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EpixFusionBlast

road roller da and derp dio test

Jan 15th, 2018
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  1. wait(2)
  2. ----Made by RealMrBrainEater, Tyefoodmania---
  3.  
  4. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  5. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  6. function clerp(c1,c2,al)
  7. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  8. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  9. for i,v in pairs(com1) do
  10. com1[i] = v+(com2[i]-v)*al
  11. end
  12. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  13. end
  14.  
  15. local BeeSpeed= 100
  16.  
  17. plr = game:service'Players'.LocalPlayer
  18. plrgui = plr.PlayerGui
  19. char = plr.Character
  20. mouse = plr:GetMouse()
  21. humanoid = char:findFirstChild("Humanoid")
  22. torso = char:findFirstChild("Torso")
  23. head = char.Head
  24. ra = char:findFirstChild("Right Arm")
  25. la = char:findFirstChild("Left Arm")
  26. rl = char:findFirstChild("Right Leg")
  27. ll = char:findFirstChild("Left Leg")
  28. rs = torso:findFirstChild("Right Shoulder")
  29. ls = torso:findFirstChild("Left Shoulder")
  30. rh = torso:findFirstChild("Right Hip")
  31. lh = torso:findFirstChild("Left Hip")
  32. neck = torso:findFirstChild("Neck")
  33. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  34. rootpart = char:findFirstChild("HumanoidRootPart")
  35. camera = workspace.CurrentCamera
  36. anim = char:findFirstChild("Animate")
  37. frozen = false
  38. timestopcool = false
  39. humping = false
  40. mudaing = false
  41. knifeSpeed = 150
  42. stuffFrozen = {}
  43. frozenSounds = {}
  44. if anim then
  45. anim:Destroy()
  46. end
  47. local Create = LoadLibrary("RbxUtility").Create
  48. for i,v in pairs(char:children()) do
  49. if v:IsA("Hat") then
  50. v:Destroy()
  51. end
  52. end
  53. for i,v in pairs(char:children()) do
  54. if v:IsA("Accessory") then
  55. v:Destroy()
  56. end
  57. end
  58. for i,v in pairs(char:children()) do
  59. if v:IsA("Hair") then
  60. v:Destroy()
  61. end
  62. end
  63. head.face.Texture = "rbxassetid://396389196"
  64. local KonoDioDa = Instance.new("Part",char)
  65. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  66. KonoDioDa.CanCollide = false
  67. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  68. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  69. KonoDioDa2.MeshId = "rbxassetid://867480786"
  70. KonoDioDa2.TextureId = "rbxassetid://591885543"
  71. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  72. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  73. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  74. KonoDioDa3.Part0 = head
  75. KonoDioDa3.Part1 = KonoDioDa
  76. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  77. char.Shirt.ShirtTemplate = "rbxassetid://536831523"
  78. char.Pants.PantsTemplate = "rbxassetid://547264976"
  79.  
  80. function chatfunc(text)
  81. local chat = coroutine.wrap(function()
  82. if char:FindFirstChild("TalkingBillBoard")~= nil then
  83. char:FindFirstChild("TalkingBillBoard"):destroy()
  84. end
  85. local naeeym2 = Instance.new("BillboardGui",char)
  86. naeeym2.Size = UDim2.new(0,100,0,40)
  87. naeeym2.StudsOffset = Vector3.new(0,3,0)
  88. naeeym2.Adornee = char.Head
  89. naeeym2.Name = "TalkingBillBoard"
  90. tecks2 = Instance.new("TextLabel",naeeym2)
  91. tecks2.BackgroundTransparency = 1
  92. tecks2.BorderSizePixel = 0
  93. tecks2.Text = ""
  94. tecks2.Font = "Fantasy"
  95. tecks2.TextSize = 30
  96. tecks2.TextStrokeTransparency = 0
  97. tecks2.TextColor3 = Color3.new(0,0,0)
  98. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  99. tecks2.Size = UDim2.new(1,0,0.5,0)
  100. local tecks3 = Instance.new("TextLabel",naeeym2)
  101. tecks3.BackgroundTransparency = 1
  102. tecks3.BorderSizePixel = 0
  103. tecks3.Text = ""
  104. tecks3.Font = "Fantasy"
  105. tecks3.TextSize = 30
  106. tecks3.TextStrokeTransparency = 0
  107. tecks3.TextColor3 = Color3.new(255,255,0)
  108. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  109. tecks3.Size = UDim2.new(1,0,0.5,0)
  110. for i = 1,string.len(text),1 do
  111.  
  112. tecks2.Text = string.sub(text,1,i)
  113. tecks3.Text = string.sub(text,1,i)
  114. wait(0.01)
  115. end
  116. wait(2)
  117. for i = 1, 50 do
  118.  
  119. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  120. tecks2.Rotation = tecks2.Rotation - .8
  121. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  122. tecks2.TextTransparency = tecks2.TextTransparency + .04
  123. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  124. tecks3.Rotation = tecks2.Rotation + .8
  125. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  126. tecks3.TextTransparency = tecks2.TextTransparency + .04
  127. end
  128. naeeym2:Destroy()
  129. end)
  130. chat()
  131.  
  132. end
  133. function onChatted(msg)
  134. chatfunc(msg)
  135.  
  136. end
  137. plr.Chatted:connect(onChatted)
  138.  
  139. function timeFreezeFunction()
  140. function spread(model)
  141. for i,p in pairs(model:GetChildren()) do
  142. spread(p)
  143. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  144. for i,d in pairs(p.Parent:GetChildren()) do
  145. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  146. table.insert(stuffFrozen, d)
  147. d.Anchored = true
  148. elseif d:IsA("Sound") and d.IsPlaying then
  149. table.insert(frozenSounds, d)
  150. d:Pause()
  151. end
  152. end
  153. end
  154. end
  155. end
  156. spread(workspace)
  157. end
  158.  
  159. abss = Instance.new("BillboardGui",char)
  160. abss.Size = UDim2.new(10,0,10,0)
  161. abss.Enabled = false
  162. abss.Name = "KONODIODA"
  163. imgl = Instance.new("ImageLabel",abss)
  164. imgl.Position = UDim2.new(0,0,0,0)
  165. imgl.Size = UDim2.new(1,0,1,0)
  166. imgl.Image = "rbxassetid://711463989"
  167. imgl.BackgroundTransparency = 1
  168. imgl.ImageColor3 = Color3.new(0,255,255)
  169. img2 = Instance.new("ImageLabel",abss)
  170. img2.Position = UDim2.new(0,0,0,0)
  171. img2.Size = UDim2.new(1,0,1,0)
  172. img2.Image = "rbxassetid://711463989"
  173. img2.BackgroundTransparency = 1
  174. img2.ImageColor3 = Color3.new(0,255,255)
  175.  
  176.  
  177. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  178. animation.AnimationId = 'rbxassetid://965558263'
  179.  
  180. local animTrack = humanoid:LoadAnimation(animation)
  181.  
  182.  
  183. --Sounds
  184. --Folder
  185. soundfolder = Instance.new("Model",char)
  186. soundfolder.Name = "Sound Folder"
  187. --Sounds
  188. yes = Instance.new("Sound",soundfolder)
  189. yes.Volume = 30
  190. yes.Name = "Jojo"
  191. yes.Looped = true
  192. yes.SoundId = "rbxassetid://626066737"
  193. KonoDioDAA = Instance.new("Sound",soundfolder)
  194. KonoDioDAA.Volume = 30
  195. KonoDioDAA.Name = "Dio"
  196. KonoDioDAA.Looped = false
  197. KonoDioDAA.SoundId = "rbxassetid://686423225"
  198. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  199. WhatKindOfDioIsThis.Volume = 30
  200. WhatKindOfDioIsThis.Name = "Bakana"
  201. WhatKindOfDioIsThis.Looped = true
  202. WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
  203. NANI = Instance.new("Sound",soundfolder)
  204. NANI.Volume = 30
  205. NANI.Name = "Japanese Screeching"
  206. NANI.Looped = false
  207. NANI.SoundId = "rbxassetid://853224808"
  208. Stop = Instance.new("Sound",soundfolder)
  209. Stop.Volume = 5
  210. Stop.Name = "Oof"
  211. Stop.Looped = false
  212. Stop.SoundId = "rbxassetid://1055792303"
  213. Stop2 = Instance.new("Sound",soundfolder)
  214. Stop2.Volume = 1
  215. Stop2.Name = "Of"
  216. Stop2.Looped = false
  217. Stop2.SoundId = "rbxassetid://840567549"
  218. Stop3 = Instance.new("Sound",soundfolder)
  219. Stop3.Volume = 10
  220. Stop3.Name = "O0f"
  221. Stop3.Looped = false
  222. Stop3.SoundId = "rbxassetid://274699177"
  223. Start = Instance.new("Sound",soundfolder)
  224. Start.Volume = 10
  225. Start.Name = "00f"
  226. Start.Looped = false
  227. Start.SoundId = "rbxassetid://1054568598"
  228. Start2 = Instance.new("Sound",soundfolder)
  229. Start2.Volume = 4
  230. Start2.Name = "HaiDer"
  231. Start2.Looped = false
  232. Start2.SoundId = "rbxassetid://864569342"
  233. Start2d = Instance.new("Sound",soundfolder)
  234. Start2d.Volume = 5
  235. Start2d.Name = "HaiDer2"
  236. Start2d.Looped = false
  237. Start2d.SoundId = "rbxassetid://491887941"
  238. Wrry = Instance.new("Sound",soundfolder)
  239. Wrry.Volume = 30
  240. Wrry.Name = "Wry"
  241. Wrry.Looped = false
  242. Wrry.SoundId = "rbxassetid://616576437"
  243. Muda = Instance.new("Sound", soundfolder)
  244. Muda.Volume = 4
  245. Muda.Name = "Muda"
  246. Muda.Looped = false
  247. Muda.SoundId = "rbxassetid://616593932"
  248. -------------------------------------------
  249.  
  250. wait(1)
  251.  
