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Dec 28th, 2017
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  1. GameView Start
  2. Possible achievement: Base_RedirectMany
  3. GameController puts Geb into play.
  4. GameController puts Shu into play.
  5. GameController puts Atum into play.
  6. GameController puts Osiris into play.
  7. GameController puts Nuit into play.
  8. GameController moves 4 cards to the top of The Ennead's UnderCard.
  9. The Ennead shuffles their under The Shrine of the Ennead.
  10. Went to The Ennead's Start phase.
  11. Went from The Ennead's Start phase to PlayCard phase.
  12. GameController plays Sun's Fury.
  13. Geb initiates 3 Fire damage to Ra: Horus of Two Horizons.
  14. Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
  15. Geb deals Ra: Horus of Two Horizons 4 Fire damage.
  16. Ra: Horus of Two Horizons is now at 25 HP.
  17. Geb initiates 3 Fire damage to Dr. Medico.
  18. Geb deals Dr. Medico 3 Fire damage.
  19. Dr. Medico is now at 10 HP.
  20. Geb initiates 3 Fire damage to Mainstay.
  21. Geb deals Mainstay 3 Fire damage.
  22. Mainstay is now at 11 HP.
  23. Geb initiates 3 Fire damage to The Idealist.
  24. Geb deals The Idealist 3 Fire damage.
  25. The Idealist is now at 8 HP.
  26. Geb initiates 3 Fire damage to Writhe.
  27. Geb deals Writhe 3 Fire damage.
  28. Writhe is now at 11 HP.
  29. Geb initiates 3 Fire damage to Prime Wardens Argent Adept.
  30. Geb deals Prime Wardens Argent Adept 3 Fire damage.
  31. Prime Wardens Argent Adept is now at 22 HP.
  32. Geb initiates 3 Fire damage to Tempest.
  33. Geb deals Tempest 3 Fire damage.
  34. Tempest is now at 23 HP.
  35. Geb initiates 3 Fire damage to America's Greatest Legacy.
  36. Geb deals America's Greatest Legacy 3 Fire damage.
  37. America's Greatest Legacy is now at 27 HP.
  38. GameController moved Sun's Fury to the villain trash.
  39. Nuit tried to increase Nuit's HP, but they are already at their maximum HP.
  40. Shu tried to increase Atum's HP, but they are already at their maximum HP.
  41. Shu tried to increase Geb's HP, but they are already at their maximum HP.
  42. Shu tried to increase Nuit's HP, but they are already at their maximum HP.
  43. Shu tried to increase Osiris's HP, but they are already at their maximum HP.
  44. Shu tried to increase Shu's HP, but they are already at their maximum HP.
  45. Went from The Ennead's PlayCard phase to End phase.
  46. Went from The Ennead's End phase to Ra's Start phase.
  47. Went from Ra's Start phase to PlayCard phase.
  48. GameController plays Flesh of the Sun God.
  49. Went from Ra's PlayCard phase to UsePower phase.
  50. Ra uses the power on Ra: Horus of Two Horizons.
  51. Ra draws Living Conflagration.
  52. Ra draws Summon Staff.
  53. Ra draws The Staff of Ra.
  54. Ra discards Drawn to the Flame.
  55. Ra: Horus of Two Horizons moved Drawn to the Flame from Ra's hand to Ra's trash.
  56. Ra discards Living Conflagration.
  57. Ra: Horus of Two Horizons moved Living Conflagration from Ra's hand to Ra's trash.
  58. Went from Ra's UsePower phase to DrawCard phase.
  59. Ra draws Drawn to the Flame.
  60. Went from Ra's DrawCard phase to End phase.
  61. Went from Ra's End phase to The Sentinels's Start phase.
  62. Went from The Sentinels's Start phase to PlayCard phase.
  63. GameController plays Team Communication.
  64. The Sentinels draws Fling Into Darkness.
  65. The Sentinels draws Good Hero - Bad Hero.
  66. The Sentinels draws Horrifying Dichotomy.
  67. The Sentinels draws Telekinetic Wallop.
  68. Team Communication plays Good Hero - Bad Hero.
  69. Good Hero - Bad Hero caused The Idealist to regain 3 HP, up to their maximum HP. HP is now 11.
  70. Mainstay initiates 3 Melee damage to Geb.
  71. Nuit reduces the damage dealt to Geb by Mainstay by 1.
  72. Mainstay deals Geb 2 Melee damage.
  73. Geb is now at 30 HP.
  74. GameController moved Good Hero - Bad Hero to The Sentinels' trash.
  75. GameController moved Team Communication to The Sentinels' trash.
  76. Went from The Sentinels's PlayCard phase to UsePower phase.
  77. The Sentinels uses the power on Dr. Medico.
  78. Dr. Medico's M.D. caused Dr. Medico to regain 3 HP, up to their maximum HP. HP is now 13.
  79. Went from The Sentinels's UsePower phase to DrawCard phase.
  80. The Sentinels draws Dark Delusions.
  81. Went from The Sentinels's DrawCard phase to End phase.
  82. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  83. Went from The Argent Adept's Start phase to PlayCard phase.
  84. GameController plays Instrumental Conjuration.
  85. Instrumental Conjuration puts Telamon's Lyra into play.
  86. The Argent Adept shuffles their The Argent Adept's deck.
  87. The Argent Adept draws Silver Shadow.
  88. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  89. Went from The Argent Adept's PlayCard phase to UsePower phase.
  90. The Argent Adept uses the power on Prime Wardens Argent Adept.
  91. Prime Wardens Argent Adept's Conduct puts Arcane Cadence into play.
  92. Revealed card: Alacritous Subdominant
  93. Revealed card: Cedistic Dissonant
  94. Revealed card: Syncopated Onslaught
  95. Revealed card: Arcane Cadence
  96. Revealed card: Vernal Sonata
  97. Arcane Cadence moved Alacritous Subdominant from The Argent Adept's revealed cards to The Argent Adept's hand.
  98. Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to The Argent Adept's deck.
  99. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  100. Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's trash.
  101. Arcane Cadence plays Syncopated Onslaught.
  102. GameController moved Arcane Cadence to The Argent Adept's trash.
  103. The Argent Adept activates the text on Syncopated Onslaught.
  104. Prime Wardens Argent Adept initiates 1 Sonic damage to Shu.
  105. Nuit reduces the damage dealt to Shu by Prime Wardens Argent Adept by 1.
  106. Damage amount was 0, so no damage was dealt.
  107. Went from The Argent Adept's UsePower phase to DrawCard phase.
  108. The Argent Adept draws Arcane Cadence.
  109. Went from The Argent Adept's DrawCard phase to End phase.
  110. Went from The Argent Adept's End phase to Tempest's Start phase.
  111. Went from Tempest's Start phase to PlayCard phase.
  112. GameController plays Gene-Bound Shackles.
  113. Went from Tempest's PlayCard phase to UsePower phase.
  114. Tempest uses the power on Tempest.
  115. Tempest initiates 1 Projectile damage to Atum.
  116. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  117. Nuit reduces the damage dealt to Atum by Tempest by 1.
  118. Tempest deals Atum 2 Projectile damage.
  119. Atum is now at 28 HP.
  120. Tempest initiates 1 Projectile damage to Nuit.
  121. Tempest deals Nuit 1 Projectile damage.
  122. Nuit is now at 27 HP.
  123. Tempest initiates 1 Projectile damage to Geb.
  124. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  125. Nuit reduces the damage dealt to Geb by Tempest by 1.
  126. Tempest deals Geb 2 Projectile damage.
  127. Geb is now at 28 HP.
  128. Tempest initiates 1 Projectile damage to Osiris.
  129. Nuit reduces the damage dealt to Osiris by Tempest by 1.
  130. Damage amount was 0, so no damage was dealt.
  131. Tempest initiates 1 Projectile damage to Shu.
  132. Shu made Shu immune to damage.
  133. Damage amount was 0, so no damage was dealt.
  134. Went from Tempest's UsePower phase to DrawCard phase.
  135. Tempest draws Shielding Winds.
  136. Went from Tempest's DrawCard phase to End phase.
  137. Went from Tempest's End phase to Legacy's Start phase.
  138. Went from Legacy's Start phase to PlayCard phase.
  139. GameController plays Fortitude.
  140. Went from Legacy's PlayCard phase to UsePower phase.
  141. Legacy uses the power on America's Greatest Legacy.
  142. America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 26.
  143. Ra uses the power on Ra: Horus of Two Horizons.
  144. Ra draws Excavation.
  145. ***** LOADED UNDO FILE: undo-26-Legacy-UsePower *****
  146. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  147. Possible achievement: Base_LastHeroStanding
  148. Possible achievement: Base_WinFullHP
  149. Possible achievement: Base_NoPowers
  150. Possible achievement: Base_NoCards
  151. Possible achievement: Base_DefeatNemeses, progress: 210
  152. Possible achievement: Base_CumulativeDamage, progress: 100
  153. Possible achievement: Base_LargeAttack
  154. Possible achievement: Base_CumulativeHeal, progress: 2945.5
  155. Possible achievement: Base_WinGame
  156. Possible achievement: Base_RedirectMany
  157. Legacy uses the power on America's Greatest Legacy.
  158. America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 26.
  159. Ra uses the power on Flesh of the Sun God.
  160. Applying ongoing effect: Hero character cards are immune to Fire damage.
  161. Went from Legacy's UsePower phase to DrawCard phase.
  162. Legacy draws Back-Fist Strike.
  163. Went from Legacy's DrawCard phase to End phase.
  164. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  165. Went from Tomb of Anubis's Start phase to PlayCard phase.
  166. GameController plays Nomti.
  167. Went from Tomb of Anubis's PlayCard phase to End phase.
  168. Nomti initiates 4 Melee damage to Atum.
  169. Nuit reduces the damage dealt to Atum by Nomti by 1.
  170. Nomti deals Atum 3 Melee damage.
  171. Atum is now at 25 HP.
  172. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  173. Went from The Ennead's Start phase to PlayCard phase.
  174. GameController plays Elemental Storm.
  175. Shu initiates 1 Lightning damage to Ra: Horus of Two Horizons.
  176. Ra: Horus of Two Horizons is a nemesis of Shu. Damage dealt increased by 1.
  177. Shu deals Ra: Horus of Two Horizons 2 Lightning damage.
  178. Ra: Horus of Two Horizons is now at 24 HP.
  179. Shu initiates 1 Fire damage to Ra: Horus of Two Horizons.
  180. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  181. Damage amount was 0, so no damage was dealt.
  182. Shu initiates 1 Cold damage to Ra: Horus of Two Horizons.
  183. Ra: Horus of Two Horizons is a nemesis of Shu. Damage dealt increased by 1.
  184. Shu deals Ra: Horus of Two Horizons 2 Cold damage.
  185. Ra: Horus of Two Horizons is now at 22 HP.
  186. Shu initiates 1 Lightning damage to Dr. Medico.
  187. Shu deals Dr. Medico 1 Lightning damage.
  188. Dr. Medico is now at 12 HP.
  189. Shu initiates 1 Fire damage to Dr. Medico.
  190. Flesh of the Sun God made Dr. Medico immune to damage.
  191. Damage amount was 0, so no damage was dealt.
  192. Shu initiates 1 Cold damage to Dr. Medico.
  193. Shu deals Dr. Medico 1 Cold damage.
  194. Dr. Medico is now at 11 HP.
  195. Shu initiates 1 Lightning damage to Mainstay.
  196. Shu deals Mainstay 1 Lightning damage.
  197. Mainstay is now at 10 HP.
  198. Shu initiates 1 Fire damage to Mainstay.
  199. Flesh of the Sun God made Mainstay immune to damage.
  200. Damage amount was 0, so no damage was dealt.
  201. Shu initiates 1 Cold damage to Mainstay.
  202. Shu deals Mainstay 1 Cold damage.
  203. Mainstay is now at 9 HP.
  204. Shu initiates 1 Lightning damage to The Idealist.
  205. Shu deals The Idealist 1 Lightning damage.
  206. The Idealist is now at 10 HP.
  207. Shu initiates 1 Fire damage to The Idealist.
  208. Flesh of the Sun God made The Idealist immune to damage.
  209. Damage amount was 0, so no damage was dealt.
  210. Shu initiates 1 Cold damage to The Idealist.
  211. Shu deals The Idealist 1 Cold damage.
  212. The Idealist is now at 9 HP.
  213. Shu initiates 1 Lightning damage to Writhe.
  214. Shu deals Writhe 1 Lightning damage.
  215. Writhe is now at 10 HP.
  216. Shu initiates 1 Fire damage to Writhe.
  217. Flesh of the Sun God made Writhe immune to damage.
  218. Damage amount was 0, so no damage was dealt.
  219. Shu initiates 1 Cold damage to Writhe.
  220. Shu deals Writhe 1 Cold damage.
  221. Writhe is now at 9 HP.
  222. Shu initiates 1 Lightning damage to Prime Wardens Argent Adept.
  223. Shu deals Prime Wardens Argent Adept 1 Lightning damage.
  224. Prime Wardens Argent Adept is now at 21 HP.
  225. Shu initiates 1 Fire damage to Prime Wardens Argent Adept.
  226. Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
  227. Damage amount was 0, so no damage was dealt.
  228. Shu initiates 1 Cold damage to Prime Wardens Argent Adept.
  229. Shu deals Prime Wardens Argent Adept 1 Cold damage.
  230. Prime Wardens Argent Adept is now at 20 HP.
  231. Shu initiates 1 Lightning damage to Tempest.
  232. Shu deals Tempest 1 Lightning damage.
  233. Tempest is now at 22 HP.
  234. Shu initiates 1 Fire damage to Tempest.
  235. Flesh of the Sun God made Tempest immune to damage.
  236. Damage amount was 0, so no damage was dealt.
  237. Shu initiates 1 Cold damage to Tempest.
  238. Shu deals Tempest 1 Cold damage.
  239. Tempest is now at 21 HP.
  240. Shu initiates 1 Lightning damage to America's Greatest Legacy.
  241. Fortitude reduces the damage dealt to America's Greatest Legacy by Shu by 1.
  242. Damage amount was 0, so no damage was dealt.
  243. Shu initiates 1 Fire damage to America's Greatest Legacy.
  244. Flesh of the Sun God made America's Greatest Legacy immune to damage.
  245. Damage amount was 0, so no damage was dealt.
  246. Shu initiates 1 Cold damage to America's Greatest Legacy.
  247. Fortitude reduces the damage dealt to America's Greatest Legacy by Shu by 1.
  248. Damage amount was 0, so no damage was dealt.
  249. GameController moved Elemental Storm to the villain trash.
  250. Geb initiates 2 Melee damage to Ra: Horus of Two Horizons.
  251. Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
  252. Geb deals Ra: Horus of Two Horizons 3 Melee damage.
  253. Ra: Horus of Two Horizons is now at 19 HP.
  254. Geb initiates 2 Melee damage to America's Greatest Legacy.
  255. Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
  256. Geb deals America's Greatest Legacy 1 Melee damage.
  257. America's Greatest Legacy is now at 26 HP.
  258. Shu caused Atum to regain 1 HP. HP is now 26.
  259. Shu caused Geb to regain 1 HP. HP is now 29.
  260. Shu caused Nuit to regain 1 HP, up to their maximum HP. HP is now 28.
  261. Shu tried to increase Osiris's HP, but they are already at their maximum HP.
  262. Shu tried to increase Shu's HP, but they are already at their maximum HP.
  263. Shu tried to increase Nomti's HP, but they are already at their maximum HP.
  264. Went from The Ennead's PlayCard phase to End phase.
  265. Went from The Ennead's End phase to Ra's Start phase.
  266. Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
  267. Went from Ra's Start phase to PlayCard phase.
  268. GameController plays Summon Staff.
  269. Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
  270. Ra shuffles their Ra's deck.
  271. Ra draws Excavation.
  272. Summon Staff plays Flame Spike.
  273. Ra: Horus of Two Horizons initiates 1 Fire damage to Nuit.
  274. Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  275. Ra: Horus of Two Horizons deals Nuit 2 Fire damage.
