G4U55

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Mar 17th, 2020
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  1. Update v1.02.11341:
  2.  
  3. Added Krolmar level objects!
  4. - Cart
  5. - Palm Tree
  6. - Cactus
  7. - Desert Ivy
  8. - Basket
  9. - Desert House
  10. - Low Desert Wall, Low Desert Wall Turn
  11. - Desert Obelisk
  12. - Krolmar Peasant, Krolmar Spear Knight, Krolmar Gerenuk Rider
  13. - Gerenuk
  14. - Desert Wall, Desert Wall Battlement, Desert Wall Window
  15. - Desert Rock
  16. - Desert Rock Plateau
  17. - Grass Patch Desert variant
  18. - Grass Tuft Desert + Curly Desert variants
  19. - Add Desert environment for level editor
  20. - Add Krolmnar soundtrack to level editor (track 9)
  21. - Add Ignore Static toggle to the sensor block
  22.  
  23. Bug Fixes:
  24. - Fix being able to copy speed values from Speedometer to Wheel
  25. - Make Anglometer respond correctly with rotated machines
  26. - Fixed a problem where off screen insignias might have some invisible parts
  27. - Fixed the text cursor appearing in wrong places for the slider values in the keymapper
  28. - Fixed some potential issues with logic blocks on the client
  29. - Fixed an issue with the camera focusing where blocks would disable and be impossible to build off of as a client
  30. - Fix level 48 to only require destroying the cannons
  31. - Make sure islands are marked as unlocked just after unlocking them
  32. - Don't award Tree Of Life achievement on wrong level
  33. - Make Dodger achievement detection more robust
  34. - Add thumbnails/icons for logic blocks
  35.  
  36. Changes:
  37. - Emulation now happens at a consistent 50 fps (assuming 100% timescale)
  38. - Made modded negative valued water cannons not attempt particles that would fail anyway
  39. - Sensors now properly ignore only virtual triggers, like insignias or things outside of the level
  40. - Changed how interpolation and kinematic behaviour works for the spring blocks which hopefully should stop them from visually gliding off the machine
  41. - Made starting simulation emulate the start emulation keybinding (SPACE fx.) consistently whether you pressed space or the play button
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