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SSTheEditer

(an FE Radio I converted?)

Jan 15th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. --ffghjkgh67
  175.  
  176. --Script Builder Radio!
  177.  
  178. local Player = game.Players.LocalPlayer
  179. local c = Player.Character
  180. if not c or not c.Parent then
  181. c = Player.CharacterAdded:wait()
  182. end
  183.  
  184. wait(1)
  185.  
  186. local radio = Instance.new("Part",c)
  187. radio.Name = "Radio"
  188. radio.CanCollide = false
  189. radio.Anchored = true
  190. radio.FormFactor = "Custom"
  191. radio.Size = Vector3.new(3.2, 1.43, 0.8)
  192. radio.CFrame = c.Torso.CFrame * CFrame.new(0,0,.8)
  193. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,3.15,0)
  194. radio.CFrame = radio.CFrame * CFrame.fromEulerAnglesXYZ(0,0,-.7)
  195.  
  196. local mesh = Instance.new("SpecialMesh",radio)
  197. mesh.MeshId = "http://www.roblox.com/asset/?id=151760030"
  198. mesh.TextureId = "http://www.roblox.com/asset/?id=201953316"
  199.  
  200. local weld = Instance.new("Weld",radio)
  201. weld.Part0 = c.Torso
  202. weld.Part1 = radio
  203. weld.C0 = c.Torso.CFrame:inverse()
  204. weld.C1 = radio.CFrame:inverse()
  205. radio.Anchored = false
  206.  
  207. local sound = Instance.new("Sound",radio)
  208. sound.Name = "Music"
  209. sound.Looped = true
  210. sound.Volume = 1000
  211.  
  212. local gui = Instance.new("ScreenGui",Player.PlayerGui)
  213.  
  214. local frame = Instance.new("Frame",gui)
  215. frame.BackgroundColor3 = Color3.new(58/255,58/255,58/255)
  216. frame.BorderColor3 = Color3.new(0,0,0)
  217. frame.BorderSizePixel = 2
  218. frame.Size = UDim2.new(0,300,0,200)
  219. frame.Position = UDim2.new(0,20,.5,-100)
  220.  
  221. local playb = Instance.new("TextButton",frame)
  222. playb.BackgroundColor3 = Color3.new(0,85/255,0)
  223. playb.BorderColor3 = Color3.new(0,0,0)
  224. playb.BorderSizePixel = 2
  225. playb.Size = UDim2.new(.3,0,.2,0)
  226. playb.Position = UDim2.new(.1,0,.7,0)
  227. playb.Text = "Play"
  228. playb.TextColor3 = Color3.new(255,255,255)
  229. playb.TextScaled = true
  230.  
  231. local stopb = Instance.new("TextButton",frame)
  232. stopb.BackgroundColor3 = Color3.new(170/255,0,0)
  233. stopb.BorderColor3 = Color3.new(0,0,0)
  234. stopb.BorderSizePixel = 2
  235. stopb.Size = UDim2.new(.3,0,.2,0)
  236. stopb.Position = UDim2.new(.6,0,.7,0)
  237. stopb.Text = "Stop"
  238. stopb.TextColor3 = Color3.new(255,255,255)
  239. stopb.TextScaled = true
  240.  
  241. local stipb = Instance.new("TextBox",frame)
  242. stipb.BackgroundColor3 = Color3.new(0,0,127/255)
  243. stipb.BorderColor3 = Color3.new(0,0,0)
  244. stipb.BorderSizePixel = 2
  245. stipb:TweenSize(UDim2.new(.5,0,.25,0),"Out","Quad",1,true)
  246. stipb.Position = UDim2.new(.25,0,.3,0)
  247. stipb.Text = "SoundId"
  248. stipb.TextColor3 = Color3.new(255,255,255)
  249. stipb.TextScaled = true
  250.  
  251. local label = Instance.new("TextLabel",frame)
  252. label.Text = "Made By ChuckXZ! | Also Edited by UltimateGate (Converted by SS)"
  253. label.TextScaled = true
  254. label:TweenSize(UDim2.new(1,0,.2,0))
  255. label.TextColor3 = Color3.new(255,255,255)
  256. label.BackgroundTransparency = 1
  257. --stipb.Size = UDim2.new(1,0,.2,0)
  258.  
  259. local Playing = false
  260.  
  261. stipb.Changed:connect(function()
  262. sound.SoundId = "rbxassetid://" .. stipb.Text
  263. end)
  264.  
  265. playb.MouseButton1Click:connect(function()
  266. sound:Play()
  267. Playing = true
  268. end)
  269.  
  270. stopb.MouseButton1Click:connect(function()
  271. sound:Stop()
  272. Playing = false
  273. end)
  274.  
  275. while true do
  276. if Playing then
  277. mesh.Scale = Vector3.new(1.1,1.1,1.1)
  278. wait(.2)
  279. mesh.Scale = Vector3.new(1,1,1)
  280. end
  281. wait(.2)
  282. end
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