  276. Nuit is now at 26 HP.
  277. Applying ongoing effect: Ra may use an extra power this turn.
  278. GameController moved Flame Spike to Ra's trash.
  279. GameController moved Summon Staff to Ra's trash.
  280. Flame Spike increased the action count of UsePower by 1.
  281. Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
  282. Ra uses the power on Flesh of the Sun God.
  283. Applying ongoing effect: Hero character cards are immune to Fire damage.
  284. Ra uses the power on Ra: Horus of Two Horizons.
  285. Ra draws Inferno.
  286. Ra draws Excavation.
  287. Ra draws Flame Barrier.
  288. Ra discards Excavation.
  289. Ra: Horus of Two Horizons moved Excavation from Ra's hand to Ra's trash.
  290. Ra discards Excavation.
  291. Ra: Horus of Two Horizons moved Excavation from Ra's hand to Ra's trash.
  292. Went from Ra's UsePower phase to DrawCard phase.
  293. Ra draws Solar Flare.
  294. Went from Ra's DrawCard phase to End phase.
  295. Went from Ra's End phase to The Sentinels's Start phase.
  296. Went from The Sentinels's Start phase to PlayCard phase.
  297. GameController plays Dark Delusions.
  298. Writhe initiates 2 Infernal damage to Nuit.
  299. Writhe deals Nuit 2 Infernal damage.
  300. Nuit is now at 24 HP.
  301. Writhe initiates 2 Infernal damage to Atum.
  302. Nuit reduces the damage dealt to Atum by Writhe by 1.
  303. Writhe deals Atum 1 Infernal damage.
  304. Atum is now at 25 HP.
  305. Writhe initiates 2 Infernal damage to Geb.
  306. Nuit reduces the damage dealt to Geb by Writhe by 1.
  307. Writhe deals Geb 1 Infernal damage.
  308. Geb is now at 28 HP.
  309. Writhe initiates 2 Infernal damage to Osiris.
  310. Nuit reduces the damage dealt to Osiris by Writhe by 1.
  311. Writhe deals Osiris 1 Infernal damage.
  312. Osiris is now at 26 HP.
  313. Writhe initiates 2 Infernal damage to Shu.
  314. Nuit reduces the damage dealt to Shu by Writhe by 1.
  315. Writhe deals Shu 1 Infernal damage.
  316. Shu is now at 23 HP.
  317. The Idealist initiates 3 Psychic damage to Nuit.
  318. The Idealist deals Nuit 3 Psychic damage.
  319. Nuit is now at 21 HP.
  320. GameController moved Dark Delusions to The Sentinels' trash.
  321. Went from The Sentinels's PlayCard phase to UsePower phase.
  322. The Sentinels uses the power on The Idealist.
  323. The Idealist initiates 2 Psychic damage to Nuit.
  324. The Idealist deals Nuit 2 Psychic damage.
  325. Nuit is now at 19 HP.
  326. Went from The Sentinels's UsePower phase to DrawCard phase.
  327. The Sentinels draws Coordinated Assault.
  328. Went from The Sentinels's DrawCard phase to End phase.
  329. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  330. Went from The Argent Adept's Start phase to PlayCard phase.
  331. GameController plays Alacritous Subdominant.
  332. Went from The Argent Adept's PlayCard phase to UsePower phase.
  333. The Argent Adept uses the power on Prime Wardens Argent Adept.
  334. Prime Wardens Argent Adept's Conduct puts Vernal Sonata into play.
  335. Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 20.
  336. Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 12.
  337. Vernal Sonata caused Mainstay to regain 1 HP. HP is now 10.
  338. Vernal Sonata caused The Idealist to regain 1 HP. HP is now 10.
  339. Vernal Sonata caused Writhe to regain 1 HP. HP is now 10.
  340. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 21.
  341. Vernal Sonata caused Tempest to regain 1 HP. HP is now 22.
  342. Vernal Sonata caused America's Greatest Legacy to regain 1 HP. HP is now 27.
  343. GameController moved Vernal Sonata to The Argent Adept's trash.
  344. The Argent Adept activates the text on Syncopated Onslaught.
  345. Prime Wardens Argent Adept initiates 1 Sonic damage to Nuit.
  346. Prime Wardens Argent Adept deals Nuit 1 Sonic damage.
  347. Nuit is now at 18 HP.
  348. Went from The Argent Adept's UsePower phase to DrawCard phase.
  349. The Argent Adept draws Polyphoric Flare.
  350. Went from The Argent Adept's DrawCard phase to End phase.
  351. Went from The Argent Adept's End phase to Tempest's Start phase.
  352. Went from Tempest's Start phase to PlayCard phase.
  353. GameController plays Electrical Storm.
  354. Went from Tempest's PlayCard phase to UsePower phase.
  355. Tempest uses the power on Tempest.
  356. Tempest initiates 1 Projectile damage to Atum.
  357. Nuit reduces the damage dealt to Atum by Tempest by 1.
  358. Damage amount was 0, so no damage was dealt.
  359. Tempest initiates 1 Projectile damage to Geb.
  360. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  361. Nuit reduces the damage dealt to Geb by Tempest by 1.
  362. Tempest deals Geb 2 Projectile damage.
  363. Geb is now at 26 HP.
  364. Tempest initiates 1 Projectile damage to Nuit.
  365. Tempest deals Nuit 1 Projectile damage.
  366. Nuit is now at 17 HP.
  367. Tempest initiates 1 Projectile damage to Osiris.
  368. ***** LOADED UNDO FILE: undo-52-Tempest-UsePower *****
  369. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  370. Possible achievement: Base_LastHeroStanding
  371. Possible achievement: Base_WinFullHP
  372. Possible achievement: Base_NoPowers
  373. Possible achievement: Base_NoCards
  374. Possible achievement: Base_DefeatNemeses, progress: 210
  375. Possible achievement: Base_CumulativeDamage, progress: 100
  376. Possible achievement: Base_LargeAttack
  377. Possible achievement: Base_CumulativeHeal, progress: 2950
  378. Possible achievement: Base_WinGame
  379. Possible achievement: Base_RedirectMany
  380. Tempest uses the power on Tempest.
  381. Tempest initiates 1 Projectile damage to Geb.
  382. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  383. Nuit reduces the damage dealt to Geb by Tempest by 1.
  384. Tempest deals Geb 2 Projectile damage.
  385. Geb is now at 26 HP.
  386. Tempest initiates 1 Projectile damage to Osiris.
  387. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  388. Nuit reduces the damage dealt to Osiris by Tempest by 1.
  389. Tempest deals Osiris 2 Projectile damage.
  390. Osiris is now at 24 HP.
  391. Tempest initiates 1 Projectile damage to Atum.
  392. Nuit reduces the damage dealt to Atum by Tempest by 1.
  393. Damage amount was 0, so no damage was dealt.
  394. Tempest initiates 1 Projectile damage to Nuit.
  395. Tempest deals Nuit 1 Projectile damage.
  396. Nuit is now at 17 HP.
  397. Tempest initiates 1 Projectile damage to Nomti.
  398. Tempest deals Nomti 1 Projectile damage.
  399. Nomti is now at 8 HP.
  400. Tempest initiates 1 Projectile damage to Shu.
  401. Shu made Shu immune to damage.
  402. Damage amount was 0, so no damage was dealt.
  403. Went from Tempest's UsePower phase to DrawCard phase.
  404. Tempest draws Lightning Slash.
  405. Went from Tempest's DrawCard phase to End phase.
  406. Went from Tempest's End phase to Legacy's Start phase.
  407. Went from Legacy's Start phase to PlayCard phase.
  408. GameController plays Motivational Charge.
  409. Went from Legacy's PlayCard phase to UsePower phase.
  410. Legacy uses the power on America's Greatest Legacy.
  411. America's Greatest Legacy's Gung-Ho caused Prime Wardens Argent Adept to regain 1 HP. HP is now 22.
  412. The Argent Adept uses the power on Prime Wardens Argent Adept.
  413. Prime Wardens Argent Adept's Conduct puts Rhapsody of Vigor into play.
  414. The Argent Adept activates the text on Syncopated Onslaught.
  415. Prime Wardens Argent Adept initiates 1 Sonic damage to Nuit.
  416. Prime Wardens Argent Adept deals Nuit 1 Sonic damage.
  417. Nuit is now at 16 HP.
  418. Went from Legacy's UsePower phase to DrawCard phase.
  419. Legacy draws Fortitude.
  420. Went from Legacy's DrawCard phase to End phase.
  421. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  422. Went from Tomb of Anubis's Start phase to PlayCard phase.
  423. GameController plays Idol of Anput.
  424. Went from Tomb of Anubis's PlayCard phase to End phase.
  425. Nomti initiates 4 Melee damage to Geb.
  426. Nuit reduces the damage dealt to Geb by Nomti by 1.
  427. Nomti deals Geb 3 Melee damage.
  428. Geb is now at 23 HP.
  429. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  430. Went from The Ennead's Start phase to PlayCard phase.
  431. GameController plays Death's Grasp.
  432. Nuit initiates 3 Infernal damage to Writhe.
  433. Nuit deals Writhe 3 Infernal damage.
  434. Writhe is now at 7 HP.
  435. GameController moved Death's Grasp to the villain trash.
  436. Revealed card: Taste of Immortality
  437. Revealed card: The Grave Beckons
  438. Revealed matching card: Mass Overheating
  439. Atum plays Mass Overheating.
  440. Mass Overheating will destroy 2 equipment cards.
  441. Mass Overheating destroys Telamon's Lyra!
  442. GameController moved Telamon's Lyra to The Argent Adept's trash.
  443. Mass Overheating destroys Gene-Bound Shackles!
  444. GameController moved Gene-Bound Shackles to Tempest's trash.
  445. Atum initiates 3 Fire damage to Ra: Horus of Two Horizons.
  446. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  447. Damage amount was 0, so no damage was dealt.
  448. Atum initiates 3 Fire damage to Dr. Medico.
  449. Flesh of the Sun God made Dr. Medico immune to damage.
  450. Damage amount was 0, so no damage was dealt.
  451. Atum initiates 3 Fire damage to Mainstay.
  452. Flesh of the Sun God made Mainstay immune to damage.
  453. Damage amount was 0, so no damage was dealt.
  454. Atum initiates 3 Fire damage to The Idealist.
  455. Flesh of the Sun God made The Idealist immune to damage.
  456. Damage amount was 0, so no damage was dealt.
  457. Atum initiates 3 Fire damage to Writhe.
  458. Flesh of the Sun God made Writhe immune to damage.
  459. Damage amount was 0, so no damage was dealt.
  460. Atum initiates 3 Fire damage to Prime Wardens Argent Adept.
  461. Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
  462. Damage amount was 0, so no damage was dealt.
  463. Atum initiates 3 Fire damage to Tempest.
  464. Flesh of the Sun God made Tempest immune to damage.
  465. Damage amount was 0, so no damage was dealt.
  466. Atum initiates 3 Fire damage to America's Greatest Legacy.
  467. Flesh of the Sun God made America's Greatest Legacy immune to damage.
  468. Damage amount was 0, so no damage was dealt.
  469. GameController moved Mass Overheating to the villain trash.
  470. Shu caused Atum to regain 1 HP. HP is now 26.
  471. Shu caused Geb to regain 1 HP. HP is now 24.
  472. Shu caused Nuit to regain 1 HP. HP is now 17.
  473. Shu caused Osiris to regain 1 HP. HP is now 25.
  474. Shu caused Shu to regain 1 HP, up to their maximum HP. HP is now 24.
  475. Shu caused Nomti to regain 1 HP, up to their maximum HP. HP is now 9.
  476. Nuit caused Nuit to regain 2 HP. HP is now 19.
  477. Atum moves 2 cards to the top of The Ennead's Deck.
  478. The Ennead shuffles their the villain deck.
  479. Ra discards Drawn to the Flame.
  480. Osiris moved Drawn to the Flame from Ra's hand to Ra's trash.
  481. The Sentinels discards Fling Into Darkness.
  482. Osiris moved Fling Into Darkness from The Sentinels' hand to The Sentinels' trash.
  483. The Argent Adept discards Vernal Sonata.
  484. Osiris moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
  485. Tempest discards Electrical Storm.
  486. Osiris moved Electrical Storm from Tempest's hand to Tempest's trash.
  487. Legacy discards Fortitude.
  488. Osiris moved Fortitude from Legacy's hand to Legacy's trash.
  489. Ra: Horus of Two Horizons initiates 1 Psychic damage to Ra: Horus of Two Horizons.
  490. Ra: Horus of Two Horizons deals Ra: Horus of Two Horizons 1 Psychic damage.
  491. Ra: Horus of Two Horizons is now at 19 HP.
  492. Dr. Medico initiates 1 Psychic damage to Dr. Medico.
  493. Dr. Medico deals Dr. Medico 1 Psychic damage.
  494. Dr. Medico is now at 11 HP.
  495. Mainstay initiates 1 Psychic damage to Mainstay.
  496. Mainstay deals Mainstay 1 Psychic damage.
  497. Mainstay is now at 9 HP.
  498. The Idealist initiates 1 Psychic damage to The Idealist.
  499. The Idealist deals The Idealist 1 Psychic damage.
  500. The Idealist is now at 9 HP.
  501. Writhe initiates 1 Psychic damage to Writhe.
  502. Writhe deals Writhe 1 Psychic damage.
  503. Writhe is now at 6 HP.
  504. Prime Wardens Argent Adept initiates 1 Psychic damage to Prime Wardens Argent Adept.
  505. Prime Wardens Argent Adept deals Prime Wardens Argent Adept 1 Psychic damage.
  506. Prime Wardens Argent Adept is now at 21 HP.
  507. Tempest initiates 1 Psychic damage to Tempest.
  508. Tempest deals Tempest 1 Psychic damage.
  509. Tempest is now at 21 HP.
  510. America's Greatest Legacy initiates 1 Psychic damage to America's Greatest Legacy.
  511. Fortitude reduces the damage dealt to America's Greatest Legacy by America's Greatest Legacy by 1.
  512. Damage amount was 0, so no damage was dealt.
  513. Went from The Ennead's PlayCard phase to End phase.
  514. Went from The Ennead's End phase to Ra's Start phase.
  515. Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
  516. Went from Ra's Start phase to PlayCard phase.
  517. GameController plays Inferno.
  518. Ra: Horus of Two Horizons initiates 3 Fire damage to Nuit.
  519. Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  520. Ra: Horus of Two Horizons deals Nuit 4 Fire damage.
  521. Nuit is now at 15 HP.
  522. Ra: Horus of Two Horizons initiates 1 Fire damage to Geb.
  523. Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  524. Nuit reduces the damage dealt to Geb by Ra: Horus of Two Horizons by 1.
  525. Ra: Horus of Two Horizons deals Geb 1 Fire damage.
  526. Geb is now at 23 HP.
  527. Ra: Horus of Two Horizons initiates 1 Fire damage to Osiris.
  528. Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  529. Nuit reduces the damage dealt to Osiris by Ra: Horus of Two Horizons by 1.
  530. Ra: Horus of Two Horizons deals Osiris 1 Fire damage.
  531. Osiris is now at 24 HP.
  532. Ra: Horus of Two Horizons initiates 1 Fire damage to Atum.
  533. Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  534. Nuit reduces the damage dealt to Atum by Ra: Horus of Two Horizons by 1.
  535. Ra: Horus of Two Horizons deals Atum 1 Fire damage.
  536. Atum is now at 25 HP.
  537. Ra: Horus of Two Horizons initiates 1 Fire damage to Shu.
  538. Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  539. Nuit reduces the damage dealt to Shu by Ra: Horus of Two Horizons by 1.
  540. Ra: Horus of Two Horizons deals Shu 1 Fire damage.
  541. Shu is now at 23 HP.
  542. Ra: Horus of Two Horizons initiates 1 Fire damage to Nomti.
  543. Ra: Horus of Two Horizons deals Nomti 1 Fire damage.
  544. Nomti is now at 8 HP.
  545. GameController moved Inferno to Ra's trash.
  546. Went from Ra's PlayCard phase to UsePower phase.
  547. Ra uses the power on Flesh of the Sun God.
  548. Applying ongoing effect: Hero character cards are immune to Fire damage.
  549. Went from Ra's UsePower phase to DrawCard phase.
  550. Ra draws Scorched Earth.
  551. Went from Ra's DrawCard phase to End phase.
  552. Went from Ra's End phase to The Sentinels's Start phase.
  553. Went from The Sentinels's Start phase to PlayCard phase.
  554. GameController plays Telekinetic Wallop.
  555. The Idealist initiates 1 Melee damage to Nuit.
  556. Telekinetic Wallop changes the damage type to Psychic.
  557. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  558. The Idealist deals Nuit 3 Psychic damage.
