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- while true do wait(3)
- if workspace:FindFirstChild("Present1")then
- Mushroom = workspace.Present1.PP
- local tbl_main =
- {
- Mushroom.Parent.Name,
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local Beam = Instance.new("Beam")
- Beam.Name = "Track"
- Beam.Parent = game.Players.LocalPlayer.Character.Head
- Beam.Width0 = 0.3
- Beam.Width1 = 0.3
- local Point1 = Instance.new("Attachment")
- local Point2 = Instance.new("Attachment")
- Point1.Parent = game.Players.LocalPlayer.Character.Head
- Point2.Parent = Mushroom
- Beam.Attachment0 = Point1
- Beam.Attachment1 = Point2
- end
- if workspace:FindFirstChild("Present2")then
- Mushroom = workspace.Present2.PP
- local tbl_main =
- {
- Mushroom.Parent.Name,
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local Beam = Instance.new("Beam")
- Beam.Name = "Track"
- Beam.Parent = game.Players.LocalPlayer.Character.Head
- Beam.Width0 = 0.3
- Beam.Width1 = 0.3
- local Point1 = Instance.new("Attachment")
- local Point2 = Instance.new("Attachment")
- Point1.Parent = game.Players.LocalPlayer.Character.Head
- Point2.Parent = Mushroom
- Beam.Attachment0 = Point1
- Beam.Attachment1 = Point2
- end
- if workspace:FindFirstChild("Present3")then
- Mushroom = workspace.Present3.PP
- local tbl_main =
- {
- Mushroom.Parent.Name,
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local Beam = Instance.new("Beam")
- Beam.Name = "Track"
- Beam.Parent = game.Players.LocalPlayer.Character.Head
- Beam.Width0 = 0.3
- Beam.Width1 = 0.3
- local Point1 = Instance.new("Attachment")
- local Point2 = Instance.new("Attachment")
- Point1.Parent = game.Players.LocalPlayer.Character.Head
- Point2.Parent = Mushroom
- Beam.Attachment0 = Point1
- Beam.Attachment1 = Point2
- end
- if workspace:FindFirstChild("Present4")then
- Mushroom = workspace.Present4.PP
- local tbl_main =
- {
- Mushroom.Parent.Name,
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local Beam = Instance.new("Beam")
- Beam.Name = "Track"
- Beam.Parent = game.Players.LocalPlayer.Character.Head
- Beam.Width0 = 0.3
- Beam.Width1 = 0.3
- local Point1 = Instance.new("Attachment")
- local Point2 = Instance.new("Attachment")
- Point1.Parent = game.Players.LocalPlayer.Character.Head
- Point2.Parent = Mushroom
- Beam.Attachment0 = Point1
- Beam.Attachment1 = Point2
- end
- if workspace:FindFirstChild("Present5")then
- Mushroom = workspace.Present5.PP
- local tbl_main =
- {
- Mushroom.Parent.Name,
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- local Beam = Instance.new("Beam")
- Beam.Name = "Track"
- Beam.Parent = game.Players.LocalPlayer.Character.Head
- Beam.Width0 = 0.3
- Beam.Width1 = 0.3
- local Point1 = Instance.new("Attachment")
- local Point2 = Instance.new("Attachment")
- Point1.Parent = game.Players.LocalPlayer.Character.Head
- Point2.Parent = Mushroom
- Beam.Attachment0 = Point1
- Beam.Attachment1 = Point2
- end
- end
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