Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package me.Niko.Global;
- import org.bukkit.Material;
- import org.bukkit.entity.HumanEntity;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.inventory.InventoryCloseEvent;
- import org.bukkit.potion.PotionEffect;
- import org.bukkit.potion.PotionEffectType;
- public class Speed_1 implements Listener {
- @EventHandler
- public void onInventoryClose(InventoryCloseEvent event) {
- try {
- HumanEntity human = event.getView().getPlayer();
- Player player = (Player) human;
- if (human instanceof Player) {
- Material boots = human.getInventory().getBoots().getType();
- if (boots == Material.LEATHER_BOOTS) {
- player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, Integer.MAX_VALUE, 0));
- player.sendMessage("Speed added");
- } else if (boots == null) {
- player.removePotionEffect(PotionEffectType.SPEED);
- player.sendMessage("Speed removed");
- }
- }
- } catch (Exception e) {
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement