carlosname

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Apr 21st, 2020 (edited)
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  1. --Edited by carlosname
  2. -- date:21/4/2020
  3.  
  4. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  5. do
  6. script.Parent = owner.Character
  7. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Bind = Instance.new("BindableEvent")
  10. local Fake;Fake = {Connections = {},
  11. fakeEvent=true;
  12. Connect=function(self,Func)
  13. Bind.Event:connect(Func)
  14. self.Connections[Bind] = true
  15. return setmetatable({Connected = true},{
  16. __index = function (self,Index)
  17. if Index:lower() == "disconnect" then
  18. return function() Fake.Connections[Bind] = false;self.Connected = false end
  19. end
  20. return Fake[Index]
  21. end;
  22. __tostring = function() return "Connection" end;
  23. })
  24. end}
  25. Fake.connect = Fake.Connect;return Fake;
  26. end
  27. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  28. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  29. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  30. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  31. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  32. local function TriggerEvent(self,Event,...)
  33. local Trigger = Mouse[Event]
  34. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  35. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  36. end
  37. end
  38. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  39. Event.OnServerEvent:Connect(function(FiredBy,Input)
  40. if FiredBy.Name ~= owner.Name then return end
  41. if Input.MouseEvent then
  42. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  43. else
  44. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  45. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  46. for _,Action in pairs(ContextActionService.Actions) do
  47. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  48. end
  49. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  50. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  51. end
  52. end)
  53. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  54. Event.Parent = NLS([[
  55. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  61. local Hit,Target
  62. while wait(1/30) do
  63. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  64. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)return InternalData["Mouse"] end
  80. end
  81. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  82. end
  83. return RealPlayer[Index]
  84. end;
  85. __tostring = function(self) return RealPlayer.Name end
  86. })
  87. end
  88. end
  89. if RealGame[Index] then
  90. local Type = type(RealGame[Index])
  91. if Type == "function" then
  92. if Index:lower() == "getservice" or Index:lower() == "service" then
  93. return function (self,Service)
  94. local FakeServices = {
  95. ["players"] = function()
  96. return setmetatable({},{
  97. __index = function (self2,Index2)
  98. local RealService = RealGame:GetService(Service)
  99. local Type2 = type(Index2)
  100. if Type2 == "function" then
  101. return function (self,...) return RealService[Index2](RealService,...)end
  102. else
  103. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  104. return RealService[Index2]
  105. end
  106. end;
  107. __tostring = function(self) return RealGame:GetService(Service).Name end
  108. })
  109. end;
  110. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  111. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  112. ["runservice"] = function()
  113. return setmetatable({},{
  114. __index = function(self2,Index2)
  115. local RealService = RealGame:GetService(Service)
  116. local Type2 = type(Index2)
  117. if Type2 == "function" then
  118. return function (self,...) return RealService[Index2](RealService,...) end
  119. else
  120. local RunServices = {
  121. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  122. ["renderstepped"] = function() return RealService["Stepped"] end
  123. }
  124. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  125. return RealService[Index2]
  126. end
  127. end
  128. })
  129. end
  130. }
  131. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  132. return RealGame:GetService(Service)
  133. end
  134. end
  135. return function (self,...) return RealGame[Index](RealGame,...) end
  136. else
  137. if game:GetService(Index) then return game:GetService(Index) end
  138. return RealGame[Index]
  139. end
  140. end
  141. return nil
  142. end
  143. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  144.  
  145.  
  146.  
  147. function TakeDamage(hum, dmg)
  148. hum:TakeDamage(dmg)
  149. end
  150. plr = game.Players.LocalPlayer
  151. repeat
  152. wait(0.4)
  153. until plr.Character
  154. chr = plr.Character
  155. human = chr:FindFirstChild("Humanoid")
  156. human.Name = "hi"
  157. human.MaxHealth = 1000
  158. human.Health = 1000
  159. human.JumpPower = 40
  160. human.WalkSpeed = 18
  161. mouse = plr:GetMouse()
  162. cam = workspace.CurrentCamera
  163. selected = false
  164. equipd = false
  165. tors = chr.Torso
  166. rarm = chr["Right Arm"]
  167. larm = chr["Left Arm"]
  168. rleg = chr["Right Leg"]
  169. lleg = chr["Left Leg"]
  170. hrp = chr.HumanoidRootPart
  171. hed = chr.Head
  172. anim = human.Animator
  173. activu = false
  174. appeared = false
  175. animpose = nil
  176. POSU = false
  177. local wherto = hrp
  178. local addcfr = CFrame.new(0, 0, 0)
  179. Heartbeat = Instance.new("BindableEvent")
  180. Heartbeat.Name = "Heartbeat"
  181. Heartbeat.Parent = script
  182. frame = 0.03333333333333333
  183. tf = 0
  184.  
  185.  
  186.  
  187. game:GetService("RunService").Heartbeat:connect(function(s, p)
  188. tf = tf + s
  189. if tf >= frame then
  190. for i = 1, math.floor(tf / frame) do
  191. Heartbeat:Fire()
  192. end
  193. tf = tf - frame * math.floor(tf / frame)
  194. end
  195. end)
  196. function swait(num)
  197. if num == 0 or num == nil then
  198. Heartbeat.Event:wait()
  199. else
  200. for i = 1, num do
  201. Heartbeat.Event:wait()
  202. end
  203. end
  204. end
  205. tool = Instance.new("Tool")
  206. tool.CanBeDropped = false
  207. tool.RequiresHandle = false
  208. tool.Name = "Za Warudo"
  209. tool.Parent = plr.Backpack
  210. modz = Instance.new("Model")
  211. modz.Name = "efx"
  212. modz.Parent = chr
  213. ZaWarudo = Instance.new("Model")
  214. ZaWarudo.Name = "Za Warudo"
  215. ZaWarudo.Parent = chr
  216. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  217. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  218. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  219. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  220. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  221. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  222. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  223. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  224. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  225. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  226. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  227. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  228. RS = tors:FindFirstChild("Right Shoulder")
  229. LS = tors:FindFirstChild("Left Shoulder")
  230. RH = tors:FindFirstChild("Right Hip")
  231. LH = tors:FindFirstChild("Left Hip")
  232. RJ = hrp:FindFirstChild("RootJoint")
  233. N = tors:FindFirstChild("Neck")
  234. cf = CFrame.new
  235. ang = CFrame.Angles
  236. rd = math.rad
  237. rd2 = math.random
  238. function nooutline(p)
  239. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  240. end
  241. function makepart(color, name, reflec, mater, parnt, cfram)
  242. local port = Instance.new("Part")
  243. port.BrickColor = BrickColor.new(color)
  244. port.Name = name
  245. port.Transparency = 1
  246. nooutline(port)
  247. port.Reflectance = reflec
  248. port.Material = mater
  249. port.Anchored = false
  250. port.CanCollide = false
  251. port.Locked = true
  252. port.Size = Vector3.new(0.2, 0.2, 0.2)
  253. port.Parent = parnt
  254. return port
  255. end
  256. function makemesh(meshtype, scale, meshid, parent)
  257. local mes = Instance.new("SpecialMesh")
  258. mes.MeshType = meshtype
  259. mes.Scale = scale
  260. if meshtype == "FileMesh" then
  261. mes.MeshId = meshid
  262. end
  263. mes.Parent = parent
  264. return mes
  265. end
  266. function makemotor(parent, p0, p1, c0, c1)
  267. swait()
  268. local wel = Instance.new("Motor6D")
  269. wel.Part0 = p0
  270. wel.Part1 = p1
  271. wel.C0 = c0
  272. if c1 ~= nil then
  273. wel.C1 = c1
  274. end
  275. wel.Parent = parent
  276. return wel
  277. end
  278. local konodioda = Instance.new("Sound")
  279. konodioda.SoundId = "rbxassetid://2553924562"
  280. konodioda.Volume = 3.5
  281. konodioda.Parent = hrp
  282. local bast = Instance.new("Sound")
  283. bast.SoundId = "rbxassetid://4799902666"
  284. bast.Volume = 0.5
  285. bast.Parent = hrp
  286. local zaworld = Instance.new("Sound")
  287. zaworld.SoundId = "rbxassetid://4580055091"
  288. zaworld.Volume = 0.8
  289. zaworld.Parent = hrp
  290. local wry = Instance.new("Sound")
  291. wry.SoundId = "rbxassetid://4556863100"
  292. wry.Volume = 5
  293. wry.Parent = hrp
  294. function animo(yep)
  295. if yep == true then
  296. anim.Parent = human
  297. chr.Animate.Disabled = false
  298. elseif yep == false then
  299. chr.Animate.Disabled = true
  300. anim.Parent = nil
  301. end
  302. end
  303. animo(false)
  304. function lerpz(joint, prop, cfrmz, alp)
  305. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  306. end
  307. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  308. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  309. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  310. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  311. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  312. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  313. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  314. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  315. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  316. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  317. function resetlerp(whoever)
  318. if whoever == nil then
  319. RJ.C0 = RJC0
  320. RJ.C1 = RJC1
  321. N.C0 = NC0
  322. N.C1 = NC1
  323. RS.C0 = RSC0
  324. RS.C1 = RSC1
  325. LS.C0 = LSC0
  326. LS.C1 = LSC1
  327. RH.C0 = RHC0
  328. RH.C1 = RHC1
  329. LH.C0 = LHC0
  330. LH.C1 = LHC1
  331. elseif whoever ~= nil then
  332. nRJ.C0 = RJC0
  333. nRJ.C1 = RJC1
  334. nN.C0 = NC0
  335. nN.C1 = NC1
  336. nRS.C0 = RSC0
  337. nRS.C1 = RSC1
  338. nLS.C0 = LSC0
  339. nLS.C1 = LSC1
  340. nRH.C0 = RHC0
  341. nRH.C1 = RHC1
  342. nLH.C0 = LHC0
  343. nLH.C1 = LHC1
  344. end
  345. end
  346.  
