Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.0.4 Changelog:
- ______________________________________
- • Fixed weird lag that some people experienced even though their frame-rate was good.
- • Monitors that run on 144Hz, 120Hz, 75Hz, 165Hz, 244Hz, ... should now feel a lot smoother.
- • Fixed issues with the level transitions in online co-op that were responsible for infinite loading screen, dropped connections and player units not spawning.
- • Fixed issue where cycling to the next and previous weapon would not always respond properly on Keyboard/Mouse.
- • Better performance when killing a lot of enemies simultaneous, resulting in less frame dips. Remember that turning "High Physics" off in the settings menu will also give less frame dips.
- • Added hint in first level for gamepad users on how to make their character turn direction (it's the Right Stick).
- • Added hint in a late level to prevent people from being stuck.
- • Fixed an occurrence that caused the game to have 2 cursors (one yellow dot and one mouse pointer). If it still happens, let us know in the forums.
- • AI Director now no longer spawns enemies on roofs they fall off.
- • AI Director now less eager to spawn a lot of simultaneous abominations (= the biggest zombies).
- Update v1.0.3:
- • Cross region play is now functional. This was what caused the error "Failed to join match".
- • Continue no longer starts you at the start of the level if the level starts with a cutscene.
- • VSync is now set correctly at the start of the game based on the current setting.
- • Next and previous weapon can now be assigned when using a controller.
- • Infinite loading screens now have a timeout.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement