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- new PlayerText:TDEditor_PTD[MAX_PLAYERS][12];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc8:loadsc8"); //BACKGROUND1
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc9:loadsc9"); //BACKGROUND2
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc2:loadsc2"); //BACKGROUND3
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc3:loadsc3"); //BACKGROUND4
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc6:loadsc6"); //BACKGROUND5
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -0.333347, -21.296289, "loadsc7:loadsc7"); //BACKGROUND6
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 643.000000, 473.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 275.000000, 176.725860, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 2.366670);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 390.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 1105);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 275.000000, 176.725860, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 2.366670);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 390.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 1105);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 275.000000, 176.725860, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 2.366670);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 390.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 1105);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 275.000000, 176.725860, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 2.366670);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 390.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][4], 1105);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 273.116546, 175.040710, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 3.000000, 25.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 715356159);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 333.666656, 180.459243, "Upisite_Vasu_Lozinku"); //PASSWORD
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.197333, 1.367703);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][6], true);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 511.333374, 418.822235, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 111.000000, 14.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 512.216796, 419.901794, "LD_SPAC:white"); //OVAJ TD JE ZA PUNJENJE
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 18.380136, 11.799995);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 715356159);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 512.216796, 419.901794, "LD_SPAC:white"); //NAPUNJEN DO KRAJA
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 108.510002, 12.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 715356159);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 564.099731, 418.977813, "LOADING...");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.243333, 1.230815);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 335.333374, 150.592575, "Valyria");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.330666, 1.496296);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 715356159);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 334.333312, 165.111099, "Online_gaming_community");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.172666, 0.957036);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
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