  347. function STANDO(cfr)
  348. local rooto = Instance.new("Part")
  349. nooutline(rooto)
  350. rooto.Name = "HumanoidRootPart"
  351. rooto.Anchored = true
  352. rooto.CFrame = cfr
  353. rooto.Size = Vector3.new(2, 2, 1)
  354. rooto.CanCollide = false
  355. rooto.Locked = true
  356. rooto.Transparency = 1
  357. rooto.Parent = ZaWarudo
  358. local head = Instance.new("Part")
  359. nooutline(head)
  360. head.Anchored = false
  361. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  362. head.Size = Vector3.new(1, 1, 1)
  363. head.BrickColor = BrickColor.new("Really black")
  364. head.CanCollide = false
  365. head.Name = "Head"
  366. head.Locked = true
  367. head.Transparency = 1
  368. head.Parent = ZaWarudo
  369. local headmesh = makemesh("Head", Vector3.new(1, 1, 1), nil, head)
  370. local headdecal = Instance.new("Decal")
  371. headdecal.Name = "face"
  372. headdecal.Texture = "rbxassetid://64064193"
  373. headdecal.Face = "Front"
  374. headdecal.Transparency = 1
  375. headdecal.Parent = head
  376. -------- Mask-ZaWarudo
  377. local mp = Instance.new("Part",ZaWarudo)
  378. mp.Name = "Mask"
  379. mp.BrickColor = BrickColor.new("Really black")
  380. mp.Transparency = 1
  381. mp.CanCollide = false
  382. local mask = Instance.new("SpecialMesh",mp)
  383. mask.MeshId = "rbxassetid://2936758363"
  384. mask.MeshType = "FileMesh"
  385. mask.Scale = Vector3.new(2.990, 2.935, 2.030)
  386. local mw = Instance.new("Weld")
  387. mw.Parent = mask
  388. mw.Part0 = head
  389. mw.Part1 = mp
  390. mw.C1 = CFrame.new(0,-.4,0)
  391. mw.C0 = CFrame.Angles(0,0,0)
  392. -----------Chin
  393. local hp2 = Instance.new("Part",ZaWarudo)
  394. hp2.Name = "Heart Piece2"
  395. hp2.Size = Vector3.new(0.41, 0.8, 0.2)
  396. hp2.Transparency = 1
  397. hp2.CanCollide = false
  398. hp2.BrickColor = BrickColor.new("Really black")
  399.  
  400.  
  401. local hpm2 = Instance.new("SpecialMesh",hp2)
  402. hpm2.MeshId = "http://www.roblox.com/asset/?id=0"
  403. hpm2.MeshType = "FileMesh"
  404. hpm2.Scale = Vector3.new(1.1, 1.1, 1.1)
  405.  
  406. local hpw2 = Instance.new("Weld")
  407. hpw2.Parent = hp2
  408. hpw2.Part0 = head
  409. hpw2.Part1 = hp2
  410. hpw2.C1 = CFrame.new(0,.41,.6)
  411.  
  412.  
  413. local torso = Instance.new("Part")
  414. nooutline(torso)
  415. torso.Name = "Torso"
  416. torso.Material = 'ForceField'
  417. torso.Anchored = false
  418. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  419. torso.Size = Vector3.new(2, 1, 1)
  420. torso.BrickColor = BrickColor.new("Really black")
  421. torso.CanCollide = false
  422. torso.Transparency = 1
  423. torso.Locked = true
  424. torso.Parent = ZaWarudo
  425. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  426.  
  427. local leftarm = Instance.new("Part")
  428. nooutline(leftarm)
  429. leftarm.Anchored = false
  430. leftarm.Name = "Left Arm"
  431. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  432. leftarm.Size = Vector3.new(1, 2, 1)
  433. leftarm.BrickColor = BrickColor.new("Really black")
  434. leftarm.CanCollide = false
  435. leftarm.Transparency = 1
  436. leftarm.Locked = true
  437. leftarm.Parent = ZaWarudo
  438. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  439.  
  440. local rightarm = Instance.new("Part")
  441. nooutline(rightarm)
  442. rightarm.Anchored = false
  443. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  444. rightarm.Name = "Right Arm"
  445. rightarm.Size = Vector3.new(1, 2, 1)
  446. rightarm.BrickColor = BrickColor.new("Really black")
  447. rightarm.CanCollide = false
  448. rightarm.Locked = true
  449. rightarm.Transparency = 1
  450. rightarm.Parent = ZaWarudo
  451. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  452.  
  453. local leftleg = Instance.new("Part")
  454. nooutline(leftleg)
  455. leftleg.Anchored = false
  456. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  457. leftleg.Name = "Left Leg"
  458. leftleg.Size = Vector3.new(1, 2, 1)
  459. leftleg.BrickColor = BrickColor.new("Really black")
  460. leftleg.CanCollide = false
  461. leftleg.Transparency = 10
  462. leftleg.Locked = true
  463. leftleg.Parent = ZaWarudo
  464. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://0", leftleg)
  465.  
  466. local rightleg = Instance.new("Part")
  467. nooutline(rightleg)
  468. rightleg.Anchored = false
  469. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  470. rightleg.Name = "Right Leg"
  471. rightleg.Size = Vector3.new(1, 2, 1)
  472. rightleg.BrickColor = BrickColor.new("Really black")
  473. rightleg.CanCollide = false
  474. rightleg.Locked = true
  475. rightleg.Transparency = 10
  476. rightleg.Parent = ZaWarudo
  477. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://0", rightleg)
  478.  
  479.  
  480. ------------Armor
  481. local arp = Instance.new("Part",ZaWarudo)
  482. arp.Name = "lap"
  483. arp.Transparency = 1
  484. arp.CanCollide = false
  485. arp.BrickColor = BrickColor.new("Really black")
  486. arp.Size = Vector3.new(0,0,0)
  487.  
  488. local smp = Instance.new("SpecialMesh",arp)
  489. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  490. smp.MeshType = "FileMesh"
  491. smp.Scale = Vector3.new(1.1, 0.4, 1.1)
  492.  
  493. local weld = Instance.new("Weld")
  494. weld.Parent = arp
  495. weld.Part0 = leftarm
  496. weld.Part1 = arp
  497. weld.C1 = CFrame.new(0,-.62,0)
  498. --------------------
  499. local arp1 = Instance.new("Part",ZaWarudo)
  500. arp1.Name = "lap1"
  501. arp1.Transparency = 1
  502. arp1.CanCollide = false
  503. arp1.BrickColor = BrickColor.new("Really black")
  504. arp1.Size = Vector3.new(0,0,0)
  505.  
  506. local smp1 = Instance.new("SpecialMesh",arp1)
  507. smp1.MeshId = "rbxasset://fonts/leftarm.mesh"
  508. smp1.MeshType = "FileMesh"
  509. smp1.Scale = Vector3.new(0.6, 0.4, 0.5)
  510.  
  511. local weld1 = Instance.new("Weld")
  512. weld1.Parent = arp1
  513. weld1.Part0 = leftarm
  514. weld1.Part1 = arp1
  515. weld1.C1 = CFrame.new(.25,0,0)
  516. --------------------
  517. local arp2 = Instance.new("Part",ZaWarudo)
  518. arp2.Name = "lap2"
  519. arp2.Transparency = 1
  520. arp2.CanCollide = false
  521. arp2.BrickColor = BrickColor.new("Really black")
  522. arp2.Size = Vector3.new(0,0,0)
  523.  
  524. local smp2 = Instance.new("SpecialMesh",arp2)
  525. smp2.MeshId = "rbxasset://fonts/leftarm.mesh"
  526. smp2.MeshType = "FileMesh"
  527. smp2.Scale = Vector3.new(0.6, 0.4, 0.5)
  528.  
  529. local weld2 = Instance.new("Weld")
  530. weld2.Parent = arp2
  531. weld2.Part0 = leftarm
  532. weld2.Part1 = arp2
  533. weld2.C1 = CFrame.new(-.25,0,0)
  534.  
  535. --------------------
  536. local arp3 = Instance.new("Part",ZaWarudo)
  537. arp3.Name = "lap3"
  538. arp3.Transparency = 1
  539. arp3.CanCollide = false
  540. arp3.BrickColor = BrickColor.new("Really black")
  541. arp3.Size = Vector3.new(0,0,0)
  542.  
  543. local smp = Instance.new("SpecialMesh",arp3)
  544. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  545. smp.MeshType = "FileMesh"
  546. smp.Scale = Vector3.new(1.1, 0.4, 1.1)
  547.  
  548. local weld = Instance.new("Weld")
  549. weld.Parent = arp3
  550. weld.Part0 = rightarm
  551. weld.Part1 = arp3
  552. weld.C1 = CFrame.new(0,-.62,0)
  553. --------------------
  554. local arp4 = Instance.new("Part",ZaWarudo)
  555. arp4.Name = "lap4"
  556. arp4.Transparency = 1
  557. arp4.CanCollide = false
  558. arp4.BrickColor = BrickColor.new("Really black")
  559. arp4.Size = Vector3.new(0,0,0)
  560.  
  561. local smp = Instance.new("SpecialMesh",arp4)
  562. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  563. smp.MeshType = "FileMesh"
  564. smp.Scale = Vector3.new(0.6, 0.4, 0.5)
  565.  
  566. local weld = Instance.new("Weld")
  567. weld.Parent = arp4
  568. weld.Part0 = rightarm
  569. weld.Part1 = arp4
  570. weld.C1 = CFrame.new(-.25,0,0)
  571. --------------------
  572. local arp5 = Instance.new("Part",ZaWarudo)
  573. arp5.Name = "lap5"
  574. arp5.Transparency = 1
  575. arp5.CanCollide = false
  576. arp5.BrickColor = BrickColor.new("Really black")
  577. arp5.Size = Vector3.new(0,0,0)
  578.  
