prime Wardens Argent Adept is now at 14 HP.
- Anubis initiates 2 Infernal damage to Tempest.
- Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
- Anubis deals Tempest 1 Infernal damage.
- Tempest is now at 14 HP.
- Anubis initiates 2 Infernal damage to America's Greatest Legacy.
- Danger Sense made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Anubis initiates 2 Infernal damage to Anubis.
- Anubis made Anubis immune to damage.
- Damage amount was 0, so no damage was dealt.
- Anubis initiates 2 Infernal damage to Shamise.
- Anubis deals Shamise 2 Infernal damage.
- Shamise is now at 5 HP.
- Judgement of Anubis destroys itself!
- GameController moved Judgement of Anubis to the environment trash.
- Shamise initiates 2 Infernal damage to Nephthys.
- Shamise deals Nephthys 2 Infernal damage.
- Nephthys is now at 3 HP.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Flame Spike from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Restorative Burst from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Vernal Sonata from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Lightning Slash from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved The Legacy Ring from the top of Legacy's deck to the bottom of Legacy's deck.
- Shu plays the top card of the environment deck...
- Shu plays the top card of the environment deck.
- Shu plays Spike Trap.
- Atum moves 1 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Osiris destroys Shamise!
- Idol of Anput was moved to Ra's play area.
- Rod of Anubis was moved to Ra's play area.
- GameController moved Shamise to the environment trash.
- Nuit moves 3 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Rise to Power.
- Rise to Power puts Isis into play.
- Rise to Power plays Rise to Power.
- Rise to Power puts Tefnut into play.
- Rise to Power plays The Grave Beckons.
- GameController moved The Grave Beckons to the villain trash.
- Nephthys tried to increase Isis's HP, but they are already at their maximum HP.
- Nephthys caused Nephthys to regain 1 HP. HP is now 4.
- Nephthys tried to increase Tefnut's HP, but they are already at their maximum HP.
- Isis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Isis deals Prime Wardens Argent Adept 2 Infernal damage.
- Prime Wardens Argent Adept is now at 12 HP.
- GameController moved Rise to Power to the villain trash.
- GameController moved Rise to Power to the villain trash.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Inferno.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Nephthys.
- Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Nephthys 5 Fire damage.
- Nephthys is now at -1 HP.
- Nephthys is no longer a target.
- Nephthys was flipped to its back side.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Tefnut.
- Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Tefnut 3 Fire damage.
- Tefnut is now at 26 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Isis.
- Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Isis 3 Fire damage.
- Isis is now at 23 HP.
- Ra: Horus of Two Horizons initiates 1 Fire damage to Anubis.
- Anubis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Anubis 3 Fire damage.
- Anubis is now at 16 HP.
- GameController moved Inferno to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Idol of Anput.
- Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 17.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Summon Staff.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Durasteel Chains.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 20.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Dark Delusions.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 21.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 7.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 5.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Akpunku's Drum.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Ra uses the power on Idol of Anput.
- Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 23.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Unique Capabilities.
- Unique Capabilities puts Caliginous Form into play.
- The Sentinels shuffles their The Sentinels' deck.
- The Sentinels draws Human Shield.
- Unique Capabilities plays Coordinated Assault.
- Dr. Medico initiates 4 Melee damage to Isis.
- Action of Coordinated Assault was cancelled by Hippocratic Oath.
- Hippocratic Oath caused Ra: Horus of Two Horizons to regain 4 HP. HP is now 27.
- GameController moved Coordinated Assault to The Sentinels' trash.
- GameController moved Unique Capabilities to The Sentinels' trash.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Scherzo of Frost and Flame.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Isis.
- Tempest deals Isis 1 Lightning damage.
- Isis is now at 22 HP.
- Tempest initiates 1 Lightning damage to Tefnut.
- Tempest deals Tefnut 1 Lightning damage.
- Tefnut is now at 25 HP.
- Tempest initiates 1 Lightning damage to Anubis.
- Tempest deals Anubis 1 Lightning damage.
- Anubis is now at 15 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Gene-Bound Shackles.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour caused Ra: Horus of Two Horizons to regain 2 HP, up to their maximum HP. HP is now 29.
- Cleansing Downpour caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 13.
- Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 9.
- Cleansing Downpour caused Writhe to regain 2 HP. HP is now 7.
- Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
- Cleansing Downpour caused Tempest to regain 2 HP. HP is now 16.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 27.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Shielding Winds.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Back-Fist Strike.
- America's Greatest Legacy initiates 4 Melee damage to Tefnut.
- America's Greatest Legacy deals Tefnut 4 Melee damage.
- Tefnut is now at 21 HP.
- GameController moved Back-Fist Strike to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
- Ra uses the power on The Staff of Ra.
- Ra: Horus of Two Horizons initiates 3 Projectile damage to Tefnut.
- Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Tefnut 5 Projectile damage.
- Tefnut is now at 16 HP.
- The Staff of Ra destroys itself!
- Anubis initiates 2 Infernal damage to America's Greatest Legacy.
- Danger Sense made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved The Staff of Ra to Ra's trash.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Superhuman Durability.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Spike Trap initiates 3 Melee damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Isis.
- Caliginous Form reduces the damage dealt to Isis by Spike Trap by 2.
- Spike Trap deals Isis 1 Melee damage.
- Isis is now at 21 HP.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Nomti.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Spike Trap destroys Drake's Pipes!
- Anubis initiates 2 Infernal damage to America's Greatest Legacy.
- Danger Sense made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- GameController moved Drake's Pipes to The Argent Adept's trash.
- Spike Trap destroys itself!
- Idol of Anput was moved to Ra's play area.
- Rod of Anubis was moved to The Argent Adept's play area.
- GameController moved Spike Trap to the environment trash.
- Nomti initiates 4 Melee damage to America's Greatest Legacy.
- Danger Sense made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Fire Blast from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Coordinated Assault from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Inventive Preparation from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Lightning Slash from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved Lead from the Front from the top of Legacy's deck to the bottom of Legacy's deck.
- Shu plays the top card of the environment deck...
- Shu plays the top card of the environment deck.
- Shu plays Judgement of Anubis.
- Atum moves 3 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Osiris destroys Nomti!
- GameController moved Nomti to the environment trash.
- Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Nephthys caused Isis to regain 1 HP. HP is now 22.
- Nephthys caused Tefnut to regain 1 HP. HP is now 17.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Death's Grasp.
- Tefnut initiates 3 Infernal damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Isis.
- Isis is a nemesis of Tefnut. Damage dealt increased by 1.
- Caliginous Form reduces the damage dealt to Isis by Tefnut by 2.
- Tefnut deals Isis 2 Infernal damage.
- Isis is now at 20 HP.
- GameController moved Death's Grasp to the villain trash.
- Isis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Isis deals Prime Wardens Argent Adept 2 Infernal damage.
- Prime Wardens Argent Adept is now at 12 HP.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Imbued Fire.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Isis.
- Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Isis 5 Fire damage.
- Isis is now at 15 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws The Staff of Ra.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- GameController plays Telekinetic Wallop.
- Dr. Medico initiates 1 Melee damage to Isis.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by Dr. Medico by 1.
- Action of Telekinetic Wallop was cancelled by Hippocratic Oath.
- ***** LOADED UNDO FILE: undo-289-TheSentinels-PlayCard *****
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_LastHeroStanding
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_NoPowers
- Possible achievement: Base_NoCards
- Possible achievement: Base_DefeatNemeses, progress: 210
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_CumulativeHeal, progress: 3005.5
- Possible achievement: Base_WinGame
- Possible achievement: Base_RedirectMany
- GameController plays Telekinetic Wallop.
- The Idealist initiates 1 Melee damage to Isis.
- Telekinetic Wallop changes the damage type to Psychic.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by The Idealist by 1.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- The Idealist deals Isis 4 Fire damage.
- Isis is now at 11 HP.
- The Sentinels uses the power on The Idealist.
- The Idealist initiates 2 Psychic damage to Isis.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by The Idealist by 1.
- The Idealist deals Isis 3 Fire damage.
- Isis is now at 8 HP.
- The Idealist initiates 1 Melee damage to Tefnut.
