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- Mono path[0] = 'D:/Games/Sheltered 2/Sheltered2_Data/Managed'
- Mono config path = 'D:/Games/Sheltered 2/MonoBleedingEdge/etc'
- Loading player data from D:/Games/Sheltered 2/Sheltered2_Data/data.unity3d
- Initialize engine version: 2019.4.19f1 (ca5b14067cec)
- [Subsystems] Discovering subsystems at path D:/Games/Sheltered 2/Sheltered2_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
- Vendor:
- VRAM: 8151 MB
- Driver: 27.20.22025.1006
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.069 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- UnloadTime: 0.721300 ms
- Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead.
- (Filename: Line: 1445)
- Galaxy SDK was initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Building Mesh Took: 0,2060001
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1683695
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,2132764
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Russian'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Russian'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'customisation.factionbio8' in 'Russian'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shader 'Universal Render Pipeline/Particles/Lit': fallback shader 'Universal Render Pipeline/Particles/SimpleLit' not found
- AudioManager : Master volume set to 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AudioManager : Global save loaded
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AudioManager : Master volume set to 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AudioManager : Master volume set to 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AudioManager : Master volume set to 0,01120036
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- AudioManager : Master volume set to 0,9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Brazilian Portuguese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Brazilian Portuguese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'customisation.factionbio0' in 'Brazilian Portuguese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Chinese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Chinese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'customisation.factionbio0' in 'Chinese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Japanese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'ui.fmodcredit' in 'Japanese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'customisation.factionbio0' in 'Japanese'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'customisation.factionbio0' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 21.644400 ms
- Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 4362.
- Total: 44.742000 ms (FindLiveObjects: 0.203900 ms CreateObjectMapping: 0.048300 ms MarkObjects: 40.674700 ms DeleteObjects: 3.814500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found
- UnloadTime: 0.226200 ms
- Duplicate FMOD Audio Manager
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- -----All Recipe Items (Total: 2897)-------
- Metal Count: 421
- Wood Count: 242
- Pipe Count: 158
- Wiring Count: 156
- Plastic Count: 154
- Rubber Count: 125
- Nut and Bolt Count: 110
- Battery Count: 109
- Leather Count: 108
- Glass Count: 95
- MetalShards Count: 89
- Nylon Count: 77
- Circuit Board Count: 74
- Nail Count: 71
- Wool Count: 59
- Hinge Count: 58
- Sensor Count: 55
- Valve Count: 45
- Motor Count: 39
- Lens Count: 38
- Cement Count: 37
- Bulb Count: 36
- Cog Count: 30
- Cordite Count: 28
- Limestone Count: 24
- Transistor Count: 22
- Spring Count: 20
- Magnesium Count: 19
- Rope Count: 17
- Sand Count: 16
- Water Count: 16
- Chain Count: 16
- Fuse Count: 14
- Meat Count: 14
- Passion Flower Count: 13
- Duct Tape Count: 13
- Circuit Breaker Count: 13
- Garlic Count: 12
- Lubricant Count: 12
- Aloe Vera Count: 12
- Potato Count: 11
- Tomato Count: 10
- SilverNugget Count: 10
- SilverScrap Count: 10
- Switch Count: 10
- GoldScrap Count: 10
- GoldNugget Count: 10
- Piston Count: 9
- Peas Count: 9
- Ginger Root Count: 9
- Echinacea Count: 8
- Silicon Count: 8
- Animal Fat Count: 8
- Paint Can Count: 7
- Mushroom Count: 7
- Glue Count: 6
- Raw Honey Count: 6
- Holy Basil Count: 6
- Onion Count: 6
- Bucket Count: 5
- Zinc Count: 5
- Yellow Jasmine Count: 5
- Rice Count: 5
- Rock Count: 5
- Broccoli Count: 4
- Alfalfa Count: 4
- Spinach Count: 4
- AndroidCPU Count: 4
- Nitroglycerin Count: 3
- RottenFood Count: 3
- Carrot Count: 3
- St Johns Wort Count: 3
- Rifle Count: 3
- Oak Bark Count: 2
- Hatchet Count: 1
- Baseball Bat Count: 1
- Knife Count: 1
- Rebar Count: 1
- DirtyWater Count: 1
- Bandages Count: 1
- Cabbage Count: 1
- DesperateMeat Count: 1
- SledgeHammer Count: 1
- Bone Count: 1
- MotionDetector Count: 1
- Knuckle Dusters Count: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Removing duplicate Persist object
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 92485.
- Total: 112.809000 ms (FindLiveObjects: 4.756900 ms CreateObjectMapping: 2.677400 ms MarkObjects: 105.033100 ms DeleteObjects: 0.341200 ms)
- MAP GEN DATA: Started generation (Seed: 559/ Build 0)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Map Gen: Smallest region size = 16. Largest region size = 81
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Map Gen: Resizing regions... ideal size = 41
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Map Gen: Smallest region size = 21. Largest region size = 67
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MapManager: Total regions = 45 - 7 regions per faction and 3 spare
- The Old Clan owned region count = 7
- Los Muertos owned region count = 8
- Church of Hope owned region count = 7
- CTK Mob owned region count = 7
- The New Order owned region count = 8
- Black Roses owned region count = 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Faction Manager: Assigning control region levels
- The Old Clan region levels as follows - 1 - 2 - 3 - 3 - 4 - 4
- Los Muertos region levels as follows - 1 - 1 - 2 - 3 - 4 - 4 - 4
- Church of Hope region levels as follows - 1 - 2 - 2 - 3 - 4 - 4
- CTK Mob region levels as follows - 1 - 1 - 3 - 3 - 4 - 4
- The New Order region levels as follows - 1 - 2 - 2 - 3 - 4 - 4 - 4
- Black Roses region levels as follows - 1 - 1 - 2 - 3 - 3 - 3 - 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Map Gen Manager: Failed to generate river path
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MAP GEN DATA: Map generation complete, total time = 2,822304
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MAP GEN VISUAL: Started generation (seed: 559)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- MAP GEN VISUAL: Map generation complete, total time = 0,4940796
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- PetrolStation: Added 1 of Screwdriver to PetrolStation
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Started at Time.time: 177,8913
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- BlackRain 6:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Coroutine couldn't be started because the the game object 'WeatherForecast' is inactive!
- (Filename: Line: 731)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: LowFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- StrPoints: 1, DexPoints: 1, IntPoints: 1, ChaPoints: 1, PerPoints: 1, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: MediumFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: NoFocus, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: Random, PointsSpent: 1, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Trait points detected
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Attempting to load trait
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading trait key: 15
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Attempting to load trait
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading trait key: 9
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CraftingRecipe must be instantiated using the ScriptableObject.CreateInstance method instead of new CraftingRecipe.
- (Filename: Line: 683)
- CraftingRecipe must be instantiated using the ScriptableObject.CreateInstance method instead of new CraftingRecipe.
- (Filename: Line: 683)
- CraftingRecipe must be instantiated using the ScriptableObject.CreateInstance method instead of new CraftingRecipe.
- (Filename: Line: 683)
- CraftingRecipe must be instantiated using the ScriptableObject.CreateInstance method instead of new CraftingRecipe.
- (Filename: Line: 683)
- Tried to set a faction job on a tile that already contains one
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1941528
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,2057953
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,5037384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1850281
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1816788
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,378006
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,2037582
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1835175
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,4242172
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1789703
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1896057
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,3884125
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1907578
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1682892
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,3802719
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1803284
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1693192
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,3972778
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1747589
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1747665
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,3905563
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,2172546
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1763077
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,3662643
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wind Change to 3 mph
- Next change at 10 hours
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1288528
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- BoxColliders does not support negative scale or size.
- The effective box size has been forced positive and is likely to give unexpected collision geometry.
