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ZubaRoosky

Player.log

Jan 29th, 2020
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  1. Mono path[0] = 'Z:/Program Files(x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'Z:/Program Files(x86)/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.163 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.208900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/29/2020 2:56:10 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3888 -> priority: 1
  32. Thread -> id: 3c7c -> priority: 1
  33. Thread -> id: 1da8 -> priority: 1
  34. Thread -> id: 4134 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library Z:/Program Files(x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library Z:/Program Files(x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library Z:/Program Files(x86)/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174627.
  41. Total: 306.085500 ms (FindLiveObjects: 10.258900 ms CreateObjectMapping: 19.457800 ms MarkObjects: 275.872900 ms DeleteObjects: 0.495600 ms)
  42.  
  43. Tamer ID: 335690
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175420.
  50. Total: 312.380900 ms (FindLiveObjects: 8.835500 ms CreateObjectMapping: 15.695700 ms MarkObjects: 287.514500 ms DeleteObjects: 0.334900 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  53.  
  54. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 176617.
  55. Total: 298.274600 ms (FindLiveObjects: 9.113600 ms CreateObjectMapping: 15.611700 ms MarkObjects: 273.282800 ms DeleteObjects: 0.265900 ms)
  56.  
  57. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  58.  
  59. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 176633.
  60. Total: 298.376900 ms (FindLiveObjects: 9.460600 ms CreateObjectMapping: 16.783800 ms MarkObjects: 271.791400 ms DeleteObjects: 0.340600 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  63.  
  64. Unloading 2693 unused Assets to reduce memory usage. Loaded Objects now: 186181.
  65. Total: 306.285600 ms (FindLiveObjects: 9.359200 ms CreateObjectMapping: 18.249000 ms MarkObjects: 276.351000 ms DeleteObjects: 2.326100 ms)
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