  579. local smp = Instance.new("SpecialMesh",arp5)
  580. smp.MeshId = "rbxasset://fonts/leftarm.mesh"
  581. smp.MeshType = "FileMesh"
  582. smp.Scale = Vector3.new(0.6, 0.4, 0.5)
  583.  
  584. local weld = Instance.new("Weld")
  585. weld.Parent = arp5
  586. weld.Part0 = rightarm
  587. weld.Part1 = arp5
  588. weld.C1 = CFrame.new(.25,0,0)
  589. --------------------
  590.  
  591. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  592. rootweld.Name = "RootJoint"
  593. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  594. neckweld.Name = "Neck"
  595. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  596. rshoulderweld.Name = "Right Shoulder"
  597. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  598. lshoulderweld.Name = "Left Shoulder"
  599. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  600. rhipweld.Name = "Right Hip"
  601. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  602. lhipweld.Name = "Left Hip"
  603. local pa1 = Instance.new("Part")
  604. nooutline(pa1)
  605. pa1.Anchored = false
  606. pa1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  607. pa1.Name = "pa1"
  608. pa1.Size = Vector3.new(0.2, 0.2, 0.2)
  609. pa1.BrickColor = BrickColor.new("Really black")
  610. pa1.CanCollide = false
  611. pa1.Locked = true
  612. pa1.Transparency = 1
  613. pa1.Parent = ZaWarudo
  614. local pa1m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa1)
  615. local pa1w = makemotor(pa1, pa1, torso, ang(rd(0), rd(90), rd(15)) * cf(-0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  616. local pa2 = Instance.new("Part")
  617. nooutline(pa2)
  618. pa2.Anchored = false
  619. pa2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  620. pa2.Name = "pa2"
  621. pa2.Size = Vector3.new(0.2, 0.2, 0.2)
  622. pa2.BrickColor = BrickColor.new("Really black")
  623. pa2.CanCollide = false
  624. pa2.Locked = true
  625. pa2.Transparency = 1
  626. pa2.Parent = ZaWarudo
  627. local pa2m = makemesh("FileMesh", Vector3.new(0.55, 0.55, 0.35), "rbxasset://fonts/torso.mesh", pa2)
  628. local pa2w = makemotor(pa2, pa2, torso, ang(rd(0), rd(90), rd(-15)) * cf(0.75, -0.75, 0.3), ang(rd(20), 0, 0))
  629. local pa3 = Instance.new("Part")
  630. nooutline(pa3)
  631. pa3.Anchored = false
  632. pa3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  633. pa3.Name = "pa3"
  634. pa3.Size = Vector3.new(0.2, 0.2, 0.2)
  635. pa3.BrickColor = BrickColor.new("Really black")
  636. pa3.CanCollide = false
  637. pa3.Locked = true
  638. pa3.Transparency = 1
  639. pa3.Parent = ZaWarudo
  640. local pa3m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa3)
  641. local pa3w = makemotor(pa3, pa3, torso, ang(rd(0), rd(90), rd(5)) * cf(-0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  642. local pa4 = Instance.new("Part")
  643. nooutline(pa4)
  644. pa4.Anchored = false
  645. pa4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  646. pa4.Name = "pa4"
  647. pa4.Size = Vector3.new(0.2, 0.2, 0.2)
  648. pa4.BrickColor = BrickColor.new("Really black")
  649. pa4.CanCollide = false
  650. pa4.Locked = true
  651. pa4.Transparency = 1
  652. pa4.Parent = ZaWarudo
  653. local pa4m = makemesh("FileMesh", Vector3.new(0.45, 0.45, 0.35), "rbxasset://fonts/torso.mesh", pa4)
  654. local pa4w = makemotor(pa4, pa4, torso, ang(rd(0), rd(90), rd(-5)) * cf(0.575, -0.1, 0.275), ang(rd(0), 0, 0))
  655. local pa5 = Instance.new("Part")
  656. nooutline(pa5)
  657. pa5.Anchored = false
  658. pa5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  659. pa5.Name = "pa5"
  660. pa5.Size = Vector3.new(0.2, 0.2, 0.2)
  661. pa5.BrickColor = BrickColor.new("Really black")
  662. pa5.CanCollide = false
  663. pa5.Locked = true
  664. pa5.Transparency = 1
  665. pa5.Parent = ZaWarudo
  666. local pa5m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa5)
  667. local pa5w = makemotor(pa5, pa5, torso, ang(rd(0), rd(90), rd(-15)) * cf(-0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  668. local pa6 = Instance.new("Part")
  669. nooutline(pa6)
  670. pa6.Anchored = false
  671. pa6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  672. pa6.Name = "pa6"
  673. pa6.Size = Vector3.new(0.2, 0.2, 0.2)
  674. pa6.BrickColor = BrickColor.new("Really black")
  675. pa6.CanCollide = false
  676. pa6.Locked = true
  677. pa6.Transparency = 1
  678. pa6.Parent = ZaWarudo
  679. local pa6m = makemesh("FileMesh", Vector3.new(0.35, 0.35, 0.35), "rbxasset://fonts/torso.mesh", pa6)
  680. local pa6w = makemotor(pa6, pa6, torso, ang(rd(0), rd(90), rd(15)) * cf(0.625, 0.375, 0.45), ang(rd(-20), 0, 0))
  681. local pa7 = Instance.new("Part")
  682. nooutline(pa7)
  683. pa7.Anchored = false
  684. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  685. pa7.Name = "pa7"
  686. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  687. pa7.BrickColor = BrickColor.new("Really black")
  688. pa7.CanCollide = false
  689. pa7.Locked = true
  690. pa7.Transparency = 1
  691. pa7.Parent = ZaWarudo
  692. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  693. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0), ang(0, 0, 0))
  694.  
  695. local pa9 = Instance.new("Part")
  696. nooutline(pa9)
  697. pa9.Anchored = false
  698. pa9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  699. pa9.Name = "pa9"
  700. pa9.Size = Vector3.new(0.2, 0.2, 0.2)
  701. pa9.BrickColor = BrickColor.new("Really black")
  702. pa9.CanCollide = false
  703. pa9.Locked = true
  704. pa9.Transparency = 1
  705. pa9.Parent = ZaWarudo
  706. local pa9m = makemesh("FileMesh", Vector3.new(1.65, 1.65, 1), "rbxassetid://0", pa9)
  707. local pa9w = makemotor(pa9, pa9, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.8, 0.675), ang(0, 0, 0))
  708.  
  709. local pa10 = Instance.new("Part")
  710. nooutline(pa10)
  711. pa10.Anchored = false
  712. pa10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  713. pa10.Name = "pa10"
  714. pa10.Size = Vector3.new(2,1,1)
  715. pa10.BrickColor = BrickColor.new("Really black")
  716. pa10.CanCollide = false
  717. pa10.Locked = true
  718. pa10.Transparency = 1
  719. pa10.Parent = ZaWarudo
  720. pa10.Shape = "Cylinder"
  721. pa10.Material = "SmoothPlastic"
  722. local pa10w = makemotor(pa10, pa10, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  723.  
  724. local pa10d = Instance.new("Part")
  725. nooutline(pa10d)
  726. pa10d.Anchored = false
  727. pa10d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  728. pa10d.Name = "pa10d"
  729. pa10d.Size = Vector3.new(2.2,.8,.8)
  730. pa10d.BrickColor = BrickColor.new("Really black")
  731. pa10d.CanCollide = false
  732. pa10d.Locked = true
  733. pa10d.Transparency = 1
  734. pa10d.Parent = ZaWarudo
  735. pa10d.Shape = "Cylinder"
  736. pa10d.Material = "SmoothPlastic"
  737. local pa10wd = makemotor(pa10d, pa10d, torso, ang(rd(0), rd(0), rd(90)) * cf(0.425, 0, -0.8), ang(0, 0, 0))
  738.  
  739. local pa11 = Instance.new("Part")
  740. nooutline(pa11)
  741. pa11.Anchored = false
  742. pa11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  743. pa11.Name = "pa11"
  744. pa11.Size = Vector3.new(2,1,1)
  745. pa11.BrickColor = BrickColor.new("Really black")
  746. pa11.CanCollide = false
  747. pa11.Locked = true
  748. pa11.Transparency = 1
  749. pa11.Parent = ZaWarudo
  750. pa11.Shape = "Cylinder"
  751. pa11.Material = "SmoothPlastic"
  752. local pa11w = makemotor(pa11, pa11, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  753.  
  754. local pa11d = Instance.new("Part")
  755. nooutline(pa11d)
  756. pa11d.Anchored = false
  757. pa11d.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  758. pa11d.Name = "pa11d"
  759. pa11d.Size = Vector3.new(2.2,.8,.8)
  760. pa11d.BrickColor = BrickColor.new("Really black")
  761. pa11d.CanCollide = false
  762. pa11d.Locked = true
  763. pa11d.Transparency = 1
  764. pa11d.Parent = ZaWarudo
  765. pa11d.Shape = "Cylinder"
  766. pa11d.Material = "SmoothPlastic"
  767. local pa11wd = makemotor(pa11d, pa11d, torso, ang(rd(0), rd(0), rd(90)) * cf(-0.425, 0, -0.8), ang(0, 0, 0))
  768.  
  769. local ra1 = Instance.new("Part")
  770. nooutline(ra1)
  771. ra1.Anchored = false
  772. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  773. ra1.Name = "ra1"
  774. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  775. ra1.BrickColor = BrickColor.new("Really black")
  776. ra1.CanCollide = false
  777. ra1.Locked = true
  778. ra1.Transparency = 1
  779. ra1.Parent = ZaWarudo
  780. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  781. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  782. local ra2 = Instance.new("Part")
  783. nooutline(ra2)
  784. ra2.Anchored = false
  785. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  786. ra2.Name = "ra2"
  787. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  788. ra2.BrickColor = BrickColor.new("Really black")
  789. ra2.CanCollide = false
  790. ra2.Locked = true
  791. ra2.Transparency = 1
  792. ra2.Parent = ZaWarudo
  793. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  794. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  795.  