- Telekinetic Wallop changes the damage type to Psychic.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by The Idealist by 1.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- The Idealist deals Tefnut 4 Fire damage.
- Tefnut is now at 13 HP.
- The Idealist initiates 1 Melee damage to Anubis.
- Telekinetic Wallop changes the damage type to Psychic.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by The Idealist by 1.
- Telekinetic Wallop increases the damage dealt by The Idealist by 2.
- The Idealist deals Anubis 4 Fire damage.
- Anubis is now at 11 HP.
- GameController moved Telekinetic Wallop to The Sentinels' trash.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Writhe to regain 3 HP. HP is now 10.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Blackout.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Writhe to regain 1 HP. HP is now 11.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 10.
- Hippocratic Oath caused Tempest to regain 1 HP. HP is now 17.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Syncopated Onslaught
- Revealed card: Vernal Sonata
- Revealed card: Counterpoint Bulwark
- Revealed card: Cedistic Dissonant
- Revealed card: Alacritous Subdominant
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Alacritous Subdominant.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Alacritous Subdominant.
- Alacritous Subdominant plays Summon Staff.
- Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
- Ra shuffles their Ra's deck.
- Ra draws Solar Flare.
- Summon Staff plays Living Conflagration.
- Ra: Horus of Two Horizons initiates 2 Fire damage to Isis.
- Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Isis 4 Fire damage.
- Isis is now at 4 HP.
- GameController moved Summon Staff to Ra's trash.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays The Staff of Ra.
- The Staff of Ra tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Cedistic Dissonant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Tempest's Start phase.
- Tempest initiates 1 Lightning damage to Isis.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by Tempest by 1.
- Tempest deals Isis 2 Fire damage.
- Isis is now at 2 HP.
- Tempest initiates 1 Lightning damage to Tefnut.
- Imbued Fire changes the damage type to Fire.
- Gene-Bound Shackles increases the damage dealt by Tempest by 2.
- Imbued Fire increases the damage dealt by Tempest by 1.
- Tempest deals Tefnut 4 Fire damage.
- Tefnut is now at 9 HP.
- Tempest initiates 1 Lightning damage to Anubis.
- Imbued Fire changes the damage type to Fire.
- Imbued Fire increases the damage dealt by Tempest by 1.
- Tempest deals Anubis 2 Fire damage.
- Anubis is now at 9 HP.
- Went from Tempest's Start phase to PlayCard phase.
- GameController plays Cleansing Downpour.
- Went from Tempest's PlayCard phase to UsePower phase.
- Tempest uses the power on Cleansing Downpour.
- Cleansing Downpour tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
- Cleansing Downpour tried to increase Dr. Medico's HP, but they are already at their maximum HP.
- Cleansing Downpour caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
- Cleansing Downpour caused Writhe to regain 2 HP. HP is now 13.
- Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
- Cleansing Downpour caused Tempest to regain 2 HP. HP is now 19.
- Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 29.
- Went from Tempest's UsePower phase to DrawCard phase.
- Tempest draws Vicious Cyclone.
- Went from Tempest's DrawCard phase to End phase.
- Went from Tempest's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Superhuman Durability.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on America's Greatest Legacy.
- America's Greatest Legacy's Gung-Ho tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
- Ra uses the power on Blazing Tornado.
- Ra: Horus of Two Horizons initiates 3 Fire damage to Isis.
- Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Isis 6 Fire damage.
- Isis is now at -4 HP.
- Isis is no longer a target.
- Isis was flipped to its back side.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Bolster Allies.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Tomb of Anubis's Start phase.
- Went from Tomb of Anubis's Start phase to PlayCard phase.
- GameController plays Cast Into The Underworld.
- Went from Tomb of Anubis's PlayCard phase to End phase.
- Anubis initiates 2 Infernal damage to Tefnut.
- Tefnut is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Tefnut 4 Infernal damage.
- Tefnut is now at 5 HP.
- Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
- Ra: Horus of Two Horizons is now at 25 HP.
- Anubis initiates 2 Infernal damage to Dr. Medico.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Dr. Medico 3 Infernal damage.
