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- Log uploaded on Wednesday, October 18, 2017, 7:33:52 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompDelayedSpawner(1.17.0.0), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1), JecsTools(1.0.6.1)
- Colony Manager: Fluffy_ColonyManager(0.17.1.10)
- More Furniture (A17): (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
- Tilled Soil: (no assemblies)
- RBSE Hardcore Edition: ScarRemoving(1.0.0.0)
- Prison Labor: 0Harmony(1.0.9.1), PrisonLabor(0.8.0.0)
- [sd] bridges: sd_bridges(1.0.6359.16048)
- Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
- Haul to Stack: $HugsLibChecker(0.3.0.0), HaulToStack(1.0.0.0)
- [A17] Balanced Neutroamine Production: (no assemblies)
- More Sculpture: (no assemblies)
- Harvest Organs Post Mortem: (no assemblies)
- Refactored Work Priorities: RefactoredWorkPriorities(3.4.17.0)
- Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6442.21487)
- Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.11.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.13)
- Refugee Stats - A17: RefugeeStats(1.0.0.0)
- FashionRIMsta: (no assemblies)
- RIMkea: (no assemblies)
- Repair Workbench: RepairBench(1.0.0.0)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.9.11.0)
- Dirt Paths: (no assemblies)
- [RF] Smooth Stone Walls [a17]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6420.19855)
- Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0)
- Billy's Improved Caravan Formation[1.0.0]: 0Harmony(1.0.9.1), BillysCaravanFormation(1.0.0.0)
- Zen Garden: ZenGarden(1.0.0.0)
- Greyer morals mod.: (no assemblies)
- Tribal Defences: TribalDefences(1.0.0.0)
- [T] MoreFloors: (no assemblies)
- Medieval Times: (no assemblies)
- Tribal Essentials Modpack: TribalDefences(1.0.0.0), TribalJoy(1.0.0.0)
- Fences And Floors: (no assemblies)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(0.17.1.3)
- Toolmetrics: Work Tools for Pawns: (no assemblies)
- CK -Tropical Animal and Plant Pack: (no assemblies)
- Firepit + Torch Sconce: Firepit(1.0.6294.31913)
- Firepit + Torch Sconce and Woodworking patch: (no assemblies)
- Rimworld: Medieval Edition: (no assemblies)
- Tribal Production: (no assemblies)
- Tribal Raiders: (no assemblies)
- Tribal Joy: TribalJoy(1.0.0.0)
- Tribal Planet: (no assemblies)
- Tribal Beds: (no assemblies)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey2C2.<>m__19D: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
- <TryTrain>c__AnonStorey26F.<>m__E1: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, JecsTools.HarmonyPatches.GetInspectString_Jobs
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
- Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
- FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksFramePlacement: PRE: RSSW_Code.GenConstruct_BlocksFramePlacement.Prefix
- GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix
- HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
- HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
- IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
- InspectPaneUtility.DoTabs: TRANS: Psychology.Harmony.InspectPaneUtility_ITabPatch.FixTabs
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.TryIssueJobPackage: TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- LordJob_FormAndSendCaravan.CreateGraph: post: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_CreateGraph.Postfix
- LordJob_FormAndSendCaravan.Notify_PawnLost: PRE: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_Notify_PawnLost.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
- MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix TRANS: Psychology.Harmony.Page_ConfigureStartingPawns_WindowPatch.AddPsycheDisplay
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.TicksPerMove: TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRotator.PawnRotatorTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AnimalsLogic.Come+Pawn_DraftController_Drafted_Patch.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
- Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
- Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
- PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
- PrisonerInteractionModeUtility.GetLabel: TRANS: PrisonLabor.HarmonyPatches.Patch_PrisonInteractionLabel.Transpiler
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: (no patches)
- ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, HugsLib.Hospitality:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, MassGraves.Harmony:1.0.9.1, bem.rimworld.mod.billy.smartcaravan:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Psychology:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, HugsLib.HaulToStack:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1440x900 75Hz; virtual: 2720x1153 at -1280,0
- RimWorld 0.17.1557 rev1153