  252. local rm = Instance.new("Motor", torso)
  253. rm.C0 = CFrame.new(1.5, 0.5, 0)
  254. rm.C1 = CFrame.new(0, 0.5, 0)
  255. rm.Part0 = torso
  256. rm.Part1 = ra
  257. rm.Name = 'Right Shoulder'
  258.  
  259. local lm = Instance.new("Motor", torso)
  260. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  261. lm.C1 = CFrame.new(0, 0.5, 0)
  262. lm.Part0 = torso
  263. lm.Part1 = la
  264. lm.Name = 'Left Shoulder'
  265.  
  266. local rlegm = Instance.new("Motor", torso)
  267. rlegm.C0 = CFrame.new(0.5, -1, 0)
  268. rlegm.C1 = CFrame.new(0, 1, 0)
  269. rlegm.Part0 = torso
  270. rlegm.Part1 = rl
  271. local llegm = Instance.new("Motor", torso)
  272. llegm.C0 = CFrame.new(-0.5, -1, 0)
  273. llegm.C1 = CFrame.new(0, 1, 0)
  274. llegm.Part0 = torso
  275. llegm.Part1 = ll
  276.  
  277. rj.C0 = CFrame.new()
  278. rj.C1 = CFrame.new()
  279.  
  280. neck.C0 = CFrame.new(0, 1, 0)
  281. neck.C1 = CFrame.new(0, -0.5, 0)
  282.  
  283. local speed = 0.3
  284. local angle = 0
  285. local anglespeed = 1
  286. rsc0 = rm.C0
  287. lsc0 = lm.C0
  288. llc0 = llegm.C0
  289. rlc0 = rlegm.C0
  290. rootc0 = rj.C0
  291. neckc0 = neck.C0
  292. ----------------------------------------------
  293. wait()
  294. function descend(obj,class,func)
  295. for i,v in pairs(obj:GetChildren()) do
  296. if v:IsA(class) then
  297. func(v)
  298. end
  299. descend(v,class,func)
  300. end
  301. end
  302. local pls = game:GetService("Players").LocalPlayer
  303. function initiateCharacter(char)
  304. if not char then return end
  305. wait()
  306. descend(char,"BasePart",function(obj)
  307. obj.Anchored = false
  308. obj.Changed:connect(function()
  309. if obj.Anchored then
  310. obj.Anchored = false
  311. end
  312. end)
  313. end)
  314. descend(char,"Humanoid",function(obj)
  315. obj.WalkSpeed = 16
  316. obj.Changed:connect(function()
  317. if obj.WalkSpeed == 0 then
  318. obj.WalkSpeed = 16
  319. end
  320. end)
  321. end)
  322. end
  323. initiateCharacter(pls.Character)
  324. pls.CharacterAdded:connect(function(c)
  325. initiateCharacter(c)
  326. end)
  327. ----------------------------------------------
  328. mouse.KeyDown:connect(function(key)
  329. if key == "m" then
  330. yes:Play()
  331. wait(2)
  332. end
  333.  
  334. end)
  335.  
  336. mouse.KeyDown:connect(function(key)
  337. if key == "x" then
  338. yes:Stop()
  339. WhatKindOfDioIsThis:Stop()
  340. wait(2)
  341. end
  342.  
  343. end)
  344.  
  345.  
  346. mouse.KeyDown:connect(function(key)
  347. if key == "n" then
  348. KonoDioDAA:Play()
  349. wait(0.3)
  350. chatfunc("KONO DIO DA!!!")
  351. head.face.Texture = "rbxassetid://605435926"
  352. wait(0.1)
  353. head.face.Texture = "rbxassetid://849833250"
  354. wait(0.1)
  355. head.face.Texture = "rbxassetid://605435926"
  356. wait(0.1)
  357. head.face.Texture = "rbxassetid://849833250"
  358. wait(0.1)
  359. head.face.Texture = "rbxassetid://605435926"
  360. wait(0.2)
  361. head.face.Texture = "rbxassetid://849833250"
  362. wait(0.1)
  363. head.face.Texture = "rbxassetid://849833250"
  364. wait(0.1)
  365. head.face.Texture = "rbxassetid://605435926"
  366. wait(0.2)
  367. head.face.Texture = "rbxassetid://849833250"
  368. wait(0.2)
  369. head.face.Texture = "rbxassetid://396389196"
  370. wait(1)
  371. chatfunc("")
  372. wait(0.2)
  373. end
  374.  
  375. end)
  376.  
  377. mouse.KeyDown:connect(function(key)
  378. if key == "b" then
  379. WhatKindOfDioIsThis:Play()
  380. wait(0.3)
  381. chatfunc("What a beautiful KONO DIO DA")
  382. wait(1.8)
  383. end
  384.  
  385. end)
  386.  
  387. mouse.KeyDown:connect(function(key)
  388. if key == "v" then
  389. yes:Play()
  390. wait(2)
  391. end
  392.  
  393. end)
  394.  
  395. mouse.KeyDown:connect(function(key)
  396. if key == "f" then
  397. Wrry:Play()
  398. wait(0.1)
  399. chatfunc("WRRRRRRY")
  400. head.face.Texture = "rbxassetid://605435926"
  401. wait(0.3)
  402. head.face.Texture = "rbxassetid://849833250"
  403. wait(1.5)
  404. head.face.Texture = "rbxassetid://396389196"
  405. wait(0.1)
  406. wait(1.65)
  407. end
  408.  
  409. end)
  410.  
  411. mouse.KeyDown:connect(function(key)
  412. if key == "g" then
  413. NANI:Play()
  414. chatfunc("CHO I TOMO IMO MANUHINGA . . . . . HINJAKU HINJAKU!")
  415. head.face.Texture = "rbxassetid://605435926"
  416. wait(0.1)
  417. head.face.Texture = "rbxassetid://849833250"
  418. wait(0.1)
  419. head.face.Texture = "rbxassetid://605435926"
  420. wait(0.1)
  421. head.face.Texture = "rbxassetid://849833250"
  422. wait(0.1)
  423. head.face.Texture = "rbxassetid://605435926"
  424. wait(0.2)
  425. head.face.Texture = "rbxassetid://849833250"
  426. wait(0.1)
  427. head.face.Texture = "rbxassetid://849833250"
  428. wait(0.1)
  429. head.face.Texture = "rbxassetid://605435926"
  430. wait(0.2)
  431. head.face.Texture = "rbxassetid://849833250"
  432. wait(0.1)
  433. head.face.Texture = "rbxassetid://605435926"
  434. wait(0.1)
  435. head.face.Texture = "rbxassetid://849833250"
  436. wait(0.1)
  437. head.face.Texture = "rbxassetid://605435926"
  438. wait(0.1)
  439. head.face.Texture = "rbxassetid://849833250"
  440. wait(0.1)
  441. head.face.Texture = "rbxassetid://605435926"
  442. wait(0.2)
  443. head.face.Texture = "rbxassetid://849833250"
  444. wait(0.1)
  445. head.face.Texture = "rbxassetid://849833250"
  446. wait(0.1)
  447. head.face.Texture = "rbxassetid://605435926"
  448. wait(0.2)
  449. head.face.Texture = "rbxassetid://849833250"
  450. wait(0.2)
  451. head.face.Texture = "rbxassetid://396389196"
  452. wait(1)
  453. head.face.Texture = "rbxassetid://605435926"
  454. wait(0.1)
  455. head.face.Texture = "rbxassetid://849833250"
  456. wait(0.1)
  457. head.face.Texture = "rbxassetid://605435926"
  458. wait(0.1)
  459. head.face.Texture = "rbxassetid://849833250"
  460. wait(0.1)
  461. head.face.Texture = "rbxassetid://605435926"
  462. wait(0.2)
  463. head.face.Texture = "rbxassetid://849833250"
  464. wait(0.1)
  465. head.face.Texture = "rbxassetid://849833250"
  466. wait(0.1)
  467. head.face.Texture = "rbxassetid://605435926"
  468. wait(0.2)
  469. head.face.Texture = "rbxassetid://849833250"
  470. wait(0.1)
  471. head.face.Texture = "rbxassetid://605435926"
  472. wait(0.1)
  473. head.face.Texture = "rbxassetid://849833250"
  474. wait(0.1)
  475. head.face.Texture = "rbxassetid://605435926"
  476. wait(0.1)
  477. head.face.Texture = "rbxassetid://849833250"
  478. wait(0.1)
  479. head.face.Texture = "rbxassetid://605435926"
  480. wait(0.5)
  481. head.face.Texture = "rbxassetid://396389196"
  482. wait(0.1)
  483. end
  484.  
  485. end)
  486.  
  487. canworld = true
  488. mouse.KeyDown:connect(function(key)
  489. if key == "t" and not frozen then
  490. if canworld == false then return end
  491. if canworld then
  492. canworld = false
  493. Stop:Play()
  494. chatfunc("ZA WARUDO!!!")
  495. head.face.Texture = "rbxassetid://605435926"
  496. wait(0.1)
  497. head.face.Texture = "rbxassetid://849833250"
  498. wait(0.3)
  499. head.face.Texture = "rbxassetid://605435926"
  500. wait(0.1)
  501. head.face.Texture = "rbxassetid://849833250"
  502. wait(0.3)
  503. head.face.Texture = "rbxassetid://605435926"
  504. wait(0.1)
  505. head.face.Texture = "rbxassetid://849833250"
  506. wait(0.1)
  507. head.face.Texture = "rbxassetid://605435926"
  508. wait(0.1)
  509. head.face.Texture = "rbxassetid://396389196"
  510. wait(0.8)
  511. wait(1.5)
  512. Stop3:Play()
  513. head.face.Texture = "rbxassetid://605435926"
  514. wait(0.1)
  515. head.face.Texture = "rbxassetid://849833250"
  516. wait(0.1)
  517. head.face.Texture = "rbxassetid://605435926"
  518. wait(0.1)
  519. head.face.Texture = "rbxassetid://849833250"
  520. wait(0.1)
  521. head.face.Texture = "rbxassetid://849833250"
  522. wait(0.1)
  523. head.face.Texture = "rbxassetid://605435926"
  524. wait(0.1)
  525. head.face.Texture = "rbxassetid://849833250"
  526. wait(0.4)
  527. head.face.Texture = "rbxassetid://605435926"
  528. wait(0.1)
  529. head.face.Texture = "rbxassetid://396389196"
  530.  
