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- game.Players.PlayerAdded:connect(function(p)
- p.CharacterAdded:connect(function(c)
- local morph = game.ServerStorage.Morph:Clone()
- for i, v in pairs(c:GetChildren()) do
- if v:IsA("BasePart") then
- v:Destroy()
- end
- v.Parent = morph
- if v:IsA("Hat") then
- v:Destroy()
- end
- if v:IsA("Humanoid") then
- v:Destroy()
- end
- end
- end)
- end)
- morph is character.rbxm
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