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- ////////////////////////////////////////////////////////////////////
- // Vanguard balanced attacks
- ////////////////////////////////////////////////////////////////////
- Actions
- {
- "VanguardBalancedBase"
- {
- "move_scale" "1"
- "move_lock" "0"
- "animation_move" "1"
- "reaction" "ACT_BB_STUMBLE"
- "reaction_layer" "ACT_HIT_UPPER"
- "tier1"
- {
- "move_lock" "1"
- }
- "tier2"
- {
- "move_lock" "1"
- }
- "tier3"
- {
- "move_lock" "1"
- }
- }
- "VanguardBalancedString1"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_B_C1_CHARGE"
- "charge_animation_run" "ACT_BB_B_C1_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_C3_T1"
- "lock_duration" "1"
- "damage" "22"
- "knockback_scale" "1.08"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_C1_T2"
- "lock_duration" "0.8"
- "damage" "25"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_C1_T3"
- "lock_duration" "1.07"
- "damage" "35"
- }
- }
- "VanguardBalancedString2"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_B_C2_CHARGE"
- "charge_animation_run" "ACT_BB_B_C1_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_C4_T1"
- "lock_duration" "0.6"
- "damage" "17"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_C2_T2"
- "lock_duration" "0.9"
- "damage" "31"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_C2_T1"
- "lock_duration" "1.5"
- "damage" "33"
- }
- }
- "VanguardBalancedString3"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_B_C3_CHARGE"
- "charge_animation_run" "ACT_BB_B_C1_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_C2_T2"
- "lock_duration" "1"
- "damage" "20"
- "knockback_scale" "1.1"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_C3_T2"
- "lock_duration" "1.0"
- "damage" "26"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_C4_T3"
- "lock_duration" "1.8"
- "damage" "36"
- }
- }
- "VanguardBalancedString4"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_B_C4_CHARGE"
- "charge_animation_run" "ACT_BB_B_C1_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_C4_T1"
- "lock_duration" "1.0"
- "damage" "28"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_C4_T2"
- "lock_duration" "1.0"
- "damage" "34"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_C4_T3"
- "lock_duration" "1.8"
- "damage" "40"
- }
- }
- "VanguardBalancedLeft"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_R_LEFT_CHARGE"
- "charge_animation_run" "ACT_BB_R_LEFT_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_LEFT_T1"
- "lock_duration" "0.6"
- "damage" "19"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_C4_T2"
- "lock_duration" "0.85"
- "damage" "26"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_LEFT_T2"
- "lock_duration" "1.9"
- "damage" "33"
- }
- }
- "VanguardBalancedRight"
- {
- "factoryclass" "attack"
- "extends" "VanguardBalancedBase"
- "charge_animation" "ACT_BB_R_RIGHT_CHARGE"
- "charge_animation_run" "ACT_BB_R_RIGHT_CHARGE_RUNNING"
- "tier1"
- {
- "animation" "ACT_BB_B_RIGHT_T1"
- "lock_duration" ".7"
- "damage" "22"
- }
- "tier2"
- {
- "animation" "ACT_BB_B_RIGHT_T2"
- "lock_duration" "1.0"
- "damage" "28"
- }
- "tier3"
- {
- "animation" "ACT_BB_B_RIGHT_T3"
- "lock_duration" "1.7"
- "damage" "32"
- }
- }
- }
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