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- if (attack == AT_FAIR) || (attack = AT_BAIR){
- if (left_strong_pressed){
- spr_dir = -1;
- attack = AT_FSTRONG;
- }
- if (right_strong_pressed){
- spr_dir = 1;
- attack = AT_FSTRONG;
- }
- }
- if (attack == AT_UAIR) && (up_strong_pressed){
- attack = AT_USTRONG;
- }
- if (attack == AT_DAIR) && (down_strong_pressed){
- attack = AT_DSTRONG;
- }
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