  796. local ra5 = Instance.new("Part")
  797. nooutline(ra5)
  798. ra5.Anchored = false
  799. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  800. ra5.Name = "ra5"
  801. ra5.Size = Vector3.new(0.2, 0.2, 0.2)
  802. ra5.BrickColor = BrickColor.new("Really black")
  803. ra5.CanCollide = false
  804. ra5.Locked = true
  805. ra5.Transparency = 1
  806. ra5.Parent = ZaWarudo
  807. local ra5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://0", ra5)
  808. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.65, 0.7, 0), ang(rd(0), 0, 0))
  809. local la1 = Instance.new("Part")
  810. nooutline(la1)
  811. la1.Anchored = false
  812. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  813. la1.Name = "la1"
  814. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  815. la1.BrickColor = BrickColor.new("Really black")
  816. la1.CanCollide = false
  817. la1.Locked = true
  818. la1.Transparency = 1
  819. la1.Parent = ZaWarudo
  820. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  821. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  822. local la2 = Instance.new("Part")
  823. nooutline(la2)
  824. la2.Anchored = false
  825. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  826. la2.Name = "la2"
  827. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  828. la2.BrickColor = BrickColor.new("Really black")
  829. la2.CanCollide = false
  830. la2.Locked = true
  831. la2.Transparency = 1
  832. la2.Parent = ZaWarudo
  833. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  834. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  835.  
  836. local la5 = Instance.new("Part")
  837. nooutline(la5)
  838. la5.Anchored = false
  839. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  840. la5.Name = "la5"
  841. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  842. la5.BrickColor = BrickColor.new("Really black")
  843. la5.CanCollide = false
  844. la5.Locked = true
  845. la5.Transparency = 1
  846. la5.Parent = ZaWarudo
  847. local la5m = makemesh("FileMesh", Vector3.new(1.35, 1.35, 1.35), "rbxassetid://0", la5)
  848. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.4, 0.7, 0), ang(rd(0), 0, 0))
  849.  
  850. local ll3 = Instance.new("Part")
  851. nooutline(ll3)
  852. ll3.Anchored = false
  853. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  854. ll3.Name = "ll3"
  855. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  856. ll3.BrickColor = BrickColor.new("Really black")
  857. ll3.CanCollide = false
  858. ll3.Locked = true
  859. ll3.Transparency = 1
  860. ll3.Parent = ZaWarudo
  861. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://0", ll3)
  862. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
  863.  
  864. local rr3 = Instance.new("Part")
  865. nooutline(rr3)
  866. rr3.Anchored = false
  867. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  868. rr3.Name = "rr3"
  869. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  870. rr3.BrickColor = BrickColor.new("Really black")
  871. rr3.CanCollide = false
  872. rr3.Locked = true
  873. rr3.Transparency = 1
  874. rr3.Parent = ZaWarudo
  875. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://0", rr3)
  876. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.6), ang(0, 0, 0))
  877. return ZaWarudo
  878. end
  879. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  880. coroutine.resume(coroutine.create(function()
  881. local rot = thenoob.HumanoidRootPart
  882. repeat
  883. swait()
  884. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  885. until rot == nil
  886. end))
  887. local rot = thenoob.HumanoidRootPart
  888. local ntorso = thenoob:FindFirstChild("Torso")
  889. local rightarm = thenoob:FindFirstChild("Right Arm")
  890. local leftarm = thenoob:FindFirstChild("Left Arm")
  891. local leftleg = thenoob:FindFirstChild("Left Leg")
  892. local rightleg = thenoob:FindFirstChild("Right Leg")
  893. local head = thenoob:FindFirstChild("Head")
  894. local face = head:FindFirstChild("face")
  895. local nRJ = rot:FindFirstChild("RootJoint")
  896. local nN = ntorso:FindFirstChild("Neck")
  897. local nRS = ntorso:FindFirstChild("Right Shoulder")
  898. local nLS = ntorso:FindFirstChild("Left Shoulder")
  899. local nRH = ntorso:FindFirstChild("Right Hip")
  900. local nLH = ntorso:FindFirstChild("Left Hip")
  901. function standappear(nbz)
  902. if selected == false or activu == true then
  903. return
  904. end
  905. if appeared == false then
  906. appeared = true
  907. wherto = hrp
  908. addcfr = cf(-2, 1, 2)
  909. local apear = Instance.new("Sound")
  910. apear.SoundId = "rbxassetid://4557027478"
  911. apear.Parent = rot
  912. apear.Volume = 1.25
  913. game.Debris:AddItem(apear, 1.5)
  914. apear:Play()
  915. for _, n in pairs(nbz:GetChildren()) do
  916. coroutine.resume(coroutine.create(function()
  917. for _ = 1, 5 do
  918. if n ~= rot and n.ClassName ~= "Sound" then
  919. swait()
  920. n.Transparency = n.Transparency - 0.85
  921. face.Transparency = 5
  922. end
  923. end
  924. if n ~= rot then
  925. n.Transparency = 0.85
  926. end
  927. face.Transparency = 5
  928. end))
  929. end
  930. elseif appeared == true then
  931. appeared = false
  932. wherto = hrp
  933. addcfr = cf(0, 0, 0)
  934. for _, n in pairs(nbz:GetChildren()) do
  935. coroutine.resume(coroutine.create(function()
  936. for _ = 1, 5 do
  937. if n ~= rot then
  938. swait()
  939. n.Transparency = n.Transparency + 0.5
  940. face.Transparency = face.Transparency + 0.5
  941.  
  942. end
  943. end
  944. if n ~= rot then
  945. n.Transparency = 1
  946. end
  947. face.Transparency = 5
  948.  
  949. end))
  950. end
  951. end
  952. end
  953. function THREATENING()
  954. if selected == false or activu == true then
  955. return
  956. end
  957. if POSU == false then
  958. POSU = true
  959. human.WalkSpeed = 0
  960. local d = Instance.new("ParticleEmitter")
  961. d.Name = "MENACINGU"
  962. d.Lifetime = NumberRange.new(1)
  963. d.Rate = 2
  964. d.Texture = "rbxassetid://298768656"
  965. d.VelocitySpread = 60
  966. d.Parent = tors
  967. human:SetStateEnabled(3, false)
  968. local randomoth = math.random(1)
  969. if randomoth == 1 then
  970. repeat
  971. swait()
  972. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(5), rd(0), rd(-140)), 0.3)
  973. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(30)), 0.3)
  974. lerpz(RS, "C0", RSC0 * cf(1, -0.3, -0.5) * ang(rd(30), rd(-95), rd(-112)), 0.3)
  975. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  976. lerpz(LS, "C0", LSC0 * cf(-1, 0, -0.5) * ang(rd(110), rd(70), rd(-25)), 0.3)
  977. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  978. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  979. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  980. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  981. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  982.  
  983. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  984. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  985. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(-230)), 0.3)
  986. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  987. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(10), rd(195)), 0.3)
  988. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  989. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  990. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  991. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  992. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  993. until POSU == false
  994. elseif randomoth == 2 then
  995. repeat
  996. swait()
  997. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  998. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  999. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1000. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1001. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1002. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1003. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1004. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1005. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1006. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1007.  
  1008. until POSU == false
  1009. end
  1010. elseif POSU == true then
  1011. POSU = false
  1012. human.WalkSpeed = 16
  1013. human:SetStateEnabled(3, true)
  1014. tors.MENACINGU:Destroy()
  1015. activu = true
  1016. activu = false
  1017. end
  1018. end
  1019. local EHMMM = 0
  1020. function block()
  1021. if EHMMM == 50 or selected == false or activu == true then
  1022. return
  1023. end
  1024. if appeared == false then
  1025. standappear(thenoob)
  1026. end
  1027. wherto = hrp
  1028. addcfr = cf(0, 0, -3)
  1029. local bep = true
  1030. local humanshealth = human.Health
  1031. activu = true
  1032. human:SetStateEnabled(15, false)
  1033. local de = mouse.KeyUp:connect(function(key)
  1034. if key == "e" then
  1035. bep = false
  1036. end
  1037. end)
  1038. local poopes = 0
  1039. repeat
  1040. swait()
  1041. poopes = poopes + 1
  1042. human.Health = humanshealth
  1043. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1044. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1045. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1046. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1047. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1048. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1049. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1050. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1051. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1052. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1053. until bep == false or poopes > 240
  1054. de:Disconnect()
  1055. human:SetStateEnabled(15, true)
  1056. activu = false
  1057. EHMMM = 50
  1058. coroutine.resume(coroutine.create(function()
  1059. wait(7)
  1060. EHMMM = 0
  1061. end))
  1062. wherto = hrp
  1063. addcfr = cf(-2, 1, 2)
  1064. standappear(thenoob)
  1065. end
  1066. function quickhit()
  1067. if selected == false or activu == true then
  1068. return
  1069. end
  1070. if appeared == false then
  1071. standappear(thenoob)
  1072.  