  531. local function spawnpart()
  532. sphere = Instance.new("Part")
  533. game.Debris:AddItem(sphere,3)
  534. local sm = Instance.new("SpecialMesh", sphere)
  535. sm.MeshType = "Sphere"
  536. sphere.Transparency = 0.5
  537. sphere.Anchored = true
  538. sphere.CanCollide = false
  539. sphere.Material = "Neon"
  540. sphere.BrickColor = BrickColor.new("Black")
  541. end
  542.  
  543. local function weld(lol)
  544. local weld = Instance.new("Weld", plr.Character.Torso)
  545. weld.Part0 = plr.Character.Torso
  546. weld.Part1 = lol
  547. weld.C0 = plr.Character.Torso.CFrame:inverse()
  548. weld.C1 = lol.CFrame:inverse()
  549. end
  550. wait()
  551. spawnpart()
  552.  
  553. weld(sphere)
  554. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  555. cce.Saturation = -5
  556. knifeSpeed = 0
  557. --game.Debris:AddItem(cce, 5)
  558. sphere.Parent = char.Torso
  559. for i = 1,3 do
  560. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  561. wait()
  562. end
  563. wait()
  564. sphere:Destroy()
  565. BeeSpeed = 0
  566. frozen = true
  567. cce.Saturation = -0.1
  568. wait(0.3)
  569. cce.Saturation = -0.2
  570. wait(0.3)
  571. cce.Saturation = -0.3
  572. wait(0.2)
  573. cce.Saturation = -1.5
  574. wait()
  575.  
  576. canworld = true
  577.  
  578. end
  579. end
  580. end
  581. )
  582.  
  583. mouse.KeyDown:connect(function(key)
  584. key = key:lower()
  585. if key == "y" and frozen and canworld then
  586. canworld = false
  587. chatfunc("Time continues moving again.")
  588. Start:Play()
  589. head.face.Texture = "rbxassetid://605435926"
  590. wait(0.1)
  591. head.face.Texture = "rbxassetid://849833250"
  592. wait(0.1)
  593. head.face.Texture = "rbxassetid://605435926"
  594. wait(0.2)
  595. head.face.Texture = "rbxassetid://849833250"
  596. wait(0.1)
  597. head.face.Texture = "rbxassetid://605435926"
  598. wait(0.1)
  599. head.face.Texture = "rbxassetid://849833250"
  600. wait(0.1)
  601. head.face.Texture = "rbxassetid://849833250"
  602. wait(0.1)
  603. head.face.Texture = "rbxassetid://605435926"
  604. wait(0.1)
  605. head.face.Texture = "rbxassetid://849833250"
  606. wait(0.1)
  607. head.face.Texture = "rbxassetid://605435926"
  608. wait(0.1)
  609. head.face.Texture = "rbxassetid://849833250"
  610. wait(0.1)
  611. head.face.Texture = "rbxassetid://605435926"
  612. wait(0.1)
  613. head.face.Texture = "rbxassetid://396389196"
  614. wait(0.5)
  615. Start2:Play()
  616. Start2d:Play()
  617. wait()
  618. BeeSpeed = 1
  619. cce.Saturation = -1.3
  620. wait(0.5)
  621. BeeSpeed = 1.2
  622. cce.Saturation = -0.5
  623. wait(0.5)
  624. BeeSpeed = 1.4
  625. cce.Saturation = -0.4
  626. wait(0.3)
  627. BeeSpeed = 1.5
  628. cce.Saturation = -0.2
  629. wait(0.2)
  630. cce.Saturation = 0
  631.  
  632. for i, v in pairs(game.Players:GetChildren()) do
  633. t = v.Character:FindFirstChild("Torso")
  634. if t then
  635. t.Anchored = false
  636. end
  637. RA = v.Character:FindFirstChild("Right Arm")
  638. if RA then
  639. RA.Anchored = false
  640. end
  641. LA = v.Character:FindFirstChild("Left Arm")
  642. if LA then
  643. LA.Anchored = false
  644. end
  645. RL = v.Character:FindFirstChild("Right Leg")
  646. if RL then
  647. RL.Anchored = false
  648. end
  649. LL = v.Character:FindFirstChild("Left Leg")
  650. if LL then
  651. LL.Anchored = false
  652. end
  653. end
  654. BeeSpeed = 100
  655. knifeSpeed = 150
  656. canworld = true
  657. frozen = false
  658. tecks2.Text = plr.Name
  659.  
  660. end
  661. end)
  662.  
  663. humanoid.Died:connect(function()
  664. frozen = false
  665. if cce then
  666. cce:Remove()
  667. end
  668. end)
  669. mouse.KeyDown:connect(function(k)
  670. if string.byte(k) == 48 then
  671. humanoid.WalkSpeed = 24
  672. end
  673. end)
  674.  
  675. mouse.KeyUp:connect(function(k)
  676. if string.byte(k) == 48 then
  677. humanoid.WalkSpeed = 16
  678. end
  679. end)
  680.  
  681. local action = 'None'
  682. plr.Chatted:connect(function(msg)
  683. if msg == '/e dance' or msg == '/emote dance' then
  684. action = 'Dance'
  685. end
  686. if msg == '/e wrry' or msg == '/emote wrry' then
  687. action = 'Wrrrry'
  688. end
  689. end)
  690.  
  691.  
  692. local dance_move_wait = 0
  693.  
  694. game:service'RunService'.RenderStepped:connect(function()
  695. rm.MaxVelocity = 0
  696. lm.MaxVelocity = 0
  697. rm.DesiredAngle = 0
  698. rm.CurrentAngle = 0
  699. lm.DesiredAngle = 0
  700. lm.CurrentAngle = 0
  701. angle = (angle % 100) + anglespeed/10
  702. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  703. local rscf = rsc0
  704. local lscf = lsc0
  705. local rlcf = rlc0
  706. local llcf = llc0
  707. local rjcf = rootc0
  708. local ncf = neckc0
  709. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  710. local hitz, enz = workspace:FindPartOnRay(ray, char)
  711. for i,object in pairs(char:children()) do
  712. if object:IsA("Tool") then
  713. tool = true
  714. if not debounce then
  715. for x,value in pairs(object:children()) do
  716. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  717. debounce = true
  718. coroutine.wrap(function()
  719. slashing = true
  720. wait(.15)
  721. slashing = false
  722. debounce = false
  723. end)()
  724. value:Destroy()
  725. end
  726. end
  727. end
  728. elseif not object:IsA'Tool' then
  729. tool = false
  730. end
  731. end
  732. if action == 'Dance' then
  733. anglespeed = 2
  734. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  735. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  736. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  737. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  738. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  739. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  740. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  741. else
  742. action = 'None'
  743. end
  744. elseif action == 'prepareHump' then
  745. --animations by ethan
  746. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  747. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  748. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  749. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  750. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  751. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  752. elseif action == 'Hump' then
  753. --animations by ethan
  754. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  755. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  756. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  757. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  758. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  759. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  760. elseif action == "Muda1" then
  761.  
  762. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  763. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  764. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  765. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  766. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  767. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  768. elseif action == "Muda2" then
  769.  
  770. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  771. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  772. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  773. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  774. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  775. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  776. elseif action == 'Wrrrry' then
  777. anglespeed = 1+math.random()
  778. dance_move_wait = (dance_move_wait%40) + 1/60
  779. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  780. if dance_move_wait <= 20 then
  781. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  782. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  783. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  784. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  785. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  786. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  787. elseif dance_move_wait > 20 then
  788. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  789. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  790. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  791. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  792. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  793. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  794. end
  795.  
  796. else
  797. action = 'None'
  798. end
  799. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  800. anglespeed = 3
  801. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  802. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  803. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  804. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  805. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  806. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  807. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  808. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  809. anglespeed = 2
  810. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  811. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  812. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  813. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  814. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  815. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  816. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  817. anglespeed = 2.5
  818. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  819. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  820. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  821. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  822. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  823. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  824. end
  825. if tool then
  826. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  827. if slashing then
  828. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  829. end
  830. end
  831. rm.C0 = clerp(rm.C0,rscf,speed)
  832. lm.C0 = clerp(lm.C0,lscf,speed)
  833. rj.C0 = clerp(rj.C0,rjcf,speed)
  834. neck.C0 = clerp(neck.C0,ncf,speed)
  835. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  836. llegm.C0 = clerp(llegm.C0,llcf,speed)
  837. if frozen then
  838. timeFreezeFunction()
  839. else
  840.  
  841. for i,p in pairs(stuffFrozen) do
  842. p.Anchored = false
  843. end
  844. for i,s in pairs(frozenSounds) do
  845. s:Resume()
  846. end
  847. stuffFrozen = {}
  848. frozenSounds = {}
  849. end
  850. end)
  851.  
  852. function punchDamage()
  853. coroutine.resume(coroutine.create(function()
  854. function Damage(model)
  855. for i,s in pairs(model:GetChildren()) do
  856. Damage(s)
  857. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  858. if (rootpart.Position - s.Position).magnitude < 4 then
  859. local vichum = s.Parent:FindFirstChild("Humanoid")
  860. if vichum and vichum ~= humanoid then
  861. local punch = Instance.new("Sound", soundfolder)
  862. punch.Volume = 3
  863. punch.Name = "POOCH"
  864. punch.SoundId = "rbxassetid://511340819"
  865. punch:Play()
  866. game:GetService("Debris"):AddItem(punch, 2)
  867. repeat wait() until not frozen
  868. if vel then
  869. vel:Remove()
  870. end
  871.  
  872. vel = Instance.new("BodyVelocity", s)
  873. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  874. game:GetService("Debris"):AddItem(vel, 0.25)
  875.  
