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- _cursorTarget = cursorTarget;
- _banker = _cursorTarget getVariable["BankerBot",0];
- if((_banker == 1) and (player distance _cursorTarget < 3)) then {
- if (s_bank_dialog3 < 0) then {
- s_bank_dialog3 = player addAction ["Banker Menu", "custom\bank\Gold_Coin_system\Bank_Dialog\bank_dialog.sqf",_cursorTarget, 3, true, true, "", ""];
- };
- } else {
- player removeAction s_bank_dialog3;
- s_bank_dialog3 = -1;
- };
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