  1073. wherto = hrp
  1074. addcfr = cf(2, 1, 2)
  1075. end
  1076. cancarry = false
  1077. activu = true
  1078. wherto = hrp
  1079. addcfr = cf(0, 0, -3.5)
  1080. local ZAWRU = Instance.new("Sound")
  1081. ZAWRU.SoundId = "rbxassetid://200632136"
  1082. ZAWRU.TimePosition = 0
  1083. ZAWRU.Volume = 3
  1084. ZAWRU.Parent = hrp
  1085. ZAWRU:Play()
  1086. local pooo = Instance.new("Sound")
  1087. pooo.SoundId = "rbxassetid://0"
  1088. pooo.Pitch = 1
  1089. pooo.Volume = 3
  1090. pooo.Parent = hrp
  1091. pooo:Play()
  1092. game.Debris:AddItem(pooo, 2.5)
  1093. for _ = 1, 7 do
  1094. swait()
  1095. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1096. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1097. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1098. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1099. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1100. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1101. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1102. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1103. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1104. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1105. end
  1106. for _ = 1, 8 do
  1107. swait()
  1108. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1109. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1110. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1111. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1112. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1113. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1114. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1115. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1116. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1117. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1118. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1119. end
  1120. swait(5)
  1121. wherto = hrp
  1122. addcfr = cf(-2, 1, 2)
  1123. activu = false
  1124. standappear(thenoob)
  1125. end
  1126. function MUDA()
  1127. if selected == false or activu == true then
  1128. return
  1129. end
  1130. if appeared == false then
  1131. standappear(thenoob)
  1132. wherto = hrp
  1133. addcfr = cf(0, 0, -3.5)
  1134. end
  1135. wry:Stop()
  1136. local bep = true
  1137. activu = true
  1138. wherto = hrp
  1139. addcfr = cf(0, 0, -3.5)
  1140. local function blur(limb)
  1141. coroutine.resume(coroutine.create(function()
  1142. local memedon = {}
  1143. for i = 1, 6 do
  1144. local b1 = Instance.new("Part")
  1145. nooutline(b1)
  1146. b1.Size = Vector3.new(1, 2, 1)
  1147. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1148. b1.CanCollide = false
  1149. b1.BrickColor = limb.BrickColor
  1150. b1.Anchored = true
  1151. b1.Transparency = 0.7
  1152. b1.Locked = true
  1153. b1.Parent = modz
  1154. table.insert(memedon, b1)
  1155. end
  1156. local num = 0
  1157. repeat
  1158. swait()
  1159. num = num % 6 + 1
  1160. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1161. until bep == false
  1162. for i = 1, #memedon do
  1163. swait()
  1164. memedon[i]:Destroy()
  1165. end
  1166. end))
  1167. end
  1168. local de = mouse.KeyUp:connect(function(key)
  1169. if key == "r" then
  1170. bep = false
  1171. end
  1172. end)
  1173. blur(rightarm)
  1174. blur(leftarm)
  1175. local mudodo = Instance.new("Sound")
  1176. mudodo.Volume = 7.5
  1177. mudodo.SoundId = "rbxassetid://3392300106"
  1178. mudodo.Looped = true
  1179. mudodo.Parent = hrp
  1180. mudodo:Play()
  1181. repeat
  1182. for _ = 1, 2 do
  1183. swait()
  1184. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1185. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1186. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1187. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1188. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1189. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1190. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1191. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1192. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1193. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1194. end
  1195. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1196. for _ = 1, 2 do
  1197. swait()
  1198. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1199. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1200. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1201. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1202. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1203. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1204. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1205. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1206. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1207. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1208. end
  1209. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1210. for _ = 1, 2 do
  1211. swait()
  1212. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1213. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1214. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1215. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1216. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1217. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1218. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1219. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1220. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1221. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1222. end
  1223. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1224. for _ = 1, 2 do
  1225. swait()
  1226. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1227. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1228. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1229. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1230. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1231. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1232. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1233. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1234. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1235. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1236. end
  1237. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1238. until bep == false or 0 >= human.Health
  1239. de:Disconnect()
  1240. mudodo:Stop()
  1241. wry:Play()
  1242. for _ = 1, 6 do
  1243. swait()
  1244. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1245. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1246. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1247. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1248. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1249. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1250. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1251. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1252. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1253. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1254. end
  1255. for _ = 1, 7 do
  1256. swait()
  1257. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1258. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1259. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1260. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1261. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1262. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1263. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1264. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1265. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1266. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1267. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1268. end
  1269. swait(5)
  1270. wherto = hrp
  1271. mudodo:Destroy()
  1272. addcfr = cf(-2, 1, 2)
  1273. activu = false
  1274. standappear(thenoob)
  1275. end
  1276. function cability()
  1277. if selected == false or activu == true then
  1278. return
  1279. end
  1280. if appeared == false then
  1281. standappear(thenoob)
  1282. wherto = hrp
  1283. addcfr = cf(0, 0, -3.75)
  1284. end
  1285. activu = true
  1286. wherto = hrp
  1287. addcfr = cf(0, 0, -3.5)
  1288. local ZAWRUA = Instance.new("Sound")
  1289. ZAWRUA.SoundId = "rbxassetid://3477215170"
  1290. ZAWRUA.Volume = 3
  1291. ZAWRUA.Parent = hrp
  1292. ZAWRUA:Play()
  1293. game.Debris:AddItem(ZAWRUA, 2.5)
  1294. local wate = Instance.new("Part")
  1295. nooutline(wate)
  1296. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1297. wate.Material = "Neon"
  1298. wate.Transparency = 1
  1299. wate.BrickColor = BrickColor.new("Forest green")
  1300. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1301. wate.Anchored = true
  1302. wate.CanCollide = false
  1303. wate.Parent = modz
  1304. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1305. coroutine.resume(coroutine.create(function()
  1306. repeat
  1307. swait()
  1308. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1309. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1310. until not wate
  1311. end))
  1312. coroutine.resume(coroutine.create(function()
  1313. local pt = {}
  1314. for _ = 1, 10 do
  1315. local wp = Instance.new("Part")
  1316. nooutline(wp)
  1317. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1318. wp.Material = "Neon"
  1319. wp.Transparency = 1
  1320. wp.BrickColor = BrickColor.new("Forest green")
  1321. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1322. wp.Anchored = true
  1323. wp.CanCollide = false
  1324. wp.Parent = modz
  1325. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1326. table.insert(pt, wp)
  1327. table.insert(pt, wmz)
  1328. end
  1329. for m = 1, 45 do
  1330. swait()
  1331. for _, hey in pairs(pt) do
  1332. if hey.ClassName == "SpecialMesh" then
  1333. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1334. elseif hey.ClassName == "Part" then
  1335. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1336. hey.Transparency = hey.Transparency - 0.015
  1337. end
  1338. end
  1339. end
  1340. for m = 45, 50 do
  1341. swait()
  1342. for _, hey in pairs(pt) do
  1343. if hey.ClassName == "SpecialMesh" then
  1344. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1345. elseif hey.ClassName == "Part" then
  1346. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1347. hey.Transparency = hey.Transparency + 0.2
  1348. end
  1349. end
  1350. end
  1351. for _, AAA in pairs(pt) do
  1352. if AAA.ClassName == "Part" then
  1353. AAA:Destroy()
  1354. end
  1355. end
  1356. end))
  1357. for _ = 1, 50 do
  1358. swait()
  1359. wmesh.Scale = Vector3.new(9, 9, 9)
  1360. wate.Transparency = wate.Transparency - 0.008
  1361. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1362. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1363. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1364. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1365. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1366. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1367. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1368. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1369. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1370. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1371. end
  1372. local pooo = Instance.new("Sound")
  1373. pooo.SoundId = "rbxassetid://308452838"
  1374. pooo.Volume = 3
  1375. pooo.Parent = hrp
  1376. pooo:Play()
  1377. game.Debris:AddItem(pooo, 2.5)
  1378. for _ = 1, 1 do
  1379. swait()
  1380. wate.Transparency = wate.Transparency + 0.15
  1381. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1382. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1383. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1384. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1385. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1386. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1387. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1388. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1389. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1390. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1391. end
  1392. local swoo = Instance.new("Part")
  1393. nooutline(swoo)
  1394. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1395. swoo.Material = "Neon"
  1396. swoo.Transparency = 0.2
  1397. swoo.BrickColor = BrickColor.new("Forest green")
  1398. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1399. swoo.Anchored = true
  1400. swoo.CanCollide = false
  1401. swoo.Parent = modz
  1402. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1403. local pli = Instance.new("PointLight")
  1404. pli.Brightness = 2
  1405. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1406. pli.Range = 10
  1407. pli.Shadows = true
  1408. pli.Parent = swoo
  1409. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1410. tagability(swoo, 4)
  1411. for _ = 1, 10 do
  1412. swait()
  1413. wate.Transparency = wate.Transparency + 0.05
  1414. swoo.Transparency = swoo.Transparency + 0.075
  1415. pli.Range = pli.Range - 1
  1416. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1417. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1418. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1419. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1420. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1421. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1422. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1423. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1424. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1425. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1426. end
  1427. wate:Destroy()
  1428. swoo:Destroy()
  1429. pli:Destroy()
  1430. swait(15)
  1431. wherto = hrp
  1432. addcfr = cf(-2, 1, 2)
  1433. activu = false
  1434. standappear(thenoob)
  1435. end
  1436. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1437. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1438. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1439. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1440. function THEBEST()
  1441. if selected == false or activu == true or appeared == true or POSU == true then
  1442. return