  876. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  877. end
  878. end
  879. end
  880. end
  881. end
  882.  
  883. Damage(workspace)
  884. end))
  885. end
  886.  
  887. mouse.KeyDown:connect(function(k)
  888. if k == "q" and not humping then
  889.  
  890. humping = true
  891. action = 'prepareHump'
  892. wait(0.25)
  893. action = 'Hump'
  894. wait(0.03)
  895. local knife = Instance.new("Part", char)
  896. knife.Size = Vector3.new(0.2, 0.4, 2)
  897. knife.CanCollide = false
  898. knife.Anchored = false
  899. knife:BreakJoints()
  900. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  901. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  902. knife.BrickColor = BrickColor.new("Buttermilk")
  903. local knifeMesh = Instance.new("SpecialMesh", knife)
  904. knifeMesh.MeshId = "rbxassetid://202083123"
  905. local vel = Instance.new("BodyVelocity", knife)
  906. knife.Touched:connect(function(part)
  907. if part.Parent ~= nil then
  908. local vichum = part.Parent:FindFirstChild("Humanoid")
  909. if vichum and vichum ~= humanoid then
  910. local stabbedKnife = knife:Clone()
  911. stabbedKnife.Parent = workspace
  912. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  913. local stabweld = Instance.new("Weld", stabbedKnife)
  914. stabweld.Part0 = part
  915. stabweld.Part1 = stabbedKnife
  916. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  917. knife:Destroy()
  918. repeat wait() until not frozen
  919. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  920. vichum:TakeDamage(16, 24)
  921. end
  922. end
  923. end)
  924. coroutine.wrap(function()
  925. game:GetService("RunService").RenderStepped:connect(function()
  926. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  927. if (knife.Position - rootpart.Position).magnitude > 500 then
  928.  
  929. knife:Destroy()
  930. end
  931. end)
  932. end)()
  933.  
  934. wait(0.47)
  935. humping = false
  936. action = 'None'
  937. elseif k == "e" and not mudaing then
  938. speed = 0.8
  939. Muda:Play()
  940. mudaing = true
  941. for i = 1,39 do
  942. action = "Muda1"
  943. punchDamage()
  944. wait(0.03)
  945. action = "Muda2"
  946. punchDamage()
  947. wait(0.03)
  948. end
  949.  
  950.  
  951. wait()
  952. action = 'None'
  953. speed = 0.3
  954. mudaing = false
  955. end
  956. end)
  957.  
  958. A = true
  959. if A == true then
  960. Model = Instance.new("Model")
  961. Model.Name = "Weapon"
  962. p = Instance.new("Part", Model)
  963. p.Name = "Part"
  964. p.TopSurface = 0
  965. p.BottomSurface = 0
  966. p.formFactor = "Custom"
  967. p.Size = Vector3.new(10, 12, 10)
  968. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  969. p.BrickColor = BrickColor.new("Medium stone grey")
  970. p.Transparency = 0
  971. p.Reflectance = .1
  972. p.Material = Enum.Material.Concrete
  973. m = Instance.new("CylinderMesh")
  974. m.Scale = Vector3.new(1, 1.02999997, 1)
  975. m.Parent = p
  976. p = Instance.new("Part", Model)
  977. p.Name = "Part"
  978. p.TopSurface = 0
  979. p.BottomSurface = 0
  980. p.formFactor = "Custom"
  981. p.Size = Vector3.new(2, 12.8, 2)
  982. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  983. p.BrickColor = BrickColor.new("Bright yellow")
  984. p.Transparency = 0
  985. p.Reflectance = .1
  986. p.Material = Enum.Material.Plastic
  987. m = Instance.new("CylinderMesh")
  988. m.Scale = Vector3.new(1, 1, 1)
  989. m.Parent = p
  990. p = Instance.new("Part", Model)
  991. p.Name = "Part"
  992. p.TopSurface = 0
  993. p.BottomSurface = 0
  994. p.formFactor = "Custom"
  995. p.Size = Vector3.new(1.79, 5, 1)
  996. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  997. p.BrickColor = BrickColor.new("Bright yellow")
  998. p.Transparency = 0
  999. p.Reflectance = .1
  1000. p.Material = Enum.Material.Plastic
  1001. p = Instance.new("Part", Model)
  1002. p.Name = "Part"
  1003. p.TopSurface = 0
  1004. p.BottomSurface = 0
  1005. p.formFactor = "Custom"
  1006. p.Size = Vector3.new(5, 1.40, 0.99)
  1007. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1008. p.BrickColor = BrickColor.new("Bright yellow")
  1009. p.Transparency = 0
  1010. p.Reflectance = .1
  1011. p.Material = Enum.Material.Plastic
  1012. m = Instance.new("SpecialMesh")
  1013. m.Scale = Vector3.new(1, 1, 1)
  1014. m.Parent = p
  1015. m.MeshType = Enum.MeshType.Wedge
  1016. p = Instance.new("Part", Model)
  1017. p.Name = "Center"
  1018. p.TopSurface = 0
  1019. p.BottomSurface = 0
  1020. p.formFactor = "Custom"
  1021. p.Size = Vector3.new(12.5, 5.80, 27.6)
  1022. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  1023. p.BrickColor = BrickColor.new("Bright yellow")
  1024. p.Transparency = 1
  1025. p.Reflectance = .1
  1026. p.Material = Enum.Material.Plastic
  1027. p = Instance.new("Part", Model)
  1028. p.Name = "Part"
  1029. p.TopSurface = 0
  1030. p.BottomSurface = 0
  1031. p.formFactor = "Custom"
  1032. p.Size = Vector3.new(6.80, 1, 6.00)
  1033. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1034. p.BrickColor = BrickColor.new("Bright yellow")
  1035. p.Transparency = 0
  1036. p.Reflectance = .1
  1037. p.Material = Enum.Material.Plastic
  1038. p = Instance.new("Part", Model)
  1039. p.Name = "Part"
  1040. p.TopSurface = 0
  1041. p.BottomSurface = 0
  1042. p.formFactor = "Custom"
  1043. p.Size = Vector3.new(11, 5.40, 2.79)
  1044. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1045. p.BrickColor = BrickColor.new("Bright yellow")
  1046. p.Transparency = 0
  1047. p.Reflectance = .1
  1048. p.Material = Enum.Material.Plastic
  1049. m = Instance.new("SpecialMesh")
  1050. m.Scale = Vector3.new(1, 1, 1)
  1051. m.Parent = p
  1052. m.MeshType = Enum.MeshType.Wedge
  1053. p = Instance.new("Part", Model)
  1054. p.Name = "Part"
  1055. p.TopSurface = 0
  1056. p.BottomSurface = 0
  1057. p.formFactor = "Custom"
  1058. p.Size = Vector3.new(2.60, 11, 1.99)
  1059. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1060. p.BrickColor = BrickColor.new("Bright yellow")
  1061. p.Transparency = 0
  1062. p.Reflectance = .1
  1063. p.Material = Enum.Material.Plastic
  1064. p = Instance.new("Part", Model)
  1065. p.Name = "Part"
  1066. p.TopSurface = 0
  1067. p.BottomSurface = 0
  1068. p.formFactor = "Custom"
  1069. p.Size = Vector3.new(3.20, 11.0, 5)
  1070. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1071. p.BrickColor = BrickColor.new("Bright yellow")
  1072. p.Transparency = 0
  1073. p.Reflectance = .1
  1074. p.Material = Enum.Material.Plastic
  1075. p = Instance.new("Part", Model)
  1076. p.Name = "Part"
  1077. p.TopSurface = 0
  1078. p.BottomSurface = 0
  1079. p.formFactor = "Custom"
  1080. p.Size = Vector3.new(1.99, 1, 1)
  1081. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1082. p.BrickColor = BrickColor.new("Mid gray")
  1083. p.Transparency = 0
  1084. p.Reflectance = .1
  1085. p.Material = Enum.Material.Plastic
  1086. p = Instance.new("Part", Model)
  1087. p.Name = "Part"
  1088. p.TopSurface = 0
  1089. p.BottomSurface = 0
  1090. p.formFactor = "Custom"
  1091. p.Size = Vector3.new(1, 1, 4.59)
  1092. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1093. p.BrickColor = BrickColor.new("Mid gray")
  1094. p.Transparency = 0
  1095. p.Reflectance = .1
  1096. p.Material = Enum.Material.Plastic
  1097. p = Instance.new("Part", Model)
  1098. p.Name = "Part"
  1099. p.TopSurface = 0
  1100. p.BottomSurface = 0
  1101. p.formFactor = "Custom"
  1102. p.Size = Vector3.new(1, 12.6, 9.80)
  1103. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1104. p.BrickColor = BrickColor.new("Bright yellow")
  1105. p.Transparency = 0
  1106. p.Reflectance = .1
  1107. p.Material = Enum.Material.Plastic
  1108. p = Instance.new("Part", Model)
  1109. p.Name = "Part"
  1110. p.TopSurface = 0
  1111. p.BottomSurface = 0
  1112. p.formFactor = "Custom"
  1113. p.Size = Vector3.new(5.19, 1.39, 2.39)
  1114. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1115. p.BrickColor = BrickColor.new("Bright yellow")
  1116. p.Transparency = 0
  1117. p.Reflectance = .1
  1118. p.Material = Enum.Material.Plastic
  1119. m = Instance.new("SpecialMesh")
  1120. m.Scale = Vector3.new(1, 1, 1)
  1121. m.Parent = p
  1122. m.MeshType = Enum.MeshType.Wedge
  1123. p = Instance.new("Part", Model)
  1124. p.Name = "Part"
  1125. p.TopSurface = 0
  1126. p.BottomSurface = 0