  559. Nuit is now at 12 HP.
  560. The Idealist initiates 1 Melee damage to Osiris.
  561. Telekinetic Wallop changes the damage type to Psychic.
  562. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  563. Nuit reduces the damage dealt to Osiris by The Idealist by 1.
  564. The Idealist deals Osiris 2 Psychic damage.
  565. Osiris is now at 22 HP.
  566. The Idealist initiates 1 Melee damage to Geb.
  567. Telekinetic Wallop changes the damage type to Psychic.
  568. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  569. Nuit reduces the damage dealt to Geb by The Idealist by 1.
  570. The Idealist deals Geb 2 Psychic damage.
  571. Geb is now at 21 HP.
  572. GameController moved Telekinetic Wallop to The Sentinels' trash.
  573. Went from The Sentinels's PlayCard phase to UsePower phase.
  574. The Sentinels uses the power on The Idealist.
  575. The Idealist initiates 2 Psychic damage to Nuit.
  576. The Idealist deals Nuit 2 Psychic damage.
  577. Nuit is now at 10 HP.
  578. Went from The Sentinels's UsePower phase to DrawCard phase.
  579. The Sentinels draws Hippocratic Oath.
  580. Went from The Sentinels's DrawCard phase to End phase.
  581. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  582. Went from The Argent Adept's Start phase to PlayCard phase.
  583. GameController plays Arcane Cadence.
  584. Revealed card: Musaragni's Harp
  585. Revealed card: Inspiring Supertonic
  586. Revealed card: Instrumental Conjuration
  587. Revealed card: Silver Shadow
  588. Revealed card: Eydisar's Horn
  589. Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
  590. Arcane Cadence moved Eydisar's Horn from The Argent Adept's revealed cards to The Argent Adept's deck.
  591. Arcane Cadence moved Musaragni's Harp from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  592. Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's trash.
  593. Arcane Cadence plays Inspiring Supertonic.
  594. GameController moved Arcane Cadence to The Argent Adept's trash.
  595. Went from The Argent Adept's PlayCard phase to UsePower phase.
  596. The Argent Adept uses the power on Prime Wardens Argent Adept.
  597. Prime Wardens Argent Adept's Conduct puts Musaragni's Harp into play.
  598. The Argent Adept activates the text on Inspiring Supertonic.
  599. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 23.
  600. Went from The Argent Adept's UsePower phase to DrawCard phase.
  601. The Argent Adept draws Eydisar's Horn.
  602. Went from The Argent Adept's DrawCard phase to End phase.
  603. Went from The Argent Adept's End phase to Tempest's Start phase.
  604. Tempest initiates 1 Lightning damage to Atum.
  605. Nuit reduces the damage dealt to Atum by Tempest by 1.
  606. Damage amount was 0, so no damage was dealt.
  607. Tempest initiates 1 Lightning damage to Geb.
  608. Nuit reduces the damage dealt to Geb by Tempest by 1.
  609. Damage amount was 0, so no damage was dealt.
  610. Tempest initiates 1 Lightning damage to Nuit.
  611. Tempest deals Nuit 1 Lightning damage.
  612. Nuit is now at 9 HP.
  613. Tempest initiates 1 Lightning damage to Osiris.
  614. Nuit reduces the damage dealt to Osiris by Tempest by 1.
  615. Damage amount was 0, so no damage was dealt.
  616. Tempest initiates 1 Lightning damage to Shu.
  617. Nuit reduces the damage dealt to Shu by Tempest by 1.
  618. Damage amount was 0, so no damage was dealt.
  619. Tempest initiates 1 Lightning damage to Nomti.
  620. Tempest deals Nomti 1 Lightning damage.
  621. Nomti is now at 7 HP.
  622. Went from Tempest's Start phase to PlayCard phase.
  623. GameController plays Cleansing Downpour.
  624. Went from Tempest's PlayCard phase to UsePower phase.
  625. Tempest uses the power on Tempest.
  626. Tempest initiates 1 Projectile damage to Nuit.
  627. Tempest deals Nuit 1 Projectile damage.
  628. Nuit is now at 8 HP.
  629. Tempest initiates 1 Projectile damage to Atum.
  630. Nuit reduces the damage dealt to Atum by Tempest by 1.
  631. Damage amount was 0, so no damage was dealt.
  632. Tempest initiates 1 Projectile damage to Geb.
  633. Nuit reduces the damage dealt to Geb by Tempest by 1.
  634. Damage amount was 0, so no damage was dealt.
  635. Tempest initiates 1 Projectile damage to Osiris.
  636. Nuit reduces the damage dealt to Osiris by Tempest by 1.
  637. Damage amount was 0, so no damage was dealt.
  638. Tempest initiates 1 Projectile damage to Shu.
  639. Shu made Shu immune to damage.
  640. Damage amount was 0, so no damage was dealt.
  641. Tempest initiates 1 Projectile damage to Nomti.
  642. Tempest deals Nomti 1 Projectile damage.
  643. Nomti is now at 6 HP.
  644. Went from Tempest's UsePower phase to DrawCard phase.
  645. Tempest draws Into the Stratosphere.
  646. Went from Tempest's DrawCard phase to End phase.
  647. Went from Tempest's End phase to Legacy's Start phase.
  648. Went from Legacy's Start phase to PlayCard phase.
  649. GameController plays Back-Fist Strike.
  650. America's Greatest Legacy initiates 4 Melee damage to Nuit.
  651. America's Greatest Legacy deals Nuit 4 Melee damage.
  652. Nuit is now at 4 HP.
  653. GameController moved Back-Fist Strike to Legacy's trash.
  654. Went from Legacy's PlayCard phase to UsePower phase.
  655. Legacy uses the power on Motivational Charge.
  656. America's Greatest Legacy initiates 2 Melee damage to Nuit.
  657. America's Greatest Legacy deals Nuit 2 Melee damage.
  658. Nuit is now at 2 HP.
  659. Motivational Charge caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 20.
  660. Motivational Charge caused Dr. Medico to regain 1 HP. HP is now 12.
  661. Motivational Charge caused Mainstay to regain 1 HP. HP is now 10.
  662. Motivational Charge caused The Idealist to regain 1 HP. HP is now 10.
  663. Motivational Charge caused Writhe to regain 1 HP. HP is now 7.
  664. Motivational Charge caused Prime Wardens Argent Adept to regain 1 HP. HP is now 24.
  665. Motivational Charge caused Tempest to regain 1 HP. HP is now 22.
  666. Motivational Charge caused America's Greatest Legacy to regain 1 HP. HP is now 28.
  667. Went from Legacy's UsePower phase to DrawCard phase.
  668. Legacy draws Bolster Allies.
  669. Went from Legacy's DrawCard phase to End phase.
  670. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  671. Went from Tomb of Anubis's Start phase to PlayCard phase.
  672. GameController plays Rod of Anubis.
  673. Went from Tomb of Anubis's PlayCard phase to End phase.
  674. Nomti initiates 4 Melee damage to Atum.
  675. Nuit reduces the damage dealt to Atum by Nomti by 1.
  676. Nomti deals Atum 3 Melee damage.
  677. Atum is now at 22 HP.
  678. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  679. Went from The Ennead's Start phase to PlayCard phase.
  680. GameController plays Elemental Storm.
  681. Nuit initiates 1 Lightning damage to Ra: Horus of Two Horizons.
  682. Ra: Horus of Two Horizons is a nemesis of Nuit. Damage dealt increased by 1.
  683. Nuit deals Ra: Horus of Two Horizons 2 Lightning damage.
  684. Ra: Horus of Two Horizons is now at 18 HP.
  685. Nuit initiates 1 Fire damage to Ra: Horus of Two Horizons.
  686. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  687. Damage amount was 0, so no damage was dealt.
  688. Nuit initiates 1 Cold damage to Ra: Horus of Two Horizons.
  689. Ra: Horus of Two Horizons is a nemesis of Nuit. Damage dealt increased by 1.
  690. Nuit deals Ra: Horus of Two Horizons 2 Cold damage.
  691. Ra: Horus of Two Horizons is now at 16 HP.
  692. Nuit initiates 1 Lightning damage to Dr. Medico.
  693. Nuit deals Dr. Medico 1 Lightning damage.
  694. Dr. Medico is now at 11 HP.
  695. Nuit initiates 1 Fire damage to Dr. Medico.
  696. Flesh of the Sun God made Dr. Medico immune to damage.
  697. Damage amount was 0, so no damage was dealt.
  698. Nuit initiates 1 Cold damage to Dr. Medico.
  699. Nuit deals Dr. Medico 1 Cold damage.
  700. Dr. Medico is now at 10 HP.
  701. Nuit initiates 1 Lightning damage to Mainstay.
  702. Nuit deals Mainstay 1 Lightning damage.
  703. Mainstay is now at 9 HP.
  704. Nuit initiates 1 Fire damage to Mainstay.
  705. Flesh of the Sun God made Mainstay immune to damage.
  706. Damage amount was 0, so no damage was dealt.
  707. Nuit initiates 1 Cold damage to Mainstay.
  708. Nuit deals Mainstay 1 Cold damage.
  709. Mainstay is now at 8 HP.
  710. Nuit initiates 1 Lightning damage to The Idealist.
  711. Nuit deals The Idealist 1 Lightning damage.
  712. The Idealist is now at 9 HP.
  713. Nuit initiates 1 Fire damage to The Idealist.
  714. Flesh of the Sun God made The Idealist immune to damage.
  715. Damage amount was 0, so no damage was dealt.
  716. Nuit initiates 1 Cold damage to The Idealist.
  717. Nuit deals The Idealist 1 Cold damage.
  718. The Idealist is now at 8 HP.
  719. Nuit initiates 1 Lightning damage to Writhe.
  720. Nuit deals Writhe 1 Lightning damage.
  721. Writhe is now at 6 HP.
  722. Nuit initiates 1 Fire damage to Writhe.
  723. Flesh of the Sun God made Writhe immune to damage.
  724. Damage amount was 0, so no damage was dealt.
  725. Nuit initiates 1 Cold damage to Writhe.
  726. Nuit deals Writhe 1 Cold damage.
  727. Writhe is now at 5 HP.
  728. Nuit initiates 1 Lightning damage to Prime Wardens Argent Adept.
  729. Nuit deals Prime Wardens Argent Adept 1 Lightning damage.
  730. Prime Wardens Argent Adept is now at 23 HP.
  731. Nuit initiates 1 Fire damage to Prime Wardens Argent Adept.
  732. Flesh of the Sun God made Prime Wardens Argent Adept immune to damage.
  733. Damage amount was 0, so no damage was dealt.
  734. Nuit initiates 1 Cold damage to Prime Wardens Argent Adept.
  735. Nuit deals Prime Wardens Argent Adept 1 Cold damage.
  736. Prime Wardens Argent Adept is now at 22 HP.
  737. Nuit initiates 1 Lightning damage to Tempest.
  738. Nuit deals Tempest 1 Lightning damage.
  739. Tempest is now at 21 HP.
  740. Nuit initiates 1 Fire damage to Tempest.
  741. Flesh of the Sun God made Tempest immune to damage.
  742. Damage amount was 0, so no damage was dealt.
  743. Nuit initiates 1 Cold damage to Tempest.
  744. Nuit deals Tempest 1 Cold damage.
  745. Tempest is now at 20 HP.
  746. Nuit initiates 1 Lightning damage to America's Greatest Legacy.
  747. Fortitude reduces the damage dealt to America's Greatest Legacy by Nuit by 1.
  748. Damage amount was 0, so no damage was dealt.
  749. Nuit initiates 1 Fire damage to America's Greatest Legacy.
  750. Flesh of the Sun God made America's Greatest Legacy immune to damage.
  751. Damage amount was 0, so no damage was dealt.
  752. Nuit initiates 1 Cold damage to America's Greatest Legacy.
  753. Fortitude reduces the damage dealt to America's Greatest Legacy by Nuit by 1.
  754. Damage amount was 0, so no damage was dealt.
  755. GameController moved Elemental Storm to the villain trash.
  756. Geb initiates 2 Melee damage to Prime Wardens Argent Adept.
  757. Geb deals Prime Wardens Argent Adept 2 Melee damage.
  758. Prime Wardens Argent Adept is now at 20 HP.
  759. Geb initiates 2 Melee damage to America's Greatest Legacy.
  760. Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
  761. Geb deals America's Greatest Legacy 1 Melee damage.
  762. America's Greatest Legacy is now at 27 HP.
  763. Shu caused Atum to regain 1 HP. HP is now 23.
  764. Shu caused Geb to regain 1 HP. HP is now 22.
  765. Shu caused Nuit to regain 1 HP. HP is now 3.
  766. Shu caused Osiris to regain 1 HP. HP is now 23.
  767. Shu caused Shu to regain 1 HP, up to their maximum HP. HP is now 24.
  768. Shu caused Nomti to regain 1 HP. HP is now 7.
  769. Went from The Ennead's PlayCard phase to End phase.
  770. Went from The Ennead's End phase to Ra's Start phase.
  771. Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
  772. Went from Ra's Start phase to PlayCard phase.
  773. GameController plays Scorched Earth.
  774. Ra: Horus of Two Horizons initiates 3 Fire damage to Nuit.
  775. Nuit is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  776. Ra: Horus of Two Horizons deals Nuit 4 Fire damage.
  777. Nuit is now at -1 HP.
  778. Nuit is no longer a target.
  779. Nuit was flipped to its back side.
  780. Ra: Horus of Two Horizons initiates 3 Fire damage to Shu.
  781. Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  782. Ra: Horus of Two Horizons deals Shu 4 Fire damage.
  783. Shu is now at 20 HP.
  784. Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
  785. Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  786. Ra: Horus of Two Horizons deals Geb 4 Fire damage.
  787. Geb is now at 18 HP.
  788. Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
  789. Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  790. Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
  791. Osiris is now at 19 HP.
  792. Ra: Horus of Two Horizons initiates 3 Fire damage to Atum.
  793. Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  794. Ra: Horus of Two Horizons deals Atum 4 Fire damage.
  795. Atum is now at 19 HP.
  796. Ra: Horus of Two Horizons initiates 3 Fire damage to Nomti.
  797. Ra: Horus of Two Horizons deals Nomti 3 Fire damage.
  798. Nomti is now at 4 HP.
  799. GameController moved Scorched Earth to Ra's trash.
  800. Went from Ra's PlayCard phase to UsePower phase.
  801. Ra uses the power on Flesh of the Sun God.
  802. Applying ongoing effect: Hero character cards are immune to Fire damage.
  803. Went from Ra's UsePower phase to DrawCard phase.
  804. Ra draws Blazing Tornado.
  805. Went from Ra's DrawCard phase to End phase.
  806. Went from Ra's End phase to The Sentinels's Start phase.
  807. Went from The Sentinels's Start phase to PlayCard phase.
  808. GameController plays Dark Delusions.
  809. Writhe initiates 2 Infernal damage to Shu.
  810. Writhe deals Shu 2 Infernal damage.
  811. Shu is now at 18 HP.
  812. Writhe initiates 2 Infernal damage to Atum.
  813. Writhe deals Atum 2 Infernal damage.
  814. Atum is now at 17 HP.
  815. Writhe initiates 2 Infernal damage to Geb.
  816. Writhe deals Geb 2 Infernal damage.
  817. Geb is now at 16 HP.
  818. Writhe initiates 2 Infernal damage to Osiris.
  819. Writhe deals Osiris 2 Infernal damage.
  820. Osiris is now at 17 HP.
  821. The Idealist initiates 3 Psychic damage to Shu.
  822. The Idealist deals Shu 3 Psychic damage.
  823. Shu is now at 15 HP.
  824. GameController moved Dark Delusions to The Sentinels' trash.
  825. Went from The Sentinels's PlayCard phase to UsePower phase.
  826. The Sentinels uses the power on The Idealist.
  827. The Idealist initiates 2 Psychic damage to Geb.
  828. The Idealist deals Geb 2 Psychic damage.
  829. Geb is now at 14 HP.
  830. Went from The Sentinels's UsePower phase to DrawCard phase.
  831. The Sentinels draws Telekinetic Wallop.
  832. Went from The Sentinels's DrawCard phase to End phase.
  833. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  834. Went from The Argent Adept's Start phase to PlayCard phase.
  835. GameController plays Silver Shadow.
  836. The Argent Adept activates the text on Inspiring Supertonic.
  837. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 22.