  1443. end
  1444. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1445. local dipperrot
  1446. if dipperhat then
  1447. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1448. end
  1449. cancarry = false
  1450. activu = true
  1451. POSU = true
  1452. cam.CameraType = "Scriptable"
  1453. chr.PrimaryPart = hrp
  1454. human.WalkSpeed = 0
  1455. human:SetStateEnabled(3, false)
  1456. local actmus1 = Instance.new("Sound")
  1457. actmus1.SoundId = "rbxassetid://4571417898"
  1458. actmus1.Volume = 1.5
  1459. actmus1.RollOffMode = 1
  1460. actmus1.TimePosition = 0
  1461. actmus1.Parent = cam
  1462. local actmus2 = Instance.new("Sound")
  1463. actmus2.SoundId = "rbxassetid://4571417898"
  1464. actmus2.Volume = 1.5
  1465. actmus2.RollOffMode = 1
  1466. actmus2.TimePosition = 0
  1467. actmus2.Parent = hrp
  1468. actmus1:Play()
  1469. actmus2:Play()
  1470. local mus1 = Instance.new("Sound")
  1471. mus1.SoundId = "rbxassetid://616594208"
  1472. mus1.Volume = 1.25
  1473. mus1.TimePosition = 0.45
  1474. mus1.Parent = cam
  1475. local mus2 = Instance.new("Sound")
  1476. mus2.SoundId = "rbxassetid://616594208"
  1477. mus2.Volume = 1.25
  1478. mus2.TimePosition = 0.45
  1479. mus2.Parent = hrp
  1480. local zawarudoda = Instance.new("Sound")
  1481. zawarudoda.SoundId = "rbxassetid://616576400"
  1482. zawarudoda.Volume = 2
  1483. zawarudoda.TimePosition = 0.3
  1484. zawarudoda.Parent = hrp
  1485. mus1:Play()
  1486. mus2:Play()
  1487. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1488. local regface = hed.face.Texture
  1489. local whogothit, bodyvel
  1490. local function checkhit(partoz, magn)
  1491. for _, guy in pairs(workspace:GetChildren()) do
  1492. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1493. whogothit = guy
  1494. guy:FindFirstChild("Humanoid").PlatformStand = true
  1495. do
  1496. local derp = Instance.new("BodyPosition")
  1497. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1498. derp.P = 8000
  1499. derp.D = 500
  1500. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1501. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1502. bodyvel = derp
  1503. local derp2 = Instance.new("BodyAngularVelocity")
  1504. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1505. derp2.P = 8000
  1506. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1507. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1508. delay(0.1, function()
  1509. derp2:Destroy()
  1510. end)
  1511. bodyvel = derp
  1512. end
  1513. end
  1514. end
  1515. end
  1516. coroutine.resume(coroutine.create(function()
  1517. for _ = 1, 25 do
  1518. swait()
  1519. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1520. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1521. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1522. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1523. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1524. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1525. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1526. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1527. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1528. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1529. end
  1530. for _ = 1, 20 do
  1531. swait()
  1532. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1533. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1534. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1535. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1536. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1537. if dipperhat then
  1538. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1539. end
  1540. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1541. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1542. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1543. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1544. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1545. end
  1546. end))
  1547. repeat
  1548. swait()
  1549. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1550. until mus1.TimePosition > 2.9
  1551. mus1:Pause()
  1552. mus2:Pause()
  1553. zawarudoda:Play()
  1554. coroutine.resume(coroutine.create(function()
  1555. for _ = 1, 7 do
  1556. swait()
  1557. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1558. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1559. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1560. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1561. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1562. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1563. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1564. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1565. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1566. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1567. end
  1568. for _ = 1, 16 do
  1569. swait()
  1570. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1571. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1572. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1573. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1574. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1575. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1576. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1577. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1578. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1579. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1580. end
  1581. end))
  1582. repeat
  1583. swait()
  1584. until zawarudoda.TimePosition > 1.4
  1585. zawarudoda:Pause()
  1586. activu = false
  1587. standappear(thenoob)
  1588. wherto = hrp
  1589. addcfr = cf(3, 0.25, -1.5)
  1590. activu = true
  1591. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1592. for _ = 1, 10 do
  1593. swait()
  1594. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1595. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1596. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1597. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1598. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1599. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1600. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1601. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1602. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1603. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1604. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1605. end
  1606. wherto = hrp
  1607. addcfr = cf(-3, 0.25, -1.5)
  1608. for _ = 1, 25 do
  1609. swait()
  1610. checkhit(rightarm, 3)
  1611. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1612. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1613. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1614. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1615. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1616. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1617. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1618. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1619. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1620. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1621. end
  1622. if whogothit then
  1623. print("derp")
  1624. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1625. local laugo = Instance.new("Sound")
  1626. laugo.SoundId = "rbxassetid://291088606"
  1627. laugo.Volume = 1.5
  1628. laugo.Parent = hrp
  1629. game.Debris:AddItem(laugo, 2.5)
  1630. laugo:Play()
  1631. local sda = 0
  1632. local chn = 2
  1633. local cs = math.cos
  1634. for D = 1, 60 do
  1635. swait()
  1636. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1637. sda = sda + chn
  1638. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1639. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1640. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1641. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1642. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1643. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1644. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1645. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1646. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1647. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1648. end
  1649. hed.face.Texture = "rbxassetid://0"
  1650. mus1.TimePosition = 2.75
  1651. mus1:Play()
  1652. for C = 1, 30 do
  1653. swait()
  1654. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1655. sda = sda + chn
  1656. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1657. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1658. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1659. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1660. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1661. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1662. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1663. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1664. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1665. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1666. end
  1667. for _ = 1, 5 do
  1668. swait()
  1669. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1670. sda = sda + chn
  1671. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1672. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1673. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1674. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1675. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1676. if dipperhat then
  1677. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1678. end
  1679. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1680. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1681. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1682. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1683. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1684. end
  1685. wait(2)
  1686. elseif whogothit == nil then
  1687. print("noderp")
  1688. end
  1689. human:SetStateEnabled(3, true)
  1690. activu = false
  1691. standappear(thenoob)
  1692. activu = true
  1693. if dipperhat then
  1694. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1695. end
  1696. actmus1:Destroy()
  1697. actmus2:Destroy()
  1698. bast:Play()
  1699. if bodyvel then
  1700. bodyvel:Destroy()
  1701. end
  1702. cam.CameraType = "Custom"
  1703. hed.face.Texture = regface
  1704. chr.PrimaryPart = head
  1705. human.WalkSpeed = 25
  1706. activu = false
  1707. POSU = false
  1708. cancarry = true
  1709. end
  1710. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1711. for _, guy in pairs(workspace:GetChildren()) do
  1712. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1713. do
  1714. local humz = guy:FindFirstChild("Humanoid")
  1715. local horp = guy:FindFirstChild("HumanoidRootPart")
  1716. TakeDamage(humz, dmg)
  1717. local db = Instance.new("StringValue")
  1718. db.Name = "alabo"
  1719. db.Parent = horp
  1720. delay(debtim, function()
  1721. db:Destroy()
  1722. end)
  1723. local b = Instance.new("Part")
  1724. nooutline(b)
  1725. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1726. b.Transparency = 0.25
  1727. b.Anchored = true
  1728. b.CanCollide = false
  1729. b.BrickColor = BrickColor.new("New Yeller")
  1730. b.Locked = true
  1731. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1732. b.Parent = modz
  1733. b.Material = "Neon"
  1734. local c = Instance.new("SpecialMesh")
  1735. c.MeshType = "Sphere"
  1736. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1737. c.Parent = b
  1738. game.Debris:AddItem(b, 1)
  1739. if bodyfdire then
  1740. local boopyve = Instance.new("BodyVelocity")
  1741. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1742. boopyve.P = math.huge
  1743. boopyve.Velocity = bodyfdire * 1.25
  1744. boopyve.Parent = horp
  1745. game.Debris:AddItem(boopyve, debtim)
  1746. end
  1747. local bet = Instance.new("Sound")
  1748. bet.Pitch = rd2(9, 11) / 10
  1749. bet.Volume = rd2(12, 14) / 10
  1750. bet.SoundId = "rbxassetid://856713718"
  1751. bet.Parent = b
  1752. bet:Play()
  1753. coroutine.resume(coroutine.create(function()
  1754. for _ = 1, 5 do
  1755. swait()
  1756. b.Transparency = b.Transparency + 0.15
  1757. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1758. end
  1759. end))
  1760. end
  1761. end
  1762. end
  1763. end
  1764. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1765. for _, guy in pairs(workspace:GetChildren()) do
  1766. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1767. do
  1768. local humz = guy:FindFirstChild("Humanoid")
  1769. local horp = guy:FindFirstChild("HumanoidRootPart")
  1770. local db = Instance.new("StringValue")
  1771. db.Name = "alabo"
  1772. db.Parent = horp
  1773. delay(debtim, function()
  1774. db:Destroy()
  1775. end)
  1776. if bodyfdire then
  1777. local boopyve = Instance.new("BodyVelocity")
  1778. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1779. boopyve.P = math.huge
  1780. boopyve.Velocity = bodyfdire * -1.25
  1781. boopyve.Parent = horp
  1782. game.Debris:AddItem(boopyve, debtim)
  1783. end
  1784. end
  1785. end
  1786. end
  1787. end
  1788. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  1789. for _, guy in pairs(workspace:GetChildren()) do
  1790. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1791. do
  1792. CanDamage = false
  1793. local humz = guy:FindFirstChild("Humanoid")
  1794. local horp = guy:FindFirstChild("HumanoidRootPart")
  1795. TakeDamage(humz, dmg)
  1796. local db = Instance.new("StringValue")
  1797. db.Name = "alabo"
  1798. db.Parent = horp
  1799. delay(debtim, function()
  1800. db:Destroy()
  1801. end)
  1802. local b = Instance.new("Part")
  1803. nooutline(b)
  1804. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1805. b.Transparency = 0.25
  1806. b.Anchored = true
  1807. b.CanCollide = false
  1808. b.BrickColor = BrickColor.new("Deep orange")
  1809. b.Locked = true
  1810. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1811. b.Parent = modz
  1812. b.Material = "Neon"
  1813. local c = Instance.new("SpecialMesh")
  1814. c.MeshType = "Sphere"
  1815. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1816. c.Parent = b