- Dr. Medico is now at 10 HP.
- Anubis initiates 2 Infernal damage to The Idealist.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals The Idealist 3 Infernal damage.
- The Idealist is now at 8 HP.
- Anubis initiates 2 Infernal damage to Writhe.
- Caliginous Form redirects the damage dealt from Writhe to Tefnut.
- Tefnut is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Caliginous Form reduces the damage dealt to Tefnut by Anubis by 2.
- Anubis deals Tefnut 2 Infernal damage.
- Tefnut is now at 3 HP.
- Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Prime Wardens Argent Adept 3 Infernal damage.
- Prime Wardens Argent Adept is now at 11 HP.
- Anubis initiates 2 Infernal damage to Tempest.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
- Anubis deals Tempest 2 Infernal damage.
- Tempest is now at 17 HP.
- Anubis initiates 2 Infernal damage to America's Greatest Legacy.
- Danger Sense made America's Greatest Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Anubis initiates 2 Infernal damage to Anubis.
- Anubis made Anubis immune to damage.
- Damage amount was 0, so no damage was dealt.
- Judgement of Anubis destroys itself!
- GameController moved Judgement of Anubis to the environment trash.
- Went from Tomb of Anubis's End phase to The Ennead's Start phase.
- Geb moved Summon Staff from the top of Ra's deck to the bottom of Ra's deck.
- Geb moved Horrifying Dichotomy from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
- Geb moved Inspiring Supertonic from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
- Geb moved Grievous Hail Storm from the top of Tempest's deck to the bottom of Tempest's deck.
- Geb moved "Thokk!" from the top of Legacy's deck to the bottom of Legacy's deck.
- Shu plays the top card of the environment deck...
- Shu plays the top card of the environment deck.
- Shu plays Shamise.
- Atum moves 1 cards to the top of The Ennead's Deck.
- The Ennead shuffles their the villain deck.
- Osiris destroys Shamise!
- Idol of Anput was moved to Ra's play area.
- Rod of Anubis was moved to Ra's play area.
- GameController moved Shamise to the environment trash.
- Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
- Tomb of Anubis shuffles their the environment deck.
- Nephthys caused Tefnut to regain 1 HP. HP is now 4.
- Isis moved Flame Spike from Ra's deck to Ra's trash.
- Isis moved Inferno from Ra's deck to Ra's trash.
- Isis moved Scorched Earth from Ra's deck to Ra's trash.
- Isis moved Imbued Fire from Ra's deck to Ra's trash.
- Isis moved Fire Blast from Ra's deck to Ra's trash.
- Isis moved Fling Into Darkness from The Sentinels' deck to The Sentinels' trash.
- Isis moved Positive Energy from The Sentinels' deck to The Sentinels' trash.
- Isis moved Positive Energy from The Sentinels' deck to The Sentinels' trash.
- Isis moved Unique Capabilities from The Sentinels' deck to The Sentinels' trash.
- Isis moved Second Chance from The Sentinels' deck to The Sentinels' trash.
- Isis moved Xu's Bell from The Argent Adept's deck to The Argent Adept's trash.
- Isis moved Rhapsody of Vigor from The Argent Adept's deck to The Argent Adept's trash.
- Isis moved Vernal Sonata from The Argent Adept's deck to The Argent Adept's trash.
- Isis moved Inventive Preparation from The Argent Adept's deck to The Argent Adept's trash.
- Isis moved Syncopated Onslaught from The Argent Adept's deck to The Argent Adept's trash.
- Isis moved Gene-Bound Shackles from Tempest's deck to Tempest's trash.
- Isis moved Flash Flood from Tempest's deck to Tempest's trash.
- Isis moved Into the Stratosphere from Tempest's deck to Tempest's trash.
- Isis moved Electrical Storm from Tempest's deck to Tempest's trash.
- Isis moved Aquatic Correspondence from Tempest's deck to Tempest's trash.
- Isis moved Superhuman Durability from Legacy's deck to Legacy's trash.
- Isis moved Next Evolution from Legacy's deck to Legacy's trash.
- Isis moved Lead from the Front from Legacy's deck to Legacy's trash.
- Isis moved Danger Sense from Legacy's deck to Legacy's trash.
- Isis moved "Thokk!" from Legacy's deck to Legacy's trash.
- Went from The Ennead's Start phase to PlayCard phase.
- GameController plays Blast of Flame.
- Tefnut initiates 4 Fire damage to America's Greatest Legacy.
- Imbued Fire increases the damage dealt by Tefnut by 1.
- Superhuman Durability reduces the damage dealt to America's Greatest Legacy by Tefnut by 3.
- Fortitude reduces the damage dealt to America's Greatest Legacy by Tefnut by 1.
- Tefnut deals America's Greatest Legacy 1 Fire damage.
- America's Greatest Legacy is now at 28 HP.
- GameController moved Blast of Flame to the villain trash.
- Went from The Ennead's PlayCard phase to End phase.
- Went from The Ennead's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Solar Flare.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Idol of Anput.
- Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 27.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Summon Staff.
- Went from Ra's DrawCard phase to End phase.
- Ra: Horus of Two Horizons initiates 4 Psychic damage to Ra: Horus of Two Horizons.
- Imbued Fire changes the damage type to Fire.
- Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
- Damage amount was 0, so no damage was dealt.
- Solar Flare destroys itself!
- Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
- Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
- Cast Into The Underworld increases the damage dealt by Anubis by 1.
- Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
- Ra: Horus of Two Horizons is now at 23 HP.
- GameController moved Solar Flare to Ra's trash.
- Went from Ra's End phase to The Sentinels's Start phase.
- Went from The Sentinels's Start phase to PlayCard phase.
- Went from The Sentinels's PlayCard phase to UsePower phase.
- The Sentinels uses the power on Dr. Medico.
- Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 26.
- Went from The Sentinels's UsePower phase to DrawCard phase.
- The Sentinels draws Aura of Vision.
- Went from The Sentinels's DrawCard phase to End phase.
- Hippocratic Oath caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 27.
- Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 9.
- Hippocratic Oath caused America's Greatest Legacy to regain 1 HP. HP is now 29.
- Went from The Sentinels's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Vernal Sonata.
- Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 28.
- Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 11.
- Vernal Sonata caused The Idealist to regain 1 HP. HP is now 10.
- Vernal Sonata caused Writhe to regain 1 HP, up to their maximum HP. HP is now 14.
- Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 12.
- Vernal Sonata caused Tempest to regain 1 HP. HP is now 18.
- Vernal Sonata caused America's Greatest Legacy to regain 1 HP, up to their maximum HP. HP is now 30.
- Vernal Sonata moved Inventive Preparation from The Argent Adept's trash to The Argent Adept's deck.
- Vernal Sonata moved Fire Blast from Ra's trash to Ra's deck.
- Vernal Sonata moved Positive Energy from The Sentinels' trash to The Sentinels' deck.
- Vernal Sonata moved Gene-Bound Shackles from Tempest's trash to Tempest's deck.
- Vernal Sonata moved "Thokk!" from Legacy's trash to Legacy's deck.
- GameController moved Vernal Sonata to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Telamon's Lyra.
- The Argent Adept activates the text on Inspiring Supertonic.
- Ra uses the power on Idol of Anput.
- Idol of Anput caused Ra: Horus of Two Horizons to regain 1 HP, up to their maximum HP. HP is now 29.
- The Argent Adept activates the text on Inventive Preparation.
- Inventive Preparation plays Summon Staff.
- Ra shuffles their Ra's deck.
- Ra draws Scorched Earth.
- Summon Staff plays Scorched Earth.
- Ra: Horus of Two Horizons initiates 4 Fire damage to Tefnut.
- Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
- Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
- The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
- Ra: Horus of Two Horizons deals Tefnut 7 Fire damage.
- Tefnut is now at -3 HP.
- Tefnut is no longer a target.
- Ra: Horus of Two Horizons, Dr. Medico, Mainstay, The Idealist, Writhe, Prime Wardens Argent Adept, Tempest and America's Greatest Legacy all defeated The Ennead! Congratulations!
- You just unlocked the promo card: Ra: Setting Sun!
- CheckForIncrement: Is final damage
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