  1127. p.formFactor = "Custom"
  1128. p.Size = Vector3.new(11, 0.60, 1.99)
  1129. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  1130. p.BrickColor = BrickColor.new("Bright yellow")
  1131. p.Transparency = 0
  1132. p.Reflectance = .1
  1133. p.Material = Enum.Material.Plastic
  1134. m = Instance.new("SpecialMesh")
  1135. m.Scale = Vector3.new(1, 1, 1)
  1136. m.Parent = p
  1137. m.MeshType = Enum.MeshType.Wedge
  1138. p = Instance.new("Part", Model)
  1139. p.Name = "Part"
  1140. p.TopSurface = 0
  1141. p.BottomSurface = 0
  1142. p.formFactor = "Custom"
  1143. p.Size = Vector3.new(3.20, 11, 5.60)
  1144. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1145. p.BrickColor = BrickColor.new("Bright yellow")
  1146. p.Transparency = 0
  1147. p.Reflectance = .1
  1148. p.Material = Enum.Material.Plastic
  1149. p = Instance.new("Part", Model)
  1150. p.Name = "Part"
  1151. p.TopSurface = 0
  1152. p.BottomSurface = 0
  1153. p.formFactor = "Custom"
  1154. p.Size = Vector3.new(5, 13, 3.79)
  1155. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1156. p.BrickColor = BrickColor.new("Bright yellow")
  1157. p.Transparency = 0
  1158. p.Reflectance = .1
  1159. p.Material = Enum.Material.Plastic
  1160. p = Instance.new("Part", Model)
  1161. p.Name = "Part"
  1162. p.TopSurface = 0
  1163. p.BottomSurface = 0
  1164. p.formFactor = "Custom"
  1165. p.Size = Vector3.new(5.19, 1.39, 2.39)
  1166. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1167. p.BrickColor = BrickColor.new("Bright yellow")
  1168. p.Transparency = 0
  1169. p.Reflectance = .1
  1170. p.Material = Enum.Material.Plastic
  1171. m = Instance.new("SpecialMesh")
  1172. m.Scale = Vector3.new(1, 1, 1)
  1173. m.Parent = p
  1174. m.MeshType = Enum.MeshType.Wedge
  1175. p = Instance.new("Part", Model)
  1176. p.Name = "Part"
  1177. p.TopSurface = 0
  1178. p.BottomSurface = 0
  1179. p.formFactor = "Custom"
  1180. p.Size = Vector3.new(5.19, 1, 1)
  1181. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1182. p.BrickColor = BrickColor.new("Mid gray")
  1183. p.Transparency = 0
  1184. p.Reflectance = .1
  1185. p.Material = Enum.Material.Plastic
  1186. p = Instance.new("Part", Model)
  1187. p.Name = "Part"
  1188. p.TopSurface = 0
  1189. p.BottomSurface = 0
  1190. p.formFactor = "Custom"
  1191. p.Size = Vector3.new(3.20, 5, 4)
  1192. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1193. p.BrickColor = BrickColor.new("Bright yellow")
  1194. p.Transparency = 0
  1195. p.Reflectance = .1
  1196. p.Material = Enum.Material.Plastic
  1197. p = Instance.new("Part", Model)
  1198. p.Name = "Part"
  1199. p.TopSurface = 0
  1200. p.BottomSurface = 0
  1201. p.formFactor = "Custom"
  1202. p.Size = Vector3.new(6, 6.79, 2.79)
  1203. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  1204. p.BrickColor = BrickColor.new("Bright yellow")
  1205. p.Transparency = 0
  1206. p.Reflectance = .1
  1207. p.Material = Enum.Material.Plastic
  1208. m = Instance.new("SpecialMesh")
  1209. m.Scale = Vector3.new(1, 1, 1)
  1210. m.Parent = p
  1211. m.MeshType = Enum.MeshType.Wedge
  1212. p = Instance.new("Part", Model)
  1213. p.Name = "Part"
  1214. p.TopSurface = 0
  1215. p.BottomSurface = 0
  1216. p.formFactor = "Custom"
  1217. p.Size = Vector3.new(0.60, 7.40, 3.79)
  1218. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1219. p.BrickColor = BrickColor.new("Black")
  1220. p.Transparency = 0
  1221. p.Reflectance = .1
  1222. p.Material = Enum.Material.Plastic
  1223. p = Instance.new("Part", Model)
  1224. p.Name = "Part"
  1225. p.TopSurface = 0
  1226. p.BottomSurface = 0
  1227. p.formFactor = "Custom"
  1228. p.Size = Vector3.new(6.80, 1, 6.00)
  1229. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1230. p.BrickColor = BrickColor.new("Bright yellow")
  1231. p.Transparency = 0
  1232. p.Reflectance = .1
  1233. p.Material = Enum.Material.Plastic
  1234. p = Instance.new("Part", Model)
  1235. p.Name = "Part"
  1236. p.TopSurface = 0
  1237. p.BottomSurface = 0
  1238. p.formFactor = "Custom"
  1239. p.Size = Vector3.new(11, 3.20, 2.19)
  1240. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  1241. p.BrickColor = BrickColor.new("Bright yellow")
  1242. p.Transparency = 0
  1243. p.Reflectance = .1
  1244. p.Material = Enum.Material.Plastic
  1245. m = Instance.new("SpecialMesh")
  1246. m.Scale = Vector3.new(1, 1, 1)
  1247. m.Parent = p
  1248. m.MeshType = Enum.MeshType.Wedge
  1249. p = Instance.new("Part", Model)
  1250. p.Name = "Part"
  1251. p.TopSurface = 0
  1252. p.BottomSurface = 0
  1253. p.formFactor = "Custom"
  1254. p.Size = Vector3.new(2.60, 11, 2.39)
  1255. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1256. p.BrickColor = BrickColor.new("Bright yellow")
  1257. p.Transparency = 0
  1258. p.Reflectance = .1
  1259. p.Material = Enum.Material.Plastic
  1260. p = Instance.new("Part", Model)
  1261. p.Name = "Part"
  1262. p.TopSurface = 0
  1263. p.BottomSurface = 0
  1264. p.formFactor = "Custom"
  1265. p.Size = Vector3.new(5.19, 1, 1)
  1266. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1267. p.BrickColor = BrickColor.new("Mid gray")
  1268. p.Transparency = 0
  1269. p.Reflectance = .1
  1270. p.Material = Enum.Material.Plastic
  1271. p = Instance.new("Part", Model)
  1272. p.Name = "Part"
  1273. p.TopSurface = 0
  1274. p.BottomSurface = 0
  1275. p.formFactor = "Custom"
  1276. p.Size = Vector3.new(5, 0.80, 0.79)
  1277. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1278. p.BrickColor = BrickColor.new("Bright yellow")
  1279. p.Transparency = 0
  1280. p.Reflectance = .1
  1281. p.Material = Enum.Material.Plastic
  1282. m = Instance.new("SpecialMesh")
  1283. m.Scale = Vector3.new(1, 1, 1)
  1284. m.Parent = p
  1285. m.MeshType = Enum.MeshType.Wedge
  1286. p = Instance.new("Part", Model)
  1287. p.Name = "Part"
  1288. p.TopSurface = 0
  1289. p.BottomSurface = 0
  1290. p.formFactor = "Custom"
  1291. p.Size = Vector3.new(10, 12, 10)
  1292. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1293. p.BrickColor = BrickColor.new("Medium stone grey")
  1294. p.Transparency = 0
  1295. p.Reflectance = .1
  1296. p.Material = Enum.Material.Concrete
  1297. m = Instance.new("CylinderMesh")
  1298. m.Scale = Vector3.new(1, 1.02999997, 1)
  1299. m.Parent = p
  1300. p = Instance.new("Part", Model)
  1301. p.Name = "Part"
  1302. p.TopSurface = 0
  1303. p.BottomSurface = 0
  1304. p.formFactor = "Custom"
  1305. p.Size = Vector3.new(0.60, 5.19, 5)
  1306. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1307. p.BrickColor = BrickColor.new("Bright yellow")
  1308. p.Transparency = 0
  1309. p.Reflectance = .1
  1310. p.Material = Enum.Material.Plastic
  1311. p = Instance.new("Part", Model)
  1312. p.Name = "Part"
  1313. p.TopSurface = 0
  1314. p.BottomSurface = 0
  1315. p.formFactor = "Custom"
  1316. p.Size = Vector3.new(6, 6.79, 2.79)
  1317. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1318. p.BrickColor = BrickColor.new("Bright yellow")
  1319. p.Transparency = 0
  1320. p.Reflectance = .1
  1321. p.Material = Enum.Material.Plastic
  1322. m = Instance.new("SpecialMesh")
  1323. m.Scale = Vector3.new(1, 1, 1)
  1324. m.Parent = p
  1325. m.MeshType = Enum.MeshType.Wedge
  1326. p = Instance.new("Part", Model)
  1327. p.Name = "Part"
  1328. p.TopSurface = 0
  1329. p.BottomSurface = 0
  1330. p.formFactor = "Custom"
  1331. p.Size = Vector3.new(2.79, 7.40, 0.79)
  1332. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1333. p.BrickColor = BrickColor.new("Black")
  1334. p.Transparency = 0
  1335. p.Reflectance = .1
  1336. p.Material = Enum.Material.Plastic
  1337. p = Instance.new("Part", Model)
  1338. p.Name = "Part"
  1339. p.TopSurface = 0
  1340. p.BottomSurface = 0
  1341. p.formFactor = "Custom"
  1342. p.Size = Vector3.new(5.40, 11, 10)
  1343. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1344. p.BrickColor = BrickColor.new("Bright yellow")
  1345. p.Transparency = 0
  1346. p.Reflectance = .1
  1347. p.Material = Enum.Material.Plastic
  1348. p = Instance.new("Part", Model)
  1349. p.Name = "Part"
  1350. p.TopSurface = 0
  1351. p.BottomSurface = 0
  1352. p.formFactor = "Custom"
  1353. p.Size = Vector3.new(11, 0.60, 2.39)
  1354. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  1355. p.BrickColor = BrickColor.new("Bright yellow")
  1356. p.Transparency = 0