- XML error: Duplicate XML node name tickerType in this XML block: <ThingDef ParentName="RoughPlantBase"><defName>Hay</defName><label>hay</label><description>Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.</description><stackLimit>200</stackLimit><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/Hay</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><statBases><MarketValue>0.9</MarketValue><Mass>0.014</Mass><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>4</DeteriorationRate><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>4</DeteriorationRate></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li><li><compClass>CompColorable</compClass></li><li><compClass>CompColorable</compClass></li></comps><thingCategories><li>Foods</li></thingCategories><tickerType>Rare</tickerType><stuffProps><stuffAdjective>grass</stuffAdjective><categories><li>Grassy</li></categories><color>(134,132,46)</color><commonality>1.0</commonality><allowColorGenerators>true</allowColorGenerators></stuffProps><tickerType>Rare</tickerType><stuffProps><stuffAdjective>grass</stuffAdjective><categories><li>Grassy</li></categories><color>(134,132,46)</color><commonality>1.0</commonality><allowColorGenerators>true</allowColorGenerators></stuffProps></ThingDef>
- XML error: Duplicate XML node name stuffProps in this XML block: <ThingDef ParentName="RoughPlantBase"><defName>Hay</defName><label>hay</label><description>Nutrient-rich grasses and shoots, harvested and compacted for storage. Hay is good animal feed, but inedible for humans.</description><stackLimit>200</stackLimit><graphicData><texPath>Things/Item/Resource/PlantFoodRaw/Hay</texPath><graphicClass>Graphic_StackCount</graphicClass></graphicData><statBases><MarketValue>0.9</MarketValue><Mass>0.014</Mass><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>4</DeteriorationRate><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><DeteriorationRate>4</DeteriorationRate></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li><li><compClass>CompColorable</compClass></li><li><compClass>CompColorable</compClass></li></comps><thingCategories><li>Foods</li></thingCategories><tickerType>Rare</tickerType><stuffProps><stuffAdjective>grass</stuffAdjective><categories><li>Grassy</li></categories><color>(134,132,46)</color><commonality>1.0</commonality><allowColorGenerators>true</allowColorGenerators></stuffProps><tickerType>Rare</tickerType><stuffProps><stuffAdjective>grass</stuffAdjective><categories><li>Grassy</li></categories><color>(134,132,46)</color><commonality>1.0</commonality><allowColorGenerators>true</allowColorGenerators></stuffProps></ThingDef>
- Found no usable data when trying to get defs from file Backstories_Rimrue_TribalRaider_Adult.xml
- Found no usable data when trying to get defs from file Backstories_Rimrue_TribalRaider_Child.xml
- Found no usable data when trying to get defs from file Backstories_Rimrue_TribalRaider_Adult.xml
- Found no usable data when trying to get defs from file Backstories_Rimrue_TribalRaider_Child.xml
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Config error in FAFWoodTile: flammable but burnedDef is null
- Config error in FAFWoodTile: flammable but burnedDef is null
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Oak
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Poplar
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Pine
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Birch
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Cecropia
- Could not resolve cross-reference to Verse.ThingDef named WoodLog_Teak
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Could not resolve cross-reference to Verse.ThingDef named
- Enabled Prison Labor v0.8.8
- _yacil entry
- _yacil end
- [Debug] (Ignore that) Prison labor null reference in OnGui() : Object reference not set to an instance of an object trace: at PrisonLabor.Behaviour_MotivationIcon.OnGUI () [0x00000] in <filename unknown>:0
- Hospitality injected.
- [HugsLib] v3.1.2 initialized HaulToStack, Hospitality, Psychology
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 11170.
- Total: 54.734158 ms (FindLiveObjects: 0.550610 ms CreateObjectMapping: 0.677955 ms MarkObjects: 53.433342 ms DeleteObjects: 0.071152 ms)
- Loading game from file Rebel Alliance with mods Core, HugsLib, JecsTools, Colony Manager, More Furniture (A17), EdB Prepare Carefully, Tilled Soil, RBSE Hardcore Edition, Prison Labor, [sd] bridges, Additional Joy Objects, Haul to Stack, [A17] Balanced Neutroamine Production, More Sculpture, Harvest Organs Post Mortem, Refactored Work Priorities, Animals Logic, Hospitality, Medical Tab, Refugee Stats - A17, FashionRIMsta, RIMkea, Repair Workbench, Psychology, Dirt Paths, [RF] Smooth Stone Walls [a17], Mass Graves, Billy's Improved Caravan Formation, Zen Garden, Greyer morals mod., Tribal Defences, [T] MoreFloors, Medieval Times, Tribal Essentials Modpack, Fences And Floors, Work Tab, Toolmetrics: Work Tools for Pawns, CK -Tropical Animal and Plant Pack, Firepit + Torch Sconce, Firepit + Torch Sconce and Woodworking patch, Rimworld: Medieval Edition, Tribal Production, Tribal Raiders, Tribal Joy, Tribal Planet, and Tribal Beds
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19323.
- Total: 188.675659 ms (FindLiveObjects: 1.250094 ms CreateObjectMapping: 1.617533 ms MarkObjects: 185.744186 ms DeleteObjects: 0.062760 ms)
- Kari, Knight tried to path while incapacitated. This should never happen.
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