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- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.220405
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin Firebase
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.127s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.21-CL-4753647
- LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
- LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
- LogInit: Net CL: 4541578
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz, GPU: NVIDIA GeForce GTX 960
- LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.21
- LogInit: Command Line:
- LogInit: Base Directory: E:/Unreal/UE_4.21/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 22
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogStreaming: Display: Took 0.001s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[r.VSync:0]]
- LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 20 GB [21429673984 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Config/Windows/Engine.ini]
- LogInit: Computer: DESKTOP-JA03TI1
- LogInit: User: EMRE
- LogInit: CPU Page size=4096, Cores=4
- LogInit: High frequency timer resolution =3.020494 MHz
- LogMemory: Memory total: Physical=20.0GB (20GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 102.40 MB used, 102.40 MB peak
- LogMemory: Process Virtual Memory: 89.04 MB used, 89.04 MB peak
- LogMemory: Physical Memory: 4877.29 MB used, 15559.64 MB free, 20436.93 MB total
- LogMemory: Virtual Memory: 4632.78 MB used, 134213096.00 MB free, 134217728.00 MB total
- LogInit: Using OS detected language (fr-FR).
- LogInit: Using OS detected locale (fr-FR).
- LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so the 'fr' localization will be used.
- LogStreaming: Display: Took 0.004s to InitEngineTextLocalization.
- LogInit: Setting process to per monitor DPI aware
- LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogHMD: Failed to initialize OpenVR with code 110
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0)
- LogD3D11RHI: 2007/0/10218 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/10218 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:1 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:0 D:0)
- LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960
- LogD3D11RHI: Driver Version: 417.35 (internal:25.21.14.1735, unified:417.35)
- LogD3D11RHI: Driver Date: 12-11-2018
- LogRHI: Texture pool is 1405 MB (70% of 2007 MB)
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- LogTemp: Display: Loaded TP MacClientTargetPlatform
- LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- LogTemp: Display: Loaded TP MacServerTargetPlatform
- LogTemp: Display: Loaded TP MacTargetPlatform
- LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- LogTemp: Display: Loaded TP WindowsTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP AndroidTargetPlatform
- LogTemp: Display: Loaded TP HTML5TargetPlatform
- LogTemp: Display: Loaded TP IOSTargetPlatform
- LogTemp: Display: Loaded TP IOSTargetPlatform
- LogTemp: Display: Loaded TP TVOSTargetPlatform
- LogTemp: Display: Loaded TP TVOSTargetPlatform
- LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- LogTemp: Display: Loaded TP LinuxTargetPlatform
- LogTemp: Display: Loaded TP LuminTargetPlatform
- LogTemp: Display: Loaded TP LuminTargetPlatform
- LogTargetPlatformManager: Display: Building Assets For Windows
- LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Intermediate/Shaders/WorkingDirectory/12796/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/EMRE/AppData/Local/Temp/UnrealShaderWorkingDir/11FF76534C9BD2748A6CF0AAABDCEB77/'.
- LogXGEController: Cleaning working directory: C:/Users/EMRE/AppData/Local/Temp/UnrealXGEWorkingDir/
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.10s 71MB C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Using Local data cache path C:/Users/EMRE/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogMaterial: Verifying Global Shaders for PCD3D_SM5
- LogSlate: Using FreeType 2.6.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: FAssetRegistry took 0.0381 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogSimplygon: Simplygon DLL not present - disabling.
- LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: No automatic skeletal mesh reduction module available
- LogNetVersion: laby 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 4057788120)
- LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.122742 seconds
- LogUObjectArray: 39775 objects as part of root set at end of initial load.
- LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogOcInput: OculusInput pre-init called
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 110
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.23s 71MB C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogEngineSessionManager: EngineSessionManager initialized
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/' took 0.05s
- LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook: Display: Mobile HDR setting 1
- LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- SourceControl: Source control is disabled
- Cmd: MAP LOAD FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogAIModule: Creating AISystem for world Laby1
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- Cmd: MAP CHECKDEP NOCLEARLOG
- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,177ms to complete.
- LogFileHelpers: Loading map 'Laby1' took 1.309
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogCollectionManager: Loaded 0 collections in 0.002229 seconds
- LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Collections/' took 0.01s
- LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Developers/EMRE/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Collections/' took 0.00s
- LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0136 seconds. Added 2651 classes and 620 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders.
- LogSlate: Took 0.006604 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.004877 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.006004 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- LogRenderer: Reallocating scene render targets to support 844x384 Format 10 NumSamples 1 (Frame:1).
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders.
- LogLoad: (Engine Initialization) Total time: 16.07 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- LogSlate: FSceneViewport::OnFocusLost() reason 0
- LogContentStreaming: Texture pool size now 1000 MB
- LogSlate: Took 0.005478 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogAssetRegistry: Asset discovery search completed in 11.3315 seconds
- LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000103 seconds (updated 0 objects)
- LogMaterial: Display: Missing cached shader map for material LSLayer, compiling.
- LogShaderCompilers: Display: Shaders left to compile 22
- LogShaderCompilers: Display: Shaders left to compile 12
- LogShaderCompilers: Display: Shaders left to compile 2
- LogSlate: Window 'Delete Assets' being destroyed
- LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
- LogSlate: Window 'Delete Assets' being destroyed
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\Character\Materials\M_UE4Man_Body.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: (Node TextureSample) Texture Sample> Missing input texture
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogSkeletalMesh: Building Skeletal Mesh SK_Mannequin_Arms...
- LogSkeletalMesh: Built Skeletal Mesh [0.04s] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
- LogSkeletalMesh: Building Skeletal Mesh SK_Mannequin_Arms...