  1357. p.Reflectance = .1
  1358. p.Material = Enum.Material.Plastic
  1359. m = Instance.new("SpecialMesh")
  1360. m.Scale = Vector3.new(1, 1, 1)
  1361. m.Parent = p
  1362. m.MeshType = Enum.MeshType.Wedge
  1363. p = Instance.new("Part", Model)
  1364. p.Name = "Part"
  1365. p.TopSurface = 0
  1366. p.BottomSurface = 0
  1367. p.formFactor = "Custom"
  1368. p.Size = Vector3.new(4, 13, 1)
  1369. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1370. p.BrickColor = BrickColor.new("Bright yellow")
  1371. p.Transparency = 0
  1372. p.Reflectance = .1
  1373. p.Material = Enum.Material.Plastic
  1374. p = Instance.new("Part", Model)
  1375. p.Name = "Part"
  1376. p.TopSurface = 0
  1377. p.BottomSurface = 0
  1378. p.formFactor = "Custom"
  1379. p.Size = Vector3.new(10.1, 1, 0.99)
  1380. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  1381. p.BrickColor = BrickColor.new("Mid gray")
  1382. p.Transparency = 0
  1383. p.Reflectance = .1
  1384. p.Material = Enum.Material.Plastic
  1385. m = Instance.new("SpecialMesh")
  1386. m.Scale = Vector3.new(1, 1, 1)
  1387. m.Parent = p
  1388. m.MeshType = Enum.MeshType.Wedge
  1389. p = Instance.new("Part", Model)
  1390. p.Name = "Part"
  1391. p.TopSurface = 0
  1392. p.BottomSurface = 0
  1393. p.formFactor = "Custom"
  1394. p.Size = Vector3.new(1, 1, 4.59)
  1395. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1396. p.BrickColor = BrickColor.new("Mid gray")
  1397. p.Transparency = 0
  1398. p.Reflectance = .1
  1399. p.Material = Enum.Material.Plastic
  1400. p = Instance.new("Part", Model)
  1401. p.Name = "Part"
  1402. p.TopSurface = 0
  1403. p.BottomSurface = 0
  1404. p.formFactor = "Custom"
  1405. p.Size = Vector3.new(1.99, 1, 1)
  1406. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1407. p.BrickColor = BrickColor.new("Mid gray")
  1408. p.Transparency = 0
  1409. p.Reflectance = .1
  1410. p.Material = Enum.Material.Plastic
  1411. p = Instance.new("Part", Model)
  1412. p.Name = "Part"
  1413. p.TopSurface = 0
  1414. p.BottomSurface = 0
  1415. p.formFactor = "Custom"
  1416. p.Size = Vector3.new(1, 1, 4.59)
  1417. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  1418. p.BrickColor = BrickColor.new("Mid gray")
  1419. p.Transparency = 0
  1420. p.Reflectance = .1
  1421. p.Material = Enum.Material.Plastic
  1422. p = Instance.new("Part", Model)
  1423. p.Name = "Part"
  1424. p.TopSurface = 0
  1425. p.BottomSurface = 0
  1426. p.formFactor = "Custom"
  1427. p.Size = Vector3.new(10.1, 1, 0.99)
  1428. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  1429. p.BrickColor = BrickColor.new("Mid gray")
  1430. p.Transparency = 0
  1431. p.Reflectance = .1
  1432. p.Material = Enum.Material.Plastic
  1433. m = Instance.new("SpecialMesh")
  1434. m.Scale = Vector3.new(1, 1, 1)
  1435. m.Parent = p
  1436. m.MeshType = Enum.MeshType.Wedge
  1437.  
  1438. Spawn = function()
  1439. Modelc = Model:clone()
  1440. for _, v in pairs(Modelc:children()) do
  1441. if v.className == "Part" then
  1442. if v.Name ~= "Center" then
  1443. w = Instance.new("Weld")
  1444. w.Part0 = Modelc.Center
  1445. w.Part1 = v
  1446. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  1447. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  1448. w.Parent = w.Part0
  1449. end
  1450. end
  1451. end
  1452. return Modelc
  1453. end
  1454.  
  1455. CameraRadius = 66
  1456. TimeStopRadius = 66
  1457.  
  1458. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1459. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1460. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1461. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1462. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1463. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1464. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1465. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1466. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1467. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1468. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1469. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1470.  
  1471. getWelds = function(c) --designate weld variables
  1472. local t = c.Torso
  1473. local hrp = c.HumanoidRootPart.RootJoint
  1474. RightShoulder = t:FindFirstChild("Right Shoulder")
  1475. LeftShoulder = t:FindFirstChild("Left Shoulder")
  1476. RightHip = t:FindFirstChild("Right Hip")
  1477. LeftHip = t:FindFirstChild("Left Hip")
  1478. RootJoint = hrp
  1479. Neck = t:FindFirstChild("Neck")
  1480. end
  1481. resetWelds = function(ext, occ) --extent 1-3; occlusion
  1482. --1 == reset desiredangle/currentangle
  1483. --2 == reset C0/C1
  1484. --3 == reset both des/cur/c0/c1
  1485. local r = {
  1486. RightShoulder,
  1487. LeftShoulder,
  1488. RightHip,
  1489. LeftHip,
  1490. RootJoint,
  1491. Neck,
  1492. Grip
  1493. }
  1494. for _, v in pairs(r) do
  1495. for i = 1, #occ do
  1496. if occ[i] == v then
  1497. table.remove(r, _)
  1498. end
  1499. end
  1500. end
  1501. for _, v in pairs(r) do
  1502. if v.Name == "Right Shoulder" then
  1503. if ext == 1 then
  1504. v.DesiredAngle = 0
  1505. v.CurrentAngle = 0
  1506. elseif ext == 2 then
  1507. v.C0 = RightShoulderC0
  1508. v.C1 = RightShoulderC1
  1509. elseif ext == 3 then
  1510. v.DesiredAngle = 0
  1511. v.CurrentAngle = 0
  1512. v.C0 = RightShoulderC0
  1513. v.C1 = RightShoulderC1
  1514. end
  1515. elseif v.Name == "Left Shoulder" then
  1516. if ext == 1 then
  1517. v.DesiredAngle = 0
  1518. v.CurrentAngle = 0
  1519. elseif ext == 2 then
  1520. v.C0 = LeftShoulderC0
  1521. v.C1 = LeftShoulderC1
  1522. elseif ext == 3 then
  1523. v.DesiredAngle = 0
  1524. v.CurrentAngle = 0
  1525. v.C0 = LeftShoulderC0
  1526. v.C1 = LeftShoulderC1
  1527. end
  1528. elseif v.Name == "Right Hip" then
  1529. if ext == 1 then
  1530. v.DesiredAngle = 0
  1531. v.CurrentAngle = 0
  1532. elseif ext == 2 then
  1533. v.C0 = RightHipC0
  1534. v.C1 = RightHipC1
  1535. elseif ext == 3 then
  1536. v.DesiredAngle = 0
  1537. v.CurrentAngle = 0
  1538. v.C0 = RightHipC0
  1539. v.C1 = RightHipC1
  1540. end
  1541. elseif v.Name == "Left Hip" then
  1542. if ext == 1 then
  1543. v.DesiredAngle = 0
  1544. v.CurrentAngle = 0
  1545. elseif ext == 2 then
  1546. v.C0 = LeftHipC0
  1547. v.C1 = LeftHipC1
  1548. elseif ext == 3 then
  1549. v.DesiredAngle = 0
  1550. v.CurrentAngle = 0
  1551. v.C0 = LeftHipC0
  1552. v.C1 = LeftHipC1
  1553. end
  1554. elseif v.Name == "Neck" then
  1555. if ext == 1 then
  1556. v.DesiredAngle = 0
  1557. v.CurrentAngle = 0
  1558. elseif ext == 2 then
  1559. v.C0 = NeckC0
  1560. v.C1 = NeckC1
  1561. elseif ext == 3 then
  1562. v.DesiredAngle = 0
  1563. v.CurrentAngle = 0
  1564. v.C0 = NeckC0
  1565. v.C1 = NeckC1
  1566. end
  1567. elseif v.Name == "RootJoint" then
  1568. if ext == 1 then
  1569. v.DesiredAngle = 0
  1570. v.CurrentAngle = 0
  1571. elseif ext == 2 then
  1572. v.C0 = RootJointC0
  1573. v.C1 = RootJointC1
  1574. elseif ext == 3 then
  1575. v.DesiredAngle = 0
  1576. v.CurrentAngle = 0
  1577. v.C0 = RootJointC0
  1578. v.C1 = RootJointC1
  1579. end
  1580. elseif v.Name == "RightGrip" then
  1581. if ext == 1 then
  1582. elseif ext == 2 then
  1583. Grip.C0 = nGrip.C0
  1584. Grip.C1 = nGrip.C1
  1585. elseif ext == 3 then
  1586. Grip.C0 = nGrip.C0
  1587. Grip.C1 = nGrip.C1
  1588. end
  1589. end
  1590. end
  1591. end
  1592.  
  1593.  
  1594. doitdocdoit = function()
  1595. if deb == false then
  1596. return
  1597. end
  1598. deb = false
  1599.  
  1600. vPlayer = game.Players.LocalPlayer
  1601. cPlayer = vPlayer.Character
  1602. Anim = cPlayer.Animate
  1603. Anim.Disabled = true
  1604. Hum = cPlayer.Humanoid
  1605. Hum.Name = "NOPE"
  1606. Hum.WalkSpeed = 0
  1607. getWelds(cPlayer)
  1608. resetWelds(3, {})
  1609.  
  1610. bodypos = Instance.new("BodyPosition")
  1611. bodypos.P = 4000
  1612. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  1613. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  1614. bodypos.Parent = cPlayer.Torso
  1615.  
  1616. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  1617. CPlayer = cPlayer
  1618. partpos = Instance.new("Part", workspace)
  1619. partpos.Transparency = 1
  1620. partpos.CanCollide = false
  1621. partpos.Anchored = true
  1622. partpos.CFrame = cPlayer.Torso.CFrame
  1623.  
