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- # NotCombatLogX Configuration
- # Set this to true to make ALL damage tag players
- # Setting this to true will ignore all other 'damage type' options
- # Default: true
- all damage: true
- # If "all damage" is false, you can change these settings to modify the different types of damage
- # Default for all: false
- damage type:
- # Cactus Damage / Touching a block that hurts you
- contact: false
- # Getting stuck in a wall
- suffocation: false
- # Fall Damage
- fall: false
- # Touching a fire block
- fire: false
- # Being on fire
- fire tick: false
- # Touching Lava
- lava: false
- # Drowning in water
- drowning: false
- # Explosions from TNT or plugins (not creepers)
- block explosion: false
- # Damage from not eating enough food
- starvation: false
- # Leftover poison potion effect
- poison: false
- # Magic damage (INSTANT_DAMAGE effect)
- magic: false
- # Leftover wither potion effect
- wither: false
- # Anvil damage
- falling block: false
- # Damage made by plugins
- custom: false
- # Damage from using an elytra and hitting a wall/mountain/tree
- fly into wall: false
- # Damage from magma blocks
- hot floor: false
- # Damage from being near too many entities at once
- cramming: false
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