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- night 3
- sos swamp, sodt 6:00
- swamp + gb HPs
- sos clock town 10:00
- keaton + big bomb bag + postman
- powder keg 10:50 (could probably be much earlier)
- STT 2:30 (could only be 2:15, 2:30 is reasonable)
- enter sakon's hideout 2:45 (probably doesn't take quite this long)
- dampe bottle 5:15 bad rng
- scrub HP = 5m
- witch minigame = 45m
- bad dampe rng wastes ~28m
- sos to mv to powder keg segment = 30m
- note: sakon > dampe in sva's route = 2h with good rng, 2h30m with bad, new route should save ~10m igt from light arrows + gfs + weirdshot, maybe a bit more... also getting ikana scrub HP earlier would save a few minutes and make chu count more lenient
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- NOTE: with the current "fast route" it might be possible to get to laundry pool before 10:00 and get keaton mask if you SoDT right before witch minigame? this would skip indextrick and allow for SoDT in swamp... could use more testing
- "almost fast route" - wastes 7s (because cutscene when SoDT), do GB before swamp, SoDT before starting torch minigame (fish hp + swimming = ~20m) to ensure you enter curiosity at 10:00... no indextrick since before 10:00... maybe give letter to postman and buy 30 chus + withdraw rupees before curiosity to be sure it's 10:00?
- *need 460r before buying big bomb bag, 100 for big bomb bag, 60 for tingle's maps (can be done earlier in route), 200 for biggest, 100 for blue potion
- - deku 3
- - sos GB
- - fish HP
- - swim to torch minigame, ice arrows + hookshot
- - SoDT to Night 3
- - torch minigame
- - cliff HP
- - sos swamp
- - witch minigame
- - bad bat tree HP
- - swamp shooting (closes at 10:00, so this is fine)
- - sos clock town
- - keaton mask + priority mail
- - letter to postman
- - buy 30 chus
- - withdraw 460r
- - big bomb bag 10:00
- - sos from curiosity shop
- - frog hp, gilded, lake hp, tingle's maps, cliff hp, biggest bomb bag
- - powder keg 10:30
- - STT 2:10 (could be 1:55, 2:10 is reasonable)
- - sakon's hideout 2:25 (probably doesn't take quite this long)
- - dampe bottle 4:45 with bad rng (4:15 with good rng)
- - sos CT
- ** IF GOOD RNG:
- - exit WCT
- - biobaba grotto HP
- - ocean gossips
- - kamaro
- - dodongo HP
- - mountain gossips
- - postman's hat 4:45 (no need to uninvert, even if perfect STT, would only be ~15m faster and still no need)
- - paper HP
- - couples
- ** IF BAD RNG:
- - enter ECT
- - postman's hat
- - mountain gossips
- - ocean gossips
- - kamaro
- - dodongo HP
- - biobaba HP (goron drown and you'll be at ECT entrance)
- - paper HP 5:15 (no need to uninvert)
- - couple's mask
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