  838. The Argent Adept draws Instrumental Conjuration.
  839. GameController moved Silver Shadow to The Argent Adept's trash.
  840. Went from The Argent Adept's PlayCard phase to UsePower phase.
  841. The Argent Adept uses the power on Musaragni's Harp.
  842. The Argent Adept activates the text on Inspiring Supertonic.
  843. ***** LOADED UNDO FILE: undo-109-TheArgentAdept-UsePower *****
  844. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  845. Possible achievement: Base_LastHeroStanding
  846. Possible achievement: Base_WinFullHP
  847. Possible achievement: Base_NoPowers
  848. Possible achievement: Base_NoCards
  849. Possible achievement: Base_DefeatNemeses, progress: 210
  850. Possible achievement: Base_CumulativeDamage, progress: 100
  851. Possible achievement: Base_LargeAttack
  852. Possible achievement: Base_CumulativeHeal, progress: 2956.5
  853. Possible achievement: Base_WinGame
  854. Possible achievement: Base_RedirectMany
  855. The Argent Adept uses the power on Musaragni's Harp.
  856. The Argent Adept activates the text on Alacritous Subdominant.
  857. Alacritous Subdominant plays Blazing Tornado.
  858. The Argent Adept activates the text on Inspiring Supertonic.
  859. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 24.
  860. Went from The Argent Adept's UsePower phase to DrawCard phase.
  861. The Argent Adept draws Counterpoint Bulwark.
  862. Went from The Argent Adept's DrawCard phase to End phase.
  863. Went from The Argent Adept's End phase to Tempest's Start phase.
  864. Tempest initiates 1 Lightning damage to Atum.
  865. Tempest deals Atum 1 Lightning damage.
  866. Atum is now at 16 HP.
  867. Tempest initiates 1 Lightning damage to Geb.
  868. Tempest deals Geb 1 Lightning damage.
  869. Geb is now at 13 HP.
  870. Tempest initiates 1 Lightning damage to Osiris.
  871. Tempest deals Osiris 1 Lightning damage.
  872. Osiris is now at 16 HP.
  873. Tempest initiates 1 Lightning damage to Shu.
  874. Tempest deals Shu 1 Lightning damage.
  875. Shu is now at 14 HP.
  876. Tempest initiates 1 Lightning damage to Nomti.
  877. Tempest deals Nomti 1 Lightning damage.
  878. Nomti is now at 3 HP.
  879. Went from Tempest's Start phase to PlayCard phase.
  880. GameController plays Shielding Winds.
  881. Went from Tempest's PlayCard phase to UsePower phase.
  882. Tempest uses the power on Tempest.
  883. Tempest initiates 1 Projectile damage to Atum.
  884. Tempest deals Atum 1 Projectile damage.
  885. Atum is now at 15 HP.
  886. Tempest initiates 1 Projectile damage to Geb.
  887. Tempest deals Geb 1 Projectile damage.
  888. Geb is now at 12 HP.
  889. Tempest initiates 1 Projectile damage to Osiris.
  890. Tempest deals Osiris 1 Projectile damage.
  891. Osiris is now at 15 HP.
  892. Tempest initiates 1 Projectile damage to Shu.
  893. Shu made Shu immune to damage.
  894. Damage amount was 0, so no damage was dealt.
  895. Tempest initiates 1 Projectile damage to Nomti.
  896. Tempest deals Nomti 1 Projectile damage.
  897. Nomti is now at 2 HP.
  898. Went from Tempest's UsePower phase to DrawCard phase.
  899. Tempest draws Otherworldly Resilience.
  900. Went from Tempest's DrawCard phase to End phase.
  901. Went from Tempest's End phase to Legacy's Start phase.
  902. Went from Legacy's Start phase to PlayCard phase.
  903. GameController plays Bolster Allies.
  904. Ra draws Inferno.
  905. The Sentinels draws Sentinel Tactics.
  906. The Argent Adept draws Arcane Cadence.
  907. Tempest draws Reclaim from the Deep.
  908. Legacy draws Flying Smash.
  909. GameController moved Bolster Allies to Legacy's trash.
  910. Went from Legacy's PlayCard phase to UsePower phase.
  911. Legacy uses the power on America's Greatest Legacy.
  912. America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 17.
  913. Ra uses the power on Blazing Tornado.
  914. Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
  915. Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  916. Ra: Horus of Two Horizons deals Geb 4 Fire damage.
  917. Geb is now at 8 HP.
  918. Went from Legacy's UsePower phase to DrawCard phase.
  919. Legacy draws Lead from the Front.
  920. Went from Legacy's DrawCard phase to End phase.
  921. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  922. Went from Tomb of Anubis's Start phase to PlayCard phase.
  923. GameController plays Anubis.
  924. Went from Tomb of Anubis's PlayCard phase to End phase.
  925. Nomti initiates 4 Melee damage to Prime Wardens Argent Adept.
  926. Nomti deals Prime Wardens Argent Adept 4 Melee damage.
  927. Prime Wardens Argent Adept is now at 20 HP.
  928. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  929. Tomb of Anubis shuffles their the environment deck.
  930. Went from The Ennead's Start phase to PlayCard phase.
  931. GameController plays Ancient Magicks.
  932. Ancient Magicks will destroy 4 hero ongoing or equipment cards.
  933. Ancient Magicks destroys Musaragni's Harp!
  934. Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  935. Anubis deals Prime Wardens Argent Adept 2 Infernal damage.
  936. Prime Wardens Argent Adept is now at 18 HP.
  937. GameController moved Musaragni's Harp to The Argent Adept's trash.
  938. Ancient Magicks destroys Syncopated Onslaught!
  939. GameController moved Syncopated Onslaught to The Argent Adept's trash.
  940. Ancient Magicks destroys Alacritous Subdominant!
  941. GameController moved Alacritous Subdominant to The Argent Adept's trash.
  942. Ancient Magicks destroys Motivational Charge!
  943. GameController moved Motivational Charge to Legacy's trash.
  944. Geb initiates 3 Infernal damage to Ra: Horus of Two Horizons.
  945. Ra: Horus of Two Horizons is a nemesis of Geb. Damage dealt increased by 1.
  946. Geb deals Ra: Horus of Two Horizons 4 Infernal damage.
  947. Ra: Horus of Two Horizons is now at 13 HP.
  948. Geb initiates 3 Infernal damage to Prime Wardens Argent Adept.
  949. Geb deals Prime Wardens Argent Adept 3 Infernal damage.
  950. Prime Wardens Argent Adept is now at 15 HP.
  951. Geb initiates 3 Infernal damage to Tempest.
  952. Geb deals Tempest 3 Infernal damage.
  953. Tempest is now at 17 HP.
  954. Geb initiates 3 Infernal damage to America's Greatest Legacy.
  955. Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
  956. Geb deals America's Greatest Legacy 2 Infernal damage.
  957. America's Greatest Legacy is now at 25 HP.
  958. GameController moved Ancient Magicks to the villain trash.
  959. Geb initiates 2 Melee damage to America's Greatest Legacy.
  960. Fortitude reduces the damage dealt to America's Greatest Legacy by Geb by 1.
  961. Geb deals America's Greatest Legacy 1 Melee damage.
  962. America's Greatest Legacy is now at 24 HP.
  963. Geb initiates 2 Melee damage to Anubis.
  964. Anubis is a nemesis of Geb. Damage dealt increased by 1.
  965. Geb deals Anubis 3 Melee damage.
  966. Anubis is now at 17 HP.
  967. Shu caused Atum to regain 1 HP. HP is now 16.
  968. Shu caused Geb to regain 1 HP. HP is now 9.
  969. Shu caused Osiris to regain 1 HP. HP is now 16.
  970. Shu caused Shu to regain 1 HP. HP is now 15.
  971. Shu caused Anubis to regain 1 HP. HP is now 18.
  972. Shu caused Nomti to regain 1 HP. HP is now 3.
  973. Went from The Ennead's PlayCard phase to End phase.
  974. Went from The Ennead's End phase to Ra's Start phase.
  975. Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
  976. Went from Ra's Start phase to PlayCard phase.
  977. GameController plays Solar Flare.
  978. Went from Ra's PlayCard phase to UsePower phase.
  979. Ra uses the power on Blazing Tornado.
  980. Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
  981. Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  982. Solar Flare increases the damage dealt by Ra: Horus of Two Horizons by 2.
  983. Ra: Horus of Two Horizons deals Geb 6 Fire damage.
  984. Geb is now at 3 HP.
  985. Went from Ra's UsePower phase to DrawCard phase.
  986. Ra draws Scorched Earth.
  987. Went from Ra's DrawCard phase to End phase.
  988. Solar Flare destroys itself!
  989. Anubis initiates 2 Infernal damage to Tempest.
  990. Anubis deals Tempest 2 Infernal damage.
  991. Tempest is now at 15 HP.
  992. GameController moved Solar Flare to Ra's trash.
  993. Went from Ra's End phase to The Sentinels's Start phase.
  994. Went from The Sentinels's Start phase to PlayCard phase.
  995. GameController plays Sentinel Tactics.
  996. Went from The Sentinels's PlayCard phase to UsePower phase.
  997. The Sentinels uses the power on The Idealist.
  998. The Idealist initiates 2 Psychic damage to Shu.
  999. The Idealist deals Shu 2 Psychic damage.
  1000. Shu is now at 13 HP.
  1001. The Sentinels uses the power on Dr. Medico.
  1002. Dr. Medico's M.D. caused Writhe to regain 3 HP. HP is now 8.
  1003. Went from The Sentinels's UsePower phase to DrawCard phase.
  1004. The Sentinels draws Restorative Burst.
  1005. Went from The Sentinels's DrawCard phase to End phase.
  1006. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1007. Went from The Argent Adept's Start phase to PlayCard phase.
  1008. GameController plays Instrumental Conjuration.
  1009. Instrumental Conjuration puts Telamon's Lyra into play.
  1010. The Argent Adept draws Sarabande of Destruction.
  1011. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  1012. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1013. The Argent Adept uses the power on Telamon's Lyra.
  1014. The Argent Adept activates the text on Inspiring Supertonic.
  1015. Ra uses the power on Blazing Tornado.
  1016. Ra: Horus of Two Horizons initiates 3 Fire damage to Geb.
  1017. Geb is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1018. Ra: Horus of Two Horizons deals Geb 4 Fire damage.
  1019. Geb is now at -1 HP.
  1020. Geb is no longer a target.
  1021. Geb was flipped to its back side.
  1022. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1023. The Argent Adept draws Arcane Cadence.
  1024. Went from The Argent Adept's DrawCard phase to End phase.
  1025. Went from The Argent Adept's End phase to Tempest's Start phase.
  1026. Tempest initiates 1 Lightning damage to Atum.
  1027. Tempest deals Atum 1 Lightning damage.
  1028. Atum is now at 15 HP.
  1029. Tempest initiates 1 Lightning damage to Osiris.
  1030. Tempest deals Osiris 1 Lightning damage.
  1031. Osiris is now at 15 HP.
  1032. Tempest initiates 1 Lightning damage to Shu.
  1033. Tempest deals Shu 1 Lightning damage.
  1034. Shu is now at 12 HP.
  1035. Tempest initiates 1 Lightning damage to Anubis.
  1036. Tempest deals Anubis 1 Lightning damage.
  1037. Anubis is now at 17 HP.
  1038. Tempest initiates 1 Lightning damage to Nomti.
  1039. Tempest deals Nomti 1 Lightning damage.
  1040. Nomti is now at 2 HP.
  1041. Went from Tempest's Start phase to PlayCard phase.
  1042. GameController plays Lightning Slash.
  1043. Tempest initiates 5 Lightning damage to Shu.
  1044. Tempest deals Shu 5 Lightning damage.
  1045. Shu is now at 7 HP.
  1046. GameController moved Lightning Slash to Tempest's trash.
  1047. Went from Tempest's PlayCard phase to UsePower phase.
  1048. Tempest uses the power on Tempest.
  1049. Tempest initiates 1 Projectile damage to Atum.
  1050. Tempest deals Atum 1 Projectile damage.
  1051. Atum is now at 14 HP.
  1052. Tempest initiates 1 Projectile damage to Osiris.
  1053. Tempest deals Osiris 1 Projectile damage.
  1054. Osiris is now at 14 HP.
  1055. Tempest initiates 1 Projectile damage to Shu.
  1056. Shu made Shu immune to damage.
  1057. Damage amount was 0, so no damage was dealt.
  1058. Tempest initiates 1 Projectile damage to Anubis.
  1059. Tempest deals Anubis 1 Projectile damage.
  1060. Anubis is now at 16 HP.
  1061. Tempest initiates 1 Projectile damage to Nomti.
  1062. Tempest deals Nomti 1 Projectile damage.
  1063. Nomti is now at 1 HP.
  1064. Went from Tempest's UsePower phase to DrawCard phase.
  1065. Tempest draws Vicious Cyclone.
  1066. Went from Tempest's DrawCard phase to End phase.
  1067. Went from Tempest's End phase to Legacy's Start phase.
  1068. Went from Legacy's Start phase to PlayCard phase.
  1069. GameController plays Flying Smash.
  1070. America's Greatest Legacy initiates 3 Melee damage to Osiris.
  1071. America's Greatest Legacy deals Osiris 3 Melee damage.
  1072. Osiris is now at 11 HP.
  1073. America's Greatest Legacy initiates 3 Melee damage to Atum.
  1074. America's Greatest Legacy deals Atum 3 Melee damage.
  1075. Atum is now at 11 HP.
  1076. America's Greatest Legacy initiates 3 Melee damage to Nomti.
  1077. America's Greatest Legacy deals Nomti 3 Melee damage.
  1078. Nomti is now at -2 HP.
  1079. America's Greatest Legacy's Gung-Ho destroys Nomti!
  1080. GameController moved Nomti to the environment trash.
  1081. GameController moved Flying Smash to Legacy's trash.
  1082. Went from Legacy's PlayCard phase to UsePower phase.
  1083. Legacy uses the power on America's Greatest Legacy.
  1084. America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 14.
  1085. Ra uses the power on Blazing Tornado.
  1086. Ra: Horus of Two Horizons initiates 3 Fire damage to Shu.
  1087. Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1088. Ra: Horus of Two Horizons deals Shu 4 Fire damage.
  1089. Shu is now at 3 HP.
  1090. Went from Legacy's UsePower phase to DrawCard phase.
  1091. Legacy draws Motivational Charge.
  1092. Went from Legacy's DrawCard phase to End phase.
  1093. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  1094. Went from Tomb of Anubis's Start phase to PlayCard phase.
  1095. GameController plays Cast Into The Underworld.
  1096. Went from Tomb of Anubis's PlayCard phase to End phase.
  1097. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  1098. Geb moved Inferno from the top of Ra's deck to the bottom of Ra's deck.
  1099. Geb moved Human Shield from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1100. Geb moved Vernal Sonata from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  1101. Geb moved Reclaim from the Deep from the top of Tempest's deck to the bottom of Tempest's deck.
  1102. Geb moved Inspiring Presence from the top of Legacy's deck to the bottom of Legacy's deck.
  1103. Nuit moves 1 cards to the top of Tomb of Anubis's Deck.
  1104. Tomb of Anubis shuffles their the environment deck.
  1105. Went from The Ennead's Start phase to PlayCard phase.
  1106. GameController plays Rise to Power.
  1107. Rise to Power puts Nephthys into play.
  1108. Rise to Power plays Sun's Fury.
  1109. Nephthys initiates 3 Fire damage to Ra: Horus of Two Horizons.
  1110. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  1111. Damage amount was 0, so no damage was dealt.