  1817. game.Debris:AddItem(b, 1)
  1818. if bodyfdire then
  1819. local boopyve = Instance.new("BodyVelocity")
  1820. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1821. boopyve.P = math.huge
  1822. boopyve.Velocity = bodyfdire * 2
  1823. boopyve.Parent = horp
  1824. game.Debris:AddItem(boopyve, debtim)
  1825. end
  1826. local d = Instance.new("Part")
  1827. nooutline(d)
  1828. d.Name = "EXPLOSION"
  1829. d.Size = Vector3.new(3, 3, 3)
  1830. d.Transparency = 1
  1831. d.Anchored = true
  1832. d.CanCollide = false
  1833. d.BrickColor = BrickColor.new("Deep orange")
  1834. d.Locked = true
  1835. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1836. d.Parent = modz
  1837. d.Material = "Neon"
  1838. Par1=Instance.new('ParticleEmitter')
  1839. Par1.Drag = 5
  1840. Par1.Name = "fire"
  1841. Par1.Parent = d
  1842. Par1.LightEmission=0.8
  1843. Par1.LockedToPart=true
  1844. Par1.Texture="rbxassetid://296874871"
  1845. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1846. Par1.Speed=NumberRange.new(100)
  1847. local EffectsTransparency ={
  1848. NumberSequenceKeypoint.new(0,0,0),
  1849. NumberSequenceKeypoint.new(1,1,0)
  1850. }
  1851. local EffectsSize ={
  1852. NumberSequenceKeypoint.new(0,7.5,3),
  1853. NumberSequenceKeypoint.new(1,1.5,0.75)
  1854. }
  1855. local EffectsSize2 ={
  1856. NumberSequenceKeypoint.new(0,5,3),
  1857. NumberSequenceKeypoint.new(1,1,0.75)
  1858. }
  1859. Par1.ZOffset = 0.3
  1860. Par1.Rotation = NumberRange.new(0, 360)
  1861. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  1862. Par1.Size = NumberSequence.new(EffectsSize)
  1863. Par1.Lifetime=NumberRange.new(2)
  1864. Par1.SpreadAngle=Vector2.new(90000, 90000)
  1865. Par1.Rate=1000
  1866. Par1.Enabled = true
  1867. Par2=Instance.new('ParticleEmitter')
  1868. Par2.Drag = 5
  1869. Par2.Name = "fire2"
  1870. Par2.Parent = d
  1871. Par2.LightEmission=0.8
  1872. Par2.LockedToPart=true
  1873. Par2.Texture="rbxassetid://296874871"
  1874. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1875. Par2.Speed=NumberRange.new(100)
  1876. Par2.ZOffset = 0.3
  1877. Par2.Rotation = NumberRange.new(0, 360)
  1878. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  1879. Par2.Size = NumberSequence.new(EffectsSize2)
  1880. Par2.Lifetime=NumberRange.new(2)
  1881. Par2.SpreadAngle=Vector2.new(90000, 90000)
  1882. Par2.Rate=1000
  1883. Par2.Enabled = true
  1884. local bet = Instance.new("Sound")
  1885. bet.Volume = 5
  1886. bet.SoundId = "rbxassetid://416328540"
  1887. bet.Parent = b
  1888. bet:Play()
  1889. coroutine.resume(coroutine.create(function()
  1890. for _ = 1, 25 do
  1891. swait()
  1892. b.Transparency = b.Transparency + 0.04
  1893. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  1894. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  1895. end
  1896. end))
  1897. coroutine.resume(coroutine.create(function()
  1898. human.Parent.efx.Part2.Anchored = true
  1899. human.Parent.efx.Part2.Transparency = 1
  1900. human.Parent.efx.Part2.woah.Enabled = false
  1901. wait(0.5)
  1902. human.Parent.efx.EXPLOSION.fire.Enabled = false
  1903. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  1904. human.Parent.efx.Part2.Anchored = true
  1905. wait(2)
  1906. human.Parent.efx.EXPLOSION:Remove()
  1907. CanDamage = true
  1908. end))
  1909. end
  1910. end
  1911. end
  1912. end
  1913. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  1914. for _, guy in pairs(workspace:GetChildren()) do
  1915. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1916. do
  1917. CanDamage = false
  1918. local humz = guy:FindFirstChild("Humanoid")
  1919. local horp = guy:FindFirstChild("HumanoidRootPart")
  1920. TakeDamage(humz, dmg)
  1921. local db = Instance.new("StringValue")
  1922. db.Name = "alabo"
  1923. db.Parent = horp
  1924. delay(debtim, function()
  1925. db:Destroy()
  1926. end)
  1927. local b = Instance.new("Part")
  1928. nooutline(b)
  1929. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1930. b.Transparency = 0.25
  1931. b.Anchored = true
  1932. b.CanCollide = false
  1933. b.BrickColor = BrickColor.new("New Yeller")
  1934. b.Locked = true
  1935. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1936. b.Parent = modz
  1937. b.Material = "Neon"
  1938. local c = Instance.new("SpecialMesh")
  1939. c.MeshType = "Sphere"
  1940. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1941. c.Parent = b
  1942. game.Debris:AddItem(b, 1)
  1943. if bodyfdire then
  1944. local boopyve = Instance.new("BodyVelocity")
  1945. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1946. boopyve.P = math.huge
  1947. boopyve.Velocity = bodyfdire * 1.25
  1948. boopyve.Parent = horp
  1949. game.Debris:AddItem(boopyve, debtim)
  1950. end
  1951. local bet = Instance.new("Sound")
  1952. bet.Pitch = rd2(9, 11) / 10
  1953. bet.Volume = rd2(12, 14) / 10
  1954. bet.SoundId = "rbxassetid://856713718"
  1955. bet.Parent = b
  1956. bet:Play()
  1957. coroutine.resume(coroutine.create(function()
  1958. for _ = 1, 5 do
  1959. swait()
  1960. b.Transparency = b.Transparency + 0.15
  1961. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1962. end
  1963. end))
  1964. coroutine.resume(coroutine.create(function()
  1965. wait(1)
  1966. CanDamage = true
  1967. end))
  1968. end
  1969. end
  1970. end
  1971. end
  1972. mouse.KeyDown:connect(function(key)
  1973. if human.Health <= 0 then
  1974. return
  1975. end
  1976. if key == "f" then
  1977. standappear(thenoob)
  1978. end
  1979. if key == "r" then
  1980. MUDA()
  1981. end
  1982. if key == "e" then
  1983. block()
  1984. end
  1985. if key == "q" then
  1986. quickhit()
  1987. end
  1988. if key == "m" and plr.UserId then
  1989. THEBEST()
  1990. end
  1991. if key == "j" then
  1992. THREATENING()
  1993. end
  1994. if key == "k" then
  1995. konodioda:Play()
  1996. end
  1997. if key == "l" then
  1998. bast:Play()
  1999. end
  2000. if key == "p" then
  2001. zaworld:Play()
  2002. end
  2003. end)
  2004. tool.Equipped:connect(function()
  2005. selected = true
  2006. end)
  2007. tool.Unequipped:connect(function()
  2008. selected = false
  2009. end)
  2010. sine = 0
  2011. charge = 1
  2012. cos = math.cos
  2013. game:GetService("RunService").RenderStepped:connect(function()
  2014. if POSU == false then
  2015. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2016. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2017. local checkstate = human:GetState()
  2018. if checkstate.Value == 13 then
  2019. animpose = "Sitting"
  2020. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2021. animpose = "Jumping"
  2022. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2023. animpose = "Falling"
  2024. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2025. animpose = "Idle"
  2026. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2027. animpose = "Walking"
  2028. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2029. animpose = "TooFast"
  2030. end
  2031. if animpose == "Idle" then
  2032. sine = sine + charge
  2033. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2034. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2035. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2036. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2037. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2038. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2039. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2040. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2041. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2042. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2043. end
  2044. if animpose == "Walking" then
  2045. sine = sine + charge
  2046. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2047. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2048. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2049. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2050. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2051. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2052. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2053. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2054. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2055. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2056. end
  2057. if animpose == "Jumping" then
  2058. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2059. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2060. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2061. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2062. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2063. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2064. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2065. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2066. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2067. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2068. end
  2069. if animpose == "Falling" then
  2070. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2071. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2072. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2073. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2074. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2075. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2076. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2077. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2078. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2079. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2080. end
  2081. if animpose == "TooFast" then
  2082. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2083. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2084. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2085. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2086. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2087. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2088. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2089. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2090. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2091. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2092. end
  2093. if animpose == "Sitting" then
  2094. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2095. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2096. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2097. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2098. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2099. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2100. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2101. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2102. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2103. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2104. end
  2105. end
  2106. if appeared == false and activu == false then
  2107. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2108. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2109. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2110. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2111. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2112. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2113. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2114. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2115. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2116. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2117. elseif appeared == true and activu == false then
  2118. sine = sine + charge
  2119. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2120. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2121. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2122. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2123. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2124. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2125. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2126. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2127. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2128. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2129. end
  2130. end)
  2131. function dispose()
  2132. for i, v in pairs(getfenv(0)) do
  2133. v = nil
  2134. end
  2135. error = nil
  2136. print = nil
  2137. warn = nil
  2138. end
  2139. human.Died:connect(dispose)
  2140. chr.Changed:connect(function()
  2141. if chr.Parent == nil then
  2142. dispose()
  2143. end
  2144. end)
  2145.  
  2146. --- [[ Time Stop ]] ---
  2147. -- by fo43123
  2148.  
  2149. local me = game.Players.LocalPlayer
  2150. local mouse = me:GetMouse()
  2151. local char = me.Character
  2152. local hum = char:FindFirstChild('Humanoid')
  2153. local hd = char:FindFirstChild('Head')
  2154. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  2155. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  2156. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  2157. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  2158. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  2159. local root = char:FindFirstChild('HumanoidRootPart')
  2160. local rj = root:FindFirstChild('RootJoint')
  2161. local rs = ts:FindFirstChild('Right Shoulder')
  2162. local ls = ts:FindFirstChild('Left Shoulder')
  2163. local rh = ts:FindFirstChild('Right Hip')
  2164. local lh = ts:FindFirstChild('Left Hip')
  2165. local nk = ts:FindFirstChild('Neck')
  2166. local anim = char:FindFirstChild('Animate')
  2167. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  2168. local cantimestop = true
  2169. local cooldown = false
  2170. local cc = workspace.CurrentCamera
  2171. local cos = math.cos
  2172. local sin = math.sin
  2173. local rad = math.rad
  2174. local rand = math.random
  2175. local cfn = CFrame.new
  2176. local cfa = CFrame.Angles
  2177. local v3 = Vector3.new
  2178. local str = string
  2179. local unfreeze = {}
  2180. local health = {}
  2181. local connect = {}
  2182. local sine = 0
  2183. local effects = nil
  2184. if char:FindFirstChild('Effects') then
  2185. effects = char:FindFirstChild('Effects')
  2186. else
  2187. effects = Instance.new('Folder', char)
  2188. effects.Name = 'Effects'
  2189. end
  2190.  