  1624. sound = Instance.new("Sound")
  1625. sound.Parent = partpos
  1626. sound.Volume = 1
  1627. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  1628. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  1629. sound2 = Instance.new("Sound")
  1630. sound2.Parent = workspace.CurrentCamera
  1631. sound2.Volume = 1
  1632. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  1633. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  1634. sound:Play()
  1635. sound2:Play()
  1636. expected = 10
  1637. did = false
  1638. pooted = 0
  1639. sos = game:GetService("RunService").Stepped:connect(function()
  1640. pooted = pooted + 1
  1641. if pooted >= expected + 1 then
  1642. sos:disconnect()
  1643. did = true
  1644. return
  1645. end
  1646. resetWelds(3, {})
  1647. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  1648. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  1649. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  1650. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  1651. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1652. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1653. end)
  1654. --[[sound=Instance.new("Sound")
  1655. sound.Parent=cPlayer.Torso
  1656. sound.Volume=1
  1657. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  1658. sound:Play()]]--
  1659. while did == false do
  1660. wait()
  1661. end
  1662.  
  1663. expected = 10
  1664. did = false
  1665. pooted = 0
  1666. sos = game:GetService("RunService").Stepped:connect(function()
  1667. pooted = pooted + 1
  1668. if pooted >= expected + 1 then
  1669. sos:disconnect()
  1670. did = true
  1671. return
  1672. end
  1673. resetWelds(3, {})
  1674. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  1675. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  1676. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  1677. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  1678. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  1679. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  1680. end)
  1681. while did == false do
  1682. wait()
  1683. end
  1684. wait(.2)
  1685. expected = 5
  1686. did = false
  1687. pooted = 0
  1688. nubhit = nil
  1689. sos = game:GetService("RunService").Stepped:connect(function()
  1690. pooted = pooted + 1
  1691. if pooted >= expected + 1 then
  1692. sos:disconnect()
  1693. did = true
  1694. return
  1695. end
  1696. resetWelds(3, {})
  1697. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  1698. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  1699. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  1700. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  1701. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  1702. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  1703. if nubhit == nil then
  1704. bodypos.position = bodypos.position + dir * 4
  1705. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  1706. --bodypos.position=bodypos.position + dir*9
  1707. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  1708. end
  1709. if nubhit == nil and pooted >= 2 then
  1710. pos = bodypos.position + dir * 2
  1711. radi = 6
  1712. for _, v in pairs(workspace:children()) do
  1713. h = v:FindFirstChild("Humanoid")
  1714. t = v:FindFirstChild("Torso")
  1715. if h ~= nil and t ~= nil and v ~= cPlayer then
  1716. if (t.Position - pos).magnitude <= radi then
  1717. print(":>")
  1718. nubhit = v
  1719. break
  1720. end
  1721. end
  1722. end
  1723. end
  1724. if nubhit ~= nil then
  1725. if nubhit.Torso:FindFirstChild("PART1") == nil then
  1726. v = Instance.new("BodyVelocity")
  1727. v.P = 4000
  1728. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  1729. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  1730. v.Name = "PART1"
  1731. v.Parent = nubhit.Torso
  1732. game:GetService("Debris"):AddItem(v, 5)
  1733. coroutine.resume(coroutine.create(function(v)
  1734. for i = 1, 100 do
  1735. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  1736. wait()
  1737. end
  1738. end), v)
  1739. v = Instance.new("BodyGyro")
  1740. v.P = 20
  1741. v.D = 30
  1742. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  1743. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  1744. v.Name = "PART1"
  1745. v.Parent = nubhit.Torso
  1746. game:GetService("Debris"):AddItem(v, 5)
  1747. end
  1748. end
  1749. end)
  1750. while did == false do
  1751. wait()
  1752. end
  1753. if nubhit == nil then
  1754. sound:Stop()
  1755. wait(.5)
  1756. sound2:Stop()
  1757. else
  1758. expected = 32
  1759. did = false
  1760. pooted = 0
  1761. sos = game:GetService("RunService").Stepped:connect(function()
  1762. pooted = pooted + 1
  1763. if pooted >= expected + 1 then
  1764. sos:disconnect()
  1765. did = true
  1766. return
  1767. end
  1768. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  1769. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  1770. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  1771. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  1772. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  1773. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  1774. bodypos.position = bodypos.position + dir * .05
  1775. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  1776. end)
  1777. while did == false do
  1778. wait()
  1779. end
  1780. bodypos.Parent = nil
  1781. expected = 12
  1782. did = false
  1783. pooted = 0
  1784. sos = game:GetService("RunService").Stepped:connect(function()
  1785. pooted = pooted + 1
  1786. if pooted >= expected + 1 then
  1787. sos:disconnect()
  1788. did = true
  1789. return
  1790. end
  1791. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  1792. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  1793. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  1794. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  1795. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  1796. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  1797. end)
  1798.  
  1799. while did == false do
  1800. wait()
  1801. end
  1802. expected = 6
  1803. did = false
  1804. pooted = 0
  1805. sos = game:GetService("RunService").Stepped:connect(function()
  1806. pooted = pooted + 1
  1807. if pooted >= expected + 1 then
  1808. sos:disconnect()
  1809. did = true
  1810. return
  1811. end
  1812. resetWelds(3, {})
  1813. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  1814. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  1815. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1816. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1817. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1818. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1819. print(":(")
  1820. end)
  1821. wait(.3)
  1822. while did == false do
  1823. wait()
  1824. end
  1825. resetWelds(3, {
  1826. "Neck"
  1827. })
  1828. expected = 5
  1829. did = false
  1830. pooted = 0
  1831. p = Instance.new("Part", workspace)
  1832. p.Name = "ORB"
  1833. p.TopSurface = 0
  1834. p.BottomSurface = 0
  1835. p.formFactor = "Custom"
  1836. p.CFrame = cPlayer.Torso.CFrame
  1837. m = Instance.new("SpecialMesh", p)
  1838. m.MeshType = "Sphere"
  1839. p.BrickColor = BrickColor:White()
  1840. p.Size = Vector3.new(1, 1, 1)
  1841. p.CanCollide = false
  1842. p.Anchored = true
  1843. game:GetService("Debris"):AddItem(p, 5)
  1844. coroutine.resume(coroutine.create(function(p)
  1845. nubhit.Torso.Anchored = true
  1846. for i = 1, 10 do
  1847. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1848. p.Transparency = .5 + i / 20
  1849. wait()
  1850. end
  1851. p:Remove()
  1852. end), p)
  1853. sos = game:GetService("RunService").Stepped:connect(function()
  1854. pooted = pooted + 1
  1855. if pooted >= expected + 1 then
  1856. sos:disconnect()
  1857. did = true
  1858. return
  1859. end
  1860. resetWelds(3, {})
  1861. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1862. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1863. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1864. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1865. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1866. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1867. print(":(")
  1868. end)
  1869.  
  1870. while did == false do
  1871. wait()
  1872. end
  1873. wait(1)
  1874. expected = 5
  1875. did = false
  1876. pooted = 0
  1877. sos = game:GetService("RunService").Stepped:connect(function()
  1878. pooted = pooted + 1
  1879. if pooted >= expected + 1 then
  1880. sos:disconnect()
  1881. did = true
  1882. return
  1883. end
  1884. resetWelds(3, {})
  1885. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1886. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1887. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1888. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1889. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1890. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1891. print(":(")
  1892. end)
  1893. while did == false do
  1894. wait()
  1895. end
  1896. wait(.8)
  1897. expected = 5
  1898. did = false
  1899. pooted = 0
  1900. bodypos.Parent = cPlayer.Torso
  1901. workspace.CurrentCamera.CameraType = "Follow"
  1902. sos = game:GetService("RunService").Stepped:connect(function()
  1903. pooted = pooted + 1
  1904. if pooted >= expected + 1 then
  1905. sos:disconnect()
  1906. did = true
  1907. return
  1908. end
  1909. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1910. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1911. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1912. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1913. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1914. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1915.  
  1916. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1917. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1918.  
  1919. print(":(")
  1920. end)
  1921. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1922. DIOPLS.SoundId = "rbxassetid://316900066"
  1923. DIOPLS.Volume = 1
  1924. DIOPLS:Play()
  1925. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1926. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1927. while did == false do
  1928. wait()
  1929. end
  1930. wait(.8)
  1931. LOL = Spawn()
  1932. LOL.Parent = workspace
  1933. LOL:MakeJoints()
  1934. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1935. C = LOL.Center
  1936. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1937.  
  1938. bb = Instance.new("BodyPosition")
  1939. bb.Parent = C
  1940. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1941. bb.position = bb.Parent.Position
  1942. C.CFrame = CFrame.new(bb.position)
  1943. orig = bb.position
  1944.  
  1945. gg = Instance.new("BodyGyro")
  1946. gg.P = 15000
  1947. gg.D = 100
  1948. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1949. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1950. gg.Parent = C
  1951.  
  1952. expected = 80
  1953. did = false
  1954. pooted = 0
  1955.  
  1956. resetWelds(3, {})
  1957.  
  1958. Hum.PlatformStand = true
  1959.  
  1960. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1961. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1962. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1963. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1964. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1965. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1966.  
  1967. bodypos.Parent = nil
  1968. w = Instance.new("Weld")
  1969. w.Part0 = C
  1970. w.Part1 = cPlayer.Torso
  1971. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1972. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1973. w.Parent = w.Part0
  1974.  
  1975. sos = game:GetService("RunService").Stepped:connect(function()
  1976. pooted = pooted + 1
  1977. if pooted >= expected + 1 then
  1978. sos:disconnect()
  1979. did = true
  1980. return
  1981. end
  1982.  
  1983. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1984. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1985. print(":(")
  1986. end)
  1987.  