  1112. Nephthys initiates 3 Fire damage to Dr. Medico.
  1113. Nephthys deals Dr. Medico 3 Fire damage.
  1114. Dr. Medico is now at 7 HP.
  1115. Nephthys initiates 3 Fire damage to Mainstay.
  1116. Nephthys deals Mainstay 3 Fire damage.
  1117. Mainstay is now at 5 HP.
  1118. Nephthys initiates 3 Fire damage to The Idealist.
  1119. Nephthys deals The Idealist 3 Fire damage.
  1120. The Idealist is now at 5 HP.
  1121. Nephthys initiates 3 Fire damage to Writhe.
  1122. Nephthys deals Writhe 3 Fire damage.
  1123. Writhe is now at 5 HP.
  1124. Nephthys initiates 3 Fire damage to Prime Wardens Argent Adept.
  1125. Nephthys deals Prime Wardens Argent Adept 3 Fire damage.
  1126. Prime Wardens Argent Adept is now at 12 HP.
  1127. Nephthys initiates 3 Fire damage to Tempest.
  1128. Nephthys deals Tempest 3 Fire damage.
  1129. Tempest is now at 12 HP.
  1130. Nephthys initiates 3 Fire damage to America's Greatest Legacy.
  1131. Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
  1132. Nephthys deals America's Greatest Legacy 2 Fire damage.
  1133. America's Greatest Legacy is now at 22 HP.
  1134. GameController moved Sun's Fury to the villain trash.
  1135. Shu caused Atum to regain 1 HP. HP is now 12.
  1136. Shu tried to increase Nephthys's HP, but they are already at their maximum HP.
  1137. Shu caused Osiris to regain 1 HP. HP is now 12.
  1138. Shu caused Shu to regain 1 HP. HP is now 4.
  1139. Shu caused Anubis to regain 1 HP. HP is now 17.
  1140. GameController moved Rise to Power to the villain trash.
  1141. Went from The Ennead's PlayCard phase to End phase.
  1142. Went from The Ennead's End phase to Ra's Start phase.
  1143. Went from Ra's Start phase to PlayCard phase.
  1144. GameController plays Scorched Earth.
  1145. Ra: Horus of Two Horizons initiates 4 Fire damage to Shu.
  1146. Shu is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1147. Ra: Horus of Two Horizons deals Shu 5 Fire damage.
  1148. Shu is now at -1 HP.
  1149. Shu is no longer a target.
  1150. Shu was flipped to its back side.
  1151. Ra: Horus of Two Horizons initiates 4 Fire damage to Atum.
  1152. Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1153. Ra: Horus of Two Horizons deals Atum 5 Fire damage.
  1154. Atum is now at 7 HP.
  1155. Ra: Horus of Two Horizons initiates 4 Fire damage to Osiris.
  1156. Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1157. Ra: Horus of Two Horizons deals Osiris 5 Fire damage.
  1158. Osiris is now at 7 HP.
  1159. Ra: Horus of Two Horizons initiates 4 Fire damage to Nephthys.
  1160. Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1161. Ra: Horus of Two Horizons deals Nephthys 5 Fire damage.
  1162. Nephthys is now at 23 HP.
  1163. Ra: Horus of Two Horizons initiates 4 Fire damage to Anubis.
  1164. Anubis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1165. Ra: Horus of Two Horizons deals Anubis 5 Fire damage.
  1166. Anubis is now at 12 HP.
  1167. GameController moved Scorched Earth to Ra's trash.
  1168. Went from Ra's PlayCard phase to UsePower phase.
  1169. Ra uses the power on Blazing Tornado.
  1170. Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
  1171. Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1172. Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
  1173. Osiris is now at 3 HP.
  1174. Went from Ra's UsePower phase to DrawCard phase.
  1175. Ra draws Living Conflagration.
  1176. Went from Ra's DrawCard phase to End phase.
  1177. Went from Ra's End phase to The Sentinels's Start phase.
  1178. Went from The Sentinels's Start phase to PlayCard phase.
  1179. GameController plays Coordinated Assault.
  1180. Mainstay initiates 5 Melee damage to Atum.
  1181. Mainstay deals Atum 5 Melee damage.
  1182. Atum is now at 2 HP.
  1183. The Sentinels uses the power on The Idealist.
  1184. The Idealist initiates 2 Psychic damage to Nephthys.
  1185. The Idealist deals Nephthys 2 Psychic damage.
  1186. Nephthys is now at 21 HP.
  1187. GameController moved Coordinated Assault to The Sentinels' trash.
  1188. Went from The Sentinels's PlayCard phase to UsePower phase.
  1189. The Sentinels uses the power on Dr. Medico.
  1190. Dr. Medico's M.D. caused Dr. Medico to regain 3 HP. HP is now 10.
  1191. Went from The Sentinels's UsePower phase to DrawCard phase.
  1192. The Sentinels draws Restorative Burst.
  1193. Went from The Sentinels's DrawCard phase to End phase.
  1194. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1195. Went from The Argent Adept's Start phase to PlayCard phase.
  1196. GameController plays Silver Shadow.
  1197. The Argent Adept activates the text on Inspiring Supertonic.
  1198. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
  1199. Silver Shadow plays Counterpoint Bulwark.
  1200. GameController moved Silver Shadow to The Argent Adept's trash.
  1201. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1202. The Argent Adept uses the power on Telamon's Lyra.
  1203. The Argent Adept activates the text on Inspiring Supertonic.
  1204. Ra uses the power on Blazing Tornado.
  1205. Ra: Horus of Two Horizons initiates 3 Fire damage to Atum.
  1206. Atum is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1207. Ra: Horus of Two Horizons deals Atum 4 Fire damage.
  1208. Atum is now at -2 HP.
  1209. Atum is no longer a target.
  1210. Atum was flipped to its back side.
  1211. The Argent Adept activates the text on Counterpoint Bulwark.
  1212. Ra draws Flame Spike.
  1213. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1214. The Argent Adept draws Inventive Preparation.
  1215. Went from The Argent Adept's DrawCard phase to End phase.
  1216. Went from The Argent Adept's End phase to Tempest's Start phase.
  1217. Tempest initiates 1 Lightning damage to Osiris.
  1218. Tempest deals Osiris 1 Lightning damage.
  1219. Osiris is now at 2 HP.
  1220. Tempest initiates 1 Lightning damage to Nephthys.
  1221. Tempest deals Nephthys 1 Lightning damage.
  1222. Nephthys is now at 20 HP.
  1223. Tempest initiates 1 Lightning damage to Anubis.
  1224. Tempest deals Anubis 1 Lightning damage.
  1225. Anubis is now at 11 HP.
  1226. Went from Tempest's Start phase to PlayCard phase.
  1227. GameController plays Otherworldly Resilience.
  1228. Went from Tempest's PlayCard phase to UsePower phase.
  1229. Went from Tempest's UsePower phase to DrawCard phase.
  1230. Tempest draws Ball Lightning.
  1231. Went from Tempest's DrawCard phase to End phase.
  1232. Went from Tempest's End phase to Legacy's Start phase.
  1233. Went from Legacy's Start phase to PlayCard phase.
  1234. GameController plays Motivational Charge.
  1235. Went from Legacy's PlayCard phase to UsePower phase.
  1236. Legacy uses the power on America's Greatest Legacy.
  1237. America's Greatest Legacy's Gung-Ho caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 15.
  1238. Ra uses the power on Blazing Tornado.
  1239. Ra: Horus of Two Horizons initiates 3 Fire damage to Osiris.
  1240. Osiris is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1241. Ra: Horus of Two Horizons deals Osiris 4 Fire damage.
  1242. Osiris is now at -2 HP.
  1243. Osiris is no longer a target.
  1244. Osiris was flipped to its back side.
  1245. Went from Legacy's UsePower phase to DrawCard phase.
  1246. Legacy draws Back-Fist Strike.
  1247. Went from Legacy's DrawCard phase to End phase.
  1248. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  1249. Went from Tomb of Anubis's Start phase to PlayCard phase.
  1250. GameController plays Judgement of Anubis.
  1251. Went from Tomb of Anubis's PlayCard phase to End phase.
  1252. Anubis initiates 2 Infernal damage to Nephthys.
  1253. Nephthys is a nemesis of Anubis. Damage dealt increased by 1.
  1254. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1255. Anubis deals Nephthys 4 Infernal damage.
  1256. Nephthys is now at 16 HP.
  1257. Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
  1258. Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
  1259. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1260. Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
  1261. Ra: Horus of Two Horizons is now at 11 HP.
  1262. Anubis initiates 2 Infernal damage to Dr. Medico.
  1263. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1264. Anubis deals Dr. Medico 3 Infernal damage.
  1265. Dr. Medico is now at 7 HP.
  1266. Anubis initiates 2 Infernal damage to Mainstay.
  1267. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1268. Anubis deals Mainstay 3 Infernal damage.
  1269. Mainstay is now at 2 HP.
  1270. Anubis initiates 2 Infernal damage to The Idealist.
  1271. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1272. Anubis deals The Idealist 3 Infernal damage.
  1273. The Idealist is now at 2 HP.
  1274. Anubis initiates 2 Infernal damage to Writhe.
  1275. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1276. Anubis deals Writhe 3 Infernal damage.
  1277. Writhe is now at 2 HP.
  1278. Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  1279. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1280. Anubis deals Prime Wardens Argent Adept 3 Infernal damage.
  1281. Prime Wardens Argent Adept is now at 11 HP.
  1282. Anubis initiates 2 Infernal damage to Tempest.
  1283. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1284. Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
  1285. Anubis deals Tempest 2 Infernal damage.
  1286. Tempest is now at 10 HP.
  1287. Anubis initiates 2 Infernal damage to America's Greatest Legacy.
  1288. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  1289. Fortitude reduces the damage dealt to America's Greatest Legacy by Anubis by 1.
  1290. Anubis deals America's Greatest Legacy 2 Infernal damage.
  1291. America's Greatest Legacy is now at 20 HP.
  1292. Anubis initiates 2 Infernal damage to Anubis.
  1293. Anubis made Anubis immune to damage.
  1294. Damage amount was 0, so no damage was dealt.
  1295. Judgement of Anubis destroys itself!
  1296. GameController moved Judgement of Anubis to the environment trash.
  1297. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  1298. Geb moved Imbued Fire from the top of Ra's deck to the bottom of Ra's deck.
  1299. Geb moved Second Chance from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1300. Geb moved Instrumental Conjuration from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  1301. Geb moved Chain Lightning from the top of Tempest's deck to the bottom of Tempest's deck.
  1302. Geb moved Heroic Interception from the top of Legacy's deck to the bottom of Legacy's deck.
  1303. Shu plays the top card of the environment deck...
  1304. Shu plays the top card of the environment deck.
  1305. Shu plays The Challenge of Fire.
  1306. Atum moves 8 cards to the top of The Ennead's Deck.
  1307. The Ennead shuffles their the villain deck.
  1308. Osiris destroys Anubis!
  1309. GameController moved Anubis to the environment trash.
  1310. Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
  1311. Tomb of Anubis shuffles their the environment deck.
  1312. Went from The Ennead's Start phase to PlayCard phase.
  1313. GameController plays Elemental Storm.
  1314. Nephthys initiates 1 Lightning damage to Ra: Horus of Two Horizons.
  1315. Ra: Horus of Two Horizons is a nemesis of Nephthys. Damage dealt increased by 1.
  1316. Nephthys deals Ra: Horus of Two Horizons 2 Lightning damage.
  1317. Ra: Horus of Two Horizons is now at 9 HP.
  1318. Nephthys initiates 1 Fire damage to Ra: Horus of Two Horizons.
  1319. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  1320. Damage amount was 0, so no damage was dealt.
  1321. Nephthys initiates 1 Cold damage to Ra: Horus of Two Horizons.
  1322. Ra: Horus of Two Horizons is a nemesis of Nephthys. Damage dealt increased by 1.
  1323. Nephthys deals Ra: Horus of Two Horizons 2 Cold damage.
  1324. Ra: Horus of Two Horizons is now at 7 HP.
  1325. Nephthys initiates 1 Lightning damage to Dr. Medico.
  1326. Nephthys deals Dr. Medico 1 Lightning damage.
  1327. Dr. Medico is now at 6 HP.
  1328. Nephthys initiates 1 Fire damage to Dr. Medico.
  1329. Nephthys deals Dr. Medico 1 Fire damage.
  1330. Dr. Medico is now at 5 HP.
  1331. Nephthys initiates 1 Cold damage to Dr. Medico.
  1332. Nephthys deals Dr. Medico 1 Cold damage.
  1333. Dr. Medico is now at 4 HP.
  1334. Nephthys initiates 1 Lightning damage to Mainstay.
  1335. Nephthys deals Mainstay 1 Lightning damage.
  1336. Mainstay is now at 1 HP.
  1337. Nephthys initiates 1 Fire damage to Mainstay.
  1338. Nephthys deals Mainstay 1 Fire damage.
  1339. Mainstay is now at 0 HP.
  1340. Mainstay is no longer a target.
  1341. Mainstay was flipped to its back side.
  1342. Nephthys initiates 1 Lightning damage to The Idealist.
  1343. Nephthys deals The Idealist 1 Lightning damage.
  1344. The Idealist is now at 1 HP.
  1345. Nephthys initiates 1 Fire damage to The Idealist.
  1346. Nephthys deals The Idealist 1 Fire damage.
  1347. The Idealist is now at 0 HP.
  1348. The Idealist is no longer a target.
  1349. The Idealist was flipped to its back side.
  1350. Nephthys initiates 1 Lightning damage to Writhe.
  1351. Nephthys deals Writhe 1 Lightning damage.
  1352. Writhe is now at 1 HP.
  1353. Nephthys initiates 1 Fire damage to Writhe.
  1354. Nephthys deals Writhe 1 Fire damage.
  1355. Writhe is now at 0 HP.
  1356. Writhe is no longer a target.
  1357. Writhe was flipped to its back side.
  1358. Nephthys initiates 1 Lightning damage to Prime Wardens Argent Adept.
  1359. Nephthys deals Prime Wardens Argent Adept 1 Lightning damage.
  1360. Prime Wardens Argent Adept is now at 10 HP.
  1361. Nephthys initiates 1 Fire damage to Prime Wardens Argent Adept.
  1362. Nephthys deals Prime Wardens Argent Adept 1 Fire damage.
  1363. Prime Wardens Argent Adept is now at 9 HP.
  1364. Nephthys initiates 1 Cold damage to Prime Wardens Argent Adept.
  1365. Nephthys deals Prime Wardens Argent Adept 1 Cold damage.
  1366. Prime Wardens Argent Adept is now at 8 HP.
  1367. Nephthys initiates 1 Lightning damage to Tempest.
  1368. Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
  1369. Damage amount was 0, so no damage was dealt.
  1370. Nephthys initiates 1 Fire damage to Tempest.
  1371. Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
  1372. Damage amount was 0, so no damage was dealt.
  1373. Nephthys initiates 1 Cold damage to Tempest.
  1374. Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
  1375. Damage amount was 0, so no damage was dealt.
  1376. Nephthys initiates 1 Lightning damage to America's Greatest Legacy.
  1377. Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
  1378. Damage amount was 0, so no damage was dealt.
  1379. Nephthys initiates 1 Fire damage to America's Greatest Legacy.
  1380. Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
  1381. Damage amount was 0, so no damage was dealt.
  1382. Nephthys initiates 1 Cold damage to America's Greatest Legacy.
  1383. Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
  1384. Damage amount was 0, so no damage was dealt.
  1385. GameController moved Elemental Storm to the villain trash.
  1386. Nephthys initiates 1 Fire damage to Ra: Horus of Two Horizons.
  1387. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  1388. Damage amount was 0, so no damage was dealt.
  1389. Nephthys initiates 1 Fire damage to Dr. Medico.
  1390. Nephthys deals Dr. Medico 1 Fire damage.
  1391. Dr. Medico is now at 3 HP.
  1392. Nephthys initiates 1 Fire damage to Prime Wardens Argent Adept.
  1393. Nephthys deals Prime Wardens Argent Adept 1 Fire damage.
  1394. Prime Wardens Argent Adept is now at 7 HP.
  1395. Nephthys initiates 1 Fire damage to Tempest.
  1396. Otherworldly Resilience reduces the damage dealt to Tempest by Nephthys by 1.
  1397. Damage amount was 0, so no damage was dealt.
  1398. Nephthys initiates 1 Fire damage to America's Greatest Legacy.
  1399. Fortitude reduces the damage dealt to America's Greatest Legacy by Nephthys by 1.
  1400. Damage amount was 0, so no damage was dealt.
  1401. Went from The Ennead's PlayCard phase to End phase.
  1402. Went from The Ennead's End phase to Ra's Start phase.
  1403. Went from Ra's Start phase to PlayCard phase.
  1404. GameController plays Flame Spike.
  1405. Ra: Horus of Two Horizons initiates 1 Fire damage to Nephthys.
  1406. Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1407. Ra: Horus of Two Horizons deals Nephthys 2 Fire damage.
  1408. Nephthys is now at 14 HP.
  1409. Applying ongoing effect: Ra may use an extra power this turn.
  1410. GameController moved Flame Spike to Ra's trash.
  1411. Flame Spike increased the action count of UsePower by 1.
  1412. Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
  1413. Ra uses the power on Blazing Tornado.
  1414. Ra: Horus of Two Horizons initiates 3 Fire damage to Nephthys.
  1415. Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1416. Ra: Horus of Two Horizons deals Nephthys 4 Fire damage.