- If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Shelter/SpawnedObjects/Comfy Bed"
- (Filename: Line: 0)
- Building Mesh Took: 0,1474457
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1392212
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1671677
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1633911
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1584702
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Building Mesh Took: 0,1259537
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party (ID - 0) reached (25, 17) tile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party: Tile action not set up - PassThrough
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Invalid Interaction point on Hydroponic Planter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Invalid Interaction point on Hydroponic Planter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Invalid Interaction point on Hydroponic Planter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of Garlic to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of PlantSeed to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party (ID - 0) reached (25, 18) tile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party: Tile action not set up - PassThrough
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Potato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of PotatoSeed to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Pantry: Added 1 of Tomato to Pantry
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Shelter Inventory: Added 1 of TomatoSeed to Shelter Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party (ID - 0) reached (26, 19) tile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party: Tile action not set up - PassThrough
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Wind Change to 7 mph
- Next change at 13 hours
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key ' ' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key ' ' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party (ID - 0) reached (26, 20) tile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party: Tile action not set up - PassThrough
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key ' ' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key ' ' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key ' ' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party (ID - 0) reached (27, 20) tile
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Party: Tile action not set up - PassThrough
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Switching Camera to Map
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't add component 'Renderer' to Route Point: 0 - PassThrough: (20, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 1 - PassThrough: (21, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 2 - PassThrough: (22, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 3 - PassThrough: (23, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 4 - PassThrough: (24, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 5 - PassThrough: (25, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 6 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 7 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 8 - PassThrough: (25, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 9 - PassThrough: (25, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 10 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 11 - PassThrough: (23, 14) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 12 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 13 - PassThrough: (24, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 14 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 15 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 16 - PassThrough: (26, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 17 - PassThrough: (26, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 18 - PassThrough: (27, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 19 - PassThrough: (28, 21) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 20 - PassThrough: (28, 22) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 21 - PassThrough: (29, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 22 - PassThrough: (30, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 23 - PassThrough: (31, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 24 - PassThrough: (32, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 0 - PassThrough: (20, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 1 - PassThrough: (21, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 2 - PassThrough: (22, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 3 - PassThrough: (23, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 4 - PassThrough: (24, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 5 - PassThrough: (25, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 6 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 7 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 8 - PassThrough: (25, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 9 - PassThrough: (25, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 10 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 11 - PassThrough: (23, 14) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 12 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 13 - PassThrough: (24, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 14 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 15 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 16 - PassThrough: (26, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 17 - PassThrough: (26, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 18 - PassThrough: (27, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 19 - PassThrough: (28, 21) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 20 - PassThrough: (28, 22) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 21 - PassThrough: (29, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 22 - PassThrough: (30, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 23 - PassThrough: (31, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 24 - PassThrough: (32, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 648)
- Failed to create agent because it is not close enough to the NavMesh
- (Filename: Line: 648)
- StrPoints: 2, DexPoints: 3, IntPoints: 4, ChaPoints: 4, PerPoints: 4, ForPoints: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Strength, SkillTierPriority: Random, PointsSpent: 2, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Dexterity, SkillTierPriority: MediumFocus, PointsSpent: 3, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Intelligence, SkillTierPriority: Random, PointsSpent: 4, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Charisma, SkillTierPriority: NoFocus, PointsSpent: 4, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Perception, SkillTierPriority: LowFocus, PointsSpent: 4, SkillsMaxed: 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stat: Fortitude, SkillTierPriority: HighFocus, PointsSpent: 1, SkillsMaxed: 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Switching Camera to Encounter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- *ENTERED TRANSITION IN*
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Can't add component 'Renderer' to Route Point: 0 - PassThrough: (20, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 1 - PassThrough: (21, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 2 - PassThrough: (22, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 3 - PassThrough: (23, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 4 - PassThrough: (24, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 5 - PassThrough: (25, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 6 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 7 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 8 - PassThrough: (25, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 9 - PassThrough: (25, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 10 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 11 - PassThrough: (23, 14) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 12 - PassThrough: (24, 15) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 13 - PassThrough: (24, 16) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 14 - PassThrough: (25, 17) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 15 - PassThrough: (25, 18) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 16 - PassThrough: (26, 19) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 17 - PassThrough: (26, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 18 - PassThrough: (27, 20) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 19 - PassThrough: (28, 21) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 20 - PassThrough: (28, 22) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 21 - PassThrough: (29, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 22 - PassThrough: (30, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 23 - PassThrough: (31, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Can't add component 'Renderer' to Route Point: 24 - PassThrough: (32, 23) because such a component is already added to the game object!
- (Filename: Line: 98)
- Could not find the key 'activity.characterdied.unknown' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'activity.characterdied.unknown' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- ENTERED COMBAT STATE
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- On Enter SMB called Lieutenant (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- On Exit SMB called Lieutenant (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SMB Trigger Called In State Exit Lieutenant (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- On Enter SMB called Member (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- On Exit SMB called Member (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- SMB Trigger Called In State Exit Member (The New Order) Smith
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'party storage' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'loot' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not find the key 'you have gained control of this region.' in 'English'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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