  2191. ArtificialHB = Instance.new('BindableEvent', script)
  2192. ArtificialHB.Name = 'Heartbeat'
  2193. script:WaitForChild('Heartbeat')
  2194.  
  2195. frame = 1 / 60
  2196. tf = 0
  2197. allowframeloss = false
  2198. tossremainder = false
  2199. lastframe = tick()
  2200. script.Heartbeat:Fire()
  2201.  
  2202. game:GetService('RunService').Heartbeat:connect(function(s, p)
  2203. tf = tf + s
  2204. if tf >= frame then
  2205. if allowframeloss then
  2206. script.Heartbeat:Fire()
  2207. lastframe = tick()
  2208. else
  2209. for i = 1, math.floor(tf / frame) do
  2210. script.Heartbeat:Fire()
  2211. end
  2212. lastframe = tick()
  2213. end
  2214. if tossremainder then
  2215. tf = 0
  2216. else
  2217. tf = tf - frame * math.floor(tf / frame)
  2218. end
  2219. end
  2220. end)
  2221.  
  2222. function swait(t)
  2223. if t == 0 or t == nil then
  2224. script.Heartbeat.Event:Wait()
  2225. else
  2226. for i = 0, t do
  2227. script.Heartbeat.Event:Wait()
  2228. end
  2229. end
  2230. end
  2231.  
  2232. function sound(id, parent, vol, pitch, timepos)
  2233. local s = Instance.new('Sound')
  2234. s.Parent = parent
  2235. s.SoundId = id
  2236. s.Volume = vol
  2237. s.PlaybackSpeed = pitch
  2238. s.TimePosition = timepos
  2239. s:Play()
  2240. game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  2241. end
  2242.  
  2243. function camshake(duration, intensity)
  2244. coroutine.wrap(function()
  2245. for i = 1, duration do
  2246. hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
  2247. swait()
  2248. end
  2249. hum.CameraOffset = v3(0, 0, 0)
  2250. end)()
  2251. end
  2252.  
  2253. function findascendant(obj, class)
  2254. local par = obj
  2255. local ret = nil
  2256. pcall(function()
  2257. repeat
  2258. par = par.Parent
  2259. if par:IsA(class) then
  2260. ret = par
  2261. break
  2262. end
  2263. until par == nil
  2264. end)
  2265. return ret
  2266. end
  2267.  
  2268. local TimeStopSounds = {
  2269.  
  2270. TimeStop = 'rbxassetid://2152227673';
  2271. TimeResume = 'rbxassetid://864569342';
  2272.  
  2273. }
  2274.  
  2275. function timestop()
  2276. cantimestop = false
  2277. coroutine.wrap(function()
  2278. local effect1 = Instance.new('Part', effects)
  2279. effect1.Shape = 'Ball'
  2280. effect1.Material = 'ForceField'
  2281. effect1.Anchored = true
  2282. effect1.CanCollide = false
  2283. effect1.Size = v3(0, 0, 0)
  2284. effect1.Transparency = 0
  2285. sound(TimeStopSounds.TimeStop, ts, 5, 1, 0)
  2286. for i,v in pairs(workspace:GetDescendants()) do
  2287. if v:IsA('BasePart') then
  2288. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  2289. if not v:IsDescendantOf(char) then
  2290. v.Anchored = true
  2291. table.insert(unfreeze, v)
  2292. end
  2293. end
  2294. end
  2295. if v:IsA('Sound') then
  2296. if not v:IsDescendantOf(char) then
  2297. if v.IsPlaying then
  2298. v:Pause()
  2299. table.insert(unfreeze, v)
  2300. end
  2301. end
  2302. end
  2303. if v:IsA('Humanoid') then
  2304. local last = v.Health
  2305. local always = last
  2306. local e = v.HealthChanged:connect(function(hp)
  2307. if last - hp > 0 then
  2308. table.insert(health, {humanoid = v, change = last - hp})
  2309. end
  2310. last = hp
  2311. v.Health = always
  2312. end)
  2313. table.insert(connect, e)
  2314. end
  2315. if v:IsA('BodyVelocity') then
  2316. local lastforce = v.MaxForce
  2317. v.MaxForce = v3(0, 0, 0)
  2318. table.insert(unfreeze, {force = v, change = lastforce})
  2319. end
  2320. if v:IsA('BodyPosition') then
  2321. local lastposition = v.MaxForce
  2322. local lastD = v.D
  2323. local lastP = v.P
  2324. v.MaxForce = v3(0, 0, 0)
  2325. v.D = 0
  2326. v.P = 0
  2327. table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
  2328. end
  2329. if v:IsA('BodyForce') then
  2330. local lastforce2 = v.Force
  2331. v.Force = v3(0, 0, 0)
  2332. table.insert(unfreeze, {force2 = v, fchange = lastforce2})
  2333. end
  2334. end
  2335. ee = workspace.DescendantAdded:Connect(function(v)
  2336. if v:IsA('BasePart') then
  2337. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  2338. if not v:IsDescendantOf(char) then
  2339. v.Anchored = true
  2340. table.insert(unfreeze, v)
  2341. end
  2342. end
  2343. end
  2344. if v:IsA('Sound') then
  2345. if not v:IsDescendantOf(char) then
  2346. if v.IsPlaying then
  2347. v:Pause()
  2348. table.insert(unfreeze, v)
  2349. end
  2350. end
  2351. end
  2352. if v:IsA('Humanoid') then
  2353. local last = v.Health
  2354. local always = last
  2355. local e = v.HealthChanged:connect(function(hp)
  2356. if last - hp > 0 then
  2357. table.insert(health, {humanoid = v, change = last - hp})
  2358. end
  2359. last = hp
  2360. v.Health = always
  2361. end)
  2362. table.insert(connect, e)
  2363. end
  2364. end)
  2365. coroutine.wrap(function()
  2366. for i = 1, 10 do
  2367. camshake(70, 2)
  2368. swait(5)
  2369. end
  2370. end)
  2371. coroutine.wrap(function()
  2372. for i = 1, 1000 do
  2373. effect1.CFrame = ts.CFrame
  2374. effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
  2375. effect1.Transparency = effect1.Transparency + 0.010
  2376. if effect1.Transparency >= 1 then
  2377. effect1:Destroy()
  2378. end
  2379. swait()
  2380. end
  2381. end)
  2382. wait(0.5)
  2383. local effect2 = Instance.new('Part', effects)
  2384. local effect3 = Instance.new('Part', effects)
  2385. effect3.Shape = 'Ball'
  2386. effect3.Material = 'ForceField'
  2387. effect3.Anchored = true
  2388. effect3.CanCollide = false
  2389. effect3.Size = v3(0, 0, 0)
  2390. effect3.Transparency = 0
  2391. effect2.Shape = 'Ball'
  2392. effect2.Material = 'ForceField'
  2393. effect2.Anchored = true
  2394. effect2.CanCollide = false
  2395. effect2.Size = v3(40, 40, 40)
  2396. effect2.Transparency = 1
  2397. coroutine.wrap(function()
  2398. for i = 1, 15 do
  2399. effect2.Transparency = effect2.Transparency - 0.11
  2400. swait()
  2401. end
  2402. end)()
  2403. coroutine.wrap(function()
  2404. for i = 1, 1000 do
  2405. effect3.CFrame = ts.CFrame
  2406. effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
  2407. effect3.Transparency = effect3.Transparency + 0.010
  2408. if effect3.Transparency >= 1 then
  2409. effect3:Destroy()
  2410. end
  2411. swait()
  2412. end
  2413. end)()
  2414. for i = 1, 1000 do
  2415. effect2.CFrame = ts.CFrame
  2416. effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
  2417. effect2.Transparency = effect2.Transparency + 0.015
  2418. if effect2.Transparency >= 1 then
  2419. effect2:Destroy()
  2420. end
  2421. swait()
  2422. end
  2423. end)()
  2424. wait(1.5) -- cooldown
  2425. cooldown = true
  2426. end
  2427.  
  2428. function timeresume()
  2429. coroutine.wrap(function()
  2430. sound(TimeStopSounds.TimeResume, ts, 5, 1, 0.15)
  2431. coroutine.wrap(function()
  2432. for i = 1, 10 do
  2433. camshake(20, 0.3)
  2434.  
  2435. swait(5)
  2436. end
  2437. end)
  2438. coroutine.wrap(function()
  2439. wait(1.5)
  2440. for i,v in pairs(unfreeze) do
  2441. pcall(function()
  2442. v.Anchored = false
  2443. end)
  2444. pcall(function()
  2445. v:Resume()
  2446. end)
  2447. end
  2448. for i,v in pairs(connect) do
  2449. pcall(function()
  2450. v:Disconnect()
  2451. end)
  2452. end
  2453. for i,v in pairs(health) do
  2454. pcall(function()
  2455. local humanoid = v.humanoid
  2456. humanoid.Health = humanoid.Health - v.change
  2457. if humanoid.Parent:FindFirstChild('Health') then
  2458. pcall(function()
  2459. humanoid.Parent.Health.Disabled = false
  2460. end)
  2461. end
  2462. end)
  2463. end
  2464. pcall(function()
  2465. ee:Disconnect()
  2466. end)
  2467. health = {}
  2468. unfreeze = {}
  2469. end)()
  2470. cantimestop = true
  2471. end)()
  2472. wait(1.5) -- cooldown
  2473. cooldown = false
  2474. end
  2475.  
  2476. mouse.KeyDown:connect(function(key)
  2477. if str.lower(key) == 'g' and cantimestop and cooldown == false then
  2478. timestop()
  2479. elseif str.lower(key) == 'h' and cantimestop == false and cooldown then
  2480. timeresume()
  2481. end
  2482. end)
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