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- SteamUser = require 'steam-user'
- SteamTotp = require 'steam-totp'
- inquirer = require 'inquirer'
- jsonfile = require 'jsonfile'
- jsonfile.spaces = 2
- try
- database = jsonfile.readFileSync 'database.json'
- catch e
- database = {}
- secret = null
- promptGames =
- type: 'checkbox'
- name: 'games'
- message: 'Wybierz gierki do boosta:'
- choices: [
- {value: 393420, name: 'hurtworlde', checked: true}
- {value: 730, name: 'CS:GO', checked: true}
- {value: 570, name: 'DOTA2'}
- {value: 394690, name: 'towereunite', checked: true}
- {value: 440, name: 'tf2', checked: true}
- {value: 242760, name: 'theforest'}
- {value: 252950, name: 'liga rokiet', checked: true}
- {value: 444090, name: 'paladins', checked: true}
- {value: 433850, name: 'hizi'}
- ]
- inquirer.prompt [
- {name: 'username', message: 'Login:'}
- {name: 'password', message: 'Haselko:', type: 'password'}
- ]
- .then ({username, password}) ->
- database[username] = {}
- client = new SteamUser
- client.setOption 'promptSteamGuardCode', false
- client.setOption 'dataDirectory', null
- client.logOn
- accountName: username,
- password: password,
- client.on 'steamGuard', (domain, callback) ->
- if domain
- inquirer.prompt [name: 'code', message: "Steam guard code (#{domain}):"]
- .then ({code}) -> callback code
- else
- inquirer.prompt [name: 'secret', message: 'Two-factor shared secret:']
- .then ({secret}) ->
- SteamTotp.generateAuthCode secret, (err, code) ->
- database[username].secret = secret
- callback code
- client.on 'sentry', (sentry) ->
- database[username].sentry = sentry.toString('base64')
- jsonfile.writeFileSync 'database.json', database
- client.on 'loggedOn', (details) ->
- database[username].password = password
- inquirer.prompt promptGames
- .then ({games}) ->
- database[username].games = games
- jsonfile.writeFileSync 'database.json', database
- process.exit 0
- client.on 'error', (err) ->
- console.log "Error: #{err}"
- process.exit 1
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