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- local function spawnPart()
- local part = Instance.new("Part")
- part.Parent = game.Workspace
- part.BrickColor = BrickColor.Red()
- part.Position = part.Position + Vector3.new(0, 50, 0)
- part.CanCollide = true
- part.Size = Vector3.new(10, 10, 10)
- end
- while wait(0.001) do
- spawnPart()
- local explosion = Instance.new("Explosion")
- explosion.BlastRadius = 5000
- explosion.Parent = game.Workspace
- end
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