- LogSkeletalMesh: Built Skeletal Mesh [0.04s] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
- LogSkeletalMesh: Building Skeletal Mesh SK_Mannequin_Arms...
- LogSkeletalMesh: Built Skeletal Mesh [0.03s] /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogMaterial: Display: Missing cached shader map for material M_FPGun, compiling.
- LogMaterial: Warning: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Content\FirstPerson\FPWeapon\Materials\M_FPGun.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- LogMaterial: Missing Material Function
- LogMaterial: (Node TextureSampleParameter2D) Param2D> Requires Texture2D
- LogMaterial: Function MatLayerBlend_NormalBlend: (Node MakeMaterialAttributes) Error on property Normal
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property EmissiveColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property BaseColor
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Metallic
- LogMaterial: Function MatLayerBlend_Simple: (Node MakeMaterialAttributes) Error on property Roughness
- LogSkeletalMesh: Building Skeletal Mesh SK_FPGun...
- LogSkeletalMesh: Built Skeletal Mesh [0.02s] /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun.SK_FPGun
- LogSkeletalMesh: Building Skeletal Mesh SK_FPGun...
- LogSkeletalMesh: Built Skeletal Mesh [0.02s] /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun.SK_FPGun
- LogStaticMesh: Building static mesh FirstPersonProjectileMesh...
- LogStaticMesh: Built static mesh [0.01s] /Game/FirstPerson/Meshes/FirstPersonProjectileMesh.FirstPersonProjectileMesh
- LogSlate: Window 'Delete Assets' being destroyed
- LogSlate: Window 'Delete Assets' being destroyed
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Laby1" FILE="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Laby16D08D22748E19EF123C00F9C29F5EC87.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Maps/Laby1.umap'
- LogFileHelpers: Saving map 'Laby1' took 0.770
- LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/FirstPersonCharacter13495CAC4A6D5C084F47559701989ED2.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset'
- LogSavePackage: Moving 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/NewAnimation7D298003482B5A088D1CFD9D1C4FF0F4.tmp' to 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/NewAnimation.uasset'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool...
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/laby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/laby.uproject" -cook -stage -archive -archivedirectory=C:/
- Users/EMRE/Desktop/test -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -utf8output
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running UE4Editor Cook for project C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Commandlet log file is E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21-21.23.44.txt
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\Unreal\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject" -run=Cook -TargetPlatform=Android_Multi -fileopenlog -unversioned -abslog=E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21-21.23.44
- .txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Running engine for game: laby
- LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.143s to configure plugins.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.001s to delete old logs.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogHAL: Display: Platform has ~ 20 GB [21429673984 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogStreaming: Display: Took 0.004s to InitEngineTextLocalization.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacClientTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacServerTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP MacTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP WindowsTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP HTML5TargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP IOSTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP IOSTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP TVOSTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP TVOSTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LinuxTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LuminTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTemp: Display: Loaded TP LuminTargetPlatform
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Building Assets For Android_Multi
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: Using Local Shader Compiler.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Discovering localized assets
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked content cleared for platform Android_Multi
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Sandbox cleanup took 0.740 seconds for platforms Android_Multi iterative false
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 0 Packages Remain 221 Total 221
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 50 Packages Remain 220 Total 270
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 100 Packages Remain 220 Total 320
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 219 Total 369
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_56 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_61 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_62 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_63 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_40 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_48 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_49 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_50 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_51 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_52 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_53 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_54 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_55 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_58 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_59 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: Texture2D_60 (BGRA8, 128X128)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 179 Packages Remain 218 Total 397
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 183 Packages Remain 217 Total 400
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 184 Packages Remain 216 Total 400
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 185 Packages Remain 215 Total 400
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 187 Packages Remain 214 Total 401
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 213 Total 401
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 212 Total 400
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 211 Total 399
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 210 Total 398
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 209 Total 397
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 208 Total 396
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 207 Total 395
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 206 Total 394
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 205 Total 393
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 204 Total 392
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 203 Total 391
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 202 Total 390
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 201 Total 389
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 200 Total 388
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 199 Total 387
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 198 Total 386
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 197 Total 385
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 196 Total 384
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 195 Total 383
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 194 Total 382
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 193 Total 381
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 192 Total 380
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 191 Total 379
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 190 Total 378
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 189 Total 377
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 188 Total 376
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 187 Total 375
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 186 Total 374
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 185 Total 373
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 184 Total 372
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 183 Total 371
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 182 Total 370
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 181 Total 369
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 180 Total 368
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 179 Total 367
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 178 Total 366
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 177 Total 365
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 176 Total 364
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 175 Total 363
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 174 Total 362
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 173 Total 361
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 172 Total 360
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 171 Total 359
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 170 Total 358
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 169 Total 357
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 168 Total 356
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 167 Total 355
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 166 Total 354
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 165 Total 353
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 164 Total 352
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 163 Total 351
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 162 Total 350
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 161 Total 349
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 160 Total 348
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 159 Total 347
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 158 Total 346
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 157 Total 345
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 156 Total 344
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 155 Total 343
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 154 Total 342
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 153 Total 341
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 152 Total 340
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 151 Total 339
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 150 Total 338
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 149 Total 337
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 148 Total 336
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 147 Total 335
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 146 Total 334
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 145 Total 333
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 144 Total 332
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 143 Total 331
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 142 Total 330
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 141 Total 329
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 140 Total 328
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 139 Total 327
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 138 Total 326
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 137 Total 325
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 136 Total 324
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 135 Total 323
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 134 Total 322
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 133 Total 321
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 132 Total 320
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 131 Total 319
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 130 Total 318
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 129 Total 317
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 128 Total 316
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 127 Total 315
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 126 Total 314
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 125 Total 313
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 124 Total 312
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 123 Total 311
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 122 Total 310
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 121 Total 309
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 120 Total 308
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 119 Total 307
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 118 Total 306
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 117 Total 305
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 116 Total 304
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 115 Total 303
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 114 Total 302
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 113 Total 301
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 112 Total 300
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 111 Total 299
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 110 Total 298
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 109 Total 297
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 108 Total 296
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 107 Total 295
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 106 Total 294
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 105 Total 293
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 104 Total 292
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 103 Total 291
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 102 Total 290
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 101 Total 289
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 100 Total 288
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 99 Total 287
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 98 Total 286
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 97 Total 285
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 96 Total 284
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 95 Total 283
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 94 Total 282
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 93 Total 281
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 92 Total 280
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 91 Total 279
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 90 Total 278
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 89 Total 277
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 88 Total 276
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 87 Total 275
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 86 Total 274
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 85 Total 273
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 84 Total 272
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 83 Total 271
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 82 Total 270
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 81 Total 269
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 80 Total 268
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 79 Total 267
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 188 Packages Remain 78 Total 266
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 194 Packages Remain 78 Total 272
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 202 Packages Remain 77 Total 279
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 207 Packages Remain 76 Total 283
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 75 Total 283
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 74 Total 282
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 73 Total 281
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 72 Total 280
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 71 Total 279
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 70 Total 278
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 69 Total 277
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 68 Total 276
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 67 Total 275
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 66 Total 274
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 208 Packages Remain 65 Total 273
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 209 Packages Remain 64 Total 273
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 63 Total 273
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 62 Total 272
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 61 Total 271
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 60 Total 270
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 59 Total 269
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 58 Total 268
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 57 Total 267
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 56 Total 266
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 55 Total 265
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 54 Total 264
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 53 Total 263
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 52 Total 262
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 51 Total 261
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 50 Total 260
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 49 Total 259
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 48 Total 258
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 47 Total 257
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 46 Total 256
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 45 Total 255
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 44 Total 254
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 43 Total 253
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 42 Total 252
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 41 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 210 Packages Remain 40 Total 250
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 215 Packages Remain 39 Total 254
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 215 Packages Remain 38 Total 253
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 215 Packages Remain 37 Total 252
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 216 Packages Remain 36 Total 252
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 216 Packages Remain 35 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 217 Packages Remain 34 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects
- /labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects
- /labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 218 Packages Remain 33 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 219 Packages Remain 32 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 220 Packages Remain 31 Total 251
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 221 Packages Remain 30 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 222 Packages Remain 29 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 223 Packages Remain 28 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 224 Packages Remain 27 Total 251
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 225 Packages Remain 26 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Pro
- jects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Pro
- jects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 226 Packages Remain 25 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/laby
- rintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/laby
- rintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 227 Packages Remain 24 Total 251
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 227 Packages Remain 23 Total 250
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 227 Packages Remain 22 Total 249
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 21 Total 249
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 20 Total 248
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 19 Total 247
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 18 Total 246
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 17 Total 245
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 16 Total 244
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 15 Total 243
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 14 Total 242
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 13 Total 241
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 12 Total 240
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 11 Total 239
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 10 Total 238
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 9 Total 237
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 8 Total 236
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 7 Total 235
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 6 Total 234
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 5 Total 233
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 4 Total 232
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 3 Total 231
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 2 Total 230
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 228 Packages Remain 1 Total 229
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjecti
- le.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjecti
- le.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Saving asset registry.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 225, size is 99.17kb
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAssetRegistryGenerator: Display: Done saving asset registry.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cook by the book total time in tick 64.666719s total time 68.833443
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Peak Used virtual 2417MB Peak Used physical 2355MB
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Hierarchy Timer Information:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Root: 0.000s (0)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: StartCookByTheBookTime: 2.107s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GenerateAssetRegistryTime: 0.201s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CleanSandboxTime: 0.740s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ProcessingAccessedStrings: 0.019s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CollectFilesToCook: 0.514s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CookModificationDelegate: 0.000s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GeneratePackageNames: 0.000s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GenerateLongPackageName: 0.001s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: TickCookOnTheSide: 64.612s (48)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: LoadPackage: 1.529s (48)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: CallBeginCacheForCookedPlatformData: 0.277s (48)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PostLoadPackageFixup: 0.000s (48)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingPackages: 62.803s (29)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.001s (239)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: PrecachePlatformDataForNextNextPackage: 0.842s (232)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveCookedPackage: 61.863s (228)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: LoadPackage: 0.001s (228)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GEditorSavePackage: 61.850s (228)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ConvertingBlueprints: 0.009s (228)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: VerifyCanCookPackage: 0.001s (224)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.040s (228)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: EnqueueUnsavedPackages: 0.000s (4)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: GeneratingBlueprintAssets: 0.003s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingCurrentIniSettings: 0.071s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: ProcessingAccessedStrings: 0.019s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SavingAssetRegistry: 0.055s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: BuildChunkManifest: 0.016s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveManifests: 0.000s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: SaveRealAssetRegistry: 0.032s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: WriteCookerOpenOrder: 0.007s (1)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogSavePackage: Display: Took 0.003976s to verify the EDL loading graph.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Misc Cook Stats
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ===============
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShaderCompiler
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: BlockingTimeSec=49.032401
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: AsyncCompileTimeSec=174.696423
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.131805
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=60
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000168
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalShader.Misc
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MeshMaterial.Misc
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=60
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MaterialShader.Misc
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ShadersCompiled=0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.Load
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumPackagesLoaded=162
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LoadPackageTimeSec=2.345749
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.Save
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumPackagesSaved=228
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SavePackageTimeSec=61.638889
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.489351
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.139758
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.000837
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.001360
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000327
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.193946
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.771640
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=10.165613
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.352825
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MBWritten=1529.777762
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Package.DiffTotal
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Cook Profile
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ============
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0.CookWallTimeSec=75.989966
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.137086
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=68.852846
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=2.106922
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000032
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=66.726994
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.530225
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=61.862846
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.116393
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.057462
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000469
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000011
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000016
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000002
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DDC Summary Stats
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: =================
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGetHits = 4877
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGets = 4942
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalGetHitPct= 0.986847
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LocalGetHitPct= 0.880413
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SharedGetHitPct= 0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: OtherGetHitPct= 0.106435
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GetMissPct = 0.013153
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPutHits = 448
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPuts = 448
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: TotalPutHitPct= 1.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PutMissPct = 0.000000
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: DDC Resource Stats
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: =======================================================================================================
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Texture (Streaming) 4.68 0.13 0 1475.35
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Texture (Inline) 0.27 0.27 64 49.04
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: PhysX (BodySetup) 0.17 0.17 0 8.09
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SkeletalMesh 0.13 0.13 0 36.00
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: MaterialShader 0.13 0.13 0 8.77
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.12 0.12 0 27.60
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: StaticMesh 0.08 0.08 0 14.24
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: Landscape 0.02 0.02 0 1.56
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 0.86
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: NavCollision 0.00 0.00 0 0.03
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCookCommandlet: Display: SoundWave 0.00 0.00 0 2.69
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Warning/Error Summary (Unique only)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: -----------------------------------
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documen
- ts/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Do
- cuments/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Un
- real Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Success - 0 error(s), 60 warning(s)
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display:
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)):
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Execution of commandlet took: 68.89 seconds
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 77,1678795s to run UE4Editor-Cmd.exe, ExitCode=0
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** COOK COMMAND COMPLETED **********
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** STAGE COMMAND STARTED **********
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Creating UE4CommandLine.txt
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Creating Staging Manifest...
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseEditor.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseEditorKeyBindings.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseEditorLayout.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseEditorPerProjectUserSettings.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseEditorSettings.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\BaseLightmass.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\Category.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\Editor.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\EditorTutorials.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\Engine.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\Keywords.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\PortableObjectExport.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\PortableObjectImport.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\PropertyNames.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\RepairData.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\ResourceFileGen.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\ToolTips.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file E:\Unreal\UE_4.21\Engine\Config\Localization\WordCount.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding config file C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Config\DefaultEditor.ini
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Cleaning Stage Directory: C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Saved\StagedBuilds\Android_Multi
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Creating pak using staging manifest.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Saved\Cooked\Android_Multi\Engine\Content\EngineMaterials\DefaultBloomKernel.uasset
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Excluding C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Saved\Cooked\Android_Multi\Engine\Content\EngineMaterials\DefaultBloomKernel.uexp
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: E:\Unreal\UE_4.21\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject" -batch=E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\UnrealPak-Commands-2019.02.21-21.25.03.txt
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Using command line for crypto configuration
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Parsing crypto keys from a crypto key cache file
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Loading response file C:\Users\EMRE\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+UE_4.21\PakList_laby-Android_Multi.txt
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Added 1324 entries to add to pak file.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Loading pak order file C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Build\Android_Multi\FileOpenOrder\CookerOpenOrder.log...
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Finished loading pak order file C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\Build\Android_Multi\FileOpenOrder\CookerOpenOrder.log.
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Collecting files to add to pak file...
- UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogPakFile: Display: Collected 1324 files in 0.01s.
- LogSlate: Window 'Output Log' being destroyed
- LogSlate: Window 'Output Log' being destroyed
- LogSlate: FSceneViewport::OnFocusLost() reason 2
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Laby1 (21 févr. 2019 22:26:20)
- LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.089088s)
- LogAIModule: Creating AISystem for world Laby1
- LogPlayLevel: PIE: World Init took: (0.001301s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.090872s)
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'FirstPersonGameMode_C'
- LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-21.26.20
- LogWorld: Bringing up level for play took: 0.018479
- LogSpawn: Warning: SpawnActor failed because no class was specified
- LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
- PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,128
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogRenderer: Reallocating scene render targets to support 1292x756 Format 10 NumSamples 1 (Frame:1).
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'laby Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: Display: Destroying online subsystem :Context_4
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Laby1 (21 févr. 2019 22:26:37)
- LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.088417s)
- LogAIModule: Creating AISystem for world Laby1
- LogPlayLevel: PIE: World Init took: (0.000836s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.089483s)
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'FirstPersonGameMode_C'
- LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-21.26.37
- LogWorld: Bringing up level for play took: 0.018353
- LogSpawn: Warning: SpawnActor failed because no class was specified
- PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,293
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'laby Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: Display: Destroying online subsystem :Context_5
- LogAssetEditorManager: Opening Asset editor for Material /Game/Landscape/Materials/LayerBlend.LayerBlend
- LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
- LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
- LogShaderCompilers: Display: Shaders left to compile 30
- LogShaderCompilers: Display: Shaders left to compile 29
- LogShaderCompilers: Display: Shaders left to compile 28
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_6, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_7, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_8, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_9, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_10, compiling.
- LogSlate: Took 0.000234 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
- LogShaderCompilers: Display: Shaders left to compile 37
- LogShaderCompilers: Display: Shaders left to compile 36
- LogShaderCompilers: Display: Shaders left to compile 35
- LogShaderCompilers: Display: Shaders left to compile 34
- LogShaderCompilers: Display: Shaders left to compile 33
- LogShaderCompilers: Display: Shaders left to compile 32
- LogShaderCompilers: Display: Shaders left to compile 31
- LogShaderCompilers: Display: Shaders left to compile 30
- LogShaderCompilers: Display: Shaders left to compile 29
- LogShaderCompilers: Display: Shaders left to compile 28
- LogShaderCompilers: Display: Shaders left to compile 27
- LogShaderCompilers: Display: Shaders left to compile 26
- LogShaderCompilers: Display: Shaders left to compile 25
- LogShaderCompilers: Display: Shaders left to compile 24
- LogShaderCompilers: Display: Shaders left to compile 23
- LogShaderCompilers: Display: Shaders left to compile 22
- LogShaderCompilers: Display: Shaders left to compile 21
- LogShaderCompilers: Display: Shaders left to compile 20
- LogShaderCompilers: Display: Shaders left to compile 19
- LogShaderCompilers: Display: Shaders left to compile 18
- LogShaderCompilers: Display: Shaders left to compile 17
- LogShaderCompilers: Display: Shaders left to compile 16
- LogShaderCompilers: Display: Shaders left to compile 15
- LogShaderCompilers: Display: Shaders left to compile 14
- LogShaderCompilers: Display: Shaders left to compile 13
- LogShaderCompilers: Display: Shaders left to compile 12
- LogShaderCompilers: Display: Shaders left to compile 11
- LogShaderCompilers: Display: Shaders left to compile 10
- LogShaderCompilers: Display: Shaders left to compile 9
- LogShaderCompilers: Display: Shaders left to compile 8
- MaterialEditorStats: Base pass shader: 102 instructions
- MaterialEditorStats: Base pass shader with Surface Lightmap: 84 instructions
- MaterialEditorStats: Base pass shader with Volumetric Lightmap: 102 instructions
- MaterialEditorStats: Base pass vertex shader: 32 instructions
- MaterialEditorStats: Texture samplers: 2/16
- LogShaderCompilers: Display: Shaders left to compile 7
- LogShaderCompilers: Display: Shaders left to compile 6
- LogShaderCompilers: Display: Shaders left to compile 5
- LogShaderCompilers: Display: Shaders left to compile 4
- LogShaderCompilers: Display: Shaders left to compile 3
- LogShaderCompilers: Display: Shaders left to compile 2
- LogShaderCompilers: Display: Shaders left to compile 1
- LogSlate: Window 'LayerBlend' being destroyed
- LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
- LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.laby
- LogTemp: CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
- LogTemp: Initial Dir: E:\Unreal\UE_4.21
- LogTemp: Env CWD: E:\Unreal\UE_4.21\Engine\Binaries\DotNET\IOS
- LogTemp: BranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries --- GameBranchPath = DESKTOP-JA03TI1/E/Unreal/UE_4.21/Engine/Binaries
- LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\EMRE\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
- LogAssetEditorManager: Opening Asset editor for Material /Game/Landscape/Materials/LayerBlend.LayerBlend
- LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
- LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
- LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
- LogShaderCompilers: Display: Shaders left to compile 30
- LogShaderCompilers: Display: Shaders left to compile 29
- LogShaderCompilers: Display: Shaders left to compile 28
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_6, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_7, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_8, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_9, compiling.
- LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_10, compiling.
- LogShaderCompilers: Display: Shaders left to compile 37
- LogShaderCompilers: Display: Shaders left to compile 36
- LogShaderCompilers: Display: Shaders left to compile 35
- LogShaderCompilers: Display: Shaders left to compile 34
- LogShaderCompilers: Display: Shaders left to compile 33
- LogShaderCompilers: Display: Shaders left to compile 32
- LogShaderCompilers: Display: Shaders left to compile 31
- LogShaderCompilers: Display: Shaders left to compile 30
- LogShaderCompilers: Display: Shaders left to compile 29
- LogShaderCompilers: Display: Shaders left to compile 28
- LogShaderCompilers: Display: Shaders left to compile 27
- LogShaderCompilers: Display: Shaders left to compile 26
- LogShaderCompilers: Display: Shaders left to compile 25
- LogShaderCompilers: Display: Shaders left to compile 24
- LogShaderCompilers: Display: Shaders left to compile 23
- LogShaderCompilers: Display: Shaders left to compile 22
- LogShaderCompilers: Display: Shaders left to compile 21
- LogShaderCompilers: Display: Shaders left to compile 20
- LogShaderCompilers: Display: Shaders left to compile 19
- LogShaderCompilers: Display: Shaders left to compile 18
- LogShaderCompilers: Display: Shaders left to compile 17
- LogShaderCompilers: Display: Shaders left to compile 16
- LogShaderCompilers: Display: Shaders left to compile 15
- LogShaderCompilers: Display: Shaders left to compile 14
- LogShaderCompilers: Display: Shaders left to compile 13
- LogShaderCompilers: Display: Shaders left to compile 12
- LogShaderCompilers: Display: Shaders left to compile 11
- LogShaderCompilers: Display: Shaders left to compile 10
- LogShaderCompilers: Display: Shaders left to compile 9
- LogShaderCompilers: Display: Shaders left to compile 8
- MaterialEditorStats: Base pass shader: 102 instructions
- MaterialEditorStats: Base pass shader with Surface Lightmap: 84 instructions
- MaterialEditorStats: Base pass shader with Volumetric Lightmap: 102 instructions
- MaterialEditorStats: Base pass vertex shader: 32 instructions
- MaterialEditorStats: Texture samplers: 2/16
- LogShaderCompilers: Display: Shaders left to compile 7
- LogShaderCompilers: Display: Shaders left to compile 6
- LogShaderCompilers: Display: Shaders left to compile 5
- LogShaderCompilers: Display: Shaders left to compile 4
- LogShaderCompilers: Display: Shaders left to compile 3
- LogShaderCompilers: Display: Shaders left to compile 2
- LogShaderCompilers: Display: Shaders left to compile 1
- LogSlate: Window 'Editor Preferences' being destroyed
- LogSlate: Window 'Editor Preferences' being destroyed
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Laby1 (21 févr. 2019 22:41:35)
- LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.092484s)
- LogAIModule: Creating AISystem for world Laby1
- LogPlayLevel: PIE: World Init took: (0.001636s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.094366s)
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'FirstPersonGameMode_C'
- LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-21.41.35
- LogWorld: Bringing up level for play took: 0.018157
- LogSpawn: Warning: SpawnActor failed because no class was specified
- PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 0,399
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'laby Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: Display: Destroying online subsystem :Context_8
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Laby1 (21 févr. 2019 22:42:42)
- LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.090788s)
- LogAIModule: Creating AISystem for world Laby1
- LogPlayLevel: PIE: World Init took: (0.002064s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.093126s)
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'FirstPersonGameMode_C'
- LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-21.42.42
- LogWorld: Bringing up level for play took: 0.017479
- LogSpawn: Warning: SpawnActor failed because no class was specified
- PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,526
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'laby Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: Display: Destroying online subsystem :Context_9
- LogTemp: Repeating last play command: New Editor Window (PIE)
- LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: PlayLevel: No blueprints needed recompiling
- PIE: New page: PIE session: Laby1 (21 févr. 2019 22:43:36)
- LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Laby1
- LogPlayLevel: PIE: StaticDuplicateObject took: (0.104059s)
- LogAIModule: Creating AISystem for world Laby1
- LogPlayLevel: PIE: World Init took: (0.000987s)
- LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Laby1.Laby1 to /Game/Maps/UEDPIE_0_Laby1.Laby1 (0.105498s)
- LogInit: XAudio2 using 'VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogLoad: Game class is 'FirstPersonGameMode_C'
- LogWorld: Bringing World /Game/Maps/UEDPIE_0_Laby1.Laby1 up for play (max tick rate 0) at 2019.02.21-21.43.36
- LogWorld: Bringing up level for play took: 0.019330
- LogSpawn: Warning: SpawnActor failed because no class was specified
- PIE: Play in editor start time for /Game/Maps/UEDPIE_0_Laby1 -0,256
- LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Window 'laby Game Preview Standalone (64-bit/PCD3D_SM5)' being destroyed
- LogPlayLevel: Display: Shutting down PIE online subsystems
- LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Maps/Laby1.Laby1:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1' with GeneratedClass '/Game/Maps/Laby1.Laby1_C' with ClassGeneratedBy '/Game/Maps/Laby1.Laby1:PersistentLevel.Laby1'
- LogPlayLevel: Display: Destroying online subsystem :Context_10
- LogSlate: Window 'Plugins' being destroyed
- LogSlate: Window 'Plugins' being destroyed
- LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
- UATHelper: Packaging (Android (ASTC)): Running AutomationTool...
- UATHelper: Packaging (Android (ASTC)): Parsing command line: -ScriptsForProject="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/laby.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/laby.uproject" -cook -stage -archive -archivedirectory=C:/Users/EMRE/Desktop/dsdsdsqs -p
- ackage -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -utf8output
- UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject
- UATHelper: Packaging (Android (ASTC)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Android (ASTC)): Running UE4Editor Cook for project C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject
- UATHelper: Packaging (Android (ASTC)): Commandlet log file is E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21-21.55.53.txt
- UATHelper: Packaging (Android (ASTC)): Running: E:\Unreal\UE_4.21\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\EMRE\Documents\Unreal Projects\labyrintheFPS\laby.uproject" -run=Cook -TargetPlatform=Android_ASTC -fileopenlog -unversioned -abslog=E:\Unreal\UE_4.21\Engine\Programs\AutomationTool\Saved\Cook-2019.02.21-21.55.53.txt -stdout -CrashForUAT -unat
- tended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Android (ASTC)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Android (ASTC)): LogInit: Display: Running engine for game: laby
- UATHelper: Packaging (Android (ASTC)): LogStreaming: Display: Took 0.140s to configure plugins.
- UATHelper: Packaging (Android (ASTC)): LogStreaming: Display: Took 0.001s to delete old logs.
- UATHelper: Packaging (Android (ASTC)): LogHAL: Display: Platform has ~ 20 GB [21429673984 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Android (ASTC)): LogStreaming: Display: Took 0.006s to InitEngineTextLocalization.
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP MacClientTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP MacServerTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP MacTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP WindowsTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP AndroidTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP HTML5TargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP IOSTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP IOSTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP TVOSTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP TVOSTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LinuxTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LuminTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTemp: Display: Loaded TP LuminTargetPlatform
- UATHelper: Packaging (Android (ASTC)): LogTargetPlatformManager: Display: Building Assets For Android_ASTC
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Display: Using Local Shader Compiler.
- UATHelper: Packaging (Android (ASTC)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Android (ASTC)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EMRE/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Android (ASTC)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file '/Game/TopDownBP/TopDownOverview'
- PackagingResults: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C'
- UATHelper: Packaging (Android (ASTC)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Discovering localized assets
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked content cleared for platform Android_ASTC
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Sandbox cleanup took 0.094 seconds for platforms Android_ASTC iterative false
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 0 Packages Remain 221 Total 221
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 50 Packages Remain 220 Total 270
- UATHelper: Packaging (Android (ASTC)): LogMaterial: Display: Missing cached shader map for material LayerBlend, compiling.
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 100 Packages Remain 220 Total 320
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 150 Packages Remain 219 Total 369
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_56 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_61 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_62 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_63 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_40 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_48 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_49 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_50 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_51 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_52 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_53 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_54 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_55 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_58 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_59 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogTexture: Display: Building textures: Texture2D_60 (BGRA8, 128X128)
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (ASTC)): LogShaderCompilers: Display: (): shader uses 9 samplers exceeding the limit of 8
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_821) for platform GLSL_ES2, Default Material will be used in game.
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_823) for platform GLSL_ES2, Default Material will be used in game.
- PackagingResults: Warning: Failed to compile Material /Game/Landscape/Materials/LayerBlend.LayerBlend (MI:LandscapeMaterialInstanceConstant_0) for platform GLSL_ES2, Default Material will be used in game.
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 179 Packages Remain 218 Total 397
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultBloomKernel.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 183 Packages Remain 217 Total 400
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultBloomKernel.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 184 Packages Remain 216 Total 400
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 185 Packages Remain 215 Total 400
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 187 Packages Remain 214 Total 401
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 213 Total 401
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 212 Total 400
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 211 Total 399
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 210 Total 398
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 209 Total 397
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 208 Total 396
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 207 Total 395
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/HeatmapGradient.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 206 Total 394
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 205 Total 393
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 204 Total 392
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/HeatmapGradient.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 203 Total 391
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 202 Total 390
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 201 Total 389
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 200 Total 388
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 199 Total 387
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 198 Total 386
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 197 Total 385
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 196 Total 384
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 195 Total 383
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 194 Total 382
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 193 Total 381
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 192 Total 380
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 191 Total 379
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 190 Total 378
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 189 Total 377
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/GeomMaterial.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 188 Total 376
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 187 Total 375
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 186 Total 374
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 185 Total 373
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 184 Total 372
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 183 Total 371
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 182 Total 370
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 181 Total 369
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 180 Total 368
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 179 Total 367
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 178 Total 366
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 177 Total 365
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 176 Total 364
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 175 Total 363
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 174 Total 362
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 173 Total 361
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 172 Total 360
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 171 Total 359
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 170 Total 358
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 169 Total 357
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 168 Total 356
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 167 Total 355
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 166 Total 354
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 165 Total 353
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 164 Total 352
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 163 Total 351
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 162 Total 350
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 161 Total 349
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 160 Total 348
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 159 Total 347
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 158 Total 346
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 157 Total 345
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 156 Total 344
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 155 Total 343
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 154 Total 342
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 153 Total 341
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 152 Total 340
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 151 Total 339
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 150 Total 338
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 149 Total 337
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 148 Total 336
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 147 Total 335
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 146 Total 334
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 145 Total 333
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 144 Total 332
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 143 Total 331
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 142 Total 330
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 141 Total 329
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 140 Total 328
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 139 Total 327
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 138 Total 326
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 137 Total 325
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 136 Total 324
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 135 Total 323
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 134 Total 322
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 133 Total 321
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 132 Total 320
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 131 Total 319
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 130 Total 318
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 129 Total 317
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 128 Total 316
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 127 Total 315
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 126 Total 314
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 125 Total 313
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 124 Total 312
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 123 Total 311
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 122 Total 310
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 121 Total 309
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 120 Total 308
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 119 Total 307
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 118 Total 306
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 117 Total 305
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 116 Total 304
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 115 Total 303
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 114 Total 302
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 113 Total 301
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 112 Total 300
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 111 Total 299
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 110 Total 298
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 109 Total 297
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 108 Total 296
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 107 Total 295
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 106 Total 294
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 105 Total 293
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 104 Total 292
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 103 Total 291
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 102 Total 290
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 101 Total 289
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 100 Total 288
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 99 Total 287
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 98 Total 286
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 97 Total 285
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 96 Total 284
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 95 Total 283
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 94 Total 282
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 93 Total 281
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 92 Total 280
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 91 Total 279
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 90 Total 278
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 89 Total 277
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 88 Total 276
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 87 Total 275
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 86 Total 274
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 85 Total 273
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/GeomMaterial.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 84 Total 272
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 83 Total 271
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 82 Total 270
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 81 Total 269
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 80 Total 268
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 79 Total 267
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 188 Packages Remain 78 Total 266
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 194 Packages Remain 78 Total 272
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 202 Packages Remain 77 Total 279
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton3.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton3.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton3.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton3.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 207 Packages Remain 76 Total 283
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 75 Total 283
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 74 Total 282
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 73 Total 281
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 72 Total 280
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 71 Total 279
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 70 Total 278
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 69 Total 277
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 68 Total 276
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 67 Total 275
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 66 Total 274
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 208 Packages Remain 65 Total 273
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 209 Packages Remain 64 Total 273
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 63 Total 273
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 62 Total 272
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 61 Total 271
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 60 Total 270
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 59 Total 269
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 58 Total 268
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 57 Total 267
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 56 Total 266
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 55 Total 265
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 54 Total 264
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 53 Total 263
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 52 Total 262
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 51 Total 261
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 50 Total 260
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 49 Total 259
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 48 Total 258
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 47 Total 257
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 46 Total 256
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 45 Total 255
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 44 Total 254
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 43 Total 253
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 42 Total 252
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 41 Total 251
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 210 Packages Remain 40 Total 250
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_LOD2.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_LOD1.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/IA/Materials/SkinMaskBW.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/IA/Animation/IAWalk.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD3.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD4.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 215 Packages Remain 39 Total 254
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 215 Packages Remain 38 Total 253
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD5.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 215 Packages Remain 37 Total 252
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_LOD2.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 216 Packages Remain 36 Total 252
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_LOD1.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/IA/Materials/SkinMaskBW.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 216 Packages Remain 35 Total 251
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/IA/Animation/IAWalk.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 217 Packages Remain 34 Total 251
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD3.ubulk (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD4.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/Labyrinthe/Mesh/Wall/1/siEoZ_4K_Normal_LOD5.ubulk (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPe
- rsonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPe
- rsonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 218 Packages Remain 33 Total 251
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Mesh/Textures/idle.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton': Can't find file for asset '/Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/NewAnimation.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/NewAnimation.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/idle.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/idle.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 219 Packages Remain 32 Total 251
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/NewAnimation.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/NewAnimation.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/idle.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Textures/idle.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_005.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_005.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 220 Packages Remain 31 Total 251
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_005.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_004__hand.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_004__hand.e (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_005.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 221 Packages Remain 30 Total 251
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_004__hand.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/Material_004__hand.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_Skeleton.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 222 Packages Remain 29 Total 251
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_PhysicsAsset.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_PhysicsAsset.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 223 Packages Remain 28 Total 251
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_Skeleton.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_PhysicsAsset.t (Espace insuffisant sur le disque.)
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Right_Arm_PhysicsAsset.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_Skeleton.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 224 Packages Remain 27 Total 251
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_Skeleton.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_PhysicsAsset.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_PhysicsAsset.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 225 Packages Remain 26 Total 251
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Fi
- rstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_PhysicsAsset.t (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/Fi
- rstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogFileManager: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Error: Error flushing file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand_Left_arm_PhysicsAsset.e (Espace insuffisant sur le disque.)
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjecti
- le.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonProjecti
- le.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Error: Error writing to file: C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand.e (Espace insuffisant sur le disque.)
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh': Can't find file for asset '/Game/FirstPerson/Meshes/FirstPersonProjectileMesh' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 226 Packages Remain 25 Total 251
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonB
- P/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonB
- P/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- PackagingResults: Warning: Failed to load 'C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- UATHelper: Packaging (Android (ASTC)): LogLinker: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogUObjectGlobals: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file '/Game/FirstPerson/Textures/FirstPersonCrosshair'
- PackagingResults: Warning: Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- PackagingResults: Warning: Failed to load '/Game/FirstPerson/Textures/FirstPersonCrosshair': Can't find file for asset '/Game/FirstPerson/Textures/FirstPersonCrosshair' while loading NULL.
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 227 Packages Remain 24 Total 251
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 227 Packages Remain 23 Total 250
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 227 Packages Remain 22 Total 249
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 21 Total 249
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 20 Total 248
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 19 Total 247
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 18 Total 246
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 17 Total 245
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 16 Total 244
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 15 Total 243
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 14 Total 242
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 13 Total 241
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 12 Total 240
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 11 Total 239
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 10 Total 238
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 9 Total 237
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 8 Total 236
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 7 Total 235
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 6 Total 234
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 5 Total 233
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 4 Total 232
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 3 Total 231
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 2 Total 230
- UATHelper: Packaging (Android (ASTC)): LogCook: Display: Cooked packages 228 Packages Remain 1 Total 229
- UATHelper: Packaging (Android (ASTC)): LogThreadingWindows: Error: Runnable thread PoolThread 2 crashed.
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: begin: stack for UAT
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: === Critical error: ===
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error:
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp] [Line: 688]
- PackagingResults: Error: Runnable thread PoolThread 2 crashed.
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: Could not save to C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand.e!
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error:
- PackagingResults: Error: begin: stack for UAT
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error:
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa8105a388 KERNELBASE.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4cd6cd1a UE4Editor-Core.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4cb4a967 UE4Editor-Core.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4ca80df7 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: === Critical error: ===
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4af9096d UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4af8fc7e UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: Fatal error: [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp] [Line: 688]
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4c9ce3a5 UE4Editor-Core.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4cd6c500 UE4Editor-Core.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa4cd5cac1 UE4Editor-Core.dll!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa83653dc4 KERNEL32.DLL!UnknownFunction []
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: [Callstack] 0x00007ffa83f33691 ntdll.dll!UnknownFunction []
- PackagingResults: Error: Could not save to C:/Users/EMRE/Documents/Unreal Projects/labyrintheFPS/Saved/Cooked/Android_ASTC/laby/Content/FirstPersonBP/Mesh/hand.e!
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error:
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: Crash in runnable thread PoolThread 2
- UATHelper: Packaging (Android (ASTC)): LogWindows: Error: end: stack for UAT
- PackagingResults: Error: [Callstack] 0x00007ffa8105a388 KERNELBASE.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4cd6cd1a UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4cb4a967 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4ca80df7 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4af9096d UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4af8fc7e UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4c9ce3a5 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4cd6c500 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa4cd5cac1 UE4Editor-Core.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa83653dc4 KERNEL32.DLL!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ffa83f33691 ntdll.dll!UnknownFunction []
- PackagingResults: Error: Crash in runnable thread PoolThread 2
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End
- LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/MeshEditor.OverlayLine:End
- PackagingResults: Error: end: stack for UAT
- UATHelper: Packaging (Android (ASTC)): Took 123,8116536s to run UE4Editor-Cmd.exe, ExitCode=3
- UATHelper: Packaging (Android (ASTC)): ERROR: Cook failed.
- UATHelper: Packaging (Android (ASTC)): (see C:\Users\EMRE\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+UE_4.21\Log.txt for full exception trace)
- PackagingResults: Error: Cook failed.
- UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Android (ASTC)): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
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