  1417. Nephthys is now at 10 HP.
  1418. Ra uses the power on Flesh of the Sun God.
  1419. Applying ongoing effect: Hero character cards are immune to Fire damage.
  1420. Went from Ra's UsePower phase to DrawCard phase.
  1421. Ra draws Imbued Fire.
  1422. Went from Ra's DrawCard phase to End phase.
  1423. Went from Ra's End phase to The Sentinels's Start phase.
  1424. Went from The Sentinels's Start phase to PlayCard phase.
  1425. GameController plays Restorative Burst.
  1426. The Idealist was flipped to its front side.
  1427. Made The Idealist a target with 11 max HP and 3 current HP.
  1428. Restorative Burst caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 8.
  1429. Restorative Burst caused Dr. Medico to regain 1 HP. HP is now 4.
  1430. Restorative Burst caused The Idealist to regain 1 HP. HP is now 4.
  1431. Restorative Burst caused Prime Wardens Argent Adept to regain 1 HP. HP is now 8.
  1432. Restorative Burst caused Tempest to regain 1 HP. HP is now 11.
  1433. Restorative Burst caused America's Greatest Legacy to regain 1 HP. HP is now 21.
  1434. GameController moved Restorative Burst to The Sentinels' trash.
  1435. Went from The Sentinels's PlayCard phase to UsePower phase.
  1436. The Sentinels uses the power on Dr. Medico.
  1437. Dr. Medico's M.D. caused Dr. Medico to regain 3 HP. HP is now 7.
  1438. Went from The Sentinels's UsePower phase to DrawCard phase.
  1439. The Sentinels draws Durasteel Chains.
  1440. Went from The Sentinels's DrawCard phase to End phase.
  1441. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1442. Went from The Argent Adept's Start phase to PlayCard phase.
  1443. GameController plays Vernal Sonata.
  1444. Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 9.
  1445. Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 8.
  1446. Vernal Sonata caused The Idealist to regain 1 HP. HP is now 5.
  1447. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 9.
  1448. Vernal Sonata caused Tempest to regain 1 HP. HP is now 12.
  1449. Vernal Sonata caused America's Greatest Legacy to regain 1 HP. HP is now 22.
  1450. Vernal Sonata moved Back-Fist Strike from Legacy's trash to Legacy's deck.
  1451. Vernal Sonata moved Scorched Earth from Ra's trash to Ra's deck.
  1452. Vernal Sonata moved Good Hero - Bad Hero from The Sentinels' trash to The Sentinels' deck.
  1453. Vernal Sonata moved Silver Shadow from The Argent Adept's trash to The Argent Adept's deck.
  1454. Vernal Sonata moved Lightning Slash from Tempest's trash to Tempest's deck.
  1455. GameController moved Vernal Sonata to The Argent Adept's trash.
  1456. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1457. The Argent Adept uses the power on Prime Wardens Argent Adept.
  1458. Prime Wardens Argent Adept's Conduct puts Instrumental Conjuration into play.
  1459. Instrumental Conjuration puts Drake's Pipes into play.
  1460. The Argent Adept shuffles their The Argent Adept's deck.
  1461. The Argent Adept draws Akpunku's Drum.
  1462. GameController moved Instrumental Conjuration to The Argent Adept's trash.
  1463. The Argent Adept activates the text on Inspiring Supertonic.
  1464. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 11.
  1465. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1466. The Argent Adept draws Polyphoric Flare.
  1467. Went from The Argent Adept's DrawCard phase to End phase.
  1468. Went from The Argent Adept's End phase to Tempest's Start phase.
  1469. Tempest initiates 1 Lightning damage to Nephthys.
  1470. Tempest deals Nephthys 1 Lightning damage.
  1471. Nephthys is now at 9 HP.
  1472. Went from Tempest's Start phase to PlayCard phase.
  1473. GameController plays Ball Lightning.
  1474. Tempest initiates 4 Lightning damage to Ra: Horus of Two Horizons.
  1475. Tempest deals Ra: Horus of Two Horizons 4 Lightning damage.
  1476. Ra: Horus of Two Horizons is now at 5 HP.
  1477. Ball Lightning will destroy 2 ongoing cards.
  1478. GameController moved Ball Lightning to Tempest's trash.
  1479. Went from Tempest's PlayCard phase to UsePower phase.
  1480. Went from Tempest's UsePower phase to DrawCard phase.
  1481. Tempest draws Lightning Slash.
  1482. Went from Tempest's DrawCard phase to End phase.
  1483. Went from Tempest's End phase to Legacy's Start phase.
  1484. Went from Legacy's Start phase to PlayCard phase.
  1485. GameController plays Back-Fist Strike.
  1486. America's Greatest Legacy initiates 4 Melee damage to Ra: Horus of Two Horizons.
  1487. America's Greatest Legacy deals Ra: Horus of Two Horizons 4 Melee damage.
  1488. Ra: Horus of Two Horizons is now at 1 HP.
  1489. GameController moved Back-Fist Strike to Legacy's trash.
  1490. Went from Legacy's PlayCard phase to UsePower phase.
  1491. Legacy uses the power on America's Greatest Legacy.
  1492. America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP. HP is now 9.
  1493. ***** LOADED UNDO FILE: undo-212-Legacy-UsePower *****
  1494. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1495. Possible achievement: Base_LastHeroStanding
  1496. Possible achievement: Base_WinFullHP
  1497. Possible achievement: Base_NoPowers
  1498. Possible achievement: Base_NoCards
  1499. Possible achievement: Base_DefeatNemeses, progress: 210
  1500. Possible achievement: Base_CumulativeDamage, progress: 100
  1501. Possible achievement: Base_LargeAttack
  1502. Possible achievement: Base_CumulativeHeal, progress: 2972
  1503. Possible achievement: Base_WinGame
  1504. Possible achievement: Base_RedirectMany
  1505. Legacy uses the power on America's Greatest Legacy.
  1506. America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP. HP is now 9.
  1507. The Sentinels uses the power on Dr. Medico.
  1508. Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 4.
  1509. Went from Legacy's UsePower phase to DrawCard phase.
  1510. Legacy draws Back-Fist Strike.
  1511. Went from Legacy's DrawCard phase to End phase.
  1512. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  1513. Ra discards Wrathful Gaze.
  1514. The Challenge of Fire moved Wrathful Gaze from Ra's hand to Ra's trash.
  1515. Ra discards Living Conflagration.
  1516. The Challenge of Fire moved Living Conflagration from Ra's hand to Ra's trash.
  1517. Ra discards Flame Barrier.
  1518. The Challenge of Fire moved Flame Barrier from Ra's hand to Ra's trash.
  1519. The Sentinels discards Human Shield.
  1520. The Challenge of Fire moved Human Shield from The Sentinels' hand to The Sentinels' trash.
  1521. The Sentinels discards Horrifying Dichotomy.
  1522. The Challenge of Fire moved Horrifying Dichotomy from The Sentinels' hand to The Sentinels' trash.
  1523. The Argent Adept discards Arcane Cadence.
  1524. The Challenge of Fire moved Arcane Cadence from The Argent Adept's hand to The Argent Adept's trash.
  1525. The Argent Adept discards Eydisar's Horn.
  1526. The Challenge of Fire moved Eydisar's Horn from The Argent Adept's hand to The Argent Adept's trash.
  1527. The Challenge of Fire destroys itself!
  1528. Idol of Anput was moved to Ra's play area.
  1529. Rod of Anubis was moved to Ra's play area.
  1530. GameController moved The Challenge of Fire to the environment trash.
  1531. Went from Tomb of Anubis's Start phase to PlayCard phase.
  1532. GameController plays Akana.
  1533. Went from Tomb of Anubis's PlayCard phase to End phase.
  1534. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  1535. Geb moved Scorched Earth from the top of Ra's deck to the bottom of Ra's deck.
  1536. Geb moved Good Hero - Bad Hero from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1537. Geb moved Silver Shadow from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  1538. Geb moved Elemental Subwave Inducer from the top of Tempest's deck to the bottom of Tempest's deck.
  1539. Geb moved The Legacy Ring from the top of Legacy's deck to the bottom of Legacy's deck.
  1540. Shu plays the top card of the environment deck...
  1541. Shu plays the top card of the environment deck.
  1542. Shu plays Judgement of Anubis.
  1543. Judgement of Anubis puts Anubis into play.
  1544. Tomb of Anubis shuffles their the environment deck.
  1545. Atum moves 1 cards to the top of The Ennead's Deck.
  1546. The Ennead shuffles their the villain deck.
  1547. Osiris destroys Akana!
  1548. Idol of Anput was moved to Ra's play area.
  1549. Rod of Anubis was moved to Ra's play area.
  1550. GameController moved Akana to the environment trash.
  1551. Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
  1552. Tomb of Anubis shuffles their the environment deck.
  1553. Went from The Ennead's Start phase to PlayCard phase.
  1554. GameController plays Blast of Flame.
  1555. Nephthys initiates 4 Fire damage to America's Greatest Legacy.
  1556. Flesh of the Sun God made America's Greatest Legacy immune to damage.
  1557. Damage amount was 0, so no damage was dealt.
  1558. GameController moved Blast of Flame to the villain trash.
  1559. Went from The Ennead's PlayCard phase to End phase.
  1560. Went from The Ennead's End phase to Ra's Start phase.
  1561. Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
  1562. Went from Ra's Start phase to PlayCard phase.
  1563. GameController plays The Staff of Ra.
  1564. The Staff of Ra caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 7.
  1565. Went from Ra's PlayCard phase to UsePower phase.
  1566. Ra uses the power on Idol of Anput.
  1567. Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 9.
  1568. Went from Ra's UsePower phase to DrawCard phase.
  1569. Ra draws Living Conflagration.
  1570. Went from Ra's DrawCard phase to End phase.
  1571. Went from Ra's End phase to The Sentinels's Start phase.
  1572. Went from The Sentinels's Start phase to PlayCard phase.
  1573. GameController plays Restorative Burst.
  1574. Writhe was flipped to its front side.
  1575. Made Writhe a target with 14 max HP and 3 current HP.
  1576. Restorative Burst caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 10.
  1577. Restorative Burst caused Dr. Medico to regain 1 HP. HP is now 10.
  1578. Restorative Burst caused The Idealist to regain 1 HP. HP is now 6.
  1579. Restorative Burst caused Writhe to regain 1 HP. HP is now 4.
  1580. Restorative Burst caused Prime Wardens Argent Adept to regain 1 HP. HP is now 12.
  1581. Restorative Burst caused Tempest to regain 1 HP. HP is now 13.
  1582. Restorative Burst caused America's Greatest Legacy to regain 1 HP. HP is now 23.
  1583. GameController moved Restorative Burst to The Sentinels' trash.
  1584. Went from The Sentinels's PlayCard phase to UsePower phase.
  1585. The Sentinels uses the power on Dr. Medico.
  1586. Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 13.
  1587. Went from The Sentinels's UsePower phase to DrawCard phase.
  1588. The Sentinels draws Unique Capabilities.
  1589. Went from The Sentinels's DrawCard phase to End phase.
  1590. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1591. Went from The Argent Adept's Start phase to PlayCard phase.
  1592. GameController plays Inventive Preparation.
  1593. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1594. The Argent Adept uses the power on Prime Wardens Argent Adept.
  1595. Prime Wardens Argent Adept's Conduct puts Silver Shadow into play.
  1596. The Argent Adept activates the text on Inventive Preparation.
  1597. Inventive Preparation plays Hippocratic Oath.
  1598. Silver Shadow plays Scherzo of Frost and Flame.
  1599. GameController moved Silver Shadow to The Argent Adept's trash.
  1600. The Argent Adept activates the text on Inspiring Supertonic.
  1601. Inspiring Supertonic caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
  1602. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1603. The Argent Adept draws Sarabande of Destruction.
  1604. Went from The Argent Adept's DrawCard phase to End phase.
  1605. Went from The Argent Adept's End phase to Tempest's Start phase.
  1606. Tempest initiates 1 Lightning damage to Nephthys.
  1607. Tempest deals Nephthys 1 Lightning damage.
  1608. Nephthys is now at 8 HP.
  1609. Tempest initiates 1 Lightning damage to Anubis.
  1610. Tempest deals Anubis 1 Lightning damage.
  1611. Anubis is now at 19 HP.
  1612. Went from Tempest's Start phase to PlayCard phase.
  1613. GameController plays Reclaim from the Deep.
  1614. Reclaim from the Deep moved Flame Spike from Ra's trash to Ra's deck.
  1615. Reclaim from the Deep moved Restorative Burst from The Sentinels' trash to The Sentinels' deck.
  1616. Reclaim from the Deep moved Vernal Sonata from The Argent Adept's trash to The Argent Adept's deck.
  1617. Reclaim from the Deep moved Gene-Bound Shackles from Tempest's trash to Tempest's deck.
  1618. Reclaim from the Deep moved Motivational Charge from Legacy's trash to Legacy's deck.
  1619. Tempest draws Gene-Bound Shackles.
  1620. GameController moved Reclaim from the Deep to Tempest's trash.
  1621. Went from Tempest's PlayCard phase to UsePower phase.
  1622. Tempest uses the power on Cleansing Downpour.
  1623. Cleansing Downpour caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 15.
  1624. Cleansing Downpour caused Dr. Medico to regain 2 HP. HP is now 12.
  1625. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 8.
  1626. Cleansing Downpour caused Writhe to regain 2 HP. HP is now 6.
  1627. Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 16.
  1628. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 15.
  1629. Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 25.
  1630. Went from Tempest's UsePower phase to DrawCard phase.
  1631. Tempest draws Cleansing Downpour.
  1632. Went from Tempest's DrawCard phase to End phase.
  1633. Went from Tempest's End phase to Legacy's Start phase.
  1634. Went from Legacy's Start phase to PlayCard phase.
  1635. GameController plays Danger Sense.
  1636. Went from Legacy's PlayCard phase to UsePower phase.
  1637. Legacy uses the power on America's Greatest Legacy.
  1638. America's Greatest Legacy's Gung-Ho caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 13.
  1639. The Sentinels uses the power on Dr. Medico.
  1640. Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 18.
  1641. Went from Legacy's UsePower phase to DrawCard phase.
  1642. Legacy draws Motivational Charge.
  1643. Went from Legacy's DrawCard phase to End phase.
  1644. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  1645. Cast Into The Underworld destroys itself!
  1646. GameController moved Cast Into The Underworld to the environment trash.
  1647. Went from Tomb of Anubis's Start phase to PlayCard phase.
  1648. GameController plays Shamise.
  1649. Went from Tomb of Anubis's PlayCard phase to End phase.
  1650. Anubis initiates 2 Infernal damage to Nephthys.
  1651. Nephthys is a nemesis of Anubis. Damage dealt increased by 1.
  1652. Anubis deals Nephthys 3 Infernal damage.
  1653. Nephthys is now at 5 HP.
  1654. Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
  1655. Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
  1656. Anubis deals Ra: Horus of Two Horizons 3 Infernal damage.
  1657. Ra: Horus of Two Horizons is now at 15 HP.
  1658. Anubis initiates 2 Infernal damage to Dr. Medico.
  1659. Anubis deals Dr. Medico 2 Infernal damage.
  1660. Dr. Medico is now at 11 HP.
  1661. Anubis initiates 2 Infernal damage to The Idealist.
  1662. Anubis deals The Idealist 2 Infernal damage.
  1663. The Idealist is now at 6 HP.
  1664. Anubis initiates 2 Infernal damage to Writhe.
  1665. Anubis deals Writhe 2 Infernal damage.
  1666. Writhe is now at 4 HP.
  1667. Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  1668. Anubis deals Prime Wardens Argent Adept 2 Infernal damage.
  1669. Prime Wardens Argent Adept is now at 14 HP.
  1670. Anubis initiates 2 Infernal damage to Tempest.
  1671. Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
  1672. Anubis deals Tempest 1 Infernal damage.
  1673. Tempest is now at 14 HP.
  1674. Anubis initiates 2 Infernal damage to America's Greatest Legacy.
  1675. Danger Sense made America's Greatest Legacy immune to damage.
  1676. Damage amount was 0, so no damage was dealt.
  1677. Anubis initiates 2 Infernal damage to Anubis.
  1678. Anubis made Anubis immune to damage.
  1679. Damage amount was 0, so no damage was dealt.
  1680. Anubis initiates 2 Infernal damage to Shamise.
  1681. Anubis deals Shamise 2 Infernal damage.
  1682. Shamise is now at 5 HP.
  1683. Judgement of Anubis destroys itself!
  1684. GameController moved Judgement of Anubis to the environment trash.
  1685. Shamise initiates 2 Infernal damage to Nephthys.
  1686. Shamise deals Nephthys 2 Infernal damage.
  1687. Nephthys is now at 3 HP.
  1688. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  1689. Geb moved Flame Spike from the top of Ra's deck to the bottom of Ra's deck.
  1690. Geb moved Restorative Burst from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1691. Geb moved Vernal Sonata from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  1692. Geb moved Lightning Slash from the top of Tempest's deck to the bottom of Tempest's deck.
  1693. Geb moved The Legacy Ring from the top of Legacy's deck to the bottom of Legacy's deck.
  1694. Shu plays the top card of the environment deck...
  1695. Shu plays the top card of the environment deck.
  1696. Shu plays Spike Trap.
  1697. Atum moves 1 cards to the top of The Ennead's Deck.
  1698. The Ennead shuffles their the villain deck.
  1699. Osiris destroys Shamise!
  1700. Idol of Anput was moved to Ra's play area.
  1701. Rod of Anubis was moved to Ra's play area.
  1702. GameController moved Shamise to the environment trash.
  1703. Nuit moves 3 cards to the top of Tomb of Anubis's Deck.
  1704. Tomb of Anubis shuffles their the environment deck.
  1705. Went from The Ennead's Start phase to PlayCard phase.
  1706. GameController plays Rise to Power.
  1707. Rise to Power puts Isis into play.
  1708. Rise to Power plays Rise to Power.
  1709. Rise to Power puts Tefnut into play.
  1710. Rise to Power plays The Grave Beckons.
  1711. GameController moved The Grave Beckons to the villain trash.
  1712. Nephthys tried to increase Isis's HP, but they are already at their maximum HP.
  1713. Nephthys caused Nephthys to regain 1 HP. HP is now 4.
  1714. Nephthys tried to increase Tefnut's HP, but they are already at their maximum HP.
  1715. Isis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  1716. Isis deals Prime Wardens Argent Adept 2 Infernal damage.
  1717. Prime Wardens Argent Adept is now at 12 HP.
  1718. GameController moved Rise to Power to the villain trash.
  1719. GameController moved Rise to Power to the villain trash.
  1720. Went from The Ennead's PlayCard phase to End phase.
  1721. Went from The Ennead's End phase to Ra's Start phase.
  1722. Went from Ra's Start phase to PlayCard phase.
  1723. GameController plays Inferno.
  1724. Ra: Horus of Two Horizons initiates 3 Fire damage to Nephthys.
  1725. Nephthys is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1726. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1727. Ra: Horus of Two Horizons deals Nephthys 5 Fire damage.
  1728. Nephthys is now at -1 HP.
  1729. Nephthys is no longer a target.
  1730. Nephthys was flipped to its back side.
  1731. Ra: Horus of Two Horizons initiates 1 Fire damage to Tefnut.
  1732. Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1733. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1734. Ra: Horus of Two Horizons deals Tefnut 3 Fire damage.
  1735. Tefnut is now at 26 HP.
  1736. Ra: Horus of Two Horizons initiates 1 Fire damage to Isis.
  1737. Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1738. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1739. Ra: Horus of Two Horizons deals Isis 3 Fire damage.
  1740. Isis is now at 23 HP.
  1741. Ra: Horus of Two Horizons initiates 1 Fire damage to Anubis.
  1742. Anubis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1743. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1744. Ra: Horus of Two Horizons deals Anubis 3 Fire damage.
  1745. Anubis is now at 16 HP.
  1746. GameController moved Inferno to Ra's trash.
  1747. Went from Ra's PlayCard phase to UsePower phase.
  1748. Ra uses the power on Idol of Anput.
  1749. Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 17.
  1750. Went from Ra's UsePower phase to DrawCard phase.
  1751. Ra draws Summon Staff.
  1752. Went from Ra's DrawCard phase to End phase.
  1753. Went from Ra's End phase to The Sentinels's Start phase.
  1754. Went from The Sentinels's Start phase to PlayCard phase.
  1755. GameController plays Durasteel Chains.
  1756. Went from The Sentinels's PlayCard phase to UsePower phase.
  1757. The Sentinels uses the power on Dr. Medico.
  1758. Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 20.
  1759. Went from The Sentinels's UsePower phase to DrawCard phase.
  1760. The Sentinels draws Dark Delusions.
  1761. Went from The Sentinels's DrawCard phase to End phase.
  1762. Hippocratic Oath caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 21.
  1763. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 7.
  1764. Hippocratic Oath caused Writhe to regain 1 HP. HP is now 5.
  1765. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1766. Went from The Argent Adept's Start phase to PlayCard phase.
  1767. GameController plays Akpunku's Drum.
  1768. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1769. The Argent Adept uses the power on Telamon's Lyra.
  1770. The Argent Adept activates the text on Inspiring Supertonic.
  1771. Ra uses the power on Idol of Anput.
  1772. Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 23.
  1773. The Argent Adept activates the text on Inventive Preparation.
  1774. Inventive Preparation plays Unique Capabilities.
  1775. Unique Capabilities puts Caliginous Form into play.
  1776. The Sentinels shuffles their The Sentinels' deck.
  1777. The Sentinels draws Human Shield.
  1778. Unique Capabilities plays Coordinated Assault.
  1779. Dr. Medico initiates 4 Melee damage to Isis.
  1780. Action of Coordinated Assault was cancelled by Hippocratic Oath.
  1781. Hippocratic Oath caused Ra: Horus of Two Horizons to regain 4 HP. HP is now 27.
  1782. GameController moved Coordinated Assault to The Sentinels' trash.
  1783. GameController moved Unique Capabilities to The Sentinels' trash.
  1784. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1785. The Argent Adept draws Scherzo of Frost and Flame.
  1786. Went from The Argent Adept's DrawCard phase to End phase.
  1787. Went from The Argent Adept's End phase to Tempest's Start phase.
  1788. Tempest initiates 1 Lightning damage to Isis.
  1789. Tempest deals Isis 1 Lightning damage.
  1790. Isis is now at 22 HP.
  1791. Tempest initiates 1 Lightning damage to Tefnut.
  1792. Tempest deals Tefnut 1 Lightning damage.
  1793. Tefnut is now at 25 HP.
  1794. Tempest initiates 1 Lightning damage to Anubis.
  1795. Tempest deals Anubis 1 Lightning damage.
  1796. Anubis is now at 15 HP.
  1797. Went from Tempest's Start phase to PlayCard phase.
  1798. GameController plays Gene-Bound Shackles.
  1799. Went from Tempest's PlayCard phase to UsePower phase.
  1800. Tempest uses the power on Cleansing Downpour.
  1801. Cleansing Downpour caused Ra: Horus of Two Horizons to regain 2 HP, up to their maximum HP. HP is now 29.
  1802. Cleansing Downpour caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 13.
  1803. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 9.
  1804. Cleansing Downpour caused Writhe to regain 2 HP. HP is now 7.
  1805. Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
  1806. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 16.
  1807. Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 27.
  1808. Went from Tempest's UsePower phase to DrawCard phase.
  1809. Tempest draws Shielding Winds.
  1810. Went from Tempest's DrawCard phase to End phase.
  1811. Went from Tempest's End phase to Legacy's Start phase.
  1812. Went from Legacy's Start phase to PlayCard phase.
  1813. GameController plays Back-Fist Strike.
  1814. America's Greatest Legacy initiates 4 Melee damage to Tefnut.
  1815. America's Greatest Legacy deals Tefnut 4 Melee damage.
  1816. Tefnut is now at 21 HP.
  1817. GameController moved Back-Fist Strike to Legacy's trash.
  1818. Went from Legacy's PlayCard phase to UsePower phase.
  1819. Legacy uses the power on America's Greatest Legacy.
  1820. America's Greatest Legacy's Gung-Ho tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
  1821. Ra uses the power on The Staff of Ra.
  1822. Ra: Horus of Two Horizons initiates 3 Projectile damage to Tefnut.
  1823. Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1824. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1825. Ra: Horus of Two Horizons deals Tefnut 5 Projectile damage.
  1826. Tefnut is now at 16 HP.
  1827. The Staff of Ra destroys itself!
  1828. Anubis initiates 2 Infernal damage to America's Greatest Legacy.
  1829. Danger Sense made America's Greatest Legacy immune to damage.
  1830. Damage amount was 0, so no damage was dealt.
  1831. GameController moved The Staff of Ra to Ra's trash.
  1832. Went from Legacy's UsePower phase to DrawCard phase.
  1833. Legacy draws Superhuman Durability.
  1834. Went from Legacy's DrawCard phase to End phase.
  1835. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  1836. Spike Trap initiates 3 Melee damage to Writhe.
  1837. Caliginous Form redirects the damage dealt from Writhe to Isis.
  1838. Caliginous Form reduces the damage dealt to Isis by Spike Trap by 2.
  1839. Spike Trap deals Isis 1 Melee damage.
  1840. Isis is now at 21 HP.
  1841. Went from Tomb of Anubis's Start phase to PlayCard phase.
  1842. GameController plays Nomti.
  1843. Went from Tomb of Anubis's PlayCard phase to End phase.
  1844. Spike Trap destroys Drake's Pipes!
  1845. Anubis initiates 2 Infernal damage to America's Greatest Legacy.
  1846. Danger Sense made America's Greatest Legacy immune to damage.
  1847. Damage amount was 0, so no damage was dealt.
  1848. GameController moved Drake's Pipes to The Argent Adept's trash.
  1849. Spike Trap destroys itself!
  1850. Idol of Anput was moved to Ra's play area.
  1851. Rod of Anubis was moved to The Argent Adept's play area.
  1852. GameController moved Spike Trap to the environment trash.
  1853. Nomti initiates 4 Melee damage to America's Greatest Legacy.
  1854. Danger Sense made America's Greatest Legacy immune to damage.
  1855. Damage amount was 0, so no damage was dealt.
  1856. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  1857. Geb moved Fire Blast from the top of Ra's deck to the bottom of Ra's deck.
  1858. Geb moved Coordinated Assault from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  1859. Geb moved Inventive Preparation from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  1860. Geb moved Lightning Slash from the top of Tempest's deck to the bottom of Tempest's deck.
  1861. Geb moved Lead from the Front from the top of Legacy's deck to the bottom of Legacy's deck.
  1862. Shu plays the top card of the environment deck...
  1863. Shu plays the top card of the environment deck.
  1864. Shu plays Judgement of Anubis.
  1865. Atum moves 3 cards to the top of The Ennead's Deck.
  1866. The Ennead shuffles their the villain deck.
  1867. Osiris destroys Nomti!
  1868. GameController moved Nomti to the environment trash.
  1869. Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
  1870. Tomb of Anubis shuffles their the environment deck.
  1871. Nephthys caused Isis to regain 1 HP. HP is now 22.
  1872. Nephthys caused Tefnut to regain 1 HP. HP is now 17.
  1873. Went from The Ennead's Start phase to PlayCard phase.
  1874. GameController plays Death's Grasp.
  1875. Tefnut initiates 3 Infernal damage to Writhe.
  1876. Caliginous Form redirects the damage dealt from Writhe to Isis.
  1877. Isis is a nemesis of Tefnut. Damage dealt increased by 1.
  1878. Caliginous Form reduces the damage dealt to Isis by Tefnut by 2.
  1879. Tefnut deals Isis 2 Infernal damage.
  1880. Isis is now at 20 HP.
  1881. GameController moved Death's Grasp to the villain trash.
  1882. Isis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  1883. Isis deals Prime Wardens Argent Adept 2 Infernal damage.
  1884. Prime Wardens Argent Adept is now at 12 HP.
  1885. Went from The Ennead's PlayCard phase to End phase.
  1886. Went from The Ennead's End phase to Ra's Start phase.
  1887. Went from Ra's Start phase to PlayCard phase.
  1888. GameController plays Imbued Fire.
  1889. Went from Ra's PlayCard phase to UsePower phase.
  1890. Ra uses the power on Blazing Tornado.
  1891. Ra: Horus of Two Horizons initiates 3 Fire damage to Isis.
  1892. Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1893. Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1894. Ra: Horus of Two Horizons deals Isis 5 Fire damage.
  1895. Isis is now at 15 HP.
  1896. Went from Ra's UsePower phase to DrawCard phase.
  1897. Ra draws The Staff of Ra.
  1898. Went from Ra's DrawCard phase to End phase.
  1899. Went from Ra's End phase to The Sentinels's Start phase.
  1900. Went from The Sentinels's Start phase to PlayCard phase.
  1901. GameController plays Telekinetic Wallop.
  1902. Dr. Medico initiates 1 Melee damage to Isis.
  1903. Imbued Fire changes the damage type to Fire.
  1904. Imbued Fire increases the damage dealt by Dr. Medico by 1.
  1905. Action of Telekinetic Wallop was cancelled by Hippocratic Oath.
  1906. ***** LOADED UNDO FILE: undo-289-TheSentinels-PlayCard *****
  1907. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1908. Possible achievement: Base_LastHeroStanding
  1909. Possible achievement: Base_WinFullHP
  1910. Possible achievement: Base_NoPowers
  1911. Possible achievement: Base_NoCards
  1912. Possible achievement: Base_DefeatNemeses, progress: 210
  1913. Possible achievement: Base_CumulativeDamage, progress: 100
  1914. Possible achievement: Base_LargeAttack
  1915. Possible achievement: Base_CumulativeHeal, progress: 3005.5
  1916. Possible achievement: Base_WinGame
  1917. Possible achievement: Base_RedirectMany
  1918. GameController plays Telekinetic Wallop.
  1919. The Idealist initiates 1 Melee damage to Isis.
  1920. Telekinetic Wallop changes the damage type to Psychic.
  1921. Imbued Fire changes the damage type to Fire.
  1922. Imbued Fire increases the damage dealt by The Idealist by 1.
  1923. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  1924. The Idealist deals Isis 4 Fire damage.
  1925. Isis is now at 11 HP.
  1926. The Sentinels uses the power on The Idealist.
  1927. The Idealist initiates 2 Psychic damage to Isis.
  1928. Imbued Fire changes the damage type to Fire.
  1929. Imbued Fire increases the damage dealt by The Idealist by 1.
  1930. The Idealist deals Isis 3 Fire damage.
  1931. Isis is now at 8 HP.
  1932. The Idealist initiates 1 Melee damage to Tefnut.
  1933. Telekinetic Wallop changes the damage type to Psychic.
  1934. Imbued Fire changes the damage type to Fire.
  1935. Imbued Fire increases the damage dealt by The Idealist by 1.
  1936. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  1937. The Idealist deals Tefnut 4 Fire damage.
  1938. Tefnut is now at 13 HP.
  1939. The Idealist initiates 1 Melee damage to Anubis.
  1940. Telekinetic Wallop changes the damage type to Psychic.
  1941. Imbued Fire changes the damage type to Fire.
  1942. Imbued Fire increases the damage dealt by The Idealist by 1.
  1943. Telekinetic Wallop increases the damage dealt by The Idealist by 2.
  1944. The Idealist deals Anubis 4 Fire damage.
  1945. Anubis is now at 11 HP.
  1946. GameController moved Telekinetic Wallop to The Sentinels' trash.
  1947. Went from The Sentinels's PlayCard phase to UsePower phase.
  1948. The Sentinels uses the power on Dr. Medico.
  1949. Dr. Medico's M.D. caused Writhe to regain 3 HP. HP is now 10.
  1950. Went from The Sentinels's UsePower phase to DrawCard phase.
  1951. The Sentinels draws Blackout.
  1952. Went from The Sentinels's DrawCard phase to End phase.
  1953. Hippocratic Oath caused Writhe to regain 1 HP. HP is now 11.
  1954. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 10.
  1955. Hippocratic Oath caused Tempest to regain 1 HP. HP is now 17.
  1956. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  1957. Went from The Argent Adept's Start phase to PlayCard phase.
  1958. GameController plays Arcane Cadence.
  1959. Revealed card: Syncopated Onslaught
  1960. Revealed card: Vernal Sonata
  1961. Revealed card: Counterpoint Bulwark
  1962. Revealed card: Cedistic Dissonant
  1963. Revealed card: Alacritous Subdominant
  1964. Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's hand.
  1965. Arcane Cadence moved Cedistic Dissonant from The Argent Adept's revealed cards to The Argent Adept's deck.
  1966. Arcane Cadence moved Syncopated Onslaught from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
  1967. Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's trash.
  1968. Arcane Cadence plays Alacritous Subdominant.
  1969. GameController moved Arcane Cadence to The Argent Adept's trash.
  1970. Went from The Argent Adept's PlayCard phase to UsePower phase.
  1971. The Argent Adept uses the power on Telamon's Lyra.
  1972. The Argent Adept activates the text on Alacritous Subdominant.
  1973. Alacritous Subdominant plays Summon Staff.
  1974. Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
  1975. Ra shuffles their Ra's deck.
  1976. Ra draws Solar Flare.
  1977. Summon Staff plays Living Conflagration.
  1978. Ra: Horus of Two Horizons initiates 2 Fire damage to Isis.
  1979. Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  1980. Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
  1981. Ra: Horus of Two Horizons deals Isis 4 Fire damage.
  1982. Isis is now at 4 HP.
  1983. GameController moved Summon Staff to Ra's trash.
  1984. The Argent Adept activates the text on Inventive Preparation.
  1985. Inventive Preparation plays The Staff of Ra.
  1986. The Staff of Ra tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
  1987. Went from The Argent Adept's UsePower phase to DrawCard phase.
  1988. The Argent Adept draws Cedistic Dissonant.
  1989. Went from The Argent Adept's DrawCard phase to End phase.
  1990. Went from The Argent Adept's End phase to Tempest's Start phase.
  1991. Tempest initiates 1 Lightning damage to Isis.
  1992. Imbued Fire changes the damage type to Fire.
  1993. Imbued Fire increases the damage dealt by Tempest by 1.
  1994. Tempest deals Isis 2 Fire damage.
  1995. Isis is now at 2 HP.
  1996. Tempest initiates 1 Lightning damage to Tefnut.
  1997. Imbued Fire changes the damage type to Fire.
  1998. Gene-Bound Shackles increases the damage dealt by Tempest by 2.
  1999. Imbued Fire increases the damage dealt by Tempest by 1.
  2000. Tempest deals Tefnut 4 Fire damage.
  2001. Tefnut is now at 9 HP.
  2002. Tempest initiates 1 Lightning damage to Anubis.
  2003. Imbued Fire changes the damage type to Fire.
  2004. Imbued Fire increases the damage dealt by Tempest by 1.
  2005. Tempest deals Anubis 2 Fire damage.
  2006. Anubis is now at 9 HP.
  2007. Went from Tempest's Start phase to PlayCard phase.
  2008. GameController plays Cleansing Downpour.
  2009. Went from Tempest's PlayCard phase to UsePower phase.
  2010. Tempest uses the power on Cleansing Downpour.
  2011. Cleansing Downpour tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
  2012. Cleansing Downpour tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  2013. Cleansing Downpour caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 11.
  2014. Cleansing Downpour caused Writhe to regain 2 HP. HP is now 13.
  2015. Cleansing Downpour caused Prime Wardens Argent Adept to regain 2 HP. HP is now 14.
  2016. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 19.
  2017. Cleansing Downpour caused America's Greatest Legacy to regain 2 HP. HP is now 29.
  2018. Went from Tempest's UsePower phase to DrawCard phase.
  2019. Tempest draws Vicious Cyclone.
  2020. Went from Tempest's DrawCard phase to End phase.
  2021. Went from Tempest's End phase to Legacy's Start phase.
  2022. Went from Legacy's Start phase to PlayCard phase.
  2023. GameController plays Superhuman Durability.
  2024. Went from Legacy's PlayCard phase to UsePower phase.
  2025. Legacy uses the power on America's Greatest Legacy.
  2026. America's Greatest Legacy's Gung-Ho tried to increase Ra: Horus of Two Horizons's HP, but they are already at their maximum HP.
  2027. Ra uses the power on Blazing Tornado.
  2028. Ra: Horus of Two Horizons initiates 3 Fire damage to Isis.
  2029. Isis is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  2030. Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
  2031. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  2032. Ra: Horus of Two Horizons deals Isis 6 Fire damage.
  2033. Isis is now at -4 HP.
  2034. Isis is no longer a target.
  2035. Isis was flipped to its back side.
  2036. Went from Legacy's UsePower phase to DrawCard phase.
  2037. Legacy draws Bolster Allies.
  2038. Went from Legacy's DrawCard phase to End phase.
  2039. Went from Legacy's End phase to Tomb of Anubis's Start phase.
  2040. Went from Tomb of Anubis's Start phase to PlayCard phase.
  2041. GameController plays Cast Into The Underworld.
  2042. Went from Tomb of Anubis's PlayCard phase to End phase.
  2043. Anubis initiates 2 Infernal damage to Tefnut.
  2044. Tefnut is a nemesis of Anubis. Damage dealt increased by 1.
  2045. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2046. Anubis deals Tefnut 4 Infernal damage.
  2047. Tefnut is now at 5 HP.
  2048. Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
  2049. Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
  2050. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2051. Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
  2052. Ra: Horus of Two Horizons is now at 25 HP.
  2053. Anubis initiates 2 Infernal damage to Dr. Medico.
  2054. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2055. Anubis deals Dr. Medico 3 Infernal damage.
  2056. Dr. Medico is now at 10 HP.
  2057. Anubis initiates 2 Infernal damage to The Idealist.
  2058. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2059. Anubis deals The Idealist 3 Infernal damage.
  2060. The Idealist is now at 8 HP.
  2061. Anubis initiates 2 Infernal damage to Writhe.
  2062. Caliginous Form redirects the damage dealt from Writhe to Tefnut.
  2063. Tefnut is a nemesis of Anubis. Damage dealt increased by 1.
  2064. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2065. Caliginous Form reduces the damage dealt to Tefnut by Anubis by 2.
  2066. Anubis deals Tefnut 2 Infernal damage.
  2067. Tefnut is now at 3 HP.
  2068. Anubis initiates 2 Infernal damage to Prime Wardens Argent Adept.
  2069. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2070. Anubis deals Prime Wardens Argent Adept 3 Infernal damage.
  2071. Prime Wardens Argent Adept is now at 11 HP.
  2072. Anubis initiates 2 Infernal damage to Tempest.
  2073. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2074. Otherworldly Resilience reduces the damage dealt to Tempest by Anubis by 1.
  2075. Anubis deals Tempest 2 Infernal damage.
  2076. Tempest is now at 17 HP.
  2077. Anubis initiates 2 Infernal damage to America's Greatest Legacy.
  2078. Danger Sense made America's Greatest Legacy immune to damage.
  2079. Damage amount was 0, so no damage was dealt.
  2080. Anubis initiates 2 Infernal damage to Anubis.
  2081. Anubis made Anubis immune to damage.
  2082. Damage amount was 0, so no damage was dealt.
  2083. Judgement of Anubis destroys itself!
  2084. GameController moved Judgement of Anubis to the environment trash.
  2085. Went from Tomb of Anubis's End phase to The Ennead's Start phase.
  2086. Geb moved Summon Staff from the top of Ra's deck to the bottom of Ra's deck.
  2087. Geb moved Horrifying Dichotomy from the top of The Sentinels' deck to the bottom of The Sentinels' deck.
  2088. Geb moved Inspiring Supertonic from the top of The Argent Adept's deck to the bottom of The Argent Adept's deck.
  2089. Geb moved Grievous Hail Storm from the top of Tempest's deck to the bottom of Tempest's deck.
  2090. Geb moved "Thokk!" from the top of Legacy's deck to the bottom of Legacy's deck.
  2091. Shu plays the top card of the environment deck...
  2092. Shu plays the top card of the environment deck.
  2093. Shu plays Shamise.
  2094. Atum moves 1 cards to the top of The Ennead's Deck.
  2095. The Ennead shuffles their the villain deck.
  2096. Osiris destroys Shamise!
  2097. Idol of Anput was moved to Ra's play area.
  2098. Rod of Anubis was moved to Ra's play area.
  2099. GameController moved Shamise to the environment trash.
  2100. Nuit moves 2 cards to the top of Tomb of Anubis's Deck.
  2101. Tomb of Anubis shuffles their the environment deck.
  2102. Nephthys caused Tefnut to regain 1 HP. HP is now 4.
  2103. Isis moved Flame Spike from Ra's deck to Ra's trash.
  2104. Isis moved Inferno from Ra's deck to Ra's trash.
  2105. Isis moved Scorched Earth from Ra's deck to Ra's trash.
  2106. Isis moved Imbued Fire from Ra's deck to Ra's trash.
  2107. Isis moved Fire Blast from Ra's deck to Ra's trash.
  2108. Isis moved Fling Into Darkness from The Sentinels' deck to The Sentinels' trash.
  2109. Isis moved Positive Energy from The Sentinels' deck to The Sentinels' trash.
  2110. Isis moved Positive Energy from The Sentinels' deck to The Sentinels' trash.
  2111. Isis moved Unique Capabilities from The Sentinels' deck to The Sentinels' trash.
  2112. Isis moved Second Chance from The Sentinels' deck to The Sentinels' trash.
  2113. Isis moved Xu's Bell from The Argent Adept's deck to The Argent Adept's trash.
  2114. Isis moved Rhapsody of Vigor from The Argent Adept's deck to The Argent Adept's trash.
  2115. Isis moved Vernal Sonata from The Argent Adept's deck to The Argent Adept's trash.
  2116. Isis moved Inventive Preparation from The Argent Adept's deck to The Argent Adept's trash.
  2117. Isis moved Syncopated Onslaught from The Argent Adept's deck to The Argent Adept's trash.
  2118. Isis moved Gene-Bound Shackles from Tempest's deck to Tempest's trash.
  2119. Isis moved Flash Flood from Tempest's deck to Tempest's trash.
  2120. Isis moved Into the Stratosphere from Tempest's deck to Tempest's trash.
  2121. Isis moved Electrical Storm from Tempest's deck to Tempest's trash.
  2122. Isis moved Aquatic Correspondence from Tempest's deck to Tempest's trash.
  2123. Isis moved Superhuman Durability from Legacy's deck to Legacy's trash.
  2124. Isis moved Next Evolution from Legacy's deck to Legacy's trash.
  2125. Isis moved Lead from the Front from Legacy's deck to Legacy's trash.
  2126. Isis moved Danger Sense from Legacy's deck to Legacy's trash.
  2127. Isis moved "Thokk!" from Legacy's deck to Legacy's trash.
  2128. Went from The Ennead's Start phase to PlayCard phase.
  2129. GameController plays Blast of Flame.
  2130. Tefnut initiates 4 Fire damage to America's Greatest Legacy.
  2131. Imbued Fire increases the damage dealt by Tefnut by 1.
  2132. Superhuman Durability reduces the damage dealt to America's Greatest Legacy by Tefnut by 3.
  2133. Fortitude reduces the damage dealt to America's Greatest Legacy by Tefnut by 1.
  2134. Tefnut deals America's Greatest Legacy 1 Fire damage.
  2135. America's Greatest Legacy is now at 28 HP.
  2136. GameController moved Blast of Flame to the villain trash.
  2137. Went from The Ennead's PlayCard phase to End phase.
  2138. Went from The Ennead's End phase to Ra's Start phase.
  2139. Went from Ra's Start phase to PlayCard phase.
  2140. GameController plays Solar Flare.
  2141. Went from Ra's PlayCard phase to UsePower phase.
  2142. Ra uses the power on Idol of Anput.
  2143. Idol of Anput caused Ra: Horus of Two Horizons to regain 2 HP. HP is now 27.
  2144. Went from Ra's UsePower phase to DrawCard phase.
  2145. Ra draws Summon Staff.
  2146. Went from Ra's DrawCard phase to End phase.
  2147. Ra: Horus of Two Horizons initiates 4 Psychic damage to Ra: Horus of Two Horizons.
  2148. Imbued Fire changes the damage type to Fire.
  2149. Flesh of the Sun God made Ra: Horus of Two Horizons immune to damage.
  2150. Damage amount was 0, so no damage was dealt.
  2151. Solar Flare destroys itself!
  2152. Anubis initiates 2 Infernal damage to Ra: Horus of Two Horizons.
  2153. Ra: Horus of Two Horizons is a nemesis of Anubis. Damage dealt increased by 1.
  2154. Cast Into The Underworld increases the damage dealt by Anubis by 1.
  2155. Anubis deals Ra: Horus of Two Horizons 4 Infernal damage.
  2156. Ra: Horus of Two Horizons is now at 23 HP.
  2157. GameController moved Solar Flare to Ra's trash.
  2158. Went from Ra's End phase to The Sentinels's Start phase.
  2159. Went from The Sentinels's Start phase to PlayCard phase.
  2160. Went from The Sentinels's PlayCard phase to UsePower phase.
  2161. The Sentinels uses the power on Dr. Medico.
  2162. Dr. Medico's M.D. caused Ra: Horus of Two Horizons to regain 3 HP. HP is now 26.
  2163. Went from The Sentinels's UsePower phase to DrawCard phase.
  2164. The Sentinels draws Aura of Vision.
  2165. Went from The Sentinels's DrawCard phase to End phase.
  2166. Hippocratic Oath caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 27.
  2167. Hippocratic Oath caused The Idealist to regain 1 HP. HP is now 9.
  2168. Hippocratic Oath caused America's Greatest Legacy to regain 1 HP. HP is now 29.
  2169. Went from The Sentinels's End phase to The Argent Adept's Start phase.
  2170. Went from The Argent Adept's Start phase to PlayCard phase.
  2171. GameController plays Vernal Sonata.
  2172. Vernal Sonata caused Ra: Horus of Two Horizons to regain 1 HP. HP is now 28.
  2173. Vernal Sonata caused Dr. Medico to regain 1 HP. HP is now 11.
  2174. Vernal Sonata caused The Idealist to regain 1 HP. HP is now 10.
  2175. Vernal Sonata caused Writhe to regain 1 HP, up to their maximum HP. HP is now 14.
  2176. Vernal Sonata caused Prime Wardens Argent Adept to regain 1 HP. HP is now 12.
  2177. Vernal Sonata caused Tempest to regain 1 HP. HP is now 18.
  2178. Vernal Sonata caused America's Greatest Legacy to regain 1 HP, up to their maximum HP. HP is now 30.
  2179. Vernal Sonata moved Inventive Preparation from The Argent Adept's trash to The Argent Adept's deck.
  2180. Vernal Sonata moved Fire Blast from Ra's trash to Ra's deck.
  2181. Vernal Sonata moved Positive Energy from The Sentinels' trash to The Sentinels' deck.
  2182. Vernal Sonata moved Gene-Bound Shackles from Tempest's trash to Tempest's deck.
  2183. Vernal Sonata moved "Thokk!" from Legacy's trash to Legacy's deck.
  2184. GameController moved Vernal Sonata to The Argent Adept's trash.
  2185. Went from The Argent Adept's PlayCard phase to UsePower phase.
  2186. The Argent Adept uses the power on Telamon's Lyra.
  2187. The Argent Adept activates the text on Inspiring Supertonic.
  2188. Ra uses the power on Idol of Anput.
  2189. Idol of Anput caused Ra: Horus of Two Horizons to regain 1 HP, up to their maximum HP. HP is now 29.
  2190. The Argent Adept activates the text on Inventive Preparation.
  2191. Inventive Preparation plays Summon Staff.
  2192. Ra shuffles their Ra's deck.
  2193. Ra draws Scorched Earth.
  2194. Summon Staff plays Scorched Earth.
  2195. Ra: Horus of Two Horizons initiates 4 Fire damage to Tefnut.
  2196. Tefnut is a nemesis of Ra: Horus of Two Horizons. Damage dealt increased by 1.
  2197. Imbued Fire increases the damage dealt by Ra: Horus of Two Horizons by 1.
  2198. The Staff of Ra increases the damage dealt by Ra: Horus of Two Horizons by 1.
  2199. Ra: Horus of Two Horizons deals Tefnut 7 Fire damage.
  2200. Tefnut is now at -3 HP.
  2201. Tefnut is no longer a target.
  2202. Ra: Horus of Two Horizons, Dr. Medico, Mainstay, The Idealist, Writhe, Prime Wardens Argent Adept, Tempest and America's Greatest Legacy all defeated The Ennead! Congratulations!
  2203. You just unlocked the promo card: Ra: Setting Sun!
  2204. CheckForIncrement: Is final damage
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