  1988. while did == false do
  1989. wait()
  1990. end
  1991. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1992. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1993. bl2 = Instance.new("Part")
  1994. bl2.TopSurface = 0
  1995. bl2.BottomSurface = 0
  1996. bl2.CanCollide = false
  1997. bl2.formFactor = "Symmetric"
  1998. local ShockWaveSound = Instance.new("Sound", bl2)
  1999. ShockWaveSound.SoundId = "rbxassetid://138186576"
  2000. ShockWaveSound.Pitch = 0.8
  2001. ShockWaveSound.Volume = 1
  2002. ShockWaveSound:Play()
  2003. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  2004. m = Instance.new("SpecialMesh")
  2005. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2006. m.Scale = Vector3.new(1, 4, 1)
  2007. m.Parent = bl2
  2008. bl2.Size = Vector3.new(1, 1, 1)
  2009. bl2.Anchored = false
  2010. bl2.Name = "c"
  2011. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2012. bl2.BrickColor = BrickColor.new("White")
  2013. bl2.Parent = CPlayer
  2014. coroutine.resume(coroutine.create(function(p)
  2015. for i = 1, 10 do
  2016. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  2017. p.Transparency = .25 + i * .075
  2018. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  2019. wait()
  2020. end
  2021. p:Remove()
  2022. end), bl2)
  2023. bl2.Anchored = true
  2024.  
  2025. bl2 = Instance.new("Part")
  2026. bl2.TopSurface = 0
  2027. bl2.BottomSurface = 0
  2028. bl2.CanCollide = false
  2029. bl2.formFactor = "Symmetric"
  2030. m = Instance.new("SpecialMesh")
  2031. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2032. m.Scale = Vector3.new(1, 6, 1)
  2033. m.Parent = bl2
  2034. bl2.Size = Vector3.new(1, 1, 1)
  2035. bl2.Anchored = false
  2036. bl2.Name = "c"
  2037. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  2038. bl2.BrickColor = BrickColor.new("White")
  2039. bl2.Parent = CPlayer
  2040. coroutine.resume(coroutine.create(function(p)
  2041. for i = 1, 20 do
  2042. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  2043. p.Transparency = i / 20
  2044. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  2045. wait()
  2046. end
  2047. p:Remove()
  2048. end), bl2)
  2049. bl2.Anchored = true
  2050.  
  2051. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  2052. expected = 3
  2053. did = false
  2054. pooted = 0
  2055. workspace.CurrentCamera.CameraType = "Follow"
  2056. sos = game:GetService("RunService").Stepped:connect(function()
  2057. pooted = pooted + 1
  2058. if pooted >= expected + 1 then
  2059. sos:disconnect()
  2060. did = true
  2061. return
  2062. end
  2063. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2064. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2065. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  2066. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  2067. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2068. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2069.  
  2070. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2071.  
  2072. print(":(")
  2073. end)
  2074. while did == false do
  2075. wait()
  2076. end
  2077. wait(.3)
  2078. expected = 5
  2079. did = false
  2080. pooted = 0
  2081. workspace.CurrentCamera.CameraType = "Follow"
  2082. sos = game:GetService("RunService").Stepped:connect(function()
  2083. pooted = pooted + 1
  2084. if pooted >= expected + 1 then
  2085. sos:disconnect()
  2086. did = true
  2087. return
  2088. end
  2089. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2090. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2091. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  2092. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  2093. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  2094. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  2095.  
  2096. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  2097.  
  2098. print(":(")
  2099. end)
  2100. while did == false do
  2101. wait()
  2102. end
  2103. expected = 203
  2104. did = false
  2105. pooted = 0
  2106. workspace.CurrentCamera.CameraType = "Follow"
  2107. sos = game:GetService("RunService").Stepped:connect(function()
  2108. pooted = pooted + 1
  2109. if pooted >= expected + 1 then
  2110. sos:disconnect()
  2111. did = true
  2112. return
  2113. end
  2114. resetWelds(3, {
  2115. RightHip,
  2116. LeftHip,
  2117. RootJoint,
  2118. Neck
  2119. })
  2120. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  2121. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  2122. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  2123. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  2124. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  2125. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  2126. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  2127. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  2128.  
  2129. if pooted / 2 == math.floor(pooted / 2) then
  2130. p = cPlayer["Right Arm"]:clone()
  2131. p.Anchored = true
  2132. p.CanCollide = false
  2133. p.Parent = workspace
  2134. p.Transparency = .5
  2135. game:GetService("Debris"):AddItem(p, .2)
  2136. p = cPlayer["Left Arm"]:clone()
  2137. p.Anchored = true
  2138. p.CanCollide = false
  2139. p.Parent = workspace
  2140. p.Transparency = .5
  2141. game:GetService("Debris"):AddItem(p, .2)
  2142.  
  2143. p = Instance.new("Part", workspace)
  2144. p.Name = "ORB"
  2145. p.TopSurface = 0
  2146. p.BottomSurface = 0
  2147. p.formFactor = "Custom"
  2148. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  2149. m = Instance.new("SpecialMesh", p)
  2150. m.MeshType = "Sphere"
  2151. p.BrickColor = BrickColor:White()
  2152. p.Size = Vector3.new(.4, .4, .4)
  2153. p.CanCollide = false
  2154. p.Anchored = true
  2155. game:GetService("Debris"):AddItem(p, 5)
  2156. coroutine.resume(coroutine.create(function(p)
  2157. for i = 1, 8 do
  2158. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  2159. p.Transparency = i / 8
  2160. wait()
  2161. end
  2162. p:Remove()
  2163. end), p)
  2164.  
  2165. end
  2166.  
  2167. print(":)")
  2168. end)
  2169. while did == false do
  2170. wait()
  2171. end
  2172. wait(.5)
  2173. expected = 20
  2174. did = false
  2175. pooted = 0
  2176. workspace.CurrentCamera.CameraType = "Follow"
  2177. sos = game:GetService("RunService").Stepped:connect(function()
  2178. pooted = pooted + 1
  2179. if pooted >= expected + 1 then
  2180. sos:disconnect()
  2181. did = true
  2182. return
  2183. end
  2184. resetWelds(3, {
  2185. Neck,
  2186. RootJoint,
  2187. RightHip,
  2188. LeftHip
  2189. })
  2190. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  2191. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  2192. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  2193. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  2194. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  2195. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2196. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  2197. print(":)")
  2198. end)
  2199. while did == false do
  2200. wait()
  2201. end
  2202. wait(2)
  2203. expected = 5
  2204. did = false
  2205. pooted = 0
  2206. workspace.CurrentCamera.CameraType = "Follow"
  2207. w.Parent = nil
  2208. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  2209. poo = cPlayer.Torso.CFrame.lookVector
  2210. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  2211. bodypos.Parent = cPlayer.Torso
  2212. sos = game:GetService("RunService").Stepped:connect(function()
  2213. pooted = pooted + 1
  2214. if pooted >= expected + 1 then
  2215. sos:disconnect()
  2216. did = true
  2217. return
  2218. end
  2219. resetWelds(3, {})
  2220. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  2221. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  2222. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  2223. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  2224. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  2225. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  2226. print(":)")
  2227. end)
  2228. while did == false do
  2229. wait()
  2230. end
  2231. wait(.7)
  2232. expected = 5
  2233. did = false
  2234. pooted = 0
  2235. sos = game:GetService("RunService").Stepped:connect(function()
  2236. pooted = pooted + 1
  2237. if pooted >= expected + 1 then
  2238. sos:disconnect()
  2239. did = true
  2240. return
  2241. end
  2242. resetWelds(3, {})
  2243. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  2244. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  2245. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  2246. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  2247. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  2248. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  2249. print(":(")
  2250. end)
  2251. while did == false do
  2252. wait()
  2253. end
  2254. wait(.2)
  2255. expected = 10
  2256. did = false
  2257. pooted = 0
  2258. workspace.CurrentCamera.CameraType = "Follow"
  2259. g = Instance.new("BodyGyro")
  2260. g.Parent = cPlayer.Torso
  2261. sos = game:GetService("RunService").Stepped:connect(function()
  2262. pooted = pooted + 1
  2263. if pooted >= expected + 1 then
  2264. sos:disconnect()
  2265. did = true
  2266. return
  2267. end
  2268. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  2269. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  2270. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  2271. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  2272. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  2273. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  2274. if pooted >= 2 then
  2275. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  2276. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  2277. end
  2278. print(":(")
  2279. end)
  2280. while did == false do
  2281. wait()
  2282. end
  2283. wait(.2)
  2284. bodypos:Remove()
  2285. wait(.5)
  2286.  
  2287. e = Instance.new("Explosion")
  2288. e.BlastRadius = 30
  2289. e.Position = C.Position
  2290. e.BlastPressure = e.BlastPressure * 2.5
  2291. e.Parent = workspace
  2292. s = Instance.new("Sound", C)
  2293. s.SoundId = "rbxassetid://258057783"
  2294. s.Volume = 1
  2295. s:Play()
  2296. Instance.new("DistortionSoundEffect", s).Level = 1
  2297. g:Remove()
  2298. --dun
  2299. nubhit.Torso.Anchored = false
  2300. Hum.PlatformStand = false
  2301. C.Anchored = true
  2302.  
  2303. coroutine.resume(coroutine.create(function(t)
  2304. wait(3)
  2305. p = Instance.new("Sound")
  2306. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  2307. p.Parent = t
  2308. p.Volume = 1
  2309. p:Play()
  2310. end), C)
  2311. game:GetService("Debris"):AddItem(LOL, 5)
  2312. end
  2313. resetWelds(3, {})
  2314. workspace.CurrentCamera.CameraType = "Custom"
  2315. Hum.WalkSpeed = 16
  2316. Hum.Name = "Humanoid"
  2317. bodypos:Remove()
  2318. partpos:Remove()
  2319. Anim.Parent = nil
  2320. wait(.1)
  2321. Anim.Disabled = false
  2322. Anim.Parent = cPlayer
  2323. deb = true
  2324. end
  2325.  
  2326. Tool = Instance.new("HopperBin")
  2327. Tool.Name = "ROAD ROLLER DA"
  2328. Tool.Parent = game.Players.LocalPlayer.Backpack
  2329. Tool.Selected:connect(function(mouse)
  2330. mouse.Button1Down:connect(function()
  2331. doitdocdoit()
  2332. end)
  2333. end)
  2